Set gem reward for all achievements
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@ -33,13 +33,13 @@ public enum Achievement
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new int[] {30},
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AchievementCategory.BRIDGES),
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BRIDGES_RAMPAGE("Rampage", 600,
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BRIDGES_RAMPAGE("Rampage", 1200,
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new String[] {"The Bridges.Rampage"},
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new String[] {"Get 4 kills in a row, with no more than", "10 seconds between each kill"},
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new int[] {1},
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AchievementCategory.BRIDGES),
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BRIDGES_DEATH_BOMBER("Death Bomber", 600,
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BRIDGES_DEATH_BOMBER("Death Bomber", 1000,
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new String[] {"The Bridges.DeathBomber"},
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new String[] {"Get 5 Kills in a single game with TNT"},
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new int[] {1},
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@ -52,13 +52,13 @@ public enum Achievement
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new int[] {50},
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AchievementCategory.SURVIVAL_GAMES),
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SURVIVAL_GAMES_LIGHT_WEIGHT("Light Weight", 600,
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SURVIVAL_GAMES_LIGHT_WEIGHT("Light Weight", 1000,
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new String[] {"Survival Games.NoArmor"},
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new String[] {"Win a game without wearing any armor"},
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new int[] {1},
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AchievementCategory.SURVIVAL_GAMES),
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SURVIVAL_GAMES_BLOODLUST("Bloodlust", 600,
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SURVIVAL_GAMES_BLOODLUST("Bloodlust", 1200,
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new String[] {"Survival Games.Bloodlust"},
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new String[] {"Kill 3 other players in the first minute"},
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new int[] {1},
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@ -70,7 +70,7 @@ public enum Achievement
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new int[] {50},
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AchievementCategory.SURVIVAL_GAMES),
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SURVIVAL_GAMES_SKELETONS("Skeletal Army", 600,
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SURVIVAL_GAMES_SKELETONS("Skeletal Army", 1000,
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new String[] {"Survival Games.Skeletons"},
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new String[] {"Have 5 Necromanced Skeletons alive"},
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new int[] {1},
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@ -90,31 +90,31 @@ public enum Achievement
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new int[] {100},
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AchievementCategory.SMASH_MOBS),
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SMASH_MOBS_MLG_PRO("MLG Pro", 600,
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SMASH_MOBS_MLG_PRO("MLG Pro", 1200,
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new String[] {"Super Smash Mobs.MLGPro"},
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new String[] {"Win a game without dying"},
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new int[] {1},
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AchievementCategory.SMASH_MOBS),
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SMASH_MOBS_FREE_KITS("Free Kits Forever", 600,
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SMASH_MOBS_FREE_KITS("Free Kits Forever", 800,
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new String[] {"Super Smash Mobs.FreeKitsForever"},
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new String[] {"Win 100 games using only Free Kits"},
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new int[] {100},
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AchievementCategory.SMASH_MOBS),
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SMASH_MOBS_1V3("1v3", 600,
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SMASH_MOBS_1V3("1v3", 2000,
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new String[] {"Super Smash Mobs.1v3"},
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new String[] {"Get 10 kills in a game with 4 players"},
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new int[] {1},
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AchievementCategory.SMASH_MOBS),
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SMASH_MOBS_TRIPLE_KILL("Triple Kill", 600,
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SMASH_MOBS_TRIPLE_KILL("Triple Kill", 1200,
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new String[] {"Super Smash Mobs.TripleKill"},
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new String[] {"Get 3 kills in a row, with no more than", "10 seconds between each kill"},
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new int[] {1},
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AchievementCategory.SMASH_MOBS),
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SMASH_MOBS_RECOVERY_MASTER("Recovery Master", 600,
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SMASH_MOBS_RECOVERY_MASTER("Recovery Master", 800,
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new String[] {"Super Smash Mobs.RecoveryMaster"},
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new String[] {"Take 200 damage in a single life"},
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new int[] {1},
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@ -123,29 +123,29 @@ public enum Achievement
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//Block Hunt
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BLOCK_HUNT_WINS("The Blockiest Block", 600,
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new String[] {"Block Hunt.Wins"},
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new String[] {"Win 100 games of Block Hunt"},
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new int[] {100},
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new String[] {"Win 50 games of Block Hunt"},
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new int[] {50},
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AchievementCategory.BLOCK_HUNT),
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BLOCK_HUNT_HUNTER_KILLER("Hunter Killer", 600,
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BLOCK_HUNT_HUNTER_KILLER("Hunter Killer", 1200,
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new String[] {"Block Hunt.HunterKiller"},
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new String[] {"Kill 10 Hunters in a single game"},
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new int[] {1},
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AchievementCategory.BLOCK_HUNT),
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BLOCK_HUNT_MEOW("Meow Meow Meow Meow", 600,
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BLOCK_HUNT_MEOW("Meow Meow Meow Meow", 800,
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new String[] {"Block Hunt.Meow"},
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new String[] {"Meow 50 times in a single game"},
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new int[] {1},
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AchievementCategory.BLOCK_HUNT),
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BLOCK_HUNT_HUNTER_OF_THE_YEAR("Hunter of the Year", 600,
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BLOCK_HUNT_HUNTER_OF_THE_YEAR("Hunter of the Year", 1200,
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new String[] {"Block Hunt.HunterOfTheYear"},
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new String[] {"Kill 7 Hiders in a single game"},
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new int[] {100},
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AchievementCategory.BLOCK_HUNT),
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BLOCK_HUNT_BAD_HIDER("Bad Hider", 600,
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BLOCK_HUNT_BAD_HIDER("Bad Hider", 1000,
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new String[] {"Block Hunt.BadHider"},
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new String[] {"Win as Hider without disguising"},
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new int[] {100},
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@ -158,19 +158,19 @@ public enum Achievement
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new int[] {50},
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AchievementCategory.DRAW_MY_THING),
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DRAW_MY_THING_MR_SQUIGGLE("Mr. Squiggle", 600,
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DRAW_MY_THING_MR_SQUIGGLE("Mr. Squiggle", 800,
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new String[] {"Draw My Thing.MrSquiggle"},
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new String[] {"Both your drawings are guessed", "within the first 15 seconds."},
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new int[] {1},
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AchievementCategory.DRAW_MY_THING),
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DRAW_MY_THING_KEEN_EYE("Keen Eye", 600,
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DRAW_MY_THING_KEEN_EYE("Keen Eye", 1200,
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new String[] {"Draw My Thing.KeenEye"},
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new String[] {"Guess every single drawing in a game"},
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new int[] {1},
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AchievementCategory.DRAW_MY_THING),
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DRAW_MY_THING_PURE_LUCK("Pure Luck", 600,
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DRAW_MY_THING_PURE_LUCK("Pure Luck", 800,
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new String[] {"Draw My Thing.PureLuck"},
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new String[] {"Guess a word in the first 5 seconds"},
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new int[] {1},
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@ -183,19 +183,19 @@ public enum Achievement
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new int[] {50},
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AchievementCategory.CASTLE_SIEGE),
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CASTLE_SIEGE_KINGSLAYER("Kingslayer", 600,
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CASTLE_SIEGE_KINGSLAYER("Kingslayer", 800,
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new String[] {"Castle Siege.Kingslayer"},
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new String[] {"Get the killing blow on the King"},
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new int[] {1},
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AchievementCategory.CASTLE_SIEGE),
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CASTLE_SIEGE_BLOOD_THIRSTY("Blood Thirsty", 600,
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CASTLE_SIEGE_BLOOD_THIRSTY("Blood Thirsty", 1200,
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new String[] {"Castle Siege.BloodThirsty"},
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new String[] {"Kill 50 Undead in a single game"},
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new int[] {1},
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AchievementCategory.CASTLE_SIEGE),
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CASTLE_SIEGE_ASSASSIN("Assassin", 600,
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CASTLE_SIEGE_ASSASSIN("Assassin", 1000,
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new String[] {"Castle Siege.Assassin"},
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new String[] {"Do 50% or more of the damage to the king"},
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new int[] {1},
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@ -208,37 +208,37 @@ public enum Achievement
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new int[] {80},
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AchievementCategory.CHAMPIONS),
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CHAMPIONS_FLAWLESS_VICTORY("Flawless Victory", 600,
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CHAMPIONS_FLAWLESS_VICTORY("Flawless Victory", 800,
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new String[] {"Champions TDM.FlawlessVictory"},
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new String[] {"Win TDM without losing a player"},
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new int[] {1},
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AchievementCategory.CHAMPIONS),
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CHAMPIONS_ACE("Ace", 600,
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CHAMPIONS_ACE("Ace", 2000,
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new String[] {"Champions TDM.Ace"},
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new String[] {"Kill all enemies in a game of TDM"},
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new int[] {1},
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AchievementCategory.CHAMPIONS),
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CHAMPIONS_ASSASSINATION("Assassination", 600,
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CHAMPIONS_ASSASSINATION("Assassination", 1000,
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new String[] {"Champions Domination.Assassination", "Champions TDM.Assassination"},
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new String[] {"Kill 40 players with Backstab without", "taking any damage from them"},
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new int[] {40},
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AchievementCategory.CHAMPIONS),
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CHAMPIONS_MASS_ELECTROCUTION("Mass Electrocution", 600,
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CHAMPIONS_MASS_ELECTROCUTION("Mass Electrocution", 1200,
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new String[] {"Champions Domination.MassElectrocution", "Champions TDM.MassElectrocution"},
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new String[] {"Hit 4 enemies with a Lightning Orb"},
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new int[] {1},
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AchievementCategory.CHAMPIONS),
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CHAMPIONS_THE_LONGEST_SHOT("The Longest Shot", 600,
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CHAMPIONS_THE_LONGEST_SHOT("The Longest Shot", 1200,
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new String[] {"Champions Domination.TheLongestShot", "Champions TDM.TheLongestShot"},
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new String[] {"Kill someone using Longshot who", "is over 64 Blocks away from you"},
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new int[] {1},
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AchievementCategory.CHAMPIONS),
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CHAMPIONS_EARTHQUAKE("Earthquake", 600,
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CHAMPIONS_EARTHQUAKE("Earthquake", 1200,
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new String[] {"Champions Domination.Earthquake", "Champions TDM.Earthquake"},
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new String[] {"Launch 5 enemies using Seismic Slam"},
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new int[] {1},
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@ -251,31 +251,31 @@ public enum Achievement
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new int[] {50},
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AchievementCategory.SUPER_PAINTBALL),
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SUPER_PAINTBALL_KILLING_SPREE("Killing Spree", 600,
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SUPER_PAINTBALL_KILLING_SPREE("Killing Spree", 1200,
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new String[] {"Super Paintball.KillingSpree"},
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new String[] {"Get 4 kills in a row, with no more than", "5 seconds between each kill"},
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new int[] {1},
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AchievementCategory.SUPER_PAINTBALL),
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SUPER_PAINTBALL_FLAWLESS_VICTORY("Flawless Victory", 600,
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SUPER_PAINTBALL_FLAWLESS_VICTORY("Flawless Victory", 1000,
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new String[] {"Super Paintball.Wins"},
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new String[] {"Win a team with your entire team alive"},
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new int[] {1},
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AchievementCategory.SUPER_PAINTBALL),
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SUPER_PAINTBALL_MEDIC("Medic!", 600,
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SUPER_PAINTBALL_MEDIC("Medic!", 800,
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new String[] {"Super Paintball.Medic"},
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new String[] {"Revive 200 team members"},
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new int[] {200},
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AchievementCategory.SUPER_PAINTBALL),
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SUPER_PAINTBALL_SPEEDRUNNER("Speedrunner", 600,
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SUPER_PAINTBALL_SPEEDRUNNER("Speedrunner", 1000,
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new String[] {"Super Paintball.Speedrunner"},
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new String[] {"Win a game in 20 seconds"},
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new int[] {1},
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AchievementCategory.SUPER_PAINTBALL),
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SUPER_PAINTBALL_LAST_STAND("Last Stand", 600,
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SUPER_PAINTBALL_LAST_STAND("Last Stand", 1200,
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new String[] {"Super Paintball.LastStand"},
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new String[] {"Be the last alive on your team", "and kill 3 enemy players"},
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new int[] {1},
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@ -288,19 +288,19 @@ public enum Achievement
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new int[] {50},
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AchievementCategory.SHEEP_QUEST),
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SHEEP_QUEST_THIEF("Thief", 600,
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SHEEP_QUEST_THIEF("Thief", 800,
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new String[] {"Sheep Quest.Thief"},
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new String[] {"Steal 300 Sheep from enemy pens"},
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new int[] {300},
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AchievementCategory.SHEEP_QUEST),
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SHEEP_QUEST_ANIMAL_RESCUE("Animal Rescue", 600,
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SHEEP_QUEST_ANIMAL_RESCUE("Animal Rescue", 800,
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new String[] {"Sheep Quest.AnimalRescue"},
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new String[] {"Make 300 enemies drop their Sheep"},
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new int[] {300},
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AchievementCategory.SHEEP_QUEST),
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SHEEP_QUEST_SELFISH("Selfish", 600,
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SHEEP_QUEST_SELFISH("Selfish", 1200,
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new String[] {"Sheep Quest.Selfish"},
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new String[] {"Win with more than 12 Sheep"},
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new int[] {1},
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@ -313,19 +313,19 @@ public enum Achievement
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new int[] {50},
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AchievementCategory.SNAKE),
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SNAKE_CANNIBAL("Cannibal", 600,
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SNAKE_CANNIBAL("Cannibal", 1600,
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new String[] {"Snake.Cannibal"},
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new String[] {"Kill 8 players in a single game"},
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new int[] {1},
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AchievementCategory.SNAKE),
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SNAKE_CHOO_CHOO("Choo Choo", 600,
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SNAKE_CHOO_CHOO("Choo Choo", 1000,
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new String[] {"Snake.ChooChoo"},
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new String[] {"Grow to be 60 Sheep or longer"},
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new int[] {1},
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AchievementCategory.SNAKE),
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SNAKE_SLIMY_SHEEP("Slimy Sheep", 600,
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SNAKE_SLIMY_SHEEP("Slimy Sheep", 800,
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new String[] {"Snake.SlimySheep"},
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new String[] {"Eat 20 slimes in a single game"},
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new int[] {1},
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@ -338,7 +338,7 @@ public enum Achievement
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new int[] {50},
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AchievementCategory.DRAGONS),
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DRAGONS_SPARKLEZ("Sparklez", 600,
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DRAGONS_SPARKLEZ("Sparklez", 400,
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new String[] {"Dragons.Sparklez"},
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new String[] {"Throw 100 Sparklers"},
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new int[] {100},
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@ -351,19 +351,19 @@ public enum Achievement
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new int[] {50},
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AchievementCategory.TURF_WARS),
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TURF_WARS_SHREDDINATOR("The Shreddinator", 600,
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TURF_WARS_SHREDDINATOR("The Shreddinator", 800,
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new String[] {"Turf Wars.TheShreddinator"},
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new String[] {"Destroy 2000 blocks as Shredder"},
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new int[] {2000},
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AchievementCategory.TURF_WARS),
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TURF_WARS_BEHIND_ENEMY_LINES("Behind Enemy Lines", 600,
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TURF_WARS_BEHIND_ENEMY_LINES("Behind Enemy Lines", 1000,
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new String[] {"Turf Wars.BehindEnemyLines"},
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new String[] {"Stay on enemy turf for 15 seconds"},
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new int[] {1},
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AchievementCategory.TURF_WARS),
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TURF_WARS_COMEBACK("The Comeback", 600,
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TURF_WARS_COMEBACK("The Comeback", 2000,
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new String[] {"Turf Wars.TheComeback"},
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new String[] {"Win a game after having 5 or less turf"},
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new int[] {1},
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@ -376,7 +376,7 @@ public enum Achievement
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new int[] {50},
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AchievementCategory.DEATH_TAG),
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DEATH_TAG_COME_AT_ME_BRO("Come At Me Bro!", 600,
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DEATH_TAG_COME_AT_ME_BRO("Come At Me Bro!", 1200,
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new String[] {"Death Tag.ComeAtMeBro"},
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new String[] {"Kill 2 Undead Chasers in a single game"},
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new int[] {1},
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@ -396,25 +396,25 @@ public enum Achievement
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new int[] {50},
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AchievementCategory.DRAGON_ESCAPE),
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DRAGON_ESCAPE_PARALYMPICS("Paralympics", 600,
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DRAGON_ESCAPE_PARALYMPICS("Paralympics", 1200,
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new String[] {"Dragon Escape.Wins"},
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new String[] {"Win a game without using Leap"},
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new int[] {1},
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AchievementCategory.DRAGON_ESCAPE),
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DRAGON_ESCAPE_SKYLANDS("Skylands Master", 600,
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DRAGON_ESCAPE_SKYLANDS("Skylands Master", 1000,
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new String[] {"Dragon Escape.Win.Skylands"},
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new String[] {"Win by finishing Skylands 5 times"},
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new int[] {5},
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AchievementCategory.DRAGON_ESCAPE),
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DRAGON_ESCAPE_THROUGH_HELL("To Hell and Back", 600,
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DRAGON_ESCAPE_THROUGH_HELL("To Hell and Back", 1000,
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new String[] {"Dragon Escape.Win.Through Hell"},
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new String[] {"Win by finishing Through Hell 5 times"},
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new int[] {5},
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AchievementCategory.DRAGON_ESCAPE),
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DRAGON_ESCAPE_PIRATE_BAY("Plundered", 600,
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DRAGON_ESCAPE_PIRATE_BAY("Plundered", 1000,
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new String[] {"Dragon Escape.Win.Pirate Bay"},
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new String[] {"Win by finishing Pirate Bay 5 times"},
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new int[] {5},
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@ -427,13 +427,13 @@ public enum Achievement
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new int[] {50},
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AchievementCategory.ONE_IN_THE_QUIVER),
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OITQ_PERFECTIONIST("The Perfect Game", 600,
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OITQ_PERFECTIONIST("The Perfect Game", 3000,
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new String[] {"One in the Quiver.Perfectionist"},
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new String[] {"Win without dying"},
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new int[] {1},
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AchievementCategory.ONE_IN_THE_QUIVER),
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OITQ_SHARPSHOOTER("SharpShooter", 600,
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OITQ_SHARPSHOOTER("SharpShooter", 1200,
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new String[] {"One in the Quiver.Sharpshooter"},
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new String[] {"Hit with 8 Arrows in a row"},
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new int[] {1},
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