Added slime vegetate.

Fixed dominate changes.
This commit is contained in:
Jonathan Williams 2013-08-31 01:16:39 -07:00
parent 68b7e0e3fa
commit 50ea1867e9
8 changed files with 901 additions and 151 deletions

View File

@ -70,6 +70,11 @@ public class UtilEnt
_bsRestrictionGoal.set(creature, new PathfinderGoalMoveTowardsRestriction(creature, 0D));
}
if (((CraftEntity)entity).getHandle() instanceof EntityMonster)
{
((EntityMonster)((CraftEntity)entity).getHandle()).Vegetated = true;
}
if (((CraftEntity)entity).getHandle() instanceof EntityMonster)
{
((EntityMonster)((CraftEntity)entity).getHandle()).Vegetated = true;

View File

@ -0,0 +1,881 @@
package net.minecraft.server.v1_6_R2;
import java.util.Iterator;
import java.util.List;
import java.util.UUID;
// CraftBukkit start
import org.bukkit.craftbukkit.v1_6_R2.event.CraftEventFactory;
// CraftBukkit end
public abstract class EntityInsentient extends EntityLiving {
public int a_;
protected int b;
private ControllerLook h;
private ControllerMove moveController;
private ControllerJump lookController;
private EntityAIBodyControl bn;
private Navigation navigation;
protected final PathfinderGoalSelector goalSelector;
protected final PathfinderGoalSelector targetSelector;
private EntityLiving goalTarget;
private EntitySenses bq;
private ItemStack[] equipment = new ItemStack[5];
public float[] dropChances = new float[5]; // CraftBukkit - protected -> public
public boolean canPickUpLoot; // CraftBukkit - private -> public
public boolean persistent = !isTypeNotPersistent(); // CraftBukkit - private -> public
protected float f;
private Entity bu;
protected int g;
private boolean bv;
private Entity bw;
private NBTTagCompound bx;
protected boolean Vegetated;
public EntityInsentient(World world) {
super(world);
this.goalSelector = new PathfinderGoalSelector(world != null && world.methodProfiler != null ? world.methodProfiler : null);
this.targetSelector = new PathfinderGoalSelector(world != null && world.methodProfiler != null ? world.methodProfiler : null);
this.h = new ControllerLook(this);
this.moveController = new ControllerMove(this);
this.lookController = new ControllerJump(this);
this.bn = new EntityAIBodyControl(this);
this.navigation = new Navigation(this, world);
this.bq = new EntitySenses(this);
for (int i = 0; i < this.dropChances.length; ++i) {
this.dropChances[i] = 0.085F;
}
}
protected void ay() {
super.ay();
this.aW().b(GenericAttributes.b).setValue(16.0D);
}
public ControllerLook getControllerLook() {
return this.h;
}
public ControllerMove getControllerMove() {
return this.moveController;
}
public ControllerJump getControllerJump() {
return this.lookController;
}
public Navigation getNavigation() {
return this.navigation;
}
public EntitySenses getEntitySenses() {
return this.bq;
}
public EntityLiving getGoalTarget() {
return this.goalTarget;
}
public void setGoalTarget(EntityLiving entityliving) {
this.goalTarget = entityliving;
}
public boolean a(Class oclass) {
return EntityCreeper.class != oclass && EntityGhast.class != oclass;
}
public void n() {}
protected void a() {
super.a();
this.datawatcher.a(11, Byte.valueOf((byte) 0));
this.datawatcher.a(10, "");
}
public int o() {
return 80;
}
public void p() {
String s = this.r();
if (s != null) {
this.makeSound(s, this.aZ(), this.ba());
}
}
public void x() {
super.x();
this.world.methodProfiler.a("mobBaseTick");
if (this.isAlive() && this.random.nextInt(1000) < this.a_++) {
this.a_ = -this.o();
this.p();
}
this.world.methodProfiler.b();
}
protected int getExpValue(EntityHuman entityhuman) {
if (this.b > 0) {
int i = this.b;
ItemStack[] aitemstack = this.getEquipment();
for (int j = 0; j < aitemstack.length; ++j) {
if (aitemstack[j] != null && this.dropChances[j] <= 1.0F) {
i += 1 + this.random.nextInt(3);
}
}
return i;
} else {
return this.b;
}
}
public void q() {
for (int i = 0; i < 20; ++i) {
double d0 = this.random.nextGaussian() * 0.02D;
double d1 = this.random.nextGaussian() * 0.02D;
double d2 = this.random.nextGaussian() * 0.02D;
double d3 = 10.0D;
this.world.addParticle("explode", this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width - d0 * d3, this.locY + (double) (this.random.nextFloat() * this.length) - d1 * d3, this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width - d2 * d3, d0, d1, d2);
}
}
public void l_() {
super.l_();
if (!this.world.isStatic) {
this.bF();
}
}
protected float f(float f, float f1) {
if (this.be()) {
this.bn.a();
return f1;
} else {
return super.f(f, f1);
}
}
protected String r() {
return null;
}
protected int getLootId() {
return 0;
}
protected void dropDeathLoot(boolean flag, int i) {
// CraftBukkit start - Whole method
List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
int j = this.getLootId();
if (j > 0) {
int k = this.random.nextInt(3);
if (i > 0) {
k += this.random.nextInt(i + 1);
}
if (k > 0) {
loot.add(new org.bukkit.inventory.ItemStack(j, k));
}
}
// Determine rare item drops and add them to the loot
if (this.lastDamageByPlayerTime > 0) {
int k = this.random.nextInt(200) - i;
if (k < 5) {
ItemStack itemstack = this.l(k <= 0 ? 1 : 0);
if (itemstack != null) {
loot.add(org.bukkit.craftbukkit.v1_6_R2.inventory.CraftItemStack.asCraftMirror(itemstack));
}
}
}
CraftEventFactory.callEntityDeathEvent(this, loot); // raise event even for those times when the entity does not drop loot
// CraftBukkit end
}
public void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
nbttagcompound.setBoolean("CanPickUpLoot", this.bD());
nbttagcompound.setBoolean("PersistenceRequired", this.persistent);
NBTTagList nbttaglist = new NBTTagList();
NBTTagCompound nbttagcompound1;
for (int i = 0; i < this.equipment.length; ++i) {
nbttagcompound1 = new NBTTagCompound();
if (this.equipment[i] != null) {
this.equipment[i].save(nbttagcompound1);
}
nbttaglist.add(nbttagcompound1);
}
nbttagcompound.set("Equipment", nbttaglist);
NBTTagList nbttaglist1 = new NBTTagList();
for (int j = 0; j < this.dropChances.length; ++j) {
nbttaglist1.add(new NBTTagFloat(j + "", this.dropChances[j]));
}
nbttagcompound.set("DropChances", nbttaglist1);
nbttagcompound.setString("CustomName", this.getCustomName());
nbttagcompound.setBoolean("CustomNameVisible", this.getCustomNameVisible());
nbttagcompound.setBoolean("Leashed", this.bv);
if (this.bw != null) {
nbttagcompound1 = new NBTTagCompound("Leash");
if (this.bw instanceof EntityLiving) {
nbttagcompound1.setLong("UUIDMost", this.bw.getUniqueID().getMostSignificantBits());
nbttagcompound1.setLong("UUIDLeast", this.bw.getUniqueID().getLeastSignificantBits());
} else if (this.bw instanceof EntityHanging) {
EntityHanging entityhanging = (EntityHanging) this.bw;
nbttagcompound1.setInt("X", entityhanging.x);
nbttagcompound1.setInt("Y", entityhanging.y);
nbttagcompound1.setInt("Z", entityhanging.z);
}
nbttagcompound.set("Leash", nbttagcompound1);
}
}
public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
// CraftBukkit start - If looting or persistence is false only use it if it was set after we started using it
boolean data = nbttagcompound.getBoolean("CanPickUpLoot");
if (isLevelAtLeast(nbttagcompound, 1) || data) {
this.canPickUpLoot = data;
}
data = nbttagcompound.getBoolean("PersistenceRequired");
if (isLevelAtLeast(nbttagcompound, 1) || data) {
this.persistent = data;
}
// CraftBukkit end
if (nbttagcompound.hasKey("CustomName") && nbttagcompound.getString("CustomName").length() > 0) {
this.setCustomName(nbttagcompound.getString("CustomName"));
}
this.setCustomNameVisible(nbttagcompound.getBoolean("CustomNameVisible"));
NBTTagList nbttaglist;
int i;
if (nbttagcompound.hasKey("Equipment")) {
nbttaglist = nbttagcompound.getList("Equipment");
for (i = 0; i < this.equipment.length; ++i) {
this.equipment[i] = ItemStack.createStack((NBTTagCompound) nbttaglist.get(i));
}
}
if (nbttagcompound.hasKey("DropChances")) {
nbttaglist = nbttagcompound.getList("DropChances");
for (i = 0; i < nbttaglist.size(); ++i) {
this.dropChances[i] = ((NBTTagFloat) nbttaglist.get(i)).data;
}
}
this.bv = nbttagcompound.getBoolean("Leashed");
if (this.bv && nbttagcompound.hasKey("Leash")) {
this.bx = nbttagcompound.getCompound("Leash");
}
}
public void n(float f) {
this.bf = f;
}
public void i(float f) {
super.i(f);
this.n(f);
}
public void c() {
super.c();
this.world.methodProfiler.a("looting");
if (!this.world.isStatic && this.bD() && !this.aU && this.world.getGameRules().getBoolean("mobGriefing")) {
List list = this.world.a(EntityItem.class, this.boundingBox.grow(1.0D, 0.0D, 1.0D));
Iterator iterator = list.iterator();
while (iterator.hasNext()) {
EntityItem entityitem = (EntityItem) iterator.next();
if (!entityitem.dead && entityitem.getItemStack() != null) {
ItemStack itemstack = entityitem.getItemStack();
int i = b(itemstack);
if (i > -1) {
boolean flag = true;
ItemStack itemstack1 = this.getEquipment(i);
if (itemstack1 != null) {
if (i == 0) {
if (itemstack.getItem() instanceof ItemSword && !(itemstack1.getItem() instanceof ItemSword)) {
flag = true;
} else if (itemstack.getItem() instanceof ItemSword && itemstack1.getItem() instanceof ItemSword) {
ItemSword itemsword = (ItemSword) itemstack.getItem();
ItemSword itemsword1 = (ItemSword) itemstack1.getItem();
if (itemsword.g() == itemsword1.g()) {
flag = itemstack.getData() > itemstack1.getData() || itemstack.hasTag() && !itemstack1.hasTag();
} else {
flag = itemsword.g() > itemsword1.g();
}
} else {
flag = false;
}
} else if (itemstack.getItem() instanceof ItemArmor && !(itemstack1.getItem() instanceof ItemArmor)) {
flag = true;
} else if (itemstack.getItem() instanceof ItemArmor && itemstack1.getItem() instanceof ItemArmor) {
ItemArmor itemarmor = (ItemArmor) itemstack.getItem();
ItemArmor itemarmor1 = (ItemArmor) itemstack1.getItem();
if (itemarmor.c == itemarmor1.c) {
flag = itemstack.getData() > itemstack1.getData() || itemstack.hasTag() && !itemstack1.hasTag();
} else {
flag = itemarmor.c > itemarmor1.c;
}
} else {
flag = false;
}
}
if (flag) {
if (itemstack1 != null && this.random.nextFloat() - 0.1F < this.dropChances[i]) {
this.a(itemstack1, 0.0F);
}
this.setEquipment(i, itemstack);
this.dropChances[i] = 2.0F;
this.persistent = true;
this.receive(entityitem, 1);
entityitem.die();
}
}
}
}
}
this.world.methodProfiler.b();
}
protected boolean be() {
return false;
}
protected boolean isTypeNotPersistent() {
return true;
}
protected void bo() {
if (this.persistent) {
this.aV = 0;
} else {
EntityHuman entityhuman = this.world.findNearbyPlayer(this, -1.0D);
if (entityhuman != null) {
double d0 = entityhuman.locX - this.locX;
double d1 = entityhuman.locY - this.locY;
double d2 = entityhuman.locZ - this.locZ;
double d3 = d0 * d0 + d1 * d1 + d2 * d2;
if (d3 > 16384.0D) { // CraftBukkit - remove isTypeNotPersistent() check
this.die();
}
if (this.aV > 600 && this.random.nextInt(800) == 0 && d3 > 1024.0D) { // CraftBukkit - remove isTypeNotPersistent() check
this.die();
} else if (d3 < 1024.0D) {
this.aV = 0;
}
}
}
}
protected void bh() {
++this.aV;
this.world.methodProfiler.a("checkDespawn");
this.bo();
this.world.methodProfiler.b();
this.world.methodProfiler.a("sensing");
this.bq.a();
this.world.methodProfiler.b();
this.world.methodProfiler.a("targetSelector");
this.targetSelector.a();
this.world.methodProfiler.b();
this.world.methodProfiler.a("goalSelector");
this.goalSelector.a();
this.world.methodProfiler.b();
this.world.methodProfiler.a("navigation");
this.navigation.f();
this.world.methodProfiler.b();
this.world.methodProfiler.a("mob tick");
this.bj();
this.world.methodProfiler.b();
this.world.methodProfiler.a("controls");
this.world.methodProfiler.a("move");
this.moveController.c();
this.world.methodProfiler.c("look");
this.h.a();
this.world.methodProfiler.c("jump");
this.lookController.b();
this.world.methodProfiler.b();
this.world.methodProfiler.b();
}
protected void bk() {
super.bk();
this.be = 0.0F;
this.bf = 0.0F;
this.bo();
float f = 8.0F;
if (this.random.nextFloat() < 0.02F) {
EntityHuman entityhuman = this.world.findNearbyPlayer(this, (double) f);
if (entityhuman != null) {
this.bu = entityhuman;
this.g = 10 + this.random.nextInt(20);
} else {
this.bg = (this.random.nextFloat() - 0.5F) * 20.0F;
}
}
if (this.bu != null) {
this.a(this.bu, 10.0F, (float) this.bp());
if (this.g-- <= 0 || this.bu.dead || this.bu.e((Entity) this) > (double) (f * f)) {
this.bu = null;
}
} else {
if (this.random.nextFloat() < 0.05F) {
this.bg = (this.random.nextFloat() - 0.5F) * 20.0F;
}
this.yaw += this.bg;
this.pitch = this.f;
}
boolean flag = this.G();
boolean flag1 = this.I();
if (flag || flag1) {
this.bd = this.random.nextFloat() < 0.8F;
}
}
public int bp() {
return 40;
}
public void a(Entity entity, float f, float f1) {
double d0 = entity.locX - this.locX;
double d1 = entity.locZ - this.locZ;
double d2;
if (entity instanceof EntityLiving) {
EntityLiving entityliving = (EntityLiving) entity;
d2 = entityliving.locY + (double) entityliving.getHeadHeight() - (this.locY + (double) this.getHeadHeight());
} else {
d2 = (entity.boundingBox.b + entity.boundingBox.e) / 2.0D - (this.locY + (double) this.getHeadHeight());
}
double d3 = (double) MathHelper.sqrt(d0 * d0 + d1 * d1);
float f2 = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - 90.0F;
float f3 = (float) (-(Math.atan2(d2, d3) * 180.0D / 3.1415927410125732D));
this.pitch = this.b(this.pitch, f3, f1);
this.yaw = this.b(this.yaw, f2, f);
}
private float b(float f, float f1, float f2) {
float f3 = MathHelper.g(f1 - f);
if (f3 > f2) {
f3 = f2;
}
if (f3 < -f2) {
f3 = -f2;
}
return f + f3;
}
public boolean canSpawn() {
return this.world.b(this.boundingBox) && this.world.getCubes(this, this.boundingBox).isEmpty() && !this.world.containsLiquid(this.boundingBox);
}
public int bv() {
return 4;
}
public int ar() {
if (this.getGoalTarget() == null) {
return 3;
} else {
int i = (int) (this.getHealth() - this.getMaxHealth() * 0.33F);
i -= (3 - this.world.difficulty) * 4;
if (i < 0) {
i = 0;
}
return i + 3;
}
}
public ItemStack aY() {
return this.equipment[0];
}
public ItemStack getEquipment(int i) {
return this.equipment[i];
}
public ItemStack o(int i) {
return this.equipment[i + 1];
}
public void setEquipment(int i, ItemStack itemstack) {
this.equipment[i] = itemstack;
}
public ItemStack[] getEquipment() {
return this.equipment;
}
protected void dropEquipment(boolean flag, int i) {
for (int j = 0; j < this.getEquipment().length; ++j) {
ItemStack itemstack = this.getEquipment(j);
boolean flag1 = this.dropChances[j] > 1.0F;
if (itemstack != null && (flag || flag1) && this.random.nextFloat() - (float) i * 0.01F < this.dropChances[j]) {
if (!flag1 && itemstack.g()) {
int k = Math.max(itemstack.l() - 25, 1);
int l = itemstack.l() - this.random.nextInt(this.random.nextInt(k) + 1);
if (l > k) {
l = k;
}
if (l < 1) {
l = 1;
}
itemstack.setData(l);
}
this.a(itemstack, 0.0F);
}
}
}
protected void bw() {
if (this.random.nextFloat() < 0.15F * this.world.b(this.locX, this.locY, this.locZ)) {
int i = this.random.nextInt(2);
float f = this.world.difficulty == 3 ? 0.1F : 0.25F;
if (this.random.nextFloat() < 0.095F) {
++i;
}
if (this.random.nextFloat() < 0.095F) {
++i;
}
if (this.random.nextFloat() < 0.095F) {
++i;
}
for (int j = 3; j >= 0; --j) {
ItemStack itemstack = this.o(j);
if (j < 3 && this.random.nextFloat() < f) {
break;
}
if (itemstack == null) {
Item item = a(j + 1, i);
if (item != null) {
this.setEquipment(j + 1, new ItemStack(item));
}
}
}
}
}
public static int b(ItemStack itemstack) {
if (itemstack.id != Block.PUMPKIN.id && itemstack.id != Item.SKULL.id) {
if (itemstack.getItem() instanceof ItemArmor) {
switch (((ItemArmor) itemstack.getItem()).b) {
case 0:
return 4;
case 1:
return 3;
case 2:
return 2;
case 3:
return 1;
}
}
return 0;
} else {
return 4;
}
}
public static Item a(int i, int j) {
switch (i) {
case 4:
if (j == 0) {
return Item.LEATHER_HELMET;
} else if (j == 1) {
return Item.GOLD_HELMET;
} else if (j == 2) {
return Item.CHAINMAIL_HELMET;
} else if (j == 3) {
return Item.IRON_HELMET;
} else if (j == 4) {
return Item.DIAMOND_HELMET;
}
case 3:
if (j == 0) {
return Item.LEATHER_CHESTPLATE;
} else if (j == 1) {
return Item.GOLD_CHESTPLATE;
} else if (j == 2) {
return Item.CHAINMAIL_CHESTPLATE;
} else if (j == 3) {
return Item.IRON_CHESTPLATE;
} else if (j == 4) {
return Item.DIAMOND_CHESTPLATE;
}
case 2:
if (j == 0) {
return Item.LEATHER_LEGGINGS;
} else if (j == 1) {
return Item.GOLD_LEGGINGS;
} else if (j == 2) {
return Item.CHAINMAIL_LEGGINGS;
} else if (j == 3) {
return Item.IRON_LEGGINGS;
} else if (j == 4) {
return Item.DIAMOND_LEGGINGS;
}
case 1:
if (j == 0) {
return Item.LEATHER_BOOTS;
} else if (j == 1) {
return Item.GOLD_BOOTS;
} else if (j == 2) {
return Item.CHAINMAIL_BOOTS;
} else if (j == 3) {
return Item.IRON_BOOTS;
} else if (j == 4) {
return Item.DIAMOND_BOOTS;
}
default:
return null;
}
}
protected void bx() {
float f = this.world.b(this.locX, this.locY, this.locZ);
if (this.aY() != null && this.random.nextFloat() < 0.25F * f) {
EnchantmentManager.a(this.random, this.aY(), (int) (5.0F + f * (float) this.random.nextInt(18)));
}
for (int i = 0; i < 4; ++i) {
ItemStack itemstack = this.o(i);
if (itemstack != null && this.random.nextFloat() < 0.5F * f) {
EnchantmentManager.a(this.random, itemstack, (int) (5.0F + f * (float) this.random.nextInt(18)));
}
}
}
public GroupDataEntity a(GroupDataEntity groupdataentity) {
this.getAttributeInstance(GenericAttributes.b).a(new AttributeModifier("Random spawn bonus", this.random.nextGaussian() * 0.05D, 1));
return groupdataentity;
}
public boolean by() {
return false;
}
public String getLocalizedName() {
return this.hasCustomName() ? this.getCustomName() : super.getLocalizedName();
}
public void bz() {
this.persistent = true;
}
public void setCustomName(String s) {
this.datawatcher.watch(10, s);
}
public String getCustomName() {
return this.datawatcher.getString(10);
}
public boolean hasCustomName() {
return this.datawatcher.getString(10).length() > 0;
}
public void setCustomNameVisible(boolean flag) {
this.datawatcher.watch(11, Byte.valueOf((byte) (flag ? 1 : 0)));
}
public boolean getCustomNameVisible() {
return this.datawatcher.getByte(11) == 1;
}
public void a(int i, float f) {
this.dropChances[i] = f;
}
public boolean bD() {
return this.canPickUpLoot;
}
public void h(boolean flag) {
this.canPickUpLoot = flag;
}
public boolean isPersistent() {
return this.persistent;
}
public final boolean c(EntityHuman entityhuman) {
if (this.bH() && this.bI() == entityhuman) {
this.a(true, !entityhuman.abilities.canInstantlyBuild);
return true;
} else {
ItemStack itemstack = entityhuman.inventory.getItemInHand();
if (itemstack != null && itemstack.id == Item.LEASH.id && this.bG()) {
if (!(this instanceof EntityTameableAnimal) || !((EntityTameableAnimal) this).isTamed()) {
this.b(entityhuman, true);
--itemstack.count;
return true;
}
if (entityhuman.getName().equalsIgnoreCase(((EntityTameableAnimal) this).getOwnerName())) {
this.b(entityhuman, true);
--itemstack.count;
return true;
}
}
return this.a(entityhuman) ? true : super.c(entityhuman);
}
}
protected boolean a(EntityHuman entityhuman) {
return false;
}
protected void bF() {
if (this.bx != null) {
this.bJ();
}
if (this.bv) {
if (this.bw == null || this.bw.dead) {
this.a(true, true);
}
}
}
public void a(boolean flag, boolean flag1) {
if (this.bv) {
this.bv = false;
this.bw = null;
if (!this.world.isStatic && flag1) {
this.b(Item.LEASH.id, 1);
}
if (!this.world.isStatic && flag && this.world instanceof WorldServer) {
((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new Packet39AttachEntity(1, this, (Entity) null)));
}
}
}
public boolean bG() {
return !this.bH() && !(this instanceof IMonster);
}
public boolean bH() {
return this.bv;
}
public Entity bI() {
return this.bw;
}
public void b(Entity entity, boolean flag) {
this.bv = true;
this.bw = entity;
if (!this.world.isStatic && flag && this.world instanceof WorldServer) {
((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new Packet39AttachEntity(1, this, this.bw)));
}
}
private void bJ() {
if (this.bv && this.bx != null) {
if (this.bx.hasKey("UUIDMost") && this.bx.hasKey("UUIDLeast")) {
UUID uuid = new UUID(this.bx.getLong("UUIDMost"), this.bx.getLong("UUIDLeast"));
List list = this.world.a(EntityLiving.class, this.boundingBox.grow(10.0D, 10.0D, 10.0D));
Iterator iterator = list.iterator();
while (iterator.hasNext()) {
EntityLiving entityliving = (EntityLiving) iterator.next();
if (entityliving.getUniqueID().equals(uuid)) {
this.bw = entityliving;
break;
}
}
} else if (this.bx.hasKey("X") && this.bx.hasKey("Y") && this.bx.hasKey("Z")) {
int i = this.bx.getInt("X");
int j = this.bx.getInt("Y");
int k = this.bx.getInt("Z");
EntityLeash entityleash = EntityLeash.b(this.world, i, j, k);
if (entityleash == null) {
entityleash = EntityLeash.a(this.world, i, j, k);
}
this.bw = entityleash;
} else {
this.a(false, true);
}
}
this.bx = null;
}
}

View File

@ -1,145 +0,0 @@
package net.minecraft.server.v1_6_R2;
import org.bukkit.event.entity.EntityTargetEvent; // CraftBukkit
public abstract class EntityMonster extends EntityCreature implements IMonster {
public boolean Vegetated;
public EntityMonster(World world) {
super(world);
this.b = 5;
}
public void c() {
this.aV();
float f = this.d(1.0F);
if (f > 0.5F) {
this.aV += 2;
}
super.c();
}
public void l_() {
super.l_();
if (!this.world.isStatic && this.world.difficulty == 0) {
this.die();
}
}
protected Entity findTarget() {
EntityHuman entityhuman = this.world.findNearbyVulnerablePlayer(this, 16.0D);
return entityhuman != null && this.o(entityhuman) ? entityhuman : null;
}
public boolean damageEntity(DamageSource damagesource, float f) {
if (this.isInvulnerable()) {
return false;
} else if (super.damageEntity(damagesource, f)) {
Entity entity = damagesource.getEntity();
if (this.passenger != entity && this.vehicle != entity) {
if (entity != this) {
// CraftBukkit start - We still need to call events for entities without goals
if (entity != this.target && (this instanceof EntityBlaze || this instanceof EntityEnderman || this instanceof EntitySpider || this instanceof EntityGiantZombie || this instanceof EntitySilverfish)) {
EntityTargetEvent event = org.bukkit.craftbukkit.v1_6_R2.event.CraftEventFactory.callEntityTargetEvent(this, entity, EntityTargetEvent.TargetReason.TARGET_ATTACKED_ENTITY);
if (!event.isCancelled()) {
if (event.getTarget() == null) {
this.target = null;
} else {
this.target = ((org.bukkit.craftbukkit.v1_6_R2.entity.CraftEntity) event.getTarget()).getHandle();
}
}
} else {
this.target = entity;
}
// CraftBukkit end
}
return true;
} else {
return true;
}
} else {
return false;
}
}
public boolean m(Entity entity) {
float f = (float) this.getAttributeInstance(GenericAttributes.e).getValue();
int i = 0;
if (entity instanceof EntityLiving) {
f += EnchantmentManager.a((EntityLiving) this, (EntityLiving) entity);
i += EnchantmentManager.getKnockbackEnchantmentLevel(this, (EntityLiving) entity);
}
boolean flag = entity.damageEntity(DamageSource.mobAttack(this), f);
if (flag) {
if (i > 0) {
entity.g((double) (-MathHelper.sin(this.yaw * 3.1415927F / 180.0F) * (float) i * 0.5F), 0.1D, (double) (MathHelper.cos(this.yaw * 3.1415927F / 180.0F) * (float) i * 0.5F));
this.motX *= 0.6D;
this.motZ *= 0.6D;
}
int j = EnchantmentManager.getFireAspectEnchantmentLevel(this);
if (j > 0) {
entity.setOnFire(j * 4);
}
if (entity instanceof EntityLiving) {
EnchantmentThorns.a(this, (EntityLiving) entity, this.random);
}
}
return flag;
}
protected void a(Entity entity, float f) {
if (this.attackTicks <= 0 && f < 2.0F && entity.boundingBox.e > this.boundingBox.b && entity.boundingBox.b < this.boundingBox.e) {
this.attackTicks = 20;
this.m(entity);
}
}
public float a(int i, int j, int k) {
return 0.5F - this.world.q(i, j, k);
}
protected boolean i_() {
int i = MathHelper.floor(this.locX);
int j = MathHelper.floor(this.boundingBox.b);
int k = MathHelper.floor(this.locZ);
if (this.world.b(EnumSkyBlock.SKY, i, j, k) > this.random.nextInt(32)) {
return false;
} else {
int l = this.world.getLightLevel(i, j, k);
if (this.world.P()) {
int i1 = this.world.j;
this.world.j = 10;
l = this.world.getLightLevel(i, j, k);
this.world.j = i1;
}
return l <= this.random.nextInt(8);
}
}
public boolean canSpawn() {
return this.world.difficulty > 0 && this.i_() && super.canSpawn();
}
protected void ay() {
super.ay();
this.aW().b(GenericAttributes.e);
}
}

View File

@ -103,6 +103,10 @@ public class EntitySlime extends EntityInsentient implements IMonster {
protected void bk() {
this.bo();
if (Vegetated)
return;
// CraftBukkit start
Entity entityhuman = this.world.findNearbyVulnerablePlayer(this, 16.0D); // EntityHuman -> Entity
EntityTargetEvent event = null;

View File

@ -7,6 +7,7 @@ import mineplex.core.antistack.AntiStack;
import mineplex.core.blockrestore.BlockRestore;
import mineplex.core.command.CommandCenter;
import mineplex.core.creature.Creature;
import mineplex.core.disguise.DisguiseManager;
import mineplex.core.donation.DonationManager;
import mineplex.core.energy.Energy;
import mineplex.core.fakeEntity.FakeEntityManager;
@ -17,6 +18,7 @@ import me.chiss.Core.Modules.*;
import mineplex.core.message.MessageManager;
import mineplex.core.movement.Movement;
import mineplex.core.npc.NpcManager;
import mineplex.core.packethandler.PacketHandler;
import mineplex.core.projectile.ProjectileManager;
import mineplex.core.punish.Punish;
import mineplex.core.recharge.Recharge;
@ -59,6 +61,7 @@ public abstract class GamePlugin extends JavaPlugin implements IRelation
private Creature _creature;
private DamageManager _damage;
protected DonationManager DonationManager;
protected PacketHandler PacketHandler;
protected Energy Energy;
private Fire _fire;
private ModuleManager _moduleManager;
@ -102,7 +105,8 @@ public abstract class GamePlugin extends JavaPlugin implements IRelation
_spawn = new Spawn(this);
_teleport = new Teleport(this, ClientManager, _spawn);
NpcManager = new NpcManager(this, _creature);
_damage = new DamageManager(this, CombatManager, NpcManager);
PacketHandler = new PacketHandler(this);
_damage = new DamageManager(this, CombatManager, NpcManager, new DisguiseManager(this, PacketHandler));
_fire = new Fire(this, ConditionManager, _damage);
new Punish(this, GetWebServerAddress());

View File

@ -72,12 +72,12 @@ public abstract class TeamGameEngine<GameType extends ITeamGame<ArenaType, Playe
private NautHashMap<Player, Scoreboard> _scoreboardMap = new NautHashMap<Player, Scoreboard>();
public TeamGameEngine(JavaPlugin plugin, ServerTalker hubConnection, CoreClientManager clientManager, DonationManager donationManager, ClassManager classManager,
ConditionManager conditionManager, Energy energy, NpcManager npcManager, ArenaManager<ArenaType> arenaManager, ScoreHandlerType scoreHandler, World world, Location spawnLocation)
ConditionManager conditionManager, Energy energy, NpcManager npcManager, PacketHandler packetHandler, ArenaManager<ArenaType> arenaManager, ScoreHandlerType scoreHandler, World world, Location spawnLocation)
{
super(plugin, hubConnection, clientManager, donationManager, classManager, conditionManager, energy, arenaManager, scoreHandler, world, spawnLocation);
NpcManager = npcManager;
PacketHandler = new PacketHandler(plugin);
PacketHandler = packetHandler;
}
protected void TryToActivateGames()

View File

@ -20,7 +20,7 @@ public class Dominate extends GamePlugin
super.onEnable();
_gameEngine = new DominateGameEngine(this, HubConnection, ClientManager, DonationManager, ClassManager, ConditionManager, Energy, NpcManager,
new DominateNotifier(this), new ArenaManager<IDominateArena>(this, "Dominate", new DominateArenaParser()), getServer().getWorlds().get(0), GetSpawnLocation(), GetWebServerAddress());
new DominateNotifier(this), PacketHandler, new ArenaManager<IDominateArena>(this, "Dominate", new DominateArenaParser()), getServer().getWorlds().get(0), GetSpawnLocation(), GetWebServerAddress());
new Chat(this, ClientManager, _gameEngine);
}

View File

@ -8,6 +8,7 @@ import mineplex.core.account.CoreClientManager;
import mineplex.minecraft.game.core.condition.*;
import mineplex.core.donation.DonationManager;
import mineplex.core.energy.Energy;
import mineplex.core.packethandler.PacketHandler;
import mineplex.core.npc.*;
import mineplex.core.server.ServerTalker;
import mineplex.minecraft.game.classcombat.Class.ClassManager;
@ -25,9 +26,9 @@ public class DominateGameEngine extends TeamGameEngine<IDominateGame, IDominateS
private DominateNotifier _notifier;
public DominateGameEngine(JavaPlugin plugin, ServerTalker hubConnection, CoreClientManager clientManager, DonationManager donationManager, ClassManager classManager,
ConditionManager conditionManager, Energy energy, NpcManager npcManager, DominateNotifier notifier, ArenaManager<IDominateArena> arenaManager, World world, Location spawnLocation, String webServerAddress)
ConditionManager conditionManager, Energy energy, NpcManager npcManager, DominateNotifier notifier, PacketHandler packetHandler, ArenaManager<IDominateArena> arenaManager, World world, Location spawnLocation, String webServerAddress)
{
super(plugin, hubConnection, clientManager, donationManager, classManager, conditionManager, energy, npcManager, arenaManager, new DominateScoreHandler(plugin, notifier), world, spawnLocation);
super(plugin, hubConnection, clientManager, donationManager, classManager, conditionManager, energy, npcManager, packetHandler, arenaManager, new DominateScoreHandler(plugin, notifier), world, spawnLocation);
_notifier = notifier;
new DominateStatsReporter(plugin, donationManager, webServerAddress);