Removed some old disabled code.

This commit is contained in:
xGamingDudex 2016-05-06 21:59:18 +02:00
parent e04a897488
commit 5649939f8c
1 changed files with 0 additions and 56 deletions

View File

@ -187,66 +187,10 @@ public abstract class WinEffectGadget extends Gadget
p.setAllowFlight(false);
UtilPlayer.hideFromAll(p);
}
// for(Entity e : loc.getWorld().getEntities())
// {
// if(!(e instanceof LivingEntity)) continue;
// DisguiseBase d = Manager.getDisguiseManager().getDisguise((LivingEntity) e);
// if(d == null) continue;
// if(!(d instanceof DisguisePlayer)) continue;
//// d.resendMetadata();
// }
}
public void buildWinnerRoom(Location loc)
{
/*
Location floorCenter = loc.clone().add(0, -1, 0);
Location floorA = floorCenter.clone().subtract(8, 0, 8);
Location floorB = floorCenter.clone().add(7, 0, 7);
for(Block b : UtilBlock.getInBoundingBox(floorA, floorB, false))
{
Material mat = Material.STAINED_CLAY;
if(((b.getX()-floorA.getBlockX())%4 == 3 || (b.getX()-floorA.getBlockX())%4 == 0) &&
(((b.getZ()-floorA.getBlockZ())%4 == 3 || (b.getZ()-floorA.getBlockZ())%4 == 0)))
{
mat = Material.REDSTONE_LAMP_ON;
b.getRelative(BlockFace.DOWN).setType(Material.REDSTONE_BLOCK);
}
b.setType(mat);
}
Location wallB = floorB.clone().add(0, 8, 0);
for(Block b : UtilBlock.getInBoundingBox(floorA, wallB, false, true, true, false))
{
b.setTypeIdAndData(Material.STAINED_CLAY.getId(), (byte) (((b.getY()-floorCenter.getBlockY())%2 == 0)? 14 : 1), true);
}
Location ceilA = floorA.clone().add(0, 8, 0);
for(Block b : UtilBlock.getInBoundingBox(ceilA, wallB, false))
{
b.setType(Material.LAPIS_BLOCK);
}
int cxMin = floorB.getChunk().getX();
int cxMax = floorA.getChunk().getX();
int czMin = floorB.getChunk().getZ();
int czMax = floorA.getChunk().getZ();
for(int x = cxMin; x <= cxMax; x++)
{
for(int z = czMin; z <= czMax; z++)
{
((CraftChunk)loc.getWorld().getChunkAt(x, z)).getHandle().initLighting();
}
}
// ((CraftChunk)loc.getChunk()).getHandle().initLighting();
*/
pasteScematic(_schematicName);
}