Move Sneaky Assassins NPCs during Prepare and Live
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@ -63,10 +63,8 @@ public class NpcManager implements Listener
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if (event.getType() != UpdateType.TICK)
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if (event.getType() != UpdateType.TICK)
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return;
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return;
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if (getGame().GetState() != Game.GameState.Live)
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if (getGame().GetState() == Game.GameState.Live || getGame().GetState() == Game.GameState.Prepare)
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return;
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bustle();
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bustle();
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}
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}
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@EventHandler
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@EventHandler
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