Fixed arrow location

This commit is contained in:
LCastr0 2017-04-27 21:17:05 -03:00
parent 99363d9af5
commit 55f85966c1

View File

@ -247,6 +247,9 @@ public class CastleManager extends MiniPlugin
boolean isThrone = false;
for (Location location : _throneLocations)
{
if (isThrone)
break;
isThrone = block.getLocation().getBlockX() == location.getBlockX()
&& block.getLocation().getBlockY() == location.getBlockY()
&& block.getLocation().getBlockZ() == location.getBlockZ();
@ -255,7 +258,7 @@ public class CastleManager extends MiniPlugin
if (!isThrone)
return;
Location arrowLoc = _throneLocations[0].clone().add(0, 0.25, 0);
Location arrowLoc = _throneLocations[0].clone().add(0.5, 0.5, 0.5);
Arrow arrow = arrowLoc.getWorld().spawn(arrowLoc, Arrow.class);
UtilEnt.vegetate(arrow, true);
arrow.setPassenger(player);