Merge branch 'master' of ssh://184.154.0.242:7999/min/mineplex
This commit is contained in:
commit
55ff04ca93
@ -1429,6 +1429,9 @@ public class MineStrike extends TeamGame
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if (event.GetLog().GetLastDamager().GetReason().contains("AWP"))
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if (event.GetLog().GetLastDamager().GetReason().contains("AWP"))
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amount = 100;
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amount = 100;
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else if (event.GetLog().GetLastDamager().GetReason().contains("PP-Bizon"))
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amount = 600;
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else if (event.GetLog().GetLastDamager().GetReason().contains("Nova"))
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else if (event.GetLog().GetLastDamager().GetReason().contains("Nova"))
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amount = 900;
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amount = 900;
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@ -1501,14 +1504,6 @@ public class MineStrike extends TeamGame
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UtilParticle.PlayParticle(ParticleType.CRIT, grenadeItem.getLocation(), 0, 0, 0, 0, 1,
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UtilParticle.PlayParticle(ParticleType.CRIT, grenadeItem.getLocation(), 0, 0, 0, 0, 1,
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ViewDist.NORMAL, UtilServer.getPlayers());
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ViewDist.NORMAL, UtilServer.getPlayers());
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//Expired
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if (!grenadeItem.isValid() || grenadeItem.getTicksLived() > 400)
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{
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grenadeItem.remove();
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grenadeIterator.remove();
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continue;
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}
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//Completed
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//Completed
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Grenade grenade = _grenadesThrown.get(grenadeItem);
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Grenade grenade = _grenadesThrown.get(grenadeItem);
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if (grenade.update(this, grenadeItem))
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if (grenade.update(this, grenadeItem))
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@ -1680,11 +1675,15 @@ public class MineStrike extends TeamGame
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{
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{
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for (Player player : GetTeam(ChatColor.AQUA).GetPlayers(true))
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for (Player player : GetTeam(ChatColor.AQUA).GetPlayers(true))
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{
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{
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Block block = player.getTargetBlock((HashSet<Byte>) null, 5);
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HashSet<Material> ignoreBlocks = new HashSet<Material>();
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ignoreBlocks.add(Material.AIR);
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ignoreBlocks.add(Material.PORTAL);
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Block block = player.getTargetBlock(ignoreBlocks, 5);
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if (block == null || !_bomb.isBlock(block))
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if (block == null || !_bomb.isBlock(block))
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continue;
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continue;
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if (UtilMath.offset(player.getLocation(), block.getLocation().add(0.5, 0, 0.5)) > 3)
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if (UtilMath.offset(player.getLocation(), block.getLocation().add(0.5, 0, 0.5)) > 3)
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continue;
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continue;
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@ -1725,15 +1724,19 @@ public class MineStrike extends TeamGame
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if (_bombDefuser == null)
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if (_bombDefuser == null)
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return;
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return;
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Block block = _bombDefuser.getTargetBlock((HashSet<Byte>) null, 5);
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HashSet<Material> ignoreBlocks = new HashSet<Material>();
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ignoreBlocks.add(Material.AIR);
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ignoreBlocks.add(Material.PORTAL);
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Block block = _bombDefuser.getTargetBlock(ignoreBlocks, 5);
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if (!IsAlive(_bombDefuser) || block == null || !_bomb.isBlock(block) || !_bombDefuser.isOnline() || UtilMath.offset(_bombDefuser.getLocation(), block.getLocation().add(0.5, 0, 0.5)) > 3)
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if (!IsAlive(_bombDefuser) || block == null || !_bomb.isBlock(block) || !_bombDefuser.isOnline() || UtilMath.offset(_bombDefuser.getLocation(), block.getLocation().add(0.5, 0, 0.5)) > 3)
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{
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{
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_bombDefuser.setExp(0f);
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_bombDefuser.setExp(0f);
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_bombDefuser = null;
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_bombDefuser = null;
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return;
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return;
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}
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}
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//Kit or Not?
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//Kit or Not?
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float defuseRate = 0.005f;
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float defuseRate = 0.005f;
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if (UtilGear.isMat(_bombDefuser.getInventory().getItem(8), Material.SHEARS))
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if (UtilGear.isMat(_bombDefuser.getInventory().getItem(8), Material.SHEARS))
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@ -2429,6 +2432,21 @@ public class MineStrike extends TeamGame
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}
|
}
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}
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}
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@EventHandler
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|
public void gunUpdate(UpdateEvent event)
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|
{
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|
if (!IsLive())
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|
return;
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|
if (event.getType() != UpdateType.TICK)
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|
return;
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for (Gun gun : _gunsEquipped.keySet())
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{
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gun.displayAmmo(_gunsEquipped.get(gun));
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}
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|
}
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@EventHandler
|
@EventHandler
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public void smokeUpdate(UpdateEvent event)
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public void smokeUpdate(UpdateEvent event)
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{
|
{
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@ -2443,9 +2461,15 @@ public class MineStrike extends TeamGame
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if (System.currentTimeMillis() > _smokeBlocks.get(block))
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if (System.currentTimeMillis() > _smokeBlocks.get(block))
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{
|
{
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block.setTypeIdAndData(0, (byte)0, false);
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if (block.getType() == Material.PORTAL)
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block.setTypeIdAndData(0, (byte)0, false);
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smokeIterator.remove();
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smokeIterator.remove();
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}
|
}
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|
else if (block.getType() == Material.AIR)
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|
{
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block.setTypeIdAndData(90, (byte)UtilMath.r(2), false);
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|
}
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}
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}
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}
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}
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@ -34,10 +34,18 @@ public class Bomb
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Block = planter.getLocation().getBlock();
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Block = planter.getLocation().getBlock();
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Type = Block.getType();
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if (Block.getType() != Material.PORTAL)
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Data = Block.getData();
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{
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Type = Block.getType();
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Data = Block.getData();
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|
}
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|
else
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{
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Type = Material.AIR;
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Data = 0;
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|
}
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Block.setType(Material.DAYLIGHT_DETECTOR);
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Block.setTypeIdAndData(Material.DAYLIGHT_DETECTOR.getId(), (byte)0, false);
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StartTime = System.currentTimeMillis();
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StartTime = System.currentTimeMillis();
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}
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}
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@ -45,7 +53,7 @@ public class Bomb
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public boolean update()
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public boolean update()
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{
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{
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if (Block.getType() != Material.DAYLIGHT_DETECTOR)
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if (Block.getType() != Material.DAYLIGHT_DETECTOR)
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Block.setType(Material.DAYLIGHT_DETECTOR);
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Block.setTypeIdAndData(Material.DAYLIGHT_DETECTOR.getId(), (byte)0, false);
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double scale = (double)(System.currentTimeMillis() - StartTime)/(double)BombTime;
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double scale = (double)(System.currentTimeMillis() - StartTime)/(double)BombTime;
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@ -7,6 +7,7 @@ import mineplex.core.common.util.UtilBlock;
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import mineplex.core.common.util.UtilFirework;
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import mineplex.core.common.util.UtilFirework;
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import mineplex.core.common.util.UtilMath;
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import mineplex.core.common.util.UtilMath;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilTime;
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import nautilus.game.arcade.game.GameTeam;
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import nautilus.game.arcade.game.GameTeam;
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import nautilus.game.arcade.game.games.minestrike.MineStrike;
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import nautilus.game.arcade.game.games.minestrike.MineStrike;
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||||||
import nautilus.game.arcade.game.games.minestrike.Radio;
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import nautilus.game.arcade.game.games.minestrike.Radio;
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@ -34,7 +35,7 @@ public class FlashBang extends Grenade
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@Override
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@Override
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public boolean updateCustom(MineStrike game, Entity ent)
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public boolean updateCustom(MineStrike game, Entity ent)
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{
|
{
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if (ent.getTicksLived() > 40)
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if (UtilTime.elapsed(_throwTime, 2000))
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{
|
{
|
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FireworkEffect effect = FireworkEffect.builder().flicker(true).withColor(Color.WHITE).with(Type.BALL_LARGE).trail(false).build();
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FireworkEffect effect = FireworkEffect.builder().flicker(true).withColor(Color.WHITE).with(Type.BALL_LARGE).trail(false).build();
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UtilFirework.playFirework(ent.getLocation().add(0, 0.5, 0), effect);
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UtilFirework.playFirework(ent.getLocation().add(0, 0.5, 0), effect);
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@ -46,7 +47,7 @@ public class FlashBang extends Grenade
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continue;
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continue;
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|
|
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//Line of Sight
|
//Line of Sight
|
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Location loc = player.getEyeLocation();
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Location loc = player.getEyeLocation();
|
||||||
|
|
||||||
boolean sight = true;
|
boolean sight = true;
|
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while (UtilMath.offset(loc, ent.getLocation()) > 0.5)
|
while (UtilMath.offset(loc, ent.getLocation()) > 0.5)
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@ -19,6 +19,7 @@ import mineplex.core.common.util.UtilAction;
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import mineplex.core.common.util.UtilEnt;
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import mineplex.core.common.util.UtilEnt;
|
||||||
import mineplex.core.common.util.UtilInv;
|
import mineplex.core.common.util.UtilInv;
|
||||||
import mineplex.core.common.util.UtilPlayer;
|
import mineplex.core.common.util.UtilPlayer;
|
||||||
|
import mineplex.core.common.util.UtilTime;
|
||||||
import nautilus.game.arcade.game.games.minestrike.MineStrike;
|
import nautilus.game.arcade.game.games.minestrike.MineStrike;
|
||||||
import nautilus.game.arcade.game.games.minestrike.items.StrikeItem;
|
import nautilus.game.arcade.game.games.minestrike.items.StrikeItem;
|
||||||
import nautilus.game.arcade.game.games.minestrike.items.StrikeItemType;
|
import nautilus.game.arcade.game.games.minestrike.items.StrikeItemType;
|
||||||
@ -75,6 +76,8 @@ public abstract class Grenade extends StrikeItem
|
|||||||
|
|
||||||
protected int _limit;
|
protected int _limit;
|
||||||
|
|
||||||
|
protected long _throwTime = 0;
|
||||||
|
|
||||||
public Grenade(String name, String[] desc, int cost, int gemCost, Material skin, int limit)
|
public Grenade(String name, String[] desc, int cost, int gemCost, Material skin, int limit)
|
||||||
{
|
{
|
||||||
super(StrikeItemType.GRENADE, name, desc, cost, gemCost, skin);
|
super(StrikeItemType.GRENADE, name, desc, cost, gemCost, skin);
|
||||||
@ -154,14 +157,19 @@ public abstract class Grenade extends StrikeItem
|
|||||||
|
|
||||||
//Sound
|
//Sound
|
||||||
playSound(game, player);
|
playSound(game, player);
|
||||||
|
|
||||||
|
_throwTime = System.currentTimeMillis();
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean update(MineStrike game, Entity ent)
|
public boolean update(MineStrike game, Entity ent)
|
||||||
{
|
{
|
||||||
//Invalid
|
if (UtilTime.elapsed(_throwTime, 20000))
|
||||||
if (!ent.isValid())
|
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
|
//Invalid (Burned)
|
||||||
|
if (!ent.isValid())
|
||||||
|
return updateCustom(game, ent);
|
||||||
|
|
||||||
//Rebound Off Blocks
|
//Rebound Off Blocks
|
||||||
rebound(ent);
|
rebound(ent);
|
||||||
|
|
||||||
@ -174,7 +182,7 @@ public abstract class Grenade extends StrikeItem
|
|||||||
|
|
||||||
public void rebound(Entity ent)
|
public void rebound(Entity ent)
|
||||||
{
|
{
|
||||||
if (UtilEnt.isGrounded(ent) || ent.getVelocity().length() < 0.1 || ent.getTicksLived() < 4)
|
if (UtilEnt.isGrounded(ent) || ent.getVelocity().length() < 0.1 || !UtilTime.elapsed(_throwTime, 200))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (Math.abs(_vel.getX()) < 0.1 && Math.abs(_vel.getX()) < 0.1)
|
if (Math.abs(_vel.getX()) < 0.1 && Math.abs(_vel.getX()) < 0.1)
|
||||||
|
@ -6,6 +6,7 @@ import java.util.List;
|
|||||||
|
|
||||||
import mineplex.core.common.util.UtilParticle;
|
import mineplex.core.common.util.UtilParticle;
|
||||||
import mineplex.core.common.util.UtilServer;
|
import mineplex.core.common.util.UtilServer;
|
||||||
|
import mineplex.core.common.util.UtilTime;
|
||||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||||
import mineplex.core.common.util.UtilPlayer;
|
import mineplex.core.common.util.UtilPlayer;
|
||||||
@ -35,7 +36,7 @@ public class HighExplosive extends Grenade
|
|||||||
@Override
|
@Override
|
||||||
public boolean updateCustom(MineStrike game, Entity ent)
|
public boolean updateCustom(MineStrike game, Entity ent)
|
||||||
{
|
{
|
||||||
if (ent.getTicksLived() > 40)
|
if (UtilTime.elapsed(_throwTime, 2000))
|
||||||
{
|
{
|
||||||
UtilParticle.PlayParticle(ParticleType.HUGE_EXPLOSION,
|
UtilParticle.PlayParticle(ParticleType.HUGE_EXPLOSION,
|
||||||
ent.getLocation(), 0, 0, 0, 0, 1,
|
ent.getLocation(), 0, 0, 0, 0, 1,
|
||||||
|
@ -6,6 +6,7 @@ import mineplex.core.common.util.UtilBlock;
|
|||||||
import mineplex.core.common.util.UtilEnt;
|
import mineplex.core.common.util.UtilEnt;
|
||||||
import mineplex.core.common.util.UtilParticle;
|
import mineplex.core.common.util.UtilParticle;
|
||||||
import mineplex.core.common.util.UtilServer;
|
import mineplex.core.common.util.UtilServer;
|
||||||
|
import mineplex.core.common.util.UtilTime;
|
||||||
import mineplex.core.common.util.UtilParticle.ParticleType;
|
import mineplex.core.common.util.UtilParticle.ParticleType;
|
||||||
import mineplex.core.common.util.UtilParticle.ViewDist;
|
import mineplex.core.common.util.UtilParticle.ViewDist;
|
||||||
import nautilus.game.arcade.game.GameTeam;
|
import nautilus.game.arcade.game.GameTeam;
|
||||||
@ -37,7 +38,7 @@ public class Smoke extends Grenade
|
|||||||
@Override
|
@Override
|
||||||
public boolean updateCustom(final MineStrike game, Entity ent)
|
public boolean updateCustom(final MineStrike game, Entity ent)
|
||||||
{
|
{
|
||||||
if (ent.getTicksLived() > 40 && UtilEnt.isGrounded(ent))
|
if (UtilTime.elapsed(_throwTime, 2000) && (UtilEnt.isGrounded(ent) || !ent.isValid()))
|
||||||
{
|
{
|
||||||
// UtilParticle.PlayParticle(ParticleType.HUGE_EXPLOSION, ent.getLocation(), 0.3f, 0.3f, 0.3f, 0, 1,
|
// UtilParticle.PlayParticle(ParticleType.HUGE_EXPLOSION, ent.getLocation(), 0.3f, 0.3f, 0.3f, 0, 1,
|
||||||
// ViewDist.MAX, UtilServer.getPlayers());
|
// ViewDist.MAX, UtilServer.getPlayers());
|
||||||
@ -55,7 +56,7 @@ public class Smoke extends Grenade
|
|||||||
final int round = game.getRound();
|
final int round = game.getRound();
|
||||||
for (final Block block : blocks.keySet())
|
for (final Block block : blocks.keySet())
|
||||||
{
|
{
|
||||||
if (block.getType() != Material.AIR)
|
if (block.getType() != Material.AIR && block.getType() != Material.PORTAL && block.getType() != Material.FIRE)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
UtilServer.getServer().getScheduler().scheduleSyncDelayedTask(game.Manager.getPlugin(), new Runnable()
|
UtilServer.getServer().getScheduler().scheduleSyncDelayedTask(game.Manager.getPlugin(), new Runnable()
|
||||||
@ -84,7 +85,7 @@ public class Smoke extends Grenade
|
|||||||
}
|
}
|
||||||
|
|
||||||
//18 seconds
|
//18 seconds
|
||||||
return ent.getTicksLived() > 360;
|
return UtilTime.elapsed(_throwTime, 18000);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
@ -47,6 +47,8 @@ public class Gun extends StrikeItem
|
|||||||
protected long _lastMoveTime;
|
protected long _lastMoveTime;
|
||||||
|
|
||||||
protected boolean _reloading = false;
|
protected boolean _reloading = false;
|
||||||
|
|
||||||
|
protected boolean _reloadTick = false;
|
||||||
|
|
||||||
public Gun(GunStats gunStats)
|
public Gun(GunStats gunStats)
|
||||||
{
|
{
|
||||||
@ -124,17 +126,25 @@ public class Gun extends StrikeItem
|
|||||||
|
|
||||||
//Use Ammo
|
//Use Ammo
|
||||||
_loadedAmmo--;
|
_loadedAmmo--;
|
||||||
updateWeaponName(player);
|
//updateWeaponName(player);
|
||||||
|
|
||||||
//Effect
|
//Effect
|
||||||
soundFire(player.getLocation());
|
soundFire(player.getLocation());
|
||||||
|
|
||||||
//Visual
|
//Smoke
|
||||||
Location loc = player.getEyeLocation().add(player.getLocation().getDirection().multiply(1.2));
|
Location loc = player.getEyeLocation().add(player.getLocation().getDirection().multiply(1.2));
|
||||||
loc.add(UtilAlg.getRight(player.getLocation().getDirection()).multiply(0.5));
|
loc.add(UtilAlg.getRight(player.getLocation().getDirection()).multiply(0.5));
|
||||||
loc.add(UtilAlg.getDown(player.getLocation().getDirection()).multiply(0.3));
|
loc.add(UtilAlg.getDown(player.getLocation().getDirection()).multiply(0.4));
|
||||||
UtilParticle.PlayParticle(ParticleType.EXPLODE, loc, 0, 0, 0, 0, 1,
|
UtilParticle.PlayParticle(Math.random() > 0.5 ? ParticleType.ANGRY_VILLAGER : ParticleType.HEART, loc, 0, 0, 0, 0, 1,
|
||||||
ViewDist.LONG, UtilServer.getPlayers());
|
ViewDist.LONG, UtilServer.getPlayers());
|
||||||
|
|
||||||
|
//Shell
|
||||||
|
loc = player.getEyeLocation().add(player.getLocation().getDirection().multiply(0.6));
|
||||||
|
loc.add(UtilAlg.getRight(player.getLocation().getDirection()).multiply(0.7));
|
||||||
|
loc.add(UtilAlg.getDown(player.getLocation().getDirection()).multiply(0.5));
|
||||||
|
UtilParticle.PlayParticle(ParticleType.SPLASH, loc, 0, 0, 0, 0, 1,
|
||||||
|
ViewDist.LONG, UtilServer.getPlayers());
|
||||||
|
|
||||||
|
|
||||||
game.registerBullet(fireBullet(player, game));
|
game.registerBullet(fireBullet(player, game));
|
||||||
|
|
||||||
@ -265,7 +275,7 @@ public class Gun extends StrikeItem
|
|||||||
}
|
}
|
||||||
|
|
||||||
//Recharge
|
//Recharge
|
||||||
Recharge.Instance.use(player, getName() + " Reload", getReloadTime(), false, true, true);
|
Recharge.Instance.use(player, getName() + " Reload", getReloadTime(), false, true);
|
||||||
|
|
||||||
//Sound
|
//Sound
|
||||||
soundReload(player.getLocation());
|
soundReload(player.getLocation());
|
||||||
@ -284,17 +294,36 @@ public class Gun extends StrikeItem
|
|||||||
{
|
{
|
||||||
updateWeaponName(null);
|
updateWeaponName(null);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void displayAmmo(Player player)
|
||||||
|
{
|
||||||
|
if (!UtilGear.isMat(player.getItemInHand(), getStack().getType()))
|
||||||
|
return;
|
||||||
|
|
||||||
|
//Weapon Bob during reload
|
||||||
|
if (_reloading)
|
||||||
|
updateWeaponName(player);
|
||||||
|
|
||||||
|
if (!Recharge.Instance.usable(player, getName() + " Reload"))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (_loadedAmmo > 0 || _reserveAmmo > 0)
|
||||||
|
UtilTextBottom.display(C.cGreen + _loadedAmmo + ChatColor.RESET + " / " + C.cYellow + _reserveAmmo, player);
|
||||||
|
else
|
||||||
|
UtilTextBottom.display(C.cRed + "No Ammo", player);
|
||||||
|
}
|
||||||
|
|
||||||
public void updateWeaponName(Player player)
|
public void updateWeaponName(Player player)
|
||||||
{
|
{
|
||||||
ItemMeta meta = getStack().getItemMeta();
|
ItemMeta meta = getStack().getItemMeta();
|
||||||
meta.setDisplayName(ChatColor.RESET + (getOwnerName() == null ? "" : getOwnerName() + "'s ") + C.Bold + getName() + ChatColor.RESET + " " + C.cGreen + _loadedAmmo + ChatColor.RESET + " / " + C.cYellow + _reserveAmmo);
|
meta.setDisplayName(ChatColor.RESET + (getOwnerName() == null ? "" : getOwnerName() + "'s ") + C.Bold + getName() + (_reloadTick ? ChatColor.RED : ChatColor.WHITE));
|
||||||
getStack().setItemMeta(meta);
|
getStack().setItemMeta(meta);
|
||||||
|
|
||||||
getStack().setAmount(Math.max(1, _loadedAmmo));
|
|
||||||
|
|
||||||
if (player != null)
|
if (player != null)
|
||||||
|
{
|
||||||
player.getInventory().setItem(_slot, getStack());
|
player.getInventory().setItem(_slot, getStack());
|
||||||
|
_reloadTick = !_reloadTick;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public double getDropOff()
|
public double getDropOff()
|
||||||
@ -349,7 +378,7 @@ public class Gun extends StrikeItem
|
|||||||
_reserveAmmo = Math.max(0, ammo - _gunStats.getClipSize());
|
_reserveAmmo = Math.max(0, ammo - _gunStats.getClipSize());
|
||||||
|
|
||||||
//Update
|
//Update
|
||||||
updateWeaponName(player);
|
//updateWeaponName(player);
|
||||||
|
|
||||||
//Sound
|
//Sound
|
||||||
player.getWorld().playSound(player.getEyeLocation(), Sound.PISTON_EXTEND, 1f, 1.6f);
|
player.getWorld().playSound(player.getEyeLocation(), Sound.PISTON_EXTEND, 1f, 1.6f);
|
||||||
@ -417,7 +446,7 @@ public class Gun extends StrikeItem
|
|||||||
_loadedAmmo = _gunStats.getClipSize();
|
_loadedAmmo = _gunStats.getClipSize();
|
||||||
_reserveAmmo = _gunStats.getClipReserve() * _gunStats.getClipSize();
|
_reserveAmmo = _gunStats.getClipReserve() * _gunStats.getClipSize();
|
||||||
|
|
||||||
updateWeaponName(player);
|
//updateWeaponName(player);
|
||||||
}
|
}
|
||||||
|
|
||||||
public double getDamage()
|
public double getDamage()
|
||||||
|
@ -43,7 +43,7 @@ public class Shotgun extends Gun
|
|||||||
|
|
||||||
//Use Ammo
|
//Use Ammo
|
||||||
_loadedAmmo--;
|
_loadedAmmo--;
|
||||||
updateWeaponName(player);
|
//updateWeaponName(false);
|
||||||
|
|
||||||
//Effect
|
//Effect
|
||||||
soundFire(player.getLocation());
|
soundFire(player.getLocation());
|
||||||
|
Loading…
Reference in New Issue
Block a user