Change EntitySpawnEvent to CreatureSpawnEvent

This commit is contained in:
Shaun Bennett 2015-08-26 16:44:39 -07:00
parent e4c48e5f3f
commit 669de4c91d
1 changed files with 3 additions and 2 deletions

View File

@ -15,6 +15,7 @@ import org.bukkit.event.EventHandler;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockIgniteEvent;
import org.bukkit.event.block.BlockIgniteEvent.IgniteCause;
import org.bukkit.event.entity.CreatureSpawnEvent;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.event.entity.EntitySpawnEvent;
@ -94,9 +95,9 @@ public class Spawn extends MiniPlugin
}
@EventHandler
public void onEntitySpawn(EntitySpawnEvent event)
public void onEntitySpawn(CreatureSpawnEvent event)
{
if (event.getEntity() instanceof Monster && isInSpawn(event.getLocation()))
if (event.getSpawnReason() != CreatureSpawnEvent.SpawnReason.CUSTOM && isInSpawn(event.getLocation()))
{
event.setCancelled(true);
}