Merge pull request #115 in MIN/mineplex from bugfix/thanos to develop
* commit '3770211e66b41e16440609a0a79b3999b9b6cca7': Turf Wars: Include Teddy's border fix. Turf Wars: Undo bracket formatting. Turf Wars: Apply knockback on all players when there are only two in the match. Turf Wars: Add comment on block physics event. Turf Wars: Fix sneaking near turf edge and wool placement near ladders.
This commit is contained in:
commit
652084d071
3
.gitignore
vendored
3
.gitignore
vendored
@ -52,3 +52,6 @@ zSotanna2
|
|||||||
/.recommenders/index/http___download_eclipse_org_recommenders_models_mars_/segments_1
|
/.recommenders/index/http___download_eclipse_org_recommenders_models_mars_/segments_1
|
||||||
/.recommenders/index/http___download_eclipse_org_recommenders_models_mars_/write.lock
|
/.recommenders/index/http___download_eclipse_org_recommenders_models_mars_/write.lock
|
||||||
/Pocket
|
/Pocket
|
||||||
|
/.recommenders/index/http___download_eclipse_org_recommenders_models_mars_
|
||||||
|
/RemoteSystemsTempFiles
|
||||||
|
/.recommenders/caches
|
||||||
|
@ -4,7 +4,6 @@ import java.lang.reflect.Field;
|
|||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.HashMap;
|
import java.util.HashMap;
|
||||||
import java.util.HashSet;
|
import java.util.HashSet;
|
||||||
import java.util.List;
|
|
||||||
import java.util.Set;
|
import java.util.Set;
|
||||||
import java.util.UUID;
|
import java.util.UUID;
|
||||||
|
|
||||||
@ -19,23 +18,23 @@ import org.bukkit.block.BlockFace;
|
|||||||
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftArrow;
|
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftArrow;
|
||||||
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
|
import org.bukkit.craftbukkit.v1_8_R3.entity.CraftPlayer;
|
||||||
import org.bukkit.entity.Arrow;
|
import org.bukkit.entity.Arrow;
|
||||||
import org.bukkit.entity.Entity;
|
|
||||||
import org.bukkit.entity.EntityType;
|
import org.bukkit.entity.EntityType;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import org.bukkit.event.EventHandler;
|
import org.bukkit.event.EventHandler;
|
||||||
import org.bukkit.event.HandlerList;
|
import org.bukkit.event.HandlerList;
|
||||||
|
import org.bukkit.event.block.Action;
|
||||||
import org.bukkit.event.block.BlockBreakEvent;
|
import org.bukkit.event.block.BlockBreakEvent;
|
||||||
import org.bukkit.event.block.BlockEvent;
|
import org.bukkit.event.block.BlockEvent;
|
||||||
|
import org.bukkit.event.block.BlockPhysicsEvent;
|
||||||
import org.bukkit.event.block.BlockPlaceEvent;
|
import org.bukkit.event.block.BlockPlaceEvent;
|
||||||
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
|
||||||
import org.bukkit.event.entity.EntityShootBowEvent;
|
import org.bukkit.event.entity.EntityShootBowEvent;
|
||||||
import org.bukkit.event.entity.ItemSpawnEvent;
|
import org.bukkit.event.entity.ItemSpawnEvent;
|
||||||
import org.bukkit.event.entity.PlayerDeathEvent;
|
import org.bukkit.event.entity.PlayerDeathEvent;
|
||||||
import org.bukkit.event.entity.ProjectileHitEvent;
|
import org.bukkit.event.entity.ProjectileHitEvent;
|
||||||
|
import org.bukkit.event.player.PlayerInteractEvent;
|
||||||
import org.bukkit.event.player.PlayerQuitEvent;
|
import org.bukkit.event.player.PlayerQuitEvent;
|
||||||
|
|
||||||
import net.minecraft.server.v1_8_R3.EntityArrow;
|
|
||||||
import net.minecraft.server.v1_8_R3.Item;
|
|
||||||
import mineplex.core.common.util.C;
|
import mineplex.core.common.util.C;
|
||||||
import mineplex.core.common.util.F;
|
import mineplex.core.common.util.F;
|
||||||
import mineplex.core.common.util.MapUtil;
|
import mineplex.core.common.util.MapUtil;
|
||||||
@ -53,7 +52,6 @@ import mineplex.minecraft.game.core.combat.event.CombatDeathEvent;
|
|||||||
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
import mineplex.minecraft.game.core.damage.CustomDamageEvent;
|
||||||
import nautilus.game.arcade.ArcadeManager;
|
import nautilus.game.arcade.ArcadeManager;
|
||||||
import nautilus.game.arcade.GameType;
|
import nautilus.game.arcade.GameType;
|
||||||
import nautilus.game.arcade.events.PlayerGameRespawnEvent;
|
|
||||||
import nautilus.game.arcade.events.PlayerKitGiveEvent;
|
import nautilus.game.arcade.events.PlayerKitGiveEvent;
|
||||||
import nautilus.game.arcade.game.GameTeam;
|
import nautilus.game.arcade.game.GameTeam;
|
||||||
import nautilus.game.arcade.game.TeamGame;
|
import nautilus.game.arcade.game.TeamGame;
|
||||||
@ -694,6 +692,32 @@ public class TurfForts extends TeamGame
|
|||||||
continue;
|
continue;
|
||||||
|
|
||||||
Block block = player.getLocation().getBlock().getRelative(BlockFace.DOWN);
|
Block block = player.getLocation().getBlock().getRelative(BlockFace.DOWN);
|
||||||
|
|
||||||
|
// Apply velocity even if the player is sneaking near turf edges.
|
||||||
|
|
||||||
|
if (block.isEmpty() && player.isOnGround())
|
||||||
|
{
|
||||||
|
Block[] nearby = {
|
||||||
|
block.getRelative(BlockFace.NORTH),
|
||||||
|
block.getRelative(BlockFace.SOUTH),
|
||||||
|
block.getRelative(BlockFace.WEST),
|
||||||
|
block.getRelative(BlockFace.EAST),
|
||||||
|
block.getRelative(BlockFace.NORTH_EAST),
|
||||||
|
block.getRelative(BlockFace.NORTH_WEST),
|
||||||
|
block.getRelative(BlockFace.SOUTH_EAST),
|
||||||
|
block.getRelative(BlockFace.SOUTH_WEST)
|
||||||
|
};
|
||||||
|
|
||||||
|
for (Block near : nearby)
|
||||||
|
{
|
||||||
|
if (near.getType() == Material.STAINED_CLAY || near.getType() == Material.WOOL)
|
||||||
|
{
|
||||||
|
block = near;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
while (block.getTypeId() != 159 && block.getY() > 0)
|
while (block.getTypeId() != 159 && block.getY() > 0)
|
||||||
block = block.getRelative(BlockFace.DOWN);
|
block = block.getRelative(BlockFace.DOWN);
|
||||||
|
|
||||||
@ -732,8 +756,8 @@ public class TurfForts extends TeamGame
|
|||||||
player.playSound(player.getLocation(), Sound.NOTE_BASS, 2f, 1f);
|
player.playSound(player.getLocation(), Sound.NOTE_BASS, 2f, 1f);
|
||||||
UtilPlayer.message(player, F.main("Game", "You cannot walk on the enemies turf!"));
|
UtilPlayer.message(player, F.main("Game", "You cannot walk on the enemies turf!"));
|
||||||
}
|
}
|
||||||
|
|
||||||
return;
|
// return;
|
||||||
}
|
}
|
||||||
//On Own Turf
|
//On Own Turf
|
||||||
else if ((team.GetColor() == ChatColor.RED && data == 14) || (team.GetColor() == ChatColor.AQUA && data == 3))
|
else if ((team.GetColor() == ChatColor.RED && data == 14) || (team.GetColor() == ChatColor.AQUA && data == 3))
|
||||||
@ -815,4 +839,58 @@ public class TurfForts extends TeamGame
|
|||||||
{
|
{
|
||||||
return _enemyTurf.get(player);
|
return _enemyTurf.get(player);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
// Fixed by TeddyDev.
|
||||||
|
@EventHandler
|
||||||
|
public void blockGlitchFix(PlayerInteractEvent event)
|
||||||
|
{
|
||||||
|
if(event.getAction() != Action.RIGHT_CLICK_BLOCK)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if(event.getPlayer().isOnGround())
|
||||||
|
return;
|
||||||
|
|
||||||
|
Block block = event.getClickedBlock();
|
||||||
|
if(block.getType() == Material.STAINED_CLAY || block.getType() == Material.WOOL)
|
||||||
|
return;
|
||||||
|
|
||||||
|
Player player = event.getPlayer();
|
||||||
|
Block ground = player.getLocation().getBlock();
|
||||||
|
while (ground.getType() == Material.AIR && ground.getLocation().getBlockY() >= 0)
|
||||||
|
{
|
||||||
|
ground = ground.getRelative(BlockFace.DOWN);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(ground.isLiquid())
|
||||||
|
{
|
||||||
|
Manager.GetDamage().NewDamageEvent(player, null, null,
|
||||||
|
DamageCause.VOID, 9001, false, false, false,
|
||||||
|
"Border", "Border Damage");
|
||||||
|
player.playSound(player.getLocation(), Sound.NOTE_BASS, 2f, 1f);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(player.getLocation().distance(ground.getLocation()) < 4)
|
||||||
|
return;
|
||||||
|
|
||||||
|
Manager.GetDamage().NewDamageEvent(player, null, null,
|
||||||
|
DamageCause.VOID, 9001, false, false, false,
|
||||||
|
"Border", "Border Damage");
|
||||||
|
player.playSound(player.getLocation(), Sound.NOTE_BASS, 2f, 1f);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Keep ladders placed on ice when block updates occur.
|
||||||
|
@EventHandler
|
||||||
|
public void ladderDestroyFix(BlockPhysicsEvent event)
|
||||||
|
{
|
||||||
|
if (!IsLive())
|
||||||
|
return;
|
||||||
|
|
||||||
|
Block block = event.getBlock();
|
||||||
|
|
||||||
|
if (block.getType() == Material.LADDER)
|
||||||
|
{
|
||||||
|
event.setCancelled(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user