From 64fc407c4e6b475ff54dc303c4855928c9e61109 Mon Sep 17 00:00:00 2001 From: Spencer Date: Sun, 31 Dec 2017 13:34:43 -0500 Subject: [PATCH] Change the icon for BH sheep to mutton to reduce block glitching --- .../game/arcade/game/games/hideseek/forms/CreatureForm.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/hideseek/forms/CreatureForm.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/hideseek/forms/CreatureForm.java index 1b49d903a..1ea337549 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/hideseek/forms/CreatureForm.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/hideseek/forms/CreatureForm.java @@ -38,7 +38,7 @@ public class CreatureForm extends Form if (_type == EntityType.CHICKEN) {_disguise = new DisguiseChicken(Player); icon = Material.FEATHER;} else if (_type == EntityType.COW) {_disguise = new DisguiseCow(Player); icon = Material.LEATHER;} - else if (_type == EntityType.SHEEP) {_disguise = new DisguiseSheep(Player); icon = Material.WOOL;} + else if (_type == EntityType.SHEEP) {_disguise = new DisguiseSheep(Player); icon = Material.MUTTON;} else if (_type == EntityType.PIG) {_disguise = new DisguisePig(Player); icon = Material.PORK;} _disguise.setSoundDisguise(new DisguiseCat(Player));