Fire burst is now instant

This commit is contained in:
Sam 2016-08-11 14:26:25 +01:00
parent e05f90372a
commit 60a46c8c10

View File

@ -7,21 +7,20 @@ import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.block.Action;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.entity.PlayerDeathEvent;
import org.bukkit.event.player.PlayerDropItemEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.scheduler.BukkitRunnable;
import mineplex.core.common.util.C;
import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilParticle;
import mineplex.core.common.util.UtilParticle.ParticleType;
import mineplex.core.common.util.UtilParticle.ViewDist;
import mineplex.core.common.util.UtilTime.TimeUnit;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilTime;
import mineplex.core.common.util.UtilTime.TimeUnit;
import mineplex.core.recharge.Recharge;
import nautilus.game.arcade.kit.Perk;
@ -29,8 +28,8 @@ public class PerkFireBurst extends Perk
{
private static final int FIRE_TICKS = 60;
private static final double LOCATION_Y_MODIFER = 0.25;
private static final double LOCATION_Y_MODIFER = 1;
private long _cooldown;
private double _range;
private double _damage;
@ -39,16 +38,15 @@ public class PerkFireBurst extends Perk
{
super("Fire Burst", new String[] {
C.cYellow + "Right Click" + C.cGray + " with Blaze Rod to use " + C.cGreen + "Fire Burst",
"Sends out a pulse of fire that deals " + C.cGreen + damage + C.cGray + " damage to",
"all players within " + C.cGreen + range + C.cGray + " blocks.",
"Cooldown " + C.cGreen + UtilTime.convertString(cooldown, 0, TimeUnit.SECONDS) + C.cGray + "."
});
"Sends out a pulse of fire that deals " + C.cGreen + damage + C.cGray + " damage to",
"all players within " + C.cGreen + range + C.cGray + " blocks.",
"Cooldown " + C.cGreen + UtilTime.convertString(cooldown, 0, TimeUnit.SECONDS) + C.cGray + "." });
_cooldown = cooldown;
_range = range;
_damage = damage;
}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event)
{
@ -56,29 +54,29 @@ public class PerkFireBurst extends Perk
{
return;
}
Player player = event.getPlayer();
if (player.getItemInHand() == null)
{
return;
}
if (player.getItemInHand().getType() != Material.BLAZE_ROD)
{
return;
}
if (!Kit.HasKit(player))
{
return;
}
if (!Recharge.Instance.use(player, GetName(), _cooldown, true, true))
{
return;
}
final Location location = player.getLocation().add(0, LOCATION_Y_MODIFER, 0);
for (Player other : UtilPlayer.getNearby(location, _range, true))
@ -87,42 +85,28 @@ public class PerkFireBurst extends Perk
{
continue;
}
other.setFireTicks(FIRE_TICKS);
Manager.GetDamage().NewDamageEvent(other, player, null, DamageCause.CUSTOM, _damage, true, false, true, player.getName(), GetName());
Manager.GetDamage().NewDamageEvent(other, player, null, DamageCause.CUSTOM, _damage, true, true, true, player.getName(), GetName());
}
new BukkitRunnable()
for (double radius = 0; radius < _range; radius += 0.4)
{
double curRange = 0;
@Override
public void run()
for (double theta = 0; theta < 2 * Math.PI; theta += Math.PI / 20)
{
if (curRange >= _range)
{
cancel();
return;
}
for (double theta = 0; theta < 2 * Math.PI; theta += Math.PI / 20)
{
double x = curRange * Math.cos(theta);
double z = curRange * Math.sin(theta);
location.add(x, 0, z);
UtilParticle.PlayParticleToAll(ParticleType.FLAME, location, 0, 0, 0, 0.01F, 1, ViewDist.NORMAL);
location.subtract(x, 0, z);
}
curRange += 0.5;
double x = radius * Math.cos(theta);
double z = radius * Math.sin(theta);
location.add(x, 0, z);
UtilParticle.PlayParticleToAll(ParticleType.FLAME, location, 0, 0, 0, 0.01F, 1, ViewDist.NORMAL);
location.subtract(x, 0, z);
}
}.runTaskTimer(Manager.getPlugin(), 0, 3);
}
}
@EventHandler
public void onPlayerDropItem(PlayerDropItemEvent event)
{
@ -132,7 +116,7 @@ public class PerkFireBurst extends Perk
event.setCancelled(true);
}
}
@EventHandler
public void onPlayerDeath(PlayerDeathEvent event)
{
@ -148,5 +132,5 @@ public class PerkFireBurst extends Perk
}
}
}
}