Stop fire affecting teammates
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d267c15845
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@ -11,6 +11,8 @@ import mineplex.core.common.util.UtilParticle.ViewDist;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.recharge.Recharge;
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import nautilus.game.arcade.game.GameTeam;
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public class PerkFireBurst extends SkywarsPerk
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{
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@ -41,7 +43,7 @@ public class PerkFireBurst extends SkywarsPerk
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for (Player other : UtilPlayer.getNearby(location, _range, true))
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{
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if (other.equals(player))
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GameTeam team = Manager.GetGame().GetTeam(player);
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{
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continue;
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}
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