[Brute/Intimidation] Lower range boost per level. [PC-337]
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@ -36,7 +36,7 @@ public class Intimidation extends Skill
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int level = getLevel(cur);
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if (level == 0) continue;
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HashMap<Player, Double> targets = UtilPlayer.getInRadius(cur.getLocation(), 3 + (level * 3));
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HashMap<Player, Double> targets = UtilPlayer.getInRadius(cur.getLocation(), 3 + (level * 2));
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for (Player other : targets.keySet())
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if (!other.equals(cur))
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if (Factory.Relation().canHurt(cur, other))
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