Use attack name
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@ -38,7 +38,7 @@ public class UltimateNinja extends Ultimate
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if (getLastUltimate().containsKey(event.GetDamagerPlayer(false).getUniqueId()) && event.GetDamagerPlayer(false).getItemInHand().getType() == Material.DIAMOND_SWORD)
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{
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event.AddMod(event.GetDamagerPlayer(false).getName(), "Ninja Strike", 9001, false);
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event.AddMod(event.GetDamagerPlayer(false).getName(), "Ninja Strike", 9001, true);
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event.SetDamageToLevel(false);
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}
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}
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@ -48,8 +48,7 @@ public class UltimateNinja extends Ultimate
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{
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super.activate(player);
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player.getInventory().setItem(0, null);
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player.getInventory().addItem(new ItemStack(Material.DIAMOND_SWORD));
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player.getInventory().setItem(0, new ItemStack(Material.DIAMOND_SWORD));
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player.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, (int) ((_length / 1000) * 20), SPEED_AMPLIFiER));
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UtilParticle.PlayParticleToAll(ParticleType.FIREWORKS_SPARK, player.getEyeLocation(), 0, 0, 0, 1F, 50, ViewDist.NORMAL);
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