Fix some BH issues

This commit is contained in:
Sam 2018-04-13 17:41:17 +01:00 committed by Alexander Meech
parent bd7e7693f0
commit 6731b5f3ab

View File

@ -317,6 +317,7 @@ public class HideSeek extends TeamGame
PrepareFreeze = false;
SplitKitXP = true;
AllowParticles = false;
AllowEntitySpectate = false;
DeathSpectateSecs = 1;
_allowedBlocks = new ArrayList<>();
@ -338,7 +339,6 @@ public class HideSeek extends TeamGame
Manager.GetExplosion().SetRegenerate(true);
Manager.GetExplosion().SetTNTSpread(false);
Manager.getCosmeticManager().setHideParticles(true);
registerStatTrackers(
new HunterKillerStatTracker(this),
@ -1217,9 +1217,9 @@ public class HideSeek extends TeamGame
if (_hiders.GetPlayers(true).isEmpty())
{
ArrayList<Player> places = _hiders.GetPlacements(true);
List<Player> places = _hiders.GetPlacements(true);
AnnounceEnd(_hiders.GetPlacements(true));
AnnounceEnd(places);
// Need to manually set the WinnerTeam otherwise no one gets XP
WinnerTeam = _hiders;
@ -1242,6 +1242,7 @@ public class HideSeek extends TeamGame
_startingHunters.forEach(player ->
{
AddStat(player, "HunterWins", 1, true, false);
AddGems(player, 15, "Winning Team", false, false);
GetStats().get(player).remove(GetName() + ".Losses");
});
}