Ensure that players inventories are saved often

This commit is contained in:
Sam 2017-11-08 22:37:22 +00:00 committed by Alexander Meech
parent cfe5f38ed4
commit 6383f6d074

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@ -29,7 +29,8 @@ import mineplex.core.common.util.UtilBlock;
import mineplex.core.common.util.UtilInv; import mineplex.core.common.util.UtilInv;
import mineplex.core.common.util.UtilPlayer; import mineplex.core.common.util.UtilPlayer;
import mineplex.core.itemstack.ItemBuilder; import mineplex.core.itemstack.ItemBuilder;
import mineplex.minecraft.game.core.damage.CustomDamageEvent; import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
import nautilus.game.arcade.events.GameStateChangeEvent; import nautilus.game.arcade.events.GameStateChangeEvent;
import nautilus.game.arcade.events.PlayerKitGiveEvent; import nautilus.game.arcade.events.PlayerKitGiveEvent;
@ -130,11 +131,15 @@ public class CakePlayerModule extends CakeModule
} }
@EventHandler(priority = EventPriority.LOWEST) @EventHandler(priority = EventPriority.LOWEST)
public void saveInventory(CustomDamageEvent event) public void saveInventory(UpdateEvent event)
{ {
Player player = event.GetDamageePlayer(); {
return;
}
if (player == null || !UtilInv.contains(player, RUNE_OF_HOLDING.getType(), RUNE_OF_HOLDING.getData().getData(), 1)) _game.GetPlayers(true).forEach(player ->
{
if (UtilInv.contains(player, RUNE_OF_HOLDING.getType(), RUNE_OF_HOLDING.getData().getData(), 1))
{ {
return; return;
} }
@ -146,6 +151,7 @@ public class CakePlayerModule extends CakeModule
inventory.getContents(), inventory.getContents(),
inventory.getArmorContents() inventory.getArmorContents()
}); });
});
} }
@EventHandler(priority = EventPriority.LOWEST) @EventHandler(priority = EventPriority.LOWEST)