Set gem reward for all achievements

This commit is contained in:
Chiss 2014-08-26 18:20:33 +10:00
parent ab29a5fa29
commit 6f1204c844

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@ -33,13 +33,13 @@ public enum Achievement
new int[] {30},
AchievementCategory.BRIDGES),
BRIDGES_RAMPAGE("Rampage", 600,
BRIDGES_RAMPAGE("Rampage", 1200,
new String[] {"The Bridges.Rampage"},
new String[] {"Get 4 kills in a row, with no more than", "10 seconds between each kill"},
new int[] {1},
AchievementCategory.BRIDGES),
BRIDGES_DEATH_BOMBER("Death Bomber", 600,
BRIDGES_DEATH_BOMBER("Death Bomber", 1000,
new String[] {"The Bridges.DeathBomber"},
new String[] {"Get 5 Kills in a single game with TNT"},
new int[] {1},
@ -52,13 +52,13 @@ public enum Achievement
new int[] {50},
AchievementCategory.SURVIVAL_GAMES),
SURVIVAL_GAMES_LIGHT_WEIGHT("Light Weight", 600,
SURVIVAL_GAMES_LIGHT_WEIGHT("Light Weight", 1000,
new String[] {"Survival Games.NoArmor"},
new String[] {"Win a game without wearing any armor"},
new int[] {1},
AchievementCategory.SURVIVAL_GAMES),
SURVIVAL_GAMES_BLOODLUST("Bloodlust", 600,
SURVIVAL_GAMES_BLOODLUST("Bloodlust", 1200,
new String[] {"Survival Games.Bloodlust"},
new String[] {"Kill 3 other players in the first minute"},
new int[] {1},
@ -70,7 +70,7 @@ public enum Achievement
new int[] {50},
AchievementCategory.SURVIVAL_GAMES),
SURVIVAL_GAMES_SKELETONS("Skeletal Army", 600,
SURVIVAL_GAMES_SKELETONS("Skeletal Army", 1000,
new String[] {"Survival Games.Skeletons"},
new String[] {"Have 5 Necromanced Skeletons alive"},
new int[] {1},
@ -90,31 +90,31 @@ public enum Achievement
new int[] {100},
AchievementCategory.SMASH_MOBS),
SMASH_MOBS_MLG_PRO("MLG Pro", 600,
SMASH_MOBS_MLG_PRO("MLG Pro", 1200,
new String[] {"Super Smash Mobs.MLGPro"},
new String[] {"Win a game without dying"},
new int[] {1},
AchievementCategory.SMASH_MOBS),
SMASH_MOBS_FREE_KITS("Free Kits Forever", 600,
SMASH_MOBS_FREE_KITS("Free Kits Forever", 800,
new String[] {"Super Smash Mobs.FreeKitsForever"},
new String[] {"Win 100 games using only Free Kits"},
new int[] {100},
AchievementCategory.SMASH_MOBS),
SMASH_MOBS_1V3("1v3", 600,
SMASH_MOBS_1V3("1v3", 2000,
new String[] {"Super Smash Mobs.1v3"},
new String[] {"Get 10 kills in a game with 4 players"},
new int[] {1},
AchievementCategory.SMASH_MOBS),
SMASH_MOBS_TRIPLE_KILL("Triple Kill", 600,
SMASH_MOBS_TRIPLE_KILL("Triple Kill", 1200,
new String[] {"Super Smash Mobs.TripleKill"},
new String[] {"Get 3 kills in a row, with no more than", "10 seconds between each kill"},
new int[] {1},
AchievementCategory.SMASH_MOBS),
SMASH_MOBS_RECOVERY_MASTER("Recovery Master", 600,
SMASH_MOBS_RECOVERY_MASTER("Recovery Master", 800,
new String[] {"Super Smash Mobs.RecoveryMaster"},
new String[] {"Take 200 damage in a single life"},
new int[] {1},
@ -123,29 +123,29 @@ public enum Achievement
//Block Hunt
BLOCK_HUNT_WINS("The Blockiest Block", 600,
new String[] {"Block Hunt.Wins"},
new String[] {"Win 100 games of Block Hunt"},
new int[] {100},
new String[] {"Win 50 games of Block Hunt"},
new int[] {50},
AchievementCategory.BLOCK_HUNT),
BLOCK_HUNT_HUNTER_KILLER("Hunter Killer", 600,
BLOCK_HUNT_HUNTER_KILLER("Hunter Killer", 1200,
new String[] {"Block Hunt.HunterKiller"},
new String[] {"Kill 10 Hunters in a single game"},
new int[] {1},
AchievementCategory.BLOCK_HUNT),
BLOCK_HUNT_MEOW("Meow Meow Meow Meow", 600,
BLOCK_HUNT_MEOW("Meow Meow Meow Meow", 800,
new String[] {"Block Hunt.Meow"},
new String[] {"Meow 50 times in a single game"},
new int[] {1},
AchievementCategory.BLOCK_HUNT),
BLOCK_HUNT_HUNTER_OF_THE_YEAR("Hunter of the Year", 600,
BLOCK_HUNT_HUNTER_OF_THE_YEAR("Hunter of the Year", 1200,
new String[] {"Block Hunt.HunterOfTheYear"},
new String[] {"Kill 7 Hiders in a single game"},
new int[] {100},
AchievementCategory.BLOCK_HUNT),
BLOCK_HUNT_BAD_HIDER("Bad Hider", 600,
BLOCK_HUNT_BAD_HIDER("Bad Hider", 1000,
new String[] {"Block Hunt.BadHider"},
new String[] {"Win as Hider without disguising"},
new int[] {100},
@ -158,19 +158,19 @@ public enum Achievement
new int[] {50},
AchievementCategory.DRAW_MY_THING),
DRAW_MY_THING_MR_SQUIGGLE("Mr. Squiggle", 600,
DRAW_MY_THING_MR_SQUIGGLE("Mr. Squiggle", 800,
new String[] {"Draw My Thing.MrSquiggle"},
new String[] {"Both your drawings are guessed", "within the first 15 seconds."},
new int[] {1},
AchievementCategory.DRAW_MY_THING),
DRAW_MY_THING_KEEN_EYE("Keen Eye", 600,
DRAW_MY_THING_KEEN_EYE("Keen Eye", 1200,
new String[] {"Draw My Thing.KeenEye"},
new String[] {"Guess every single drawing in a game"},
new int[] {1},
AchievementCategory.DRAW_MY_THING),
DRAW_MY_THING_PURE_LUCK("Pure Luck", 600,
DRAW_MY_THING_PURE_LUCK("Pure Luck", 800,
new String[] {"Draw My Thing.PureLuck"},
new String[] {"Guess a word in the first 5 seconds"},
new int[] {1},
@ -183,19 +183,19 @@ public enum Achievement
new int[] {50},
AchievementCategory.CASTLE_SIEGE),
CASTLE_SIEGE_KINGSLAYER("Kingslayer", 600,
CASTLE_SIEGE_KINGSLAYER("Kingslayer", 800,
new String[] {"Castle Siege.Kingslayer"},
new String[] {"Get the killing blow on the King"},
new int[] {1},
AchievementCategory.CASTLE_SIEGE),
CASTLE_SIEGE_BLOOD_THIRSTY("Blood Thirsty", 600,
CASTLE_SIEGE_BLOOD_THIRSTY("Blood Thirsty", 1200,
new String[] {"Castle Siege.BloodThirsty"},
new String[] {"Kill 50 Undead in a single game"},
new int[] {1},
AchievementCategory.CASTLE_SIEGE),
CASTLE_SIEGE_ASSASSIN("Assassin", 600,
CASTLE_SIEGE_ASSASSIN("Assassin", 1000,
new String[] {"Castle Siege.Assassin"},
new String[] {"Do 50% or more of the damage to the king"},
new int[] {1},
@ -208,37 +208,37 @@ public enum Achievement
new int[] {80},
AchievementCategory.CHAMPIONS),
CHAMPIONS_FLAWLESS_VICTORY("Flawless Victory", 600,
CHAMPIONS_FLAWLESS_VICTORY("Flawless Victory", 800,
new String[] {"Champions TDM.FlawlessVictory"},
new String[] {"Win TDM without losing a player"},
new int[] {1},
AchievementCategory.CHAMPIONS),
CHAMPIONS_ACE("Ace", 600,
CHAMPIONS_ACE("Ace", 2000,
new String[] {"Champions TDM.Ace"},
new String[] {"Kill all enemies in a game of TDM"},
new int[] {1},
AchievementCategory.CHAMPIONS),
CHAMPIONS_ASSASSINATION("Assassination", 600,
CHAMPIONS_ASSASSINATION("Assassination", 1000,
new String[] {"Champions Domination.Assassination", "Champions TDM.Assassination"},
new String[] {"Kill 40 players with Backstab without", "taking any damage from them"},
new int[] {40},
AchievementCategory.CHAMPIONS),
CHAMPIONS_MASS_ELECTROCUTION("Mass Electrocution", 600,
CHAMPIONS_MASS_ELECTROCUTION("Mass Electrocution", 1200,
new String[] {"Champions Domination.MassElectrocution", "Champions TDM.MassElectrocution"},
new String[] {"Hit 4 enemies with a Lightning Orb"},
new int[] {1},
AchievementCategory.CHAMPIONS),
CHAMPIONS_THE_LONGEST_SHOT("The Longest Shot", 600,
CHAMPIONS_THE_LONGEST_SHOT("The Longest Shot", 1200,
new String[] {"Champions Domination.TheLongestShot", "Champions TDM.TheLongestShot"},
new String[] {"Kill someone using Longshot who", "is over 64 Blocks away from you"},
new int[] {1},
AchievementCategory.CHAMPIONS),
CHAMPIONS_EARTHQUAKE("Earthquake", 600,
CHAMPIONS_EARTHQUAKE("Earthquake", 1200,
new String[] {"Champions Domination.Earthquake", "Champions TDM.Earthquake"},
new String[] {"Launch 5 enemies using Seismic Slam"},
new int[] {1},
@ -251,31 +251,31 @@ public enum Achievement
new int[] {50},
AchievementCategory.SUPER_PAINTBALL),
SUPER_PAINTBALL_KILLING_SPREE("Killing Spree", 600,
SUPER_PAINTBALL_KILLING_SPREE("Killing Spree", 1200,
new String[] {"Super Paintball.KillingSpree"},
new String[] {"Get 4 kills in a row, with no more than", "5 seconds between each kill"},
new int[] {1},
AchievementCategory.SUPER_PAINTBALL),
SUPER_PAINTBALL_FLAWLESS_VICTORY("Flawless Victory", 600,
SUPER_PAINTBALL_FLAWLESS_VICTORY("Flawless Victory", 1000,
new String[] {"Super Paintball.Wins"},
new String[] {"Win a team with your entire team alive"},
new int[] {1},
AchievementCategory.SUPER_PAINTBALL),
SUPER_PAINTBALL_MEDIC("Medic!", 600,
SUPER_PAINTBALL_MEDIC("Medic!", 800,
new String[] {"Super Paintball.Medic"},
new String[] {"Revive 200 team members"},
new int[] {200},
AchievementCategory.SUPER_PAINTBALL),
SUPER_PAINTBALL_SPEEDRUNNER("Speedrunner", 600,
SUPER_PAINTBALL_SPEEDRUNNER("Speedrunner", 1000,
new String[] {"Super Paintball.Speedrunner"},
new String[] {"Win a game in 20 seconds"},
new int[] {1},
AchievementCategory.SUPER_PAINTBALL),
SUPER_PAINTBALL_LAST_STAND("Last Stand", 600,
SUPER_PAINTBALL_LAST_STAND("Last Stand", 1200,
new String[] {"Super Paintball.LastStand"},
new String[] {"Be the last alive on your team", "and kill 3 enemy players"},
new int[] {1},
@ -288,19 +288,19 @@ public enum Achievement
new int[] {50},
AchievementCategory.SHEEP_QUEST),
SHEEP_QUEST_THIEF("Thief", 600,
SHEEP_QUEST_THIEF("Thief", 800,
new String[] {"Sheep Quest.Thief"},
new String[] {"Steal 300 Sheep from enemy pens"},
new int[] {300},
AchievementCategory.SHEEP_QUEST),
SHEEP_QUEST_ANIMAL_RESCUE("Animal Rescue", 600,
SHEEP_QUEST_ANIMAL_RESCUE("Animal Rescue", 800,
new String[] {"Sheep Quest.AnimalRescue"},
new String[] {"Make 300 enemies drop their Sheep"},
new int[] {300},
AchievementCategory.SHEEP_QUEST),
SHEEP_QUEST_SELFISH("Selfish", 600,
SHEEP_QUEST_SELFISH("Selfish", 1200,
new String[] {"Sheep Quest.Selfish"},
new String[] {"Win with more than 12 Sheep"},
new int[] {1},
@ -313,19 +313,19 @@ public enum Achievement
new int[] {50},
AchievementCategory.SNAKE),
SNAKE_CANNIBAL("Cannibal", 600,
SNAKE_CANNIBAL("Cannibal", 1600,
new String[] {"Snake.Cannibal"},
new String[] {"Kill 8 players in a single game"},
new int[] {1},
AchievementCategory.SNAKE),
SNAKE_CHOO_CHOO("Choo Choo", 600,
SNAKE_CHOO_CHOO("Choo Choo", 1000,
new String[] {"Snake.ChooChoo"},
new String[] {"Grow to be 60 Sheep or longer"},
new int[] {1},
AchievementCategory.SNAKE),
SNAKE_SLIMY_SHEEP("Slimy Sheep", 600,
SNAKE_SLIMY_SHEEP("Slimy Sheep", 800,
new String[] {"Snake.SlimySheep"},
new String[] {"Eat 20 slimes in a single game"},
new int[] {1},
@ -338,7 +338,7 @@ public enum Achievement
new int[] {50},
AchievementCategory.DRAGONS),
DRAGONS_SPARKLEZ("Sparklez", 600,
DRAGONS_SPARKLEZ("Sparklez", 400,
new String[] {"Dragons.Sparklez"},
new String[] {"Throw 100 Sparklers"},
new int[] {100},
@ -351,19 +351,19 @@ public enum Achievement
new int[] {50},
AchievementCategory.TURF_WARS),
TURF_WARS_SHREDDINATOR("The Shreddinator", 600,
TURF_WARS_SHREDDINATOR("The Shreddinator", 800,
new String[] {"Turf Wars.TheShreddinator"},
new String[] {"Destroy 2000 blocks as Shredder"},
new int[] {2000},
AchievementCategory.TURF_WARS),
TURF_WARS_BEHIND_ENEMY_LINES("Behind Enemy Lines", 600,
TURF_WARS_BEHIND_ENEMY_LINES("Behind Enemy Lines", 1000,
new String[] {"Turf Wars.BehindEnemyLines"},
new String[] {"Stay on enemy turf for 15 seconds"},
new int[] {1},
AchievementCategory.TURF_WARS),
TURF_WARS_COMEBACK("The Comeback", 600,
TURF_WARS_COMEBACK("The Comeback", 2000,
new String[] {"Turf Wars.TheComeback"},
new String[] {"Win a game after having 5 or less turf"},
new int[] {1},
@ -376,7 +376,7 @@ public enum Achievement
new int[] {50},
AchievementCategory.DEATH_TAG),
DEATH_TAG_COME_AT_ME_BRO("Come At Me Bro!", 600,
DEATH_TAG_COME_AT_ME_BRO("Come At Me Bro!", 1200,
new String[] {"Death Tag.ComeAtMeBro"},
new String[] {"Kill 2 Undead Chasers in a single game"},
new int[] {1},
@ -396,25 +396,25 @@ public enum Achievement
new int[] {50},
AchievementCategory.DRAGON_ESCAPE),
DRAGON_ESCAPE_PARALYMPICS("Paralympics", 600,
DRAGON_ESCAPE_PARALYMPICS("Paralympics", 1200,
new String[] {"Dragon Escape.Wins"},
new String[] {"Win a game without using Leap"},
new int[] {1},
AchievementCategory.DRAGON_ESCAPE),
DRAGON_ESCAPE_SKYLANDS("Skylands Master", 600,
DRAGON_ESCAPE_SKYLANDS("Skylands Master", 1000,
new String[] {"Dragon Escape.Win.Skylands"},
new String[] {"Win by finishing Skylands 5 times"},
new int[] {5},
AchievementCategory.DRAGON_ESCAPE),
DRAGON_ESCAPE_THROUGH_HELL("To Hell and Back", 600,
DRAGON_ESCAPE_THROUGH_HELL("To Hell and Back", 1000,
new String[] {"Dragon Escape.Win.Through Hell"},
new String[] {"Win by finishing Through Hell 5 times"},
new int[] {5},
AchievementCategory.DRAGON_ESCAPE),
DRAGON_ESCAPE_PIRATE_BAY("Plundered", 600,
DRAGON_ESCAPE_PIRATE_BAY("Plundered", 1000,
new String[] {"Dragon Escape.Win.Pirate Bay"},
new String[] {"Win by finishing Pirate Bay 5 times"},
new int[] {5},
@ -427,13 +427,13 @@ public enum Achievement
new int[] {50},
AchievementCategory.ONE_IN_THE_QUIVER),
OITQ_PERFECTIONIST("The Perfect Game", 600,
OITQ_PERFECTIONIST("The Perfect Game", 3000,
new String[] {"One in the Quiver.Perfectionist"},
new String[] {"Win without dying"},
new int[] {1},
AchievementCategory.ONE_IN_THE_QUIVER),
OITQ_SHARPSHOOTER("SharpShooter", 600,
OITQ_SHARPSHOOTER("SharpShooter", 1200,
new String[] {"One in the Quiver.Sharpshooter"},
new String[] {"Hit with 8 Arrows in a row"},
new int[] {1},