Ensure that previous stands are removed
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@ -84,6 +84,8 @@ public class ParticlePumpkinShield extends ParticleGadget
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return;
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return;
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}
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}
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removeArmourStands(player);
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Location location = player.getLocation();
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Location location = player.getLocation();
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List<ArmorStand> stands = new ArrayList<>(SHIELD_STANDS);
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List<ArmorStand> stands = new ArrayList<>(SHIELD_STANDS);
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