Fix a bug where claiming a new land would display that land as neutral
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fae27df496
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@ -5,7 +5,6 @@
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<excludeFromCompile>
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<directory url="file://$PROJECT_DIR$/Nautilus.Game.PvP" includeSubdirectories="true" />
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<directory url="file://$PROJECT_DIR$/Mineplex.ServerMonitor" includeSubdirectories="true" />
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<directory url="file://$PROJECT_DIR$/Nautilus.Game.Arcade" includeSubdirectories="true" />
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</excludeFromCompile>
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<resourceExtensions />
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<wildcardResourcePatterns>
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@ -594,6 +594,12 @@ public class ClanInfo
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if (p != null) playerOffline(p);
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}
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@Override
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public String toString()
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{
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return _id + "," + _name;
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}
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public void playerOffline(Player player)
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{
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_onlinePlayers.remove(player.getUniqueId());
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@ -456,6 +456,7 @@ public class ClansDataAccessLayer
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ClanTerritory claim = new ClanTerritory();
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claim.Owner = name;
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claim.Safe = safe;
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claim.Chunk = chunk;
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clan.getClaimSet().add(chunk);
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_manager.getClaimMap().put(chunk, claim);
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@ -6,6 +6,7 @@ import java.util.LinkedList;
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import java.util.List;
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import java.util.Map.Entry;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.Chunk;
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import org.bukkit.Location;
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@ -449,7 +450,7 @@ public class ClansUtility
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public ClanRelation rel(ClanInfo cA, ClanInfo cB)
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{
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if (cA == null || cB == null)
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if (cA == null || cB == null)
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return ClanRelation.NEUTRAL;
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//Self
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