diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/MineWare.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/MineWare.java index 59e12eae1..5d77ec61a 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/MineWare.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/MineWare.java @@ -30,7 +30,6 @@ import nautilus.game.arcade.game.SoloGame; import nautilus.game.arcade.game.games.holeinwall.KitNormal; import nautilus.game.arcade.game.games.mineware.challenges.ChallengeAnvilDance; import nautilus.game.arcade.game.games.mineware.challenges.ChallengeBlockRunner; -import nautilus.game.arcade.game.games.mineware.challenges.ChallengeEvolutionOfCombat; import nautilus.game.arcade.game.games.mineware.challenges.ChallengeFallingBlocks; import nautilus.game.arcade.game.games.mineware.challenges.ChallengeFastFood; import nautilus.game.arcade.game.games.mineware.challenges.ChallengeTreasureDigger; @@ -147,11 +146,11 @@ public class MineWare extends SoloGame implements IThrown public void PopulateOrders() { _challenges.add(ChallengeTreasureDigger.class); -// _challenges.add(ChallengeFastFood.class); + _challenges.add(ChallengeFastFood.class); // _challenges.add(ChallengeEvolutionOfCombat.class); -// _challenges.add(ChallengeBlockRunner.class); -// _challenges.add(ChallengeAnvilDance.class); -// _challenges.add(ChallengeFallingBlocks.class); + _challenges.add(ChallengeBlockRunner.class); + _challenges.add(ChallengeAnvilDance.class); + _challenges.add(ChallengeFallingBlocks.class); // _challenges.add(ChallengeWaveCrush.class); // _challenges.add(ChallengePickASide.class); diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenges/ChallengeAnvilDance.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenges/ChallengeAnvilDance.java index 873d320fb..6b50f2ba3 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenges/ChallengeAnvilDance.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenges/ChallengeAnvilDance.java @@ -24,6 +24,7 @@ import org.bukkit.entity.Item; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.entity.EntityChangeBlockEvent; +import org.bukkit.event.entity.ItemSpawnEvent; import org.bukkit.scheduler.BukkitRunnable; import org.bukkit.util.Vector; @@ -93,7 +94,61 @@ public class ChallengeAnvilDance extends Challenge } } - private void startItemClearTask() + @Override + public void setupPlayers() + { + checkInvalidFallingBlocksTask(); + startFallingTask(); + startDancingTask(); + } + + @Override + public void cleanupRoom() + { + _paused = false; + + for(Block block : _landedAnvils) + { + block.setType(Material.AIR); + } + + _landedAnvils.clear(); + _fallingAnvils.clear(); + + for(Entity entity : Host.WorldData.World.getEntities()) + { + if(entity instanceof FallingBlock || entity instanceof Item) + { + entity.remove(); + } + } + } + + @EventHandler + public void onItemSpawn(ItemSpawnEvent event) + { + event.setCancelled(true); + } + + @EventHandler + public void onEntityChangeBlockEvent(final EntityChangeBlockEvent event) + { + if(!Host.IsLive() || !Host.isChallengeStarted()) + return; + + if(event.getEntity() instanceof FallingBlock) + { + Block block = event.getBlock(); + + if(!_landedAnvils.contains(block)) + { + _fallingAnvils.remove(event.getEntity()); + _landedAnvils.add(block); + } + } + } + + private void checkInvalidFallingBlocksTask() { new BukkitRunnable() { @@ -106,11 +161,15 @@ public class ChallengeAnvilDance extends Challenge return; } - for(Entity entity : Host.WorldData.World.getEntities()) + Iterator blocks = _fallingAnvils.iterator(); + + while(blocks.hasNext()) { - if(entity instanceof Item && entity.isValid()) + FallingBlock block = blocks.next(); + + if(!block.isValid()) { - entity.remove(); + blocks.remove(); } } } @@ -136,22 +195,6 @@ public class ChallengeAnvilDance extends Challenge }.runTaskTimer(Host.getArcadeManager().getPlugin(), 20L, 1L); } - @SuppressWarnings("deprecation") - private void createAnvil() - { - Location center = new Location(Host.WorldData.World, 0, UtilMath.r(3) + WaveHeight, 0); - ArrayList locations = UtilShapes.getCircle(center, false, getArenaSize()); - - Location random = locations.get(UtilMath.r(locations.size())); - - World world = random.getWorld(); - final FallingBlock block = world.spawnFallingBlock(random, Material.ANVIL, (byte) UtilMath.r(3)); - block.setDropItem(false); - damageNearby(block); - - _fallingAnvils.add(block); - } - private void startDancingTask() { new BukkitRunnable() @@ -198,32 +241,20 @@ public class ChallengeAnvilDance extends Challenge }.runTaskTimer(Host.getArcadeManager().getPlugin(), 100L, DanceDelay * 20); } - private void checkInvalidFallingBlocksTask() + @SuppressWarnings("deprecation") + private void createAnvil() { - new BukkitRunnable() - { - @Override - public void run() - { - if(!Host.IsLive() || !Host.isChallengeStarted()) - { - cancel(); - return; - } + Location center = new Location(Host.WorldData.World, 0, UtilMath.r(3) + WaveHeight, 0); + ArrayList locations = UtilShapes.getCircle(center, false, getArenaSize()); - Iterator blocks = _fallingAnvils.iterator(); + Location random = locations.get(UtilMath.r(locations.size())); - while(blocks.hasNext()) - { - FallingBlock block = blocks.next(); + World world = random.getWorld(); + final FallingBlock block = world.spawnFallingBlock(random, Material.ANVIL, (byte) UtilMath.r(3)); + block.setDropItem(false); + damageNearby(block); - if(!block.isValid()) - { - blocks.remove(); - } - } - } - }.runTaskTimer(Host.getArcadeManager().getPlugin(), 0L, 1L); + _fallingAnvils.add(block); } @SuppressWarnings("deprecation") @@ -320,53 +351,4 @@ public class ChallengeAnvilDance extends Challenge } }.runTaskTimer(Host.getArcadeManager().getPlugin(), 0L, 1L); } - - @Override - public void setupPlayers() - { - startItemClearTask(); - checkInvalidFallingBlocksTask(); - startFallingTask(); - startDancingTask(); - } - - @Override - public void cleanupRoom() - { - _paused = false; - - for(Block block : _landedAnvils) - { - block.setType(Material.AIR); - } - - _landedAnvils.clear(); - _fallingAnvils.clear(); - - for(Entity entity : Host.WorldData.World.getEntities()) - { - if(entity instanceof FallingBlock || entity instanceof Item) - { - entity.remove(); - } - } - } - - @EventHandler - public void onEntityChangeBlockEvent(final EntityChangeBlockEvent event) - { - if(!Host.IsLive() || !Host.isChallengeStarted()) - return; - - if(event.getEntity() instanceof FallingBlock) - { - Block block = event.getBlock(); - - if(!_landedAnvils.contains(block)) - { - _fallingAnvils.remove(event.getEntity()); - _landedAnvils.add(block); - } - } - } } diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenges/ChallengeBlockRunner.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenges/ChallengeBlockRunner.java index 51f1c52d5..f153701ba 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenges/ChallengeBlockRunner.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenges/ChallengeBlockRunner.java @@ -87,18 +87,6 @@ public class ChallengeBlockRunner extends Challenge } } - private void setupInventoryContents(Player player) - { - ArrayList shuffledMaterials = new ArrayList(Arrays.asList(_materials)); - Collections.shuffle(shuffledMaterials); - - for(Material material : shuffledMaterials) - { - ItemStack itemStack = new ItemStack(material, InventoryBlockAmount); - player.getInventory().addItem(itemStack); - } - } - @SuppressWarnings("deprecation") @Override public void cleanupRoom() @@ -108,7 +96,7 @@ public class ChallengeBlockRunner extends Challenge Host.BlockPlaceAllow.remove(allowed.getId()); } } - + @EventHandler public void onBlockPlace(BlockPlaceEvent event) { @@ -182,6 +170,18 @@ public class ChallengeBlockRunner extends Challenge } } } + + private void setupInventoryContents(Player player) + { + ArrayList shuffledMaterials = new ArrayList(Arrays.asList(_materials)); + Collections.shuffle(shuffledMaterials); + + for(Material material : shuffledMaterials) + { + ItemStack itemStack = new ItemStack(material, InventoryBlockAmount); + player.getInventory().addItem(itemStack); + } + } @SuppressWarnings("deprecation") private void blockBreakEffect(Block block) diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenges/ChallengeFallingBlocks.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenges/ChallengeFallingBlocks.java index 54b54c730..daa391a74 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenges/ChallengeFallingBlocks.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenges/ChallengeFallingBlocks.java @@ -21,20 +21,20 @@ import org.bukkit.World; import org.bukkit.block.Block; import org.bukkit.entity.Entity; import org.bukkit.entity.FallingBlock; -import org.bukkit.entity.Item; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; import org.bukkit.event.block.BlockFadeEvent; import org.bukkit.event.entity.EntityChangeBlockEvent; +import org.bukkit.event.entity.ItemSpawnEvent; import org.bukkit.scheduler.BukkitRunnable; public class ChallengeFallingBlocks extends Challenge { // The chance of an anvil to spawn in a single block. - private static final int SpawnChance = 15; + private static final double SpawnChance = 20.0; // The amount of times the spawn chance will increment after each wave. - private static final int IncrementRate = 5; + private static final double IncrementRate = 5.0; // The map height where all anvil waves will spawn. private static final double WaveHeight = 10.0; @@ -49,7 +49,7 @@ public class ChallengeFallingBlocks extends Challenge private int _wavesCompleted; // After each wave, the anvil spawn chance increases. - private int _modifiedSpawnChance; + private double _modifiedSpawnChance; // The remaining number of blocks before they dissapear. private HashSet _remaining = new HashSet(); @@ -117,28 +117,83 @@ public class ChallengeFallingBlocks extends Challenge } } - private void startItemClearTask() + @Override + public void setupPlayers() { - new BukkitRunnable() - { - @Override - public void run() - { - if(!Host.IsLive() || !Host.isChallengeStarted()) - { - cancel(); - return; - } + // startItemClearTask(); + startWavesTask(); + startWaveTimerTask(); + } - for(Entity entity : Host.WorldData.World.getEntities()) - { - if(entity instanceof Item && entity.isValid()) - { - entity.remove(); - } - } + @Override + public void cleanupRoom() + { + _time = 0; + _wavesCompleted = 0; + _modifiedSpawnChance = 0; + + for(Block block : _remaining) + { + block.setType(Material.AIR); + } + + _remaining.clear(); + + for(Entity entity : Host.WorldData.World.getEntities()) + { + if(entity instanceof FallingBlock) + { + entity.remove(); } - }.runTaskTimer(Host.getArcadeManager().getPlugin(), 0L, 1L); + } + } + + @EventHandler + public void onItemSpawn(ItemSpawnEvent event) + { + event.setCancelled(true); + } + + @EventHandler + public void onEntityChangeBlockEvent(final EntityChangeBlockEvent event) + { + if(!Host.IsLive() || !Host.isChallengeStarted()) + return; + + if(event.getEntity() instanceof FallingBlock) + { + final Block block = event.getBlock(); + _remaining.add(block); + + new BukkitRunnable() + { + @Override + public void run() + { + if(!Host.IsLive() || !Host.isChallengeStarted()) + { + cancel(); + return; + } + + UtilParticle.PlayParticle(ParticleType.BLOCK_CRACK.getParticle(block.getType(), 0), block.getLocation(), 0.3F, 0.3F, 0.3F, 0.0F, + 3, ViewDist.LONG, UtilServer.getPlayers()); + + block.setType(Material.AIR); + _remaining.remove(block); + } + }.runTaskLater(Host.getArcadeManager().getPlugin(), 40L); + } + } + + @EventHandler + public void onBlockFade(BlockFadeEvent event) + { + if(!Host.IsLive() || !Host.isChallengeStarted()) + return; + + if(event.getNewState().getType() == Material.DIRT || event.getNewState().getType() == Material.GRASS) + event.setCancelled(true); } private void startWavesTask() @@ -159,42 +214,6 @@ public class ChallengeFallingBlocks extends Challenge }.runTaskTimer(Host.getArcadeManager().getPlugin(), 20 * NextWave, 20 * NextWave); } - private void createWave() - { - if(_modifiedSpawnChance < 100) - _modifiedSpawnChance += IncrementRate; - - _wavesCompleted++; - - Sound nextSound = _sounds[UtilMath.r(_sounds.length)]; - - for(Player player : Host.GetPlayers(true)) - { - player.playSound(player.getLocation(), nextSound, 1.0F, 1.5F); - } - - Location center = new Location(Host.WorldData.World, 0, WaveHeight, 0); - - for(Location location : UtilShapes.getCircle(center, false, getArenaSize())) - { - if(UtilMath.r(100) <= _modifiedSpawnChance) - { - createFallingBlock(location); - } - } - - // Prevent camping - for(Player player : Host.GetPlayers(true)) - { - Location camp = player.getLocation(); - - if(camp.getY() >= 1 && camp.getY() <= 3) - { - createFallingBlock(new Location(Host.WorldData.World, camp.getX(), WaveHeight, camp.getZ())); - } - } - } - private void startWaveTimerTask() { new BukkitRunnable() @@ -230,6 +249,42 @@ public class ChallengeFallingBlocks extends Challenge }.runTaskTimer(Host.getArcadeManager().getPlugin(), 0L, 20L); } + private void createWave() + { + if(_modifiedSpawnChance < 100.0) + _modifiedSpawnChance += IncrementRate; + + _wavesCompleted++; + + Sound nextSound = _sounds[UtilMath.r(_sounds.length)]; + + for(Player player : Host.GetPlayers(true)) + { + player.playSound(player.getLocation(), nextSound, 1.0F, 1.5F); + } + + Location center = new Location(Host.WorldData.World, 0, WaveHeight, 0); + + for(Location location : UtilShapes.getCircle(center, false, getArenaSize())) + { + if(Math.random() * 100 <= _modifiedSpawnChance) + { + createFallingBlock(location); + } + } + + // Prevent camping + for(Player player : Host.GetPlayers(true)) + { + Location camp = player.getLocation(); + + if(camp.getY() >= 1 && camp.getY() <= 3) + { + createFallingBlock(new Location(Host.WorldData.World, camp.getX(), WaveHeight, camp.getZ())); + } + } + } + @SuppressWarnings("deprecation") private void createFallingBlock(Location location) { @@ -276,77 +331,4 @@ public class ChallengeFallingBlocks extends Challenge } }.runTaskTimer(Host.getArcadeManager().getPlugin(), 0L, 1L); } - - @Override - public void setupPlayers() - { - startItemClearTask(); - startWavesTask(); - startWaveTimerTask(); - } - - @Override - public void cleanupRoom() - { - _time = 0; - _wavesCompleted = 0; - _modifiedSpawnChance = 0; - - for(Block block : _remaining) - { - block.setType(Material.AIR); - } - - _remaining.clear(); - - for(Entity entity : Host.WorldData.World.getEntities()) - { - if(entity instanceof FallingBlock) - { - entity.remove(); - } - } - } - - @EventHandler - public void onEntityChangeBlockEvent(final EntityChangeBlockEvent event) - { - if(!Host.IsLive() || !Host.isChallengeStarted()) - return; - - if(event.getEntity() instanceof FallingBlock) - { - final Block block = event.getBlock(); - _remaining.add(block); - - new BukkitRunnable() - { - @Override - public void run() - { - if(!Host.IsLive() || !Host.isChallengeStarted()) - { - cancel(); - return; - } - - UtilParticle.PlayParticle(ParticleType.BLOCK_CRACK.getParticle(block.getType(), 0), block.getLocation(), 0.3F, 0.3F, 0.3F, 0.0F, - 3, ViewDist.LONG, UtilServer.getPlayers()); - - block.setType(Material.AIR); - _remaining.remove(block); - } - }.runTaskLater(Host.getArcadeManager().getPlugin(), 40L); - } - } - - @EventHandler - public void onBlockFade(BlockFadeEvent event) - { - if(!Host.IsLive() || !Host.isChallengeStarted()) - return; - - if(event.getNewState().getType() == Material.DIRT || event.getNewState().getType() == Material.GRASS) - event.setCancelled(true); - } } diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenges/ChallengeFastFood.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenges/ChallengeFastFood.java index 1d7e482af..cfadf8d00 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenges/ChallengeFastFood.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenges/ChallengeFastFood.java @@ -79,6 +79,34 @@ public class ChallengeFastFood extends Challenge } } + @Override + public void setupPlayers() + { + itemParticleTask(); + + for(Player player : Host.GetPlayers(true)) + { + for(int i = 0; i < 9; i++) + { + player.getInventory().setItem(i, getRandomFood()); + } + } + } + + @Override + public void cleanupRoom() + { + itemSeperator = 0; + + for(Entity entity : Host.WorldData.World.getEntities()) + { + if(entity instanceof Item) + { + entity.remove(); + } + } + } + @EventHandler public void onPlayerInteract(PlayerInteractEvent event) { @@ -101,6 +129,53 @@ public class ChallengeFastFood extends Challenge } } + private void itemParticleTask() + { + new BukkitRunnable() + { + @Override + public void run() + { + if(!Host.IsLive() || !Host.isChallengeStarted()) + { + cancel(); + return; + } + + for(Entity entity : Host.WorldData.World.getEntities()) + { + if(entity instanceof Item) + { + Item item = (Item) entity; + + if(!item.isValid() || item.isDead() || item.isOnGround() || item.getItemStack().getType() == Material.INK_SACK) + continue; + + UtilParticle.PlayParticle(ParticleType.INSTANT_SPELL, item.getLocation(), 0, 0, 0, 0, 1, ViewDist.NORMAL, + UtilServer.getPlayers()); + } + } + } + }.runTaskTimer(Host.getArcadeManager().getPlugin(), 0L, 1L); + } + + private ItemStack getRandomFood() + { + Material foodMaterial = UtilMath.randomElement(_food); + byte data = 0; + + if(foodMaterial == Material.RAW_FISH) + { + data = (byte) (UtilMath.r(3) + 1); + } + else if(foodMaterial == Material.COOKED_FISH) + { + data = (byte) UtilMath.r(1); + } + + return new ItemStack(foodMaterial, 5, (byte) data); + } + private void chanceItemSlot(Player player) { for(int i = 0; i < 9; i++) @@ -139,44 +214,6 @@ public class ChallengeFastFood extends Challenge checkForWinner(player); } - private void checkForWinner(Player player) - { - ArrayList items = UtilInv.getItems(player); - - if(items.size() == 0) - SetCompleted(player); - } - - private void itemParticleTask() - { - new BukkitRunnable() - { - @Override - public void run() - { - if(!Host.IsLive() || !Host.isChallengeStarted()) - { - cancel(); - return; - } - - for(Entity entity : Host.WorldData.World.getEntities()) - { - if(entity instanceof Item) - { - Item item = (Item) entity; - - if(!item.isValid() || item.isDead() || item.isOnGround() || item.getItemStack().getType() == Material.INK_SACK) - continue; - - UtilParticle.PlayParticle(ParticleType.INSTANT_SPELL, item.getLocation(), 0, 0, 0, 0, 1, ViewDist.NORMAL, - UtilServer.getPlayers()); - } - } - } - }.runTaskTimer(Host.getArcadeManager().getPlugin(), 0L, 1L); - } - private void growGrassTask(final Item item) { new BukkitRunnable() @@ -238,6 +275,14 @@ public class ChallengeFastFood extends Challenge }.runTaskTimer(Host.getArcadeManager().getPlugin(), 0L, 1L); } + private void checkForWinner(Player player) + { + ArrayList items = UtilInv.getItems(player); + + if(items.size() == 0) + SetCompleted(player); + } + @SuppressWarnings("deprecation") private void blockBreakEffect(Block block) { @@ -245,49 +290,4 @@ public class ChallengeFastFood extends Challenge 10, ViewDist.NORMAL, UtilServer.getPlayers()); block.getWorld().playEffect(block.getLocation(), Effect.STEP_SOUND, block.getTypeId()); } - - @Override - public void setupPlayers() - { - itemParticleTask(); - - for(Player player : Host.GetPlayers(true)) - { - for(int i = 0; i < 9; i++) - { - player.getInventory().setItem(i, getRandomFood()); - } - } - } - - public ItemStack getRandomFood() - { - Material foodMaterial = UtilMath.randomElement(_food); - byte data = 0; - - if(foodMaterial == Material.RAW_FISH) - { - data = (byte) (UtilMath.r(3) + 1); - } - else if(foodMaterial == Material.COOKED_FISH) - { - data = (byte) UtilMath.r(1); - } - - return new ItemStack(foodMaterial, 5, (byte) data); - } - - @Override - public void cleanupRoom() - { - itemSeperator = 0; - - for(Entity entity : Host.WorldData.World.getEntities()) - { - if(entity instanceof Item) - { - entity.remove(); - } - } - } } diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenges/ChallengeTreasureDigger.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenges/ChallengeTreasureDigger.java index 1d2b45eba..ff8afbe36 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenges/ChallengeTreasureDigger.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/mineware/challenges/ChallengeTreasureDigger.java @@ -16,10 +16,14 @@ import org.bukkit.Sound; import org.bukkit.block.Block; import org.bukkit.block.BlockFace; import org.bukkit.block.Chest; +import org.bukkit.entity.Entity; +import org.bukkit.entity.FallingBlock; +import org.bukkit.entity.Item; import org.bukkit.entity.Player; import org.bukkit.event.EventHandler; -import org.bukkit.event.block.BlockBreakEvent; +import org.bukkit.event.entity.EntityChangeBlockEvent; import org.bukkit.event.entity.EntityDamageByEntityEvent; +import org.bukkit.event.entity.ItemSpawnEvent; import org.bukkit.inventory.Inventory; import org.bukkit.inventory.ItemStack; @@ -42,8 +46,8 @@ public class ChallengeTreasureDigger extends Challenge _lootChance.put(Material.GOLD_SWORD, 10.0); _lootChance.put(Material.DIAMOND_SWORD, 5.0); - _lootChance.put(Material.GOLD_SPADE, 5.0); - _lootChance.put(Material.GOLD_PICKAXE, 5.0); + _lootChance.put(Material.IRON_SPADE, 15.0); + _lootChance.put(Material.IRON_PICKAXE, 15.0); _lootChance.put(Material.GOLDEN_APPLE, 5.0); _lootChance.put(Material.FISHING_ROD, 10.0); @@ -52,76 +56,27 @@ public class ChallengeTreasureDigger extends Challenge _lootChance.put(Material.LEATHER_HELMET, 20.0); _lootChance.put(Material.LEATHER_CHESTPLATE, 15.0); - _lootChance.put(Material.LEATHER_LEGGINGS, 10.0); + _lootChance.put(Material.LEATHER_LEGGINGS, 12.0); _lootChance.put(Material.LEATHER_BOOTS, 20.0); _lootChance.put(Material.CHAINMAIL_HELMET, 10.0); _lootChance.put(Material.CHAINMAIL_CHESTPLATE, 5.0); - _lootChance.put(Material.CHAINMAIL_LEGGINGS, 5.0); + _lootChance.put(Material.CHAINMAIL_LEGGINGS, 7.0); _lootChance.put(Material.CHAINMAIL_BOOTS, 10.0); _lootChance.put(Material.IRON_HELMET, 10.0); _lootChance.put(Material.IRON_CHESTPLATE, 5.0); - _lootChance.put(Material.IRON_LEGGINGS, 5.0); + _lootChance.put(Material.IRON_LEGGINGS, 7.0); _lootChance.put(Material.IRON_BOOTS, 10.0); _lootChance.put(Material.DIAMOND_HELMET, 5.0); _lootChance.put(Material.DIAMOND_CHESTPLATE, 2.0); - _lootChance.put(Material.DIAMOND_LEGGINGS, 2.0); + _lootChance.put(Material.DIAMOND_LEGGINGS, 4.0); _lootChance.put(Material.DIAMOND_BOOTS, 5.0); _lootContents = _lootChance.keySet().toArray(new Material[_lootChance.keySet().size()]); } - private Material getRandomLootMaterial() - { - Material loot = UtilMath.randomElement(_lootContents); - return loot; - } - - private double getLootChance(Material loot) - { - return _lootChance.get(loot); - } - - private void fillChestWithLoot(Chest chest) - { - Inventory inv = chest.getInventory(); - - for(int i = 0; i <= UtilMath.r(2) + 1; i++) - { - double chance = Math.random() * 100; - Material loot = getRandomLootMaterial(); - double lootChance = getLootChance(loot); - - while(chance >= lootChance) - { - chance = Math.random() * 100; - loot = getRandomLootMaterial(); - lootChance = getLootChance(loot); - } - - if(chance < lootChance) - { - ItemStack item = new ItemStack(loot); - - if(item.getType() == Material.ARROW || item.getType() == Material.BONE || item.getType() == Material.STRING) - { - item.setAmount(UtilMath.r(3) + 1); - } - - int slot = UtilMath.r(inv.getSize()); - - while(inv.getItem(slot) != null && inv.getContents().length != inv.getSize()) - { - slot = UtilMath.r(inv.getSize()); - } - - inv.setItem(slot, item); - } - } - } - @Override public ArrayList getSpawns() { @@ -168,8 +123,8 @@ public class ChallengeTreasureDigger extends Challenge else if(i == 1) { block.setType(Material.SAND); - - if (chance < 20.0) + + if(chance < 20.0) { block.setData((byte) 1); } @@ -187,8 +142,8 @@ public class ChallengeTreasureDigger extends Challenge else if(i == 2) { block.setType(Material.SAND); - - if (chance < 20.0) + + if(chance < 20.0) { block.setData((byte) 1); } @@ -199,7 +154,7 @@ public class ChallengeTreasureDigger extends Challenge block.setData((byte) 0); } } - else if (i == 3) + else if(i == 3) { block.setType(Material.SAND); @@ -221,56 +176,6 @@ public class ChallengeTreasureDigger extends Challenge } } - @EventHandler - public void onBlockBreak(BlockBreakEvent event) - { - event.getBlock().setType(Material.AIR); - } - - @EventHandler - public void onEntityDamageByEntity(EntityDamageByEntityEvent event) - { - if(event.getEntity() instanceof Player && event.getDamager() instanceof Player) - { - Player damager = (Player) event.getDamager(); - ItemStack item = damager.getItemInHand(); - - if(item != null) - { - if(!item.getType().name().toLowerCase().contains("sword")) - { - UtilTextMiddle.display("", C.cRed + "You cannot attack without a weapon.", 5, 40, 5, damager); - damager.playSound(damager.getLocation(), Sound.NOTE_BASS_GUITAR, 1.0F, 0.5F); - event.setCancelled(true); - } - } - } - } - - @SuppressWarnings("deprecation") - private void makeChestWithTreasure(Block block) - { - if(!canCollapseWithChests(block)) - { - block.setType(Material.CHEST); - block.setData((byte) UtilMath.r(4)); - - Chest chest = (Chest) block.getState(); - fillChestWithLoot(chest); - } - } - - private boolean canCollapseWithChests(Block block) - { - Block north = block.getRelative(BlockFace.NORTH); - Block south = block.getRelative(BlockFace.SOUTH); - Block east = block.getRelative(BlockFace.EAST); - Block west = block.getRelative(BlockFace.WEST); - - return north.getType() == Material.CHEST || south.getType() == Material.CHEST || east.getType() == Material.CHEST - || west.getType() == Material.CHEST; - } - @Override public void setupPlayers() { @@ -301,5 +206,122 @@ public class ChallengeTreasureDigger extends Challenge Host.DamagePvP = false; Host.WorldBlockBurn = false; Host.WorldFireSpread = false; + + for(Entity entity : Host.WorldData.World.getEntities()) + { + if(entity instanceof Item) + { + entity.remove(); + } + } + } + + @EventHandler + public void onItemSpawn(ItemSpawnEvent event) + { + event.setCancelled(true); + } + + @EventHandler + public void onEntityChangeBlock(EntityChangeBlockEvent event) + { + if(event.getEntity() instanceof FallingBlock) + { + FallingBlock block = (FallingBlock) event.getEntity(); + block.setDropItem(false); + } + } + + @EventHandler + public void onEntityDamageByEntity(EntityDamageByEntityEvent event) + { + if(event.getEntity() instanceof Player && event.getDamager() instanceof Player) + { + Player damager = (Player) event.getDamager(); + ItemStack item = damager.getItemInHand(); + + if(item != null) + { + if(!item.getType().name().toLowerCase().contains("sword")) + { + UtilTextMiddle.display("", C.cRed + "You cannot attack without a weapon.", 5, 40, 5, damager); + damager.playSound(damager.getLocation(), Sound.NOTE_BASS_GUITAR, 1.0F, 0.5F); + event.setCancelled(true); + } + } + } + } + + @SuppressWarnings("deprecation") + private void makeChestWithTreasure(Block block) + { + if(!areChestsNearby(block)) + { + block.setType(Material.CHEST); + block.setData((byte) UtilMath.r(4)); + + Chest chest = (Chest) block.getState(); + fillChestWithLoot(chest); + } + } + + private boolean areChestsNearby(Block block) + { + Block north = block.getRelative(BlockFace.NORTH); + Block south = block.getRelative(BlockFace.SOUTH); + Block east = block.getRelative(BlockFace.EAST); + Block west = block.getRelative(BlockFace.WEST); + + return north.getType() == Material.CHEST || south.getType() == Material.CHEST || east.getType() == Material.CHEST + || west.getType() == Material.CHEST; + } + + private void fillChestWithLoot(Chest chest) + { + Inventory inv = chest.getInventory(); + + for(int i = 0; i <= UtilMath.r(2) + 1; i++) + { + double chance = Math.random() * 100; + Material loot = getRandomLootMaterial(); + double lootChance = getLootChance(loot); + + while(chance >= lootChance) + { + chance = Math.random() * 100; + loot = getRandomLootMaterial(); + lootChance = getLootChance(loot); + } + + if(chance < lootChance) + { + ItemStack item = new ItemStack(loot); + + if(item.getType() == Material.ARROW || item.getType() == Material.BONE || item.getType() == Material.STRING) + { + item.setAmount(UtilMath.r(3) + 1); + } + + int slot = UtilMath.r(inv.getSize()); + + while(inv.getItem(slot) != null && inv.getContents().length != inv.getSize()) + { + slot = UtilMath.r(inv.getSize()); + } + + inv.setItem(slot, item); + } + } + } + + private Material getRandomLootMaterial() + { + Material loot = UtilMath.randomElement(_lootContents); + return loot; + } + + private double getLootChance(Material loot) + { + return _lootChance.get(loot); } }