Move Sneaky Assassins NPCs during Prepare and Live

This commit is contained in:
CoderTim 2014-07-31 23:32:26 -04:00
parent 22748eb225
commit 6ac00cde99

View File

@ -63,10 +63,8 @@ public class NpcManager implements Listener
if (event.getType() != UpdateType.TICK) if (event.getType() != UpdateType.TICK)
return; return;
if (getGame().GetState() != Game.GameState.Live) if (getGame().GetState() == Game.GameState.Live || getGame().GetState() == Game.GameState.Prepare)
return; bustle();
bustle();
} }
@EventHandler @EventHandler