Fixed bug where backtracking players could be in the scoreboard twice.

This commit is contained in:
Chiss 2013-11-11 07:27:41 +11:00
parent 255307088c
commit 6ebda931fd

View File

@ -194,11 +194,10 @@ public class DragonEscape extends SoloGame
int preNode = (int)(score.Score/10000);
int postNode = (int)(playerScore/10000);
//Shortcut
//Backwards
if (preNode - postNode >= 3)
{
//Super Backtrack!
continue;
return false;
}
//Shortcut