Refactored Elo to work correctly.
This commit is contained in:
parent
d0e3b094c1
commit
6d00e8b41f
@ -4,5 +4,5 @@ import mineplex.core.common.util.NautHashMap;
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public class EloClientData
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{
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public NautHashMap<String, Integer> Elos = new NautHashMap<String, Integer>();
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public NautHashMap<Integer, Integer> Elos = new NautHashMap<Integer, Integer>();
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}
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@ -2,128 +2,52 @@ package mineplex.core.elo;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.UUID;
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import mineplex.core.MiniDbClientPlugin;
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import mineplex.core.account.CoreClientManager;
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import mineplex.core.common.util.NautHashMap;
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import mineplex.serverdata.database.column.ColumnInt;
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import mineplex.serverdata.database.column.ColumnVarChar;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.java.JavaPlugin;
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public class EloManager extends MiniDbClientPlugin<EloClientData>
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{
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private static Object _playerEloLock = new Object();
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private EloRepository _repository;
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private EloRatingSystem _ratingSystem;
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private NautHashMap<String, NautHashMap<String, Integer>> _playerElos;
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private NautHashMap<String, NautHashMap<String, String>> _playerDivisions;
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private EloDivision _division;
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public EloManager(JavaPlugin plugin, CoreClientManager clientManager)
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{
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super("Elo Rating", plugin, clientManager);
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_repository = new EloRepository(plugin);
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_ratingSystem = new EloRatingSystem(new KFactor(0, 1200, 25), new KFactor(1201, 1600, 20), new KFactor(1601, 2000, 15), new KFactor(2001, 2500, 10));
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_playerElos = new NautHashMap<String, NautHashMap<String, Integer>>();
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_ratingSystem = new EloRatingSystem
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(
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new KFactor(0, 1299, 30),
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new KFactor(1300, 1899, 25),
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new KFactor(1900, 2499, 20),
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new KFactor(2500, 3099, 15),
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new KFactor(3100, 3699, 10),
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new KFactor(3700, 5000, 5)
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);
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}
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//add an EloPlayer's info to _playerElos
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public void addToPlayerElos(EloPlayer player, String gameType)
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public int getElo(Player player, int gameType)
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{
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NautHashMap<String, Integer> playerInfo = new NautHashMap<String, Integer>();
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playerInfo.put(player.getUniqueId(), player.rating);
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_playerElos.put(gameType, playerInfo);
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}
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if (!Get(player).Elos.containsKey(gameType))
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Get(player).Elos.put(gameType, 1000);
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//add a column for this game in database
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public void addGameToDatabase(String gameID) throws SQLException
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{
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_repository.addGameType(gameID);
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}
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/*
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* fill _playerElos with information from database
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* If no entry exists, create one
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*/
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public void generatePlayerElos(ArrayList<Player> players, String gameType)
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{
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for (Player player : players)
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{
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int elo = getElo(player.getUniqueId(), gameType);
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_playerElos.get(player.getUniqueId().toString()).put(gameType, elo);
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}
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}
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public int getElo(UUID uuid, String gameType)
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{
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int elo = 1000;
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//let's try getting Elo directly from the repository
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//If this works, we will never hit the return at the bottom
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try
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{
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elo = _repository.getRepoElo(uuid.toString(), gameType);
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return elo;
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}
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catch (SQLException e)
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{
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e.printStackTrace();
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}
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synchronized (_playerEloLock)
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{
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if (_playerElos.containsKey(uuid.toString()))
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{
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if (_playerElos.get(uuid.toString()).containsKey(gameType))
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{
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elo = _playerElos.get(uuid.toString()).get(gameType);
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}
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}
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}
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return elo;
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return Get(player).Elos.get(gameType);
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}
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public EloTeam getNewRatings(EloTeam teamA, EloTeam teamB, GameResult result)
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{
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EloTeam newTeam = new EloTeam();
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//System.out.println("Old " + result + " Team Rating:" + teamA.TotalElo);
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int teamASize = teamA.getPlayers().size();
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int teamBSize = teamB.getPlayers().size();
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if(teamASize < 1)
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{
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teamASize = 1;
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}
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int newTotal = _ratingSystem.getNewRating(teamA.TotalElo / teamA.getPlayers().size(), teamB.TotalElo / teamB.getPlayers().size(), result) * teamA.getPlayers().size();
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//System.out.println("New " + result + " Team Rating:" + newTotal);
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for (EloPlayer player : teamA.getPlayers())
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{
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EloPlayer newPlayer = new EloPlayer();
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newPlayer.setUniqueId(player.getUniqueId());
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newPlayer.rating = (int)(player.rating + ((double)player.rating / (double)teamA.TotalElo) * (newTotal - teamA.TotalElo));
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//System.out.println("Old:");
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//player.printInfo();
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//System.out.println("New:");
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//newPlayer.printInfo();
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int newRating = (int)(player.getRating() + ((double)player.getRating() / (double)teamA.TotalElo) * (newTotal - teamA.TotalElo));
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EloPlayer newPlayer = new EloPlayer(player.getPlayer(), newRating);
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newTeam.addPlayer(newPlayer);
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}
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@ -131,137 +55,71 @@ public class EloManager extends MiniDbClientPlugin<EloClientData>
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return newTeam;
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}
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public void saveElo(UUID uuid, String gameType, int elo)
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public void saveElo(final Player player, final int gameType, final int elo)
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{
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saveElo(uuid.toString(), gameType, elo);
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}
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public void saveElo(final String uuid, final String gameType, final int elo)
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{
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//Bukkit.broadcastMessage("EloManager saveElo called");
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Bukkit.getServer().getScheduler().runTaskAsynchronously(getPlugin(), new Runnable()
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runAsync(new Runnable()
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{
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public void run()
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{
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boolean success = false;
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try {
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_repository.saveElo(uuid, gameType, elo);
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} catch (SQLException e) {
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// TODO Auto-generated catch block
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try
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{
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success = _repository.saveElo(getClientManager().getAccountId(player), gameType, elo);
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}
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catch (SQLException e)
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{
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e.printStackTrace();
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}
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finally
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{
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System.out.println("Saving " + player.getName() + "'s new elo rating of " + elo + " for gameType " + gameType + (success ? " SUCCEEDED." : " FAILED."));
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}
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}
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});
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Get(player).Elos.put(gameType, elo);
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}
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//get a player's Division
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public String getPlayerDivision(UUID uuid, String gameType)
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public String getPlayerDivision(Player player, int gameType)
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{
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//get playerElo for gameType (need to store this to check it against other Elo's)
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int playerElo = 1000;
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int playerElo = getElo(player, gameType);
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String divisionName = "Player's division";
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try {
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playerElo = _repository.getRepoElo(uuid.toString(), gameType);
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} catch (SQLException e) {
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// TODO Auto-generated catch block
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e.printStackTrace();
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}
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String pDivision = CalculateDivision(playerElo, gameType);
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if (playerElo >= 3700)
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divisionName = "Diamond";
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else if (playerElo < 3700 && playerElo >= 3500)
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divisionName = "Emerald 3";
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else if (playerElo < 3500 && playerElo >= 3300)
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divisionName = "Emerald 2";
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else if (playerElo < 3300 && playerElo >= 3100)
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divisionName = "Emerald 1";
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else if (playerElo < 3100 && playerElo >= 2900)
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divisionName = "Lapis 3";
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else if (playerElo < 2900 && playerElo >= 2700)
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divisionName = "Lapis 2";
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else if (playerElo < 2700 && playerElo >= 2500)
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divisionName = "Lapis 1";
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else if (playerElo < 2500 && playerElo >= 2300)
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divisionName = "Gold 3";
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else if (playerElo < 2300 && playerElo >= 2100)
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divisionName = "Gold 2";
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else if (playerElo < 2100 && playerElo >= 1900)
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divisionName = "Gold 1";
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else if (playerElo < 1900 && playerElo >= 1700)
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divisionName = "Iron 3";
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else if (playerElo < 1700 && playerElo >= 1500)
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divisionName = "Iron 2";
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else if (playerElo < 1500 && playerElo >= 1300)
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divisionName = "Iron 1";
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else if (playerElo < 1300 && playerElo >= 1100)
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divisionName = "Coal 3";
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else if (playerElo < 1100 && playerElo >= 900)
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divisionName = "Coal 2";
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else if (playerElo < 900)
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divisionName = "Coal 1";
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return pDivision;
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}
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//calculate percentile into which player falls (above 99 is the top 1%)
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public double getEloPercent(int playerElo, String gameType)
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{
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//this list will be filled with ELO's from other players (but only for the same game type
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ArrayList<Integer> allElos = new ArrayList<Integer>();
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try {
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allElos = _repository.getAllElos(gameType);
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} catch (SQLException e) {
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// TODO Auto-generated catch block
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e.printStackTrace();
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}
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//sort list of Elos (needed for percentile calculations)
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Collections.sort(allElos);
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double individualValue = 0;
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//let's not allow the division of things by 0...
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if (allElos.size() != 0)
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{
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//Calculate how much going up one spot is worth
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try
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{
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individualValue = (100/allElos.size());
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}
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catch(Error e)
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{
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e.printStackTrace();
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}
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}
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/* lastIndexOf gets the last instance of player's Elo
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* Consequently, it should be easier for rank to go up than down
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* and everyone at the same Elo should be in the same division
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*/
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double percentile = allElos.lastIndexOf(playerElo) * individualValue;
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return percentile;
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}
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//only bother calculating percentile if players actually have above 3500 elo
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public String CalculateDiamondPlayers(int playerElo, String gameType)
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{
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String newDivision = "Emerald 3";
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if(getEloPercent(playerElo, gameType) > 99)
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{
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newDivision = "Diamond";
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}
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return newDivision;
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}
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//return a string representing a player's division, based on elo
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public String CalculateDivision(int playerElo, String gameType)
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{
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String pDiv = "Player's division";
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if (playerElo >= 3500)
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{pDiv = CalculateDiamondPlayers(playerElo, gameType);}
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if (playerElo < 3500 && playerElo >= 3300)
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{pDiv = "Emerald 2";}
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if (playerElo < 3300 && playerElo >= 3100)
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{pDiv = "Emerald 1";}
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if (playerElo < 3100 && playerElo >= 2900)
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{pDiv = "Lapis 3";}
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if (playerElo < 2900 && playerElo >= 2700)
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{pDiv = "Lapis 2";}
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if (playerElo < 2700 && playerElo >= 2500)
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{pDiv = "Lapis 1";}
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if (playerElo < 2500 && playerElo >= 2300)
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{pDiv = "Gold 3";}
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if (playerElo < 2300 && playerElo >= 2100)
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{pDiv = "Gold 2";}
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if (playerElo < 2100 && playerElo >= 1900)
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{pDiv = "Gold 1";}
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if (playerElo < 1900 && playerElo >= 1700)
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{pDiv = "Iron 3";}
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if (playerElo < 1700 && playerElo >= 1500)
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{pDiv = "Iron 2";}
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if (playerElo < 1500 && playerElo >= 1300)
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{pDiv = "Iron 1";}
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if (playerElo < 1300 && playerElo >= 1100)
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{pDiv = "Coal 3";}
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if (playerElo < 1100 && playerElo >= 900)
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{pDiv = "Coal 2";}
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if (playerElo < 900 && playerElo >= 700)
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{pDiv = "Coal 1";}
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return pDiv;
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return divisionName;
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}
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@Override
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@ -279,7 +137,6 @@ public class EloManager extends MiniDbClientPlugin<EloClientData>
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@Override
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public String getQuery(int accountId, String uuid, String name)
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{
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return "SELECT gameType, elo FROM eloRatingTest WHERE uuid = '" + uuid + "';";
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//return "SELECT gameType, elo FROM eloRating WHERE uuid = '" + uuid + "';";
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return "SELECT gameType, elo FROM eloRating WHERE accountId = '" + accountId + "';";
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}
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}
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@ -1,57 +1,34 @@
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package mineplex.core.elo;
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import org.bukkit.entity.Player;
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public class EloPlayer
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{
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private String _uniqueId;
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public int rating;
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private int _killBonus;
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private boolean _fullBonus = false;
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private Player _player;
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public int _rating;
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public EloPlayer(Player player, int rating)
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{
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_player = player;
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}
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public Player getPlayer()
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{
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return _player;
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}
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public void setRating(int rating)
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{
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_rating = rating;
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}
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public int getRating()
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{
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return _rating;
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}
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public void printInfo()
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{
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System.out.println(_uniqueId + "'s elo is " + rating);
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System.out.println(_player.getName() + "'s elo is " + _rating);
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}
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public String getUniqueId()
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{
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return _uniqueId;
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}
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public void setUniqueId(String uuid)
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{
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_uniqueId = uuid;
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}
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//bonus points awarded for kills/objectives, but no more than 10
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public int getKillBonus()
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{
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return _killBonus;
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}
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public void setKillBonus(int bonus)
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{
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if (_killBonus < 10 && !_fullBonus)
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{
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_killBonus = bonus;
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}
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if (_killBonus > 10)
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{
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_killBonus = 10;
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_fullBonus = true;
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}
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}
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public void incrementKillBonus(int toAdd)
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{
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if (_killBonus < 10 && !_fullBonus)
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{
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_killBonus += toAdd;
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}
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if (_killBonus > 10)
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{
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_killBonus = 10;
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_fullBonus = true;
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}
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}
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}
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@ -2,25 +2,17 @@ package mineplex.core.elo;
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import java.sql.ResultSet;
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import java.sql.SQLException;
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import java.util.ArrayList;
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import java.util.List;
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import mineplex.core.database.MinecraftRepository;
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import mineplex.serverdata.database.DBPool;
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import mineplex.serverdata.database.ResultSetCallable;
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import mineplex.serverdata.database.column.ColumnInt;
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import mineplex.serverdata.database.column.ColumnVarChar;
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import org.bukkit.plugin.java.JavaPlugin;
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public class EloRepository extends MinecraftRepository
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{
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private static String CREATE_ELO_TABLE = "CREATE TABLE IF NOT EXISTS eloRating (id INT NOT NULL AUTO_INCREMENT, uuid VARCHAR(256), Testing INT, PRIMARY KEY (id), UNIQUE INDEX uuid (uuid));";
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private static String INSERT_ELO = "INSERT INTO eloRating (uuid, $gameType$) VALUES (?, ?) ON DUPLICATE KEY UPDATE $gameType$=VALUES($gameType$);";
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//private static String UPDATE_ELO = "UPDATE eloRating SET $gameType$=? WHERE uuid=?;";
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private static String SELECT_ELO_BY_UUID = "SELECT $gameType$ FROM eloRating WHERE uuid = ? LIMIT 1";
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private static String GET_ALL_ELOS = "SELECT $gameType$ FROM eloRating;";
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private static String ADD_GAME = "ALTER TABLE eloRating ADD $gameType$ INT;";
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private static String INSERT_ELO = "INSERT INTO eloRating (accountId, gameType) VALUES (?, ?);";
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private static String UPDATE_ELO = "UPDATE eloRating SET elo=? WHERE accountId = ? AND gameType = ?;";
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public EloRepository(JavaPlugin plugin)
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{
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@ -29,69 +21,16 @@ public class EloRepository extends MinecraftRepository
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initialize();
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}
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public void initialize()
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public void initialize() { }
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public boolean saveElo(int accountId, int gameType, int elo) throws SQLException
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{
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//executeUpdate(CREATE_ELO_TABLE);
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}
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if (executeUpdate(UPDATE_ELO, new ColumnInt("elo", elo), new ColumnInt("accountId", accountId), new ColumnInt("gameType", gameType)) > 0)
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return true;
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else if (executeUpdate(INSERT_ELO, new ColumnInt("elo", elo), new ColumnInt("accountId", accountId), new ColumnInt("gameType", gameType)) > 0)
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return true;
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public void addGameType(String gameType) throws SQLException
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{
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String query = ADD_GAME.replace("$gameType$", "MP" + gameType);
|
||||
executeUpdate(query, new ColumnInt(gameType));
|
||||
}
|
||||
|
||||
//method to return every Elo from DB
|
||||
public ArrayList<Integer> getAllElos(String gameType) throws SQLException
|
||||
{
|
||||
final ArrayList<Integer> elo = new ArrayList<Integer>();
|
||||
|
||||
String query = GET_ALL_ELOS.replace("$gameType$", "MP" + gameType);
|
||||
executeQuery(query, new ResultSetCallable()
|
||||
{
|
||||
@Override
|
||||
public void processResultSet(ResultSet resultSet) throws SQLException
|
||||
{
|
||||
while (resultSet.next())
|
||||
{
|
||||
elo.add(Integer.parseInt(resultSet.getString(1)));
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
return elo;
|
||||
}
|
||||
|
||||
//get an elo from the database
|
||||
public int getRepoElo(String uuid, String gameType) throws SQLException
|
||||
{
|
||||
//elo set to 1000 by default
|
||||
final List<Integer> elo = new ArrayList<Integer>();
|
||||
|
||||
String query = SELECT_ELO_BY_UUID.replace("$gameType$", "MP" + gameType);
|
||||
//Bukkit.broadcastMessage("GetRepoElo: " + query);
|
||||
executeQuery(query, new ResultSetCallable()
|
||||
{
|
||||
@Override
|
||||
public void processResultSet(ResultSet resultSet) throws SQLException
|
||||
{
|
||||
while (resultSet.next())
|
||||
{
|
||||
elo.add(Integer.parseInt(resultSet.getString(1)));
|
||||
}
|
||||
}
|
||||
}, new ColumnVarChar("uuid", 100, uuid));
|
||||
|
||||
if (elo.isEmpty())
|
||||
elo.add(1000);
|
||||
|
||||
return elo.get(0);
|
||||
}
|
||||
|
||||
public void saveElo(String uuid, String gameType, int elo) throws SQLException
|
||||
{
|
||||
String query = INSERT_ELO.replace("$gameType$", "MP" + gameType);
|
||||
//Bukkit.broadcastMessage("EloRepository saveElo: " + query);
|
||||
executeUpdate(query, new ColumnVarChar("uuid", 256, uuid), new ColumnInt(gameType, elo));
|
||||
return false;
|
||||
}
|
||||
|
||||
public EloClientData loadClientInformation(ResultSet resultSet) throws SQLException
|
||||
@ -100,7 +39,7 @@ public class EloRepository extends MinecraftRepository
|
||||
|
||||
while (resultSet.next())
|
||||
{
|
||||
clientData.Elos.put(resultSet.getString(1), resultSet.getInt(2));
|
||||
clientData.Elos.put(resultSet.getInt(1), resultSet.getInt(2));
|
||||
}
|
||||
|
||||
return clientData;
|
||||
|
@ -11,7 +11,7 @@ public class EloTeam
|
||||
|
||||
public void addPlayer(EloPlayer player)
|
||||
{
|
||||
TotalElo += player.rating;
|
||||
TotalElo += player.getRating();
|
||||
|
||||
_players.add(player);
|
||||
}
|
||||
@ -20,4 +20,14 @@ public class EloTeam
|
||||
{
|
||||
return _players;
|
||||
}
|
||||
|
||||
public void printTeamInfo()
|
||||
{
|
||||
System.out.println("TotalElo: " + TotalElo);
|
||||
|
||||
for (EloPlayer player : _players)
|
||||
{
|
||||
System.out.println(player.getPlayer().getName() + "'s Elo: " + player.getRating());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -73,7 +73,7 @@ public class QueueManager extends MiniPlugin
|
||||
}
|
||||
}
|
||||
|
||||
public void queuePlayer(final String gameType, final Player...players)
|
||||
public void queuePlayer(final int gameType, final Player...players)
|
||||
{
|
||||
StringBuilder stringBuilder = new StringBuilder();
|
||||
|
||||
@ -103,7 +103,7 @@ public class QueueManager extends MiniPlugin
|
||||
|
||||
for (Player player : players)
|
||||
{
|
||||
eloCumulative = _eloManager.getElo(player.getUniqueId(), gameType);
|
||||
eloCumulative = _eloManager.getElo(player, gameType);
|
||||
}
|
||||
|
||||
final int elo = eloCumulative / players.length;
|
||||
|
@ -12,7 +12,7 @@ public class QueueRepository
|
||||
{
|
||||
private boolean _us = true;
|
||||
|
||||
private static String CREATE_ELO_QUEUE_TABLE = "CREATE TABLE IF NOT EXISTS playerQueue (id INT NOT NULL AUTO_INCREMENT, playerList VARCHAR(256), gameType VARCHAR(256), playerCount INT, elo INT, state VARCHAR(256), time LONG, assignedMatch INT, US BOOLEAN NOT NULL DEFAULT '1', PRIMARY KEY (id), UNIQUE INDEX name_gametype (playerList, gameType));";
|
||||
private static String CREATE_ELO_QUEUE_TABLE = "CREATE TABLE IF NOT EXISTS playerQueue (id INT NOT NULL AUTO_INCREMENT, playerList VARCHAR(256), gameType INT, playerCount INT, elo INT, state VARCHAR(256), time LONG, assignedMatch INT, US BOOLEAN NOT NULL DEFAULT '1', PRIMARY KEY (id), UNIQUE INDEX name_gametype (playerList, gameType));";
|
||||
private static String SAVE_STATE_VALUE = "UPDATE playerQueue SET state = ? WHERE id = ?;";
|
||||
private static String DELETE_QUEUE_RECORD = "DELETE FROM playerQueue WHERE id = ?;";
|
||||
private static String INSERT_ACCOUNT = "INSERT INTO playerQueue (playerList, gameType, elo, state, time, playerCount, assignedMatch) VALUES (?, ?, ?, 'Awaiting Match', now(), ?, -1) ON DUPLICATE KEY UPDATE time=VALUES(time);";
|
||||
@ -100,7 +100,7 @@ public class QueueRepository
|
||||
}
|
||||
}
|
||||
|
||||
public PlayerMatchStatus addQueueRecord(String playerList, int playerCount, String gameType, int elo)
|
||||
public PlayerMatchStatus addQueueRecord(String playerList, int playerCount, int gameType, int elo)
|
||||
{
|
||||
ResultSet resultSet = null;
|
||||
PreparedStatement preparedStatement = null;
|
||||
@ -110,7 +110,7 @@ public class QueueRepository
|
||||
{
|
||||
preparedStatement = connection.prepareStatement(INSERT_ACCOUNT, Statement.RETURN_GENERATED_KEYS);
|
||||
preparedStatement.setString(1, playerList);
|
||||
preparedStatement.setString(2, gameType);
|
||||
preparedStatement.setInt(2, gameType);
|
||||
preparedStatement.setInt(3, elo);
|
||||
//preparedStatement.setBoolean(4, _us);
|
||||
preparedStatement.setInt(4, playerCount);
|
||||
|
@ -105,7 +105,8 @@ public class QueuePage extends ShopPageBase<QueueManager, QueueShop>
|
||||
@Override
|
||||
public void onClick(Player player, ClickType clickType)
|
||||
{
|
||||
queuePlayer("Dominate", player);
|
||||
// TODO GAMEID?
|
||||
queuePlayer(1, player);
|
||||
}
|
||||
};
|
||||
|
||||
@ -128,7 +129,7 @@ public class QueuePage extends ShopPageBase<QueueManager, QueueShop>
|
||||
buildPage();
|
||||
}
|
||||
|
||||
private void queuePlayer(String gameType, Player player)
|
||||
private void queuePlayer(int gameType, Player player)
|
||||
{
|
||||
Party party = getPlugin().getPartyManager().GetParty(player);
|
||||
|
||||
|
@ -447,21 +447,6 @@ public abstract class Game implements Listener
|
||||
return _gameType.GetName();
|
||||
}
|
||||
|
||||
//Add a column to EloRating/EloRatingTest for this game mode
|
||||
public void addEloColumn()
|
||||
{
|
||||
//Bukkit.broadcastMessage("GameID: " + this.GetType().getGameId());
|
||||
|
||||
try {
|
||||
|
||||
this.Manager.getEloManager().addGameToDatabase(GetType().getGameId() + "");
|
||||
|
||||
} catch (SQLException e) {
|
||||
// TODO Auto-generated catch block
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
public GameType[] GetWorldHostNames()
|
||||
{
|
||||
GameType[] mapSource = new GameType[]
|
||||
@ -1055,19 +1040,6 @@ public abstract class Game implements Listener
|
||||
return SpectatorSpawn;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void eloStart(PlayerLoginEvent event)
|
||||
{
|
||||
if (EloRanking)
|
||||
{
|
||||
|
||||
if (Manager.getEloManager().getElo(event.getPlayer().getUniqueId(), GetType().getGameId() + "") == -1)
|
||||
{
|
||||
Manager.getEloManager().saveElo(event.getPlayer().getUniqueId(), GetType().getGameId() + "", EloStart);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public abstract void ScoreboardUpdate(UpdateEvent event);
|
||||
|
||||
@ -1291,9 +1263,6 @@ public abstract class Game implements Listener
|
||||
|
||||
if (AnnounceSilence)
|
||||
Manager.GetChat().Silence(5000, false);
|
||||
|
||||
//call adjustPlayerElo
|
||||
adjustPlayerElo(places);
|
||||
}
|
||||
|
||||
public void Announce(String message)
|
||||
@ -1317,203 +1286,6 @@ public abstract class Game implements Listener
|
||||
System.out.println("[Announcement] " + message);
|
||||
}
|
||||
|
||||
//calculate the elo multiplier for a player based on the average elo of all players
|
||||
public int calculateEloMultiplier(int currentElo, int averageElo)
|
||||
{
|
||||
|
||||
int eloDifference = averageElo - currentElo;
|
||||
|
||||
if (Math.abs(eloDifference) <= 50)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
if (eloDifference >= 200)
|
||||
{
|
||||
return 3;
|
||||
}
|
||||
if (eloDifference >= 100)
|
||||
{
|
||||
return 2;
|
||||
}
|
||||
if (eloDifference > 50)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
if (eloDifference <= -200)
|
||||
{
|
||||
return -3;
|
||||
}
|
||||
if (eloDifference <= -100)
|
||||
{
|
||||
return -2;
|
||||
}
|
||||
if (eloDifference < -50)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
//INDIVIDUAL ELO -- adjust the elo's of every player, depending on their ranking in the game mode
|
||||
public void adjustPlayerElo(List<Player> places)
|
||||
{
|
||||
int averageElo = 0;
|
||||
for (Player player : UtilServer.getPlayers())
|
||||
{
|
||||
averageElo += Manager.getEloManager().getElo(player.getUniqueId(), GetType().getGameId() + "");
|
||||
}
|
||||
//average Elo of all players
|
||||
averageElo = averageElo/places.size();
|
||||
|
||||
//update Elos of all players
|
||||
assignEloPoints(places, averageElo);
|
||||
|
||||
}
|
||||
// calculate the average Elos of all players among 2 teams
|
||||
public int getAverageElos(EloTeam team1, EloTeam team2)
|
||||
{
|
||||
EloTeam teamWinner = new EloTeam();
|
||||
EloTeam teamLoser = new EloTeam();
|
||||
List<EloPlayer> allPlayers = teamWinner.getPlayers();
|
||||
allPlayers.addAll(teamLoser.getPlayers());
|
||||
|
||||
int averageElo = 0;
|
||||
for (EloPlayer player : allPlayers)
|
||||
{
|
||||
averageElo += player.rating;
|
||||
}
|
||||
//average Elo of all players
|
||||
averageElo = averageElo/allPlayers.size();
|
||||
|
||||
return averageElo;
|
||||
}
|
||||
|
||||
//INDIVIDUAL ELO -- method to loop through every player and assign their new Elo
|
||||
public void assignEloPoints(List<Player> places, int averageElo)
|
||||
{
|
||||
for (Player player : UtilServer.getPlayers())
|
||||
{
|
||||
int currentElo = 1000;
|
||||
|
||||
currentElo = Manager.getEloManager().getElo(player.getUniqueId(), GetType().getGameId() + "");
|
||||
|
||||
int lossMultiplier = 1;
|
||||
int sizeModifier = 3;
|
||||
int eloMultiplier = calculateEloMultiplier(currentElo, averageElo);
|
||||
|
||||
//nobody won, add 10 points to all players
|
||||
//Profitable enough see the match through to the end, but not enough for a stale-mate to be a more desirable outcome than 3rd place
|
||||
if (places == null || places.isEmpty())
|
||||
{
|
||||
int newElo = currentElo + 10;
|
||||
|
||||
Manager.getEloManager().saveElo(player.getUniqueId(), GetType().getGameId() + "", newElo);
|
||||
|
||||
}
|
||||
//Top 3 players get 25, 20, and 15 points, respectively
|
||||
else
|
||||
{
|
||||
if (places.size() >= 1)
|
||||
{
|
||||
if (player.getUniqueId() == places.get(0).getUniqueId())
|
||||
{
|
||||
int newElo = currentElo + 25 + (5 * eloMultiplier);
|
||||
|
||||
Manager.getEloManager().saveElo(player.getUniqueId(), GetType().getGameId() + "", newElo);
|
||||
|
||||
}
|
||||
}
|
||||
if (places.size() >= 5)
|
||||
{
|
||||
if (player.getUniqueId() == places.get(1).getUniqueId())
|
||||
{
|
||||
int newElo = currentElo + 20 + (5 * eloMultiplier);
|
||||
|
||||
Manager.getEloManager().saveElo(player.getUniqueId(), GetType().getGameId() + "", newElo);
|
||||
|
||||
}
|
||||
}
|
||||
if (places.size() >= 6)
|
||||
{
|
||||
if (player.getUniqueId() == places.get(2).getUniqueId())
|
||||
{
|
||||
if (eloMultiplier < -2)
|
||||
{
|
||||
eloMultiplier = -2;
|
||||
}
|
||||
|
||||
int newElo = currentElo + 15 + (5 * eloMultiplier);
|
||||
|
||||
Manager.getEloManager().saveElo(player.getUniqueId(), GetType().getGameId() + "", newElo);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
if (places.size() > 6 && places.size() <= 7)
|
||||
{
|
||||
if (player.getUniqueId() == places.get(5).getUniqueId())
|
||||
{
|
||||
if(eloMultiplier > 1)
|
||||
{
|
||||
eloMultiplier = 0;
|
||||
}
|
||||
|
||||
int newElo = currentElo - 5 + (5 * eloMultiplier);
|
||||
|
||||
Manager.getEloManager().saveElo(player.getUniqueId(), GetType().getGameId() + "", newElo);
|
||||
|
||||
}
|
||||
}
|
||||
if (places.size() == 7)
|
||||
{
|
||||
if (player.getUniqueId() == places.get(6).getUniqueId())
|
||||
{
|
||||
if(eloMultiplier > 2)
|
||||
{
|
||||
eloMultiplier = 2;
|
||||
}
|
||||
|
||||
int newElo = currentElo - 10 + (5 * eloMultiplier);
|
||||
|
||||
Manager.getEloManager().saveElo(player.getUniqueId(), GetType().getGameId() + "", newElo);
|
||||
|
||||
}
|
||||
}
|
||||
if (places.size() >= 8)
|
||||
{
|
||||
//for games with 8+ players, this if statement is just going to run 3 times to check 3 different places
|
||||
while(lossMultiplier != 0)
|
||||
{
|
||||
if (player.getUniqueId() == places.get(places.size() - sizeModifier).getUniqueId())
|
||||
{
|
||||
if(eloMultiplier > lossMultiplier)
|
||||
{
|
||||
eloMultiplier = lossMultiplier;
|
||||
}
|
||||
|
||||
int newElo = currentElo - (5 * lossMultiplier) + (5 * eloMultiplier);
|
||||
|
||||
Manager.getEloManager().saveElo(player.getUniqueId(), GetType().getGameId() + "", newElo);
|
||||
|
||||
if(sizeModifier >= 1)
|
||||
{
|
||||
lossMultiplier++;
|
||||
sizeModifier--;
|
||||
}
|
||||
else
|
||||
{
|
||||
lossMultiplier = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public boolean AdvertiseText(GameLobbyManager gameLobbyManager, int _advertiseStage)
|
||||
{
|
||||
return false;
|
||||
@ -1775,7 +1547,6 @@ public abstract class Game implements Listener
|
||||
|
||||
public void endGame(GameTeam winningTeam)
|
||||
{
|
||||
|
||||
AnnounceEnd(winningTeam);
|
||||
|
||||
for (GameTeam team : GetTeamList())
|
||||
@ -1791,67 +1562,61 @@ public abstract class Game implements Listener
|
||||
AddGems(player, 10, "Participation", false, false);
|
||||
}
|
||||
|
||||
//do Elo stuff --
|
||||
endElo();
|
||||
|
||||
// End
|
||||
SetState(GameState.End);
|
||||
}
|
||||
|
||||
//handle Elo at end of game -- method can be overridden in different game modes to meet their individual needs
|
||||
public void endElo()
|
||||
// Handle Elo at end of game -- method can be overridden in different game modes to meet their individual needs
|
||||
protected void endElo()
|
||||
{
|
||||
//Bukkit.broadcastMessage("endElo called");
|
||||
if (EloRanking)
|
||||
{
|
||||
//make a list of all players to help find average Elo
|
||||
// Make a list of all players to help find average Elo
|
||||
EloTeam teamWinner = new EloTeam();
|
||||
EloTeam teamLoser = new EloTeam();
|
||||
|
||||
//populate teams
|
||||
// Populate teams
|
||||
for (GameTeam team : GetTeamList())
|
||||
{
|
||||
if (WinnerTeam != null && team.equals(WinnerTeam))
|
||||
{
|
||||
for (Player player : WinnerTeam.GetPlayers(false))
|
||||
{
|
||||
EloPlayer eloPlayer = new EloPlayer();
|
||||
eloPlayer.setUniqueId(player.getUniqueId().toString());
|
||||
|
||||
eloPlayer.rating = Manager.getEloManager().getElo(player.getUniqueId(), GetType().getGameId() + "");
|
||||
|
||||
teamWinner.addPlayer(eloPlayer);
|
||||
teamWinner.addPlayer(new EloPlayer(player, Manager.getEloManager().getElo(player, GetType().getGameId())));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (Player player : team.GetPlayers(false))
|
||||
{
|
||||
EloPlayer eloPlayer = new EloPlayer();
|
||||
eloPlayer.setUniqueId(player.getUniqueId().toString());
|
||||
|
||||
eloPlayer.rating = Manager.getEloManager().getElo(player.getUniqueId(), GetType().getGameId() + "");
|
||||
|
||||
teamLoser.addPlayer(eloPlayer);
|
||||
|
||||
teamLoser.addPlayer(new EloPlayer(player, Manager.getEloManager().getElo(player, GetType().getGameId())));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//use teams to calculate Elo
|
||||
for (EloPlayer eloPlayer : Manager.getEloManager().getNewRatings(teamWinner, teamLoser, GameResult.Win).getPlayers())
|
||||
{
|
||||
EloTeam teamWinnerNew = Manager.getEloManager().getNewRatings(teamWinner, teamLoser, GameResult.Win);
|
||||
EloTeam teamLoserNew = Manager.getEloManager().getNewRatings(teamLoser, teamWinner, GameResult.Loss);
|
||||
|
||||
Manager.getEloManager().saveElo(eloPlayer.getUniqueId(), GetType().getGameId() + "", eloPlayer.rating);
|
||||
//Bukkit.broadcastMessage("MP" + String.valueOf(this.GetType().getGameId()) + " endElo " + eloPlayer.getUniqueId() + " New Elo: " + eloPlayer.rating);
|
||||
System.out.println("Winning team:");
|
||||
teamWinner.printTeamInfo();
|
||||
teamWinnerNew.printTeamInfo();
|
||||
|
||||
System.out.println("Losing team:");
|
||||
teamLoser.printTeamInfo();
|
||||
teamLoserNew.printTeamInfo();
|
||||
|
||||
// Use teams to calculate Elo
|
||||
for (EloPlayer eloPlayer : teamWinnerNew.getPlayers())
|
||||
{
|
||||
Manager.getEloManager().saveElo(eloPlayer.getPlayer(), GetType().getGameId(), eloPlayer.getRating());
|
||||
}
|
||||
|
||||
for (EloPlayer eloPlayer : Manager.getEloManager().getNewRatings(teamLoser, teamWinner, GameResult.Loss).getPlayers())
|
||||
for (EloPlayer eloPlayer : teamLoserNew.getPlayers())
|
||||
{
|
||||
Manager.getEloManager().saveElo(eloPlayer.getUniqueId(), GetType().getGameId() + "", eloPlayer.rating);
|
||||
//Bukkit.broadcastMessage("MP" + String.valueOf(this.GetType().getGameId()) + " endElo " + eloPlayer.getUniqueId() + " New Elo: " + eloPlayer.rating);
|
||||
Manager.getEloManager().saveElo(eloPlayer.getPlayer(), GetType().getGameId(), eloPlayer.getRating());
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -551,48 +551,7 @@ public class CaptureTheFlag extends TeamGame
|
||||
if (player.isOnline())
|
||||
AddGems(player, 10, "Participation", false, false);
|
||||
}
|
||||
|
||||
if (EloRanking)
|
||||
{
|
||||
EloTeam teamWinner = new EloTeam();
|
||||
EloTeam teamLoser = new EloTeam();
|
||||
|
||||
for (GameTeam team : GetTeamList())
|
||||
{
|
||||
if (WinnerTeam != null && team.equals(WinnerTeam))
|
||||
{
|
||||
for (Player player : WinnerTeam.GetPlayers(false))
|
||||
{
|
||||
EloPlayer eloPlayer = new EloPlayer();
|
||||
eloPlayer.setUniqueId(player.getUniqueId().toString());
|
||||
eloPlayer.rating = Manager.getEloManager().getElo(player.getUniqueId(), GetName());
|
||||
|
||||
teamWinner.addPlayer(eloPlayer);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (Player player : team.GetPlayers(false))
|
||||
{
|
||||
EloPlayer eloPlayer = new EloPlayer();
|
||||
eloPlayer.setUniqueId(player.getUniqueId().toString());
|
||||
eloPlayer.rating = Manager.getEloManager().getElo(player.getUniqueId(), GetName());
|
||||
|
||||
teamLoser.addPlayer(eloPlayer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (EloPlayer eloPlayer : Manager.getEloManager().getNewRatings(teamWinner, teamLoser, GameResult.Win).getPlayers())
|
||||
{
|
||||
Manager.getEloManager().saveElo(eloPlayer.getUniqueId(), GetName(), eloPlayer.rating);
|
||||
}
|
||||
|
||||
for (EloPlayer eloPlayer : Manager.getEloManager().getNewRatings(teamLoser, teamWinner, GameResult.Loss).getPlayers())
|
||||
{
|
||||
Manager.getEloManager().saveElo(eloPlayer.getUniqueId(), GetName(), eloPlayer.rating);
|
||||
}
|
||||
}
|
||||
endElo();
|
||||
|
||||
//End
|
||||
SetState(GameState.End);
|
||||
|
@ -317,56 +317,7 @@ public class Domination extends TeamGame
|
||||
AddGems(player, 10, "Participation", false, false);
|
||||
}
|
||||
|
||||
if (EloRanking)
|
||||
{
|
||||
EloTeam teamWinner = new EloTeam();
|
||||
EloTeam teamLoser = new EloTeam();
|
||||
|
||||
for (GameTeam team : GetTeamList())
|
||||
{
|
||||
if (WinnerTeam != null && team.equals(WinnerTeam))
|
||||
{
|
||||
for (Player player : WinnerTeam.GetPlayers(false))
|
||||
{
|
||||
EloPlayer eloPlayer = new EloPlayer();
|
||||
eloPlayer.setUniqueId(player.getUniqueId().toString());
|
||||
eloPlayer.rating = Manager.getEloManager().getElo(player.getUniqueId(), GetName());
|
||||
|
||||
//Increment Elo (in case it isn't being incremented already)
|
||||
eloPlayer.rating += 20;
|
||||
|
||||
teamWinner.addPlayer(eloPlayer);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (Player player : team.GetPlayers(false))
|
||||
{
|
||||
EloPlayer eloPlayer = new EloPlayer();
|
||||
eloPlayer.setUniqueId(player.getUniqueId().toString());
|
||||
eloPlayer.rating = Manager.getEloManager().getElo(player.getUniqueId(), GetName());
|
||||
|
||||
//Decrement Elo (in case it isn't being decremented already)
|
||||
eloPlayer.rating -= 10;
|
||||
|
||||
teamLoser.addPlayer(eloPlayer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (EloPlayer eloPlayer : Manager.getEloManager().getNewRatings(teamWinner, teamLoser, GameResult.Win).getPlayers())
|
||||
{
|
||||
eloPlayer.rating += 20;
|
||||
Manager.getEloManager().saveElo(eloPlayer.getUniqueId(), GetName(), eloPlayer.rating);
|
||||
|
||||
}
|
||||
|
||||
for (EloPlayer eloPlayer : Manager.getEloManager().getNewRatings(teamLoser, teamWinner, GameResult.Loss).getPlayers())
|
||||
{
|
||||
eloPlayer.rating -= 10;
|
||||
Manager.getEloManager().saveElo(eloPlayer.getUniqueId(), GetName(), eloPlayer.rating);
|
||||
}
|
||||
}
|
||||
endElo();
|
||||
|
||||
//End
|
||||
SetState(GameState.End);
|
||||
|
@ -856,50 +856,7 @@ public class TurfForts extends TeamGame
|
||||
AddGems(player, 10, "Participation", false, false);
|
||||
}
|
||||
|
||||
if (EloRanking)
|
||||
{
|
||||
EloTeam teamWinner = new EloTeam();
|
||||
EloTeam teamLoser = new EloTeam();
|
||||
|
||||
for (GameTeam team : GetTeamList())
|
||||
{
|
||||
if (WinnerTeam != null && team.equals(WinnerTeam))
|
||||
{
|
||||
for (Player player : WinnerTeam.GetPlayers(false))
|
||||
{
|
||||
EloPlayer eloPlayer = new EloPlayer();
|
||||
eloPlayer.setUniqueId(player.getUniqueId().toString());
|
||||
eloPlayer.rating = Manager.getEloManager().getElo(player.getUniqueId(), GetName());
|
||||
|
||||
teamWinner.addPlayer(eloPlayer);
|
||||
Bukkit.broadcastMessage(player.getName() + "'s old Elo: " + eloPlayer.rating);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (Player player : team.GetPlayers(false))
|
||||
{
|
||||
EloPlayer eloPlayer = new EloPlayer();
|
||||
eloPlayer.setUniqueId(player.getUniqueId().toString());
|
||||
eloPlayer.rating = Manager.getEloManager().getElo(player.getUniqueId(), GetName());
|
||||
|
||||
teamLoser.addPlayer(eloPlayer);
|
||||
Bukkit.broadcastMessage(player.getName() + "'s old Elo: " + eloPlayer.rating);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (EloPlayer eloPlayer : Manager.getEloManager().getNewRatings(teamWinner, teamLoser, GameResult.Win).getPlayers())
|
||||
{
|
||||
Manager.getEloManager().saveElo(eloPlayer.getUniqueId(), GetName(), eloPlayer.rating);
|
||||
Bukkit.broadcastMessage(eloPlayer.getUniqueId() + "'s new Elo: " + eloPlayer.rating);
|
||||
}
|
||||
|
||||
for (EloPlayer eloPlayer : Manager.getEloManager().getNewRatings(teamLoser, teamWinner, GameResult.Loss).getPlayers())
|
||||
{
|
||||
Manager.getEloManager().saveElo(eloPlayer.getUniqueId(), GetName(), eloPlayer.rating);
|
||||
}
|
||||
}
|
||||
endElo();
|
||||
|
||||
//End
|
||||
SetState(GameState.End);
|
||||
|
@ -1146,7 +1146,7 @@ public class GameLobbyManager implements Listener
|
||||
// Remove old
|
||||
entry.getValue().resetScores(_eloMap.get(entry.getKey()) + " ");
|
||||
|
||||
objective.getScore(Manager.getEloManager().getElo(entry.getKey().getUniqueId(), Manager.GetGame().GetType().getGameId() + "") + " ").setScore(line--);
|
||||
objective.getScore(Manager.getEloManager().getElo(entry.getKey(), Manager.GetGame().GetType().getGameId()) + " ").setScore(line--);
|
||||
|
||||
objective.getScore(" ").setScore(line--);
|
||||
}
|
||||
@ -1161,7 +1161,7 @@ public class GameLobbyManager implements Listener
|
||||
entry.getValue().resetScores(_divisionMap.get(entry.getKey()) + " ");
|
||||
// Set new
|
||||
|
||||
objective.getScore(Manager.getEloManager().getPlayerDivision(entry.getKey().getUniqueId(), Manager.GetGame().GetType().getGameId() + "") + " ").setScore(line--);
|
||||
objective.getScore(Manager.getEloManager().getPlayerDivision(entry.getKey(), Manager.GetGame().GetType().getGameId()) + " ").setScore(line--);
|
||||
|
||||
objective.getScore(" ").setScore(line--);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user