[Brute/Intimidation] Lower range boost per level. [PC-337]

This commit is contained in:
Ben 2016-05-20 10:17:59 +01:00
parent d52262c3fc
commit 53fcab596a

View File

@ -36,7 +36,7 @@ public class Intimidation extends Skill
int level = getLevel(cur);
if (level == 0) continue;
HashMap<Player, Double> targets = UtilPlayer.getInRadius(cur.getLocation(), 3 + (level * 3));
HashMap<Player, Double> targets = UtilPlayer.getInRadius(cur.getLocation(), 3 + (level * 2));
for (Player other : targets.keySet())
if (!other.equals(cur))
if (Factory.Relation().canHurt(cur, other))