Added ability to copy in schematics from build server.

Added in gametype checking on parse.
This commit is contained in:
Jonathan Williams 2014-06-26 12:09:29 -07:00
parent 210264f25b
commit 681dfc5f7c
2 changed files with 115 additions and 2 deletions

View File

@ -0,0 +1,73 @@
package mineplex.mapparser;
public enum GameType
{
//Mini
BaconBrawl("Bacon Brawl"),
Barbarians("A Barbarians Life"),
Bridge("The Bridges"),
CastleSiege("Castle Siege"),
ChampionsTDM("Champions TDM", "Champions"),
ChampionsDominate("Champions Domination", "Champions"),
ChampionsMOBA("Champions MOBA", "Champions"),
Christmas("Christmas Chaos"),
DeathTag("Death Tag"),
DragonEscape("Dragon Escape"),
DragonEscapeTeams("Dragon Escape Teams"),
DragonRiders("Dragon Riders"),
Dragons("Dragons"),
DragonsTeams("Dragons Teams"),
Draw("Draw My Thing"),
Evolution("Evolution"),
FlappyBird("Flappy Bird"),
Gravity("Gravity"),
Halloween("Halloween Horror"),
HideSeek("Block Hunt"),
Horse("Horseback"),
SurvivalGames("Survival Games"),
SurvivalGamesTeams("Survival Games Teams"),
MineWare("MineWare"),
MilkCow("Milk the Cow"),
Paintball("Super Paintball"),
Quiver("One in the Quiver"),
QuiverTeams("One in the Quiver Teams"),
Runner("Runner"),
Sheep("Sheep Quest"),
Smash("Super Smash Mobs"),
SmashTeams("Super Smash Mobs Teams", "Super Smash Mobs"),
SmashDomination("Super Smash Mobs Domination", "Super Smash Mobs"),
Snake("Snake"),
SnowFight("Snow Fight"),
Spleef("Super Spleef"),
SpleefTeams("Super Spleef Teams"),
Stacker("Super Stacker"),
SquidShooter("Squid Shooter"),
TurfWars("Turf Wars"),
UHC("Ultra Hardcore"),
ZombieSurvival("Zombie Survival");
String _name;
String _lobbyName;
GameType(String name)
{
_name = name;
_lobbyName = name;
}
GameType(String name, String lobbyName)
{
_name = name;
_lobbyName = lobbyName;
}
public String GetName()
{
return _name;
}
public String GetLobbyName()
{
return _lobbyName;
}
}

View File

@ -3,13 +3,16 @@ package mineplex.mapparser;
import java.io.BufferedWriter;
import java.io.File;
import java.io.FileWriter;
import java.io.IOException;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import mineplex.core.common.util.UtilWorld;
import net.minecraft.util.org.apache.commons.io.FileUtils;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
@ -25,6 +28,7 @@ import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.material.Wool;
import org.bukkit.plugin.java.JavaPlugin;
import org.fusesource.jansi.Ansi.Color;
public class MapParser extends JavaPlugin implements Listener
{
@ -47,7 +51,25 @@ public class MapParser extends JavaPlugin implements Listener
@EventHandler
public void Command(PlayerCommandPreprocessEvent event)
{
if (event.getMessage().startsWith("/createMap"))
if (event.getMessage().startsWith("/copyschematics"))
{
event.setCancelled(true);
try
{
FileUtils.copyDirectory(new File(".." + File.separator + "Build-1" + File.separator + "plugins" + File.separator + "WorldEdit" + File.separator + "schematics"),
new File("plugins" + File.separator + "WorldEdit" + File.separator + "schematics"));
event.getPlayer().sendMessage("Schematics copied.");
}
catch (IOException e)
{
e.printStackTrace();
event.getPlayer().sendMessage("Schematics copy failed!");
}
}
else if (event.getMessage().startsWith("/createMap"))
{
event.setCancelled(true);
@ -79,12 +101,30 @@ public class MapParser extends JavaPlugin implements Listener
_worldManager.listPendingParses(event.getPlayer());
}
else if (event.getMessage().startsWith("/parse"))
{
{
event.setCancelled(true);
String[] args = event.getMessage().substring(event.getMessage().indexOf(' ') + 1).split(" ");
String gameType = args[0];
try
{
GameType type = GameType.valueOf(gameType);
}
catch (Exception ex)
{
event.getPlayer().sendMessage(ChatColor.RED + "" + ChatColor.BOLD + "Invalid gametype!");
event.getPlayer().sendMessage(ChatColor.YELLOW + "" + ChatColor.BOLD + "Available games:");
for (GameType game : GameType.values())
{
event.getPlayer().sendMessage(game.toString());
}
return;
}
String msg = event.getMessage().replace(gameType, "").toLowerCase();
Player player = event.getPlayer();