PC-203
Fixes the issue of "auto-bowing" in OITQ
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parent
55317730fa
commit
6db4c3acc7
@ -4,6 +4,7 @@ import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.HashMap;
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import java.util.List;
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import java.util.UUID;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.F;
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@ -30,6 +31,7 @@ import nautilus.game.arcade.stats.SharpShooterStatTracker;
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import nautilus.game.arcade.stats.WinWithoutBowStatTracker;
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import nautilus.game.arcade.stats.WinWithoutDyingStatTracker;
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import org.bukkit.Bukkit;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.Sound;
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@ -48,10 +50,11 @@ public class Quiver extends SoloGame
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private HashMap<Player, Integer> _combo = new HashMap<Player, Integer>();
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private HashMap<Player, Integer> _bestCombo = new HashMap<Player, Integer>();
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private HashMap<Player, Long> _deathTime = new HashMap<Player, Long>();
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private HashMap<UUID, Integer> _bowTime = new HashMap<>();
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private Objective _scoreObj;
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public Quiver(ArcadeManager manager)
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public Quiver(ArcadeManager manager)
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{
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super(manager, GameType.Quiver,
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@ -81,9 +84,9 @@ public class Quiver extends SoloGame
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this.BlockBreakAllow.add(20);
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this.BlockBreakAllow.add(Material.STAINED_GLASS_PANE.getId());
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this.BlockBreakAllow.add(Material.STAINED_GLASS.getId());
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this.DeathSpectateSecs = 1;
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_scoreObj = Scoreboard.GetScoreboard().registerNewObjective("Kills", "dummy");
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_scoreObj.setDisplaySlot(DisplaySlot.BELOW_NAME);
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@ -91,7 +94,7 @@ public class Quiver extends SoloGame
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new WinWithoutDyingStatTracker(this, "Perfectionist"),
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new SharpShooterStatTracker(this),
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new WinWithoutBowStatTracker(this, "WhatsABow")
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);
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);
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registerChatStats(
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Kills,
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@ -101,7 +104,7 @@ public class Quiver extends SoloGame
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Assists,
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DamageTaken,
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DamageDealt
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);
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);
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}
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@EventHandler(priority = EventPriority.HIGH)
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@ -109,38 +112,67 @@ public class Quiver extends SoloGame
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{
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if (event.GetState() != GameState.Live)
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return;
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for (Player player : GetPlayers(true))
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{
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player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(262, (byte)0, 1, F.item("Super Arrow")));
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player.playSound(player.getLocation(), Sound.PISTON_EXTEND, 3f, 2f);
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_bowTime.put(player.getUniqueId(), 0);
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}
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}
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@EventHandler
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public void onUpdate(UpdateEvent event)
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{
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if(event.getType() != UpdateType.TICK)
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return;
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for(Player player : GetPlayers(true))
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{
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if(UtilPlayer.isChargingBow(player))
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{
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_bowTime.put(player.getUniqueId(), _bowTime.get(player.getUniqueId()) + 1);
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}
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else
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{
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_bowTime.put(player.getUniqueId(), 0);
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}
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}
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}
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@EventHandler
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public void BowShoot(EntityShootBowEvent event)
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{
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Bukkit.broadcastMessage(event.getEventName());
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if (!(event.getProjectile() instanceof Arrow))
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return;
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Arrow arrow = (Arrow)event.getProjectile();
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if (arrow.getShooter() == null)
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return;
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if (!(arrow.getShooter() instanceof Player))
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return;
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Player shooter = (Player) arrow.getShooter();
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//If the player has a full charge but they haven't been holding the bow for more than 20 ticks
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if(_bowTime.get(shooter.getUniqueId()) < 20 && event.getForce() == 1)
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{
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event.setCancelled(true);
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return;
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}
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if (!_deathTime.containsKey(arrow.getShooter()))
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return;
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if (UtilTime.elapsed(_deathTime.get(arrow.getShooter()), 1000))
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return;
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event.getProjectile().remove();
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final Player player = (Player)arrow.getShooter();
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Manager.getPlugin().getServer().getScheduler().scheduleSyncDelayedTask(Manager.getPlugin(), new Runnable()
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{
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public void run()
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@ -149,7 +181,7 @@ public class Quiver extends SoloGame
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player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(262, (byte)0, 1, F.item("Super Arrow")));
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}
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}, 10);
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}
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@EventHandler
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@ -159,7 +191,7 @@ public class Quiver extends SoloGame
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{
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_deathTime.put((Player)event.GetEvent().getEntity(), System.currentTimeMillis());
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}
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if (event.GetLog().GetKiller() == null)
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return;
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@ -170,7 +202,7 @@ public class Quiver extends SoloGame
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if (player == null) return;
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int amount = 1;
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if (GetKit(player) instanceof KitSlamShot)
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{
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if (Manager.GetCondition().HasCondition(event.GetEvent().getEntity(), ConditionType.FALLING, null))
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@ -178,7 +210,7 @@ public class Quiver extends SoloGame
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amount = 2;
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}
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}
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//New Arrow
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player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(262, (byte)0, amount, F.item("Super Arrow")));
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player.playSound(player.getLocation(), Sound.PISTON_EXTEND, 3f, 2f);
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@ -192,9 +224,9 @@ public class Quiver extends SoloGame
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{
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if (!(event.GetEvent().getEntity() instanceof Player))
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return;
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Player player = (Player)event.GetEvent().getEntity();
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if (!_combo.containsKey(player))
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return;
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@ -235,7 +267,7 @@ public class Quiver extends SoloGame
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_scoreObj.getScore(player.getName()).setScore(1);
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}
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private void AnnounceCombo(Player player, int combo)
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private void AnnounceCombo(Player player, int combo)
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{
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String killType = null;
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if (combo == 20) killType = "PERFECT RUN";
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@ -252,13 +284,13 @@ public class Quiver extends SoloGame
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//Announce
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for (Player other : UtilServer.getPlayers())
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{
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UtilPlayer.message(other, F.main("Game", C.cGreen + C.Bold + player.getName() + ChatColor.RESET + " got " +
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UtilPlayer.message(other, F.main("Game", C.cGreen + C.Bold + player.getName() + ChatColor.RESET + " got " +
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F.elem(C.cAqua + C.Bold + killType +" (" + combo + " Kills)!")));
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other.playSound(other.getLocation(), Sound.ENDERDRAGON_GROWL, 1f + (combo/10f), 1f + (combo/10f));
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}
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}
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private void SortScores()
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private void SortScores()
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{
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for (int i=0 ; i<_ranks.size() ; i++)
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{
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@ -282,7 +314,7 @@ public class Quiver extends SoloGame
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event.AddMod("Projectile", "Instagib", 9001, false);
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event.SetKnockback(false);
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event.GetProjectile().remove();
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}
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@ -294,10 +326,10 @@ public class Quiver extends SoloGame
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return;
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SortScores();
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//Wipe Last
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Scoreboard.Reset();
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Scoreboard.WriteBlank();
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//Write New
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@ -305,7 +337,7 @@ public class Quiver extends SoloGame
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{
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Scoreboard.WriteOrdered("Score", C.cGreen + score.Player.getName(), score.Kills, true);
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}
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Scoreboard.Draw();
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}
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@ -344,7 +376,7 @@ public class Quiver extends SoloGame
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for (Player player : _bestCombo.keySet())
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{
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int combo = _bestCombo.get(player);
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if (combo >= 20) AddGems(player, 40, "PERFECT - 20 Kill Combo", false, false);
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else if (combo >= 13) AddGems(player, 24, "GODLIKE - 13 Kill Combo", false, false);
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else if (combo >= 11) AddGems(player, 20, "UNSTOPPABLE - 11 Kill Combo", false, false);
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@ -353,7 +385,7 @@ public class Quiver extends SoloGame
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else if (combo >= 5) AddGems(player, 8, "MEGA KILL - 5 Kill Combo", false, false);
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else if (combo >= 3) AddGems(player, 4, "TRIPLE KILL - 3 Kill Combo", false, false);
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}
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//Participation
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for (Player player : GetPlayers(false))
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if (player.isOnline())
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@ -363,14 +395,14 @@ public class Quiver extends SoloGame
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AnnounceEnd(places);
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}
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}
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@Override
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public List<Player> getWinners()
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{
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if (GetState().ordinal() >= GameState.End.ordinal())
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{
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SortScores();
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//Set Places
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ArrayList<Player> places = new ArrayList<Player>();
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for (int i=0 ; i<_ranks.size() ; i++)
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