Update to Kit Progression system

This commit is contained in:
AlexTheCoder 2016-06-27 18:47:15 -04:00
parent 119931ac71
commit 5b32eb4815
1 changed files with 19 additions and 12 deletions

View File

@ -2,9 +2,9 @@ package nautilus.game.arcade.game.games.basketball.kit;
import mineplex.core.common.util.C;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.kit.Kit;
import nautilus.game.arcade.kit.KitAvailability;
import nautilus.game.arcade.kit.Perk;
import nautilus.game.arcade.kit.ProgressingKit;
import nautilus.game.arcade.kit.perks.PerkDoubleJump;
import org.bukkit.Material;
@ -12,21 +12,28 @@ import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
public class BasketballPlayerKit extends Kit
public class BasketballPlayerKit extends ProgressingKit
{
private static final String[] DESCRIPTION =
{
"A true NBA Champion!"
};
private static final Perk[] PERKS =
{
new PerkDoubleJump("Hops", new String[] {C.cYellow + "Tap Jump Twice" + C.cGray + " to use " + C.cGreen + "Hops"}, 1.2, 1.2, true, 8000, true)
};
private static final ItemStack IN_HAND = new ItemStack(Material.SLIME_BALL);
public BasketballPlayerKit(ArcadeManager manager)
{
super(manager, "Basketball Player", KitAvailability.Free, new String[]
{
"",
"A true NBA Champion",
""
},
new Perk[] {new PerkDoubleJump("Hops", new String[] {C.cYellow + "Tap Jump Twice" + C.cGray + " to use " + C.cGreen + "Hops"}, 1.2, 1.2, true, 8000, true)}, EntityType.ZOMBIE, new ItemStack(Material.SLIME_BALL));
super(manager, "Basketball Player", "bballer", KitAvailability.Free, DESCRIPTION, PERKS, EntityType.ZOMBIE, IN_HAND);
}
@Override
public void GiveItems(Player player)
{
}
}
}