Dragon Escape changes

This commit is contained in:
Chiss 2014-08-20 15:45:10 +10:00
parent 1912d2c23e
commit 60869d114e
10 changed files with 43 additions and 44 deletions

View File

@ -135,18 +135,19 @@ public class MapUtil
return totalHeight / count;
}
public static void ChunkBlockChange(Location location, int id, byte data)
public static void ChunkBlockChange(Location location, int id, byte data, boolean notifyPlayers)
{
ChunkBlockChange(location.getWorld(), location.getBlockX(), location.getBlockY(), location.getBlockZ(), id,
data);
data, notifyPlayers);
}
public static void ChunkBlockChange(World world, int x, int y, int z, int id, byte data)
public static void ChunkBlockChange(World world, int x, int y, int z, int id, byte data, boolean notifyPlayers)
{
if (changeChunkBlock(x & 15, y, z & 15, ((CraftWorld) world).getHandle().getChunkAt(x >> 4, z >> 4),
Block.getById(id), data))
{
//((CraftWorld) world).getHandle().notify(x, y, z);
if (notifyPlayers)
((CraftWorld) world).getHandle().notify(x, y, z);
}
}

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@ -256,10 +256,10 @@ public class UtilBlock
public static HashMap<Block, Double> getInRadius(Location loc, double dR)
{
return getInRadius(loc, dR, 999);
return getInRadius(loc, dR, 9999);
}
public static HashMap<Block, Double> getInRadius(Location loc, double dR, double heightLimit)
public static HashMap<Block, Double> getInRadius(Location loc, double dR, double maxHeight)
{
HashMap<Block, Double> blockList = new HashMap<Block, Double>();
int iR = (int)dR + 1;
@ -268,7 +268,7 @@ public class UtilBlock
for (int z=-iR ; z <= iR ; z++)
for (int y=-iR ; y <= iR ; y++)
{
if (Math.abs(y) > heightLimit)
if (Math.abs(y) > maxHeight)
continue;
Block curBlock = loc.getWorld().getBlockAt((int)(loc.getX()+x), (int)(loc.getY()+y), (int)(loc.getZ()+z));

View File

@ -139,21 +139,21 @@ public class UtilText
if (align == TextAlign.CENTER)
for (int i=-64 ; i<=64 ; i++)
{
MapUtil.ChunkBlockChange(world, bX + i * face.getModX(), bY + i * face.getModY(), bZ + i * face.getModZ(), 0, (byte)0);
MapUtil.ChunkBlockChange(world, bX + i * face.getModX(), bY + i * face.getModY(), bZ + i * face.getModZ(), 0, (byte)0, true);
}
if (align == TextAlign.LEFT)
for (int i=0 ; i<=128 ; i++)
{
MapUtil.ChunkBlockChange(world, bX + i * face.getModX(), bY + i * face.getModY(), bZ + i * face.getModZ(), 0, (byte)0);
MapUtil.ChunkBlockChange(world, bX + i * face.getModX(), bY + i * face.getModY(), bZ + i * face.getModZ(), 0, (byte)0, true);
}
if (align == TextAlign.RIGHT)
for (int i=-128 ; i<=0 ; i++)
{
MapUtil.ChunkBlockChange(world, bX + i * face.getModX(), bY + i * face.getModY(), bZ + i * face.getModZ(), 0, (byte)0);
MapUtil.ChunkBlockChange(world, bX + i * face.getModX(), bY + i * face.getModY(), bZ + i * face.getModZ(), 0, (byte)0, true);
}
@ -181,7 +181,7 @@ public class UtilText
if (letter[x][y] == 1)
{
changes.add(world.getBlockAt(bX, bY, bZ));
MapUtil.ChunkBlockChange(world, bX, bY, bZ, id, data);
MapUtil.ChunkBlockChange(world, bX, bY, bZ, id, data, true);
}
//Forward

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@ -314,7 +314,7 @@ public class Explosion extends MiniPlugin
continue;
double chance = 0.2 + (double)_explosionBlocks.size()/(double)120;
if (Math.random() > Math.min(0.85, chance))
if (Math.random() > Math.min(0.95, chance))
{
FallingBlock fall = cur.getWorld().spawnFallingBlock(cur.getLocation().add(0.5, 0.5, 0.5), blocks.get(cur).getKey(), blocks.get(cur).getValue());

View File

@ -78,7 +78,7 @@ public class SnakePart
public void sendBlock(Location loc, int id, byte data)
{
MapUtil.ChunkBlockChange(loc, id, data);
MapUtil.ChunkBlockChange(loc, id, data, false);
for (Player player : UtilServer.getPlayers())

View File

@ -1,6 +1,8 @@
package nautilus.game.arcade.game.games.dragonescape;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.Set;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
@ -10,6 +12,8 @@ import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.FireworkEffect.Type;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.EnderDragon;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
@ -119,6 +123,9 @@ public class DragonEscape extends SoloGame
if (WorldData.MapName.contains("Hell"))
this.WorldTimeSet = 16000;
if (WorldData.MapName.contains("Pirate"))
this.WorldWaterDamage = 2;
}
@EventHandler
@ -133,7 +140,7 @@ public class DragonEscape extends SoloGame
dragon.setCustomName(ChatColor.YELLOW + C.Bold + "Douglas the Dragon");
_dragonData = new DragonEscapeData(this, dragon, _waypoints.get(0));
_dragonData = new DragonEscapeData(this, dragon, _waypoints.get(0));
}
@EventHandler
@ -148,8 +155,25 @@ public class DragonEscape extends SoloGame
_dragonData.Target = _waypoints.get(Math.min(_waypoints.size()-1, (GetWaypointIndex(_dragonData.Location) + 1)));
_dragonData.Move();
Set<Block> blocks = UtilBlock.getInRadius(_dragonData.Location, 10d).keySet();
Iterator<Block> blockIterator = blocks.iterator();
while (blockIterator.hasNext())
{
Block block = blockIterator.next();
if (block.isLiquid())
blockIterator.remove();
Manager.GetExplosion().BlockExplosion(UtilBlock.getInRadius(_dragonData.Location, 10d).keySet(), _dragonData.Location, false);
else if (WorldData.MapName.contains("Hell") && block.getY() < 30)
blockIterator.remove();
else if (WorldData.MapName.contains("Pirate") && block.getY() < 4)
blockIterator.remove();
}
Manager.GetExplosion().BlockExplosion(blocks, _dragonData.Location, false);
}
@EventHandler
@ -161,7 +185,7 @@ public class DragonEscape extends SoloGame
if (!IsLive())
return;
if (_dragonData == null)
if (_dragonData == null)
return;
double dragonScore = GetScore(_dragonData.Dragon);

View File

@ -177,20 +177,6 @@ public class Spleef extends SoloGame
event.getPlayer().getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.SNOW_BALL));
}
//Ignore
//@EventHandler
public void LeapDamage(PerkLeapEvent event)
{
if (!UtilEnt.isGrounded(event.GetPlayer()))
return;
for (Block block : UtilBlock.getInRadius(event.GetPlayer().getLocation().subtract(0, 1, 0), 3d, 0).keySet())
{
BlockFade(block, event.GetPlayer(), false);
}
}
public void BlockFade(Block block, Player player, boolean slowDamage)
{
AddStat(player, "BlocksBroken", 1, false, false);

View File

@ -121,18 +121,6 @@ public class SpleefTeams extends TeamGame
BlockFade(event.getBlock(), event.getPlayer());
}
@EventHandler
public void LeapDamage(PerkLeapEvent event)
{
if (!UtilEnt.isGrounded(event.GetPlayer()))
return;
for (Block block : UtilBlock.getInRadius(event.GetPlayer().getLocation().subtract(0, 1, 0), 3d, 0).keySet())
{
BlockFade(block, event.GetPlayer());
}
}
public void BlockFade(Block block, Player player)
{
UtilPlayer.hunger(player, 1);

View File

@ -768,7 +768,7 @@ public class SurvivalGames extends SoloGame
if (!IsLive())
return;
MapUtil.ChunkBlockChange(loc, id, data);
MapUtil.ChunkBlockChange(loc, id, data, false);
//Old Style
/*

View File

@ -774,7 +774,7 @@ public class SurvivalGamesTeams extends TeamGame
if (!IsLive())
return;
MapUtil.ChunkBlockChange(loc, id, data);
MapUtil.ChunkBlockChange(loc, id, data, false);
//Old Style
/*