diff --git a/Plugins/Mineplex.Core/src/mineplex/core/reward/RewardManager.java b/Plugins/Mineplex.Core/src/mineplex/core/reward/RewardManager.java index 3769e7b25..c655226da 100644 --- a/Plugins/Mineplex.Core/src/mineplex/core/reward/RewardManager.java +++ b/Plugins/Mineplex.Core/src/mineplex/core/reward/RewardManager.java @@ -309,9 +309,9 @@ public class RewardManager addHat(Type.OMEGA, HatType.PRESENT, rarity, 5); addHat(Type.OMEGA, HatType.SNOWMAN, rarity, 5); - addBalloon(Type.OMEGA,BalloonType.BABY_COW, rarity, 10, 100); + /*addBalloon(Type.OMEGA,BalloonType.BABY_COW, rarity, 10, 100); addBalloon(Type.OMEGA, BalloonType.BABY_PIG, rarity, 10, 100); - addBalloon(Type.OMEGA, BalloonType.BABY_SHEEP, rarity, 15, 100); + addBalloon(Type.OMEGA, BalloonType.BABY_SHEEP, rarity, 15, 100);*/ // Minestrike Skins addMineStrikeSkin(Type.MINESTRIKE, MineStrikeSkin.P2000_Fire_Elemental, rarity, 100, 500); @@ -319,9 +319,9 @@ public class RewardManager addMineStrikeSkin(Type.MINESTRIKE, MineStrikeSkin.Steyr_AUG_Torque, rarity, 100, 500); // Balloons - addBalloon(Type.NORMAL, BalloonType.BABY_COW, rarity, 10, 100); + /*addBalloon(Type.NORMAL, BalloonType.BABY_COW, rarity, 10, 100); addBalloon(Type.NORMAL, BalloonType.BABY_PIG, rarity, 10, 100); - addBalloon(Type.NORMAL, BalloonType.BABY_SHEEP, rarity, 15, 100); + addBalloon(Type.NORMAL, BalloonType.BABY_SHEEP, rarity, 15, 100);*/ // INFUSED CHESTS addHat(Type.INFUSED_CHESTS, HatType.PRESENT, rarity, 40, 100); @@ -497,22 +497,22 @@ public class RewardManager addGadget(Type.OMEGA, getGadget(ParticleCandyCane.class), rarity, 25); - addBalloon(Type.OMEGA, BalloonType.BABY_ZOMBIE, rarity, 25, 500); + /*addBalloon(Type.OMEGA, BalloonType.BABY_ZOMBIE, rarity, 25, 500); addBalloon(Type.OMEGA, BalloonType.BABY_MUSHROOM, rarity, 50, 500); addBalloon(Type.OMEGA, BalloonType.BABY_OCELOT, rarity, 50, 500); addBalloon(Type.OMEGA, BalloonType.BABY_WOLF, rarity, 75, 500); addBalloon(Type.OMEGA, BalloonType.BABY_VILLAGER, rarity, 25, 500); addBalloon(Type.OMEGA, BalloonType.BABY_SLIME, rarity, 25, 500); - addBalloon(Type.OMEGA, BalloonType.BAT, rarity, 50, 500); + addBalloon(Type.OMEGA, BalloonType.BAT, rarity, 50, 500);*/ // Balloons - addBalloon(Type.NORMAL, BalloonType.BABY_ZOMBIE, rarity, 25, 500); + /*addBalloon(Type.NORMAL, BalloonType.BABY_ZOMBIE, rarity, 25, 500); addBalloon(Type.NORMAL, BalloonType.BABY_MUSHROOM, rarity, 50, 500); addBalloon(Type.NORMAL, BalloonType.BABY_OCELOT, rarity, 50, 500); addBalloon(Type.NORMAL, BalloonType.BABY_WOLF, rarity, 75, 500); addBalloon(Type.NORMAL, BalloonType.BABY_VILLAGER, rarity, 25, 500); addBalloon(Type.NORMAL, BalloonType.BABY_SLIME, rarity, 25, 500); - addBalloon(Type.NORMAL, BalloonType.BAT, rarity, 50, 500); + addBalloon(Type.NORMAL, BalloonType.BAT, rarity, 50, 500);*/ // HAUNTED CHEST addGadget(Type.HAUNTED, getGadget(DoubleJumpHalloween.class), rarity, 10); @@ -703,24 +703,24 @@ public class RewardManager addHat(Type.OMEGA, HatType.GRINCH, rarity, 25); - addBalloon(Type.OMEGA, BalloonType.SQUID, rarity, 10, 5000); + /*addBalloon(Type.OMEGA, BalloonType.SQUID, rarity, 10, 5000); addBalloon(Type.OMEGA, BalloonType.SILVERFISH, rarity, 30, 5000); addBalloon(Type.OMEGA, BalloonType.GUARDIAN, rarity, 30, 5000); - /*addBalloon(Type.OMEGA, BalloonType.DRAGON_EGG, rarity, 10, 5000); + addBalloon(Type.OMEGA, BalloonType.DRAGON_EGG, rarity, 10, 5000); addBalloon(Type.OMEGA, BalloonType.DIAMOND_BLOCK, rarity, 10, 5000); addBalloon(Type.OMEGA, BalloonType.IRON_BLOCK, rarity, 20, 5000); - addBalloon(Type.OMEGA, BalloonType.GOLD_BLOCK, rarity, 30, 5000);*/ - addBalloon(Type.OMEGA, BalloonType.EMERALD_BLOCK, rarity, 15, 5000); + addBalloon(Type.OMEGA, BalloonType.GOLD_BLOCK, rarity, 30, 5000); + addBalloon(Type.OMEGA, BalloonType.EMERALD_BLOCK, rarity, 15, 5000);*/ // Balloon - addBalloon(Type.NORMAL, BalloonType.SQUID, rarity, 10, 5000); + /*addBalloon(Type.NORMAL, BalloonType.SQUID, rarity, 10, 5000); addBalloon(Type.NORMAL, BalloonType.SILVERFISH, rarity, 30, 5000); addBalloon(Type.NORMAL, BalloonType.GUARDIAN, rarity, 30, 5000); - /*addBalloon(Type.NORMAL, BalloonType.DRAGON_EGG, rarity, 10, 5000); + addBalloon(Type.NORMAL, BalloonType.DRAGON_EGG, rarity, 10, 5000); addBalloon(Type.NORMAL, BalloonType.DIAMOND_BLOCK, rarity, 10, 5000); addBalloon(Type.NORMAL, BalloonType.IRON_BLOCK, rarity, 20, 5000); - addBalloon(Type.NORMAL, BalloonType.GOLD_BLOCK, rarity, 30, 5000);*/ - addBalloon(Type.NORMAL, BalloonType.EMERALD_BLOCK, rarity, 15, 5000); + addBalloon(Type.NORMAL, BalloonType.GOLD_BLOCK, rarity, 30, 5000); + addBalloon(Type.NORMAL, BalloonType.EMERALD_BLOCK, rarity, 15, 5000);*/ // HAUNTED addPetReward(Type.HAUNTED, PetType.RABBIT, rarity, 100); @@ -855,7 +855,7 @@ public class RewardManager return addGadget(type, gadget, gadget.getDisplayName(), rarity, weight, shards); } - public UnknownPackageReward addBalloon(Type type, BalloonType balloonType, RewardRarity rarity, int weight) + /*public UnknownPackageReward addBalloon(Type type, BalloonType balloonType, RewardRarity rarity, int weight) { return addBalloon(type, balloonType, rarity, weight, getShards(rarity)); } @@ -864,7 +864,7 @@ public class RewardManager { Gadget gadget = _gadgetManager.getBalloonGadget(balloonType); return addGadget(type, gadget, gadget.getDisplayName(), rarity, weight, shards); - } + }*/ public InventoryReward addInventoryReward(RewardPool.Type type, ItemGadget gadget, RewardRarity rarity, int weight) {