Fixed classes not being added.
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@ -325,6 +325,11 @@ public class ClientClass
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ClearSkills();
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if (_skillFactory.GetSkill(_gameClass + " Class") != null)
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{
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AddSkill(_skillFactory.GetSkill(_gameClass + " Class"), 1);
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}
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for (Entry<ISkill, Integer> skill : _lastSkillMap.values())
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{
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AddSkill(skill.getKey(), skill.getValue());
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