Merge remote-tracking branch 'origin/clans-beta' into clans-beta

This commit is contained in:
Shaun Bennett 2015-08-28 12:57:13 -07:00
commit 6f39c072a4
27 changed files with 559 additions and 285 deletions

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@ -10,6 +10,7 @@ import java.util.TreeSet;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.entity.Entity; import org.bukkit.entity.Entity;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
@ -354,10 +355,25 @@ public class UtilAlg
return bestLoc; return bestLoc;
} }
public static Vector calculateVelocity(Vector from, Vector to, double heightGain, Entity entity)
{
if (entity instanceof LivingEntity)
{
return calculateVelocity(from, to, heightGain, 1.15);
}
else
{
return calculateVelocity(from, to, heightGain, 0.115);
}
}
public static Vector calculateVelocity(Vector from, Vector to, double heightGain) public static Vector calculateVelocity(Vector from, Vector to, double heightGain)
{ {
// Gravity of a potion return calculateVelocity(from, to, heightGain, 0.115);
double gravity = 0.115; }
public static Vector calculateVelocity(Vector from, Vector to, double heightGain, double gravity)
{
// Block locations // Block locations
int endGain = to.getBlockY() - from.getBlockY(); int endGain = to.getBlockY() - from.getBlockY();

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@ -10,6 +10,7 @@ import net.minecraft.server.v1_7_R4.EntityPlayer;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.craftbukkit.v1_7_R4.entity.CraftPlayer; import org.bukkit.craftbukkit.v1_7_R4.entity.CraftPlayer;
import org.bukkit.craftbukkit.v1_7_R4.event.CraftEventFactory; import org.bukkit.craftbukkit.v1_7_R4.event.CraftEventFactory;
import org.bukkit.entity.HumanEntity;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
@ -118,7 +119,7 @@ public abstract class ShopBase<PluginType extends MiniPlugin> implements Listene
return false; return false;
} }
protected ShopPageBase<PluginType, ? extends ShopBase<PluginType>> getOpeningPageForPlayer(Player player) protected ShopPageBase<PluginType, ? extends ShopBase<PluginType>> getOpeningPageForPlayer(HumanEntity player)
{ {
return _playerPageMap.get(player.getName()); return _playerPageMap.get(player.getName());
} }
@ -126,10 +127,19 @@ public abstract class ShopBase<PluginType extends MiniPlugin> implements Listene
@EventHandler @EventHandler
public void onInventoryClick(InventoryClickEvent event) public void onInventoryClick(InventoryClickEvent event)
{ {
if (_playerPageMap.containsKey(event.getWhoClicked().getName()) && _playerPageMap.get(event.getWhoClicked().getName()).getName().equalsIgnoreCase(event.getInventory().getName())) if (isPlayerInShop(event.getWhoClicked()))
{ {
_playerPageMap.get(event.getWhoClicked().getName()).playerClicked(event); ShopPageBase<?,?> page = getOpeningPageForPlayer(event.getWhoClicked());
event.setCancelled(true);
if (page.matchesInventory(event.getInventory()))
{
_playerPageMap.get(event.getWhoClicked().getName()).playerClicked(event);
if (event.getRawSlot() < page.getSize())
{
event.setCancelled(true);
}
}
} }
} }
@ -238,7 +248,7 @@ public abstract class ShopBase<PluginType extends MiniPlugin> implements Listene
protected abstract ShopPageBase<PluginType, ? extends ShopBase<PluginType>> buildPagesFor(Player player); protected abstract ShopPageBase<PluginType, ? extends ShopBase<PluginType>> buildPagesFor(Player player);
public boolean isPlayerInShop(Player player) public boolean isPlayerInShop(HumanEntity player)
{ {
return _playerPageMap.containsKey(player.getName()); return _playerPageMap.containsKey(player.getName());
} }

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@ -135,27 +135,25 @@ public abstract class ShopPageBase<PluginType extends MiniPlugin, ShopType exten
public void playerClicked(InventoryClickEvent event) public void playerClicked(InventoryClickEvent event)
{ {
if (_buttonMap.containsKey(event.getRawSlot())) int rawSlot = event.getRawSlot();
if (_buttonMap.containsKey(rawSlot))
{ {
_buttonMap.get(event.getRawSlot()).onClick(_player, event.getClick()); _buttonMap.get(event.getRawSlot()).onClick(_player, event.getClick());
event.setCancelled(true); event.setCancelled(true);
} }
else if (event.getRawSlot() != -999) else if (rawSlot != -999 && rawSlot < inventory.getSize())
{ {
if (event.getRawSlot() < inventory.getSize()) playDenySound(_player);
{ event.setCancelled(true);
playDenySound(_player);
event.setCancelled(true);
}
} }
} }
private boolean matchesInventory(Inventory newInventory) public boolean matchesInventory(Inventory newInventory)
{ {
return newInventory.getTitle() == inventory.getInventoryName(); return getName().equalsIgnoreCase(newInventory.getName());
} }
public void playerOpened() public void playerOpened()
{ {

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@ -116,7 +116,10 @@ public class ClansManager extends MiniClientPlugin<ClientClan> implements IRelat
private Teleport _teleport; private Teleport _teleport;
private ConditionManager _condition; private ConditionManager _condition;
private ClassCombatShop _classShop; private ClassCombatShop _classShop;
private ClassManager _classManager; private ClassManager _classManager;
public ClassManager getClassManager() { return _classManager; }
private WarManager _warManager; private WarManager _warManager;
private ProjectileManager _projectileManager; private ProjectileManager _projectileManager;
private WorldEventManager _worldEvent; private WorldEventManager _worldEvent;

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@ -4,6 +4,8 @@ import java.util.HashMap;
import java.util.HashSet; import java.util.HashSet;
import mineplex.core.MiniPlugin; import mineplex.core.MiniPlugin;
import mineplex.minecraft.game.classcombat.Class.ClientClass;
import mineplex.minecraft.game.classcombat.Class.IPvpClass.ClassType;
import mineplex.minecraft.game.core.damage.CustomDamageEvent; import mineplex.minecraft.game.core.damage.CustomDamageEvent;
import mineplex.minecraft.game.core.damage.DamageManager; import mineplex.minecraft.game.core.damage.DamageManager;
import mineplex.core.itemstack.ItemStackFactory; import mineplex.core.itemstack.ItemStackFactory;
@ -43,6 +45,7 @@ import org.bukkit.event.block.BlockIgniteEvent;
import org.bukkit.event.block.BlockIgniteEvent.IgniteCause; import org.bukkit.event.block.BlockIgniteEvent.IgniteCause;
import org.bukkit.event.block.BlockPlaceEvent; import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause; import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.entity.EntityShootBowEvent;
import org.bukkit.event.entity.EntitySpawnEvent; import org.bukkit.event.entity.EntitySpawnEvent;
import org.bukkit.event.entity.FoodLevelChangeEvent; import org.bukkit.event.entity.FoodLevelChangeEvent;
import org.bukkit.event.player.PlayerBucketEmptyEvent; import org.bukkit.event.player.PlayerBucketEmptyEvent;
@ -71,6 +74,23 @@ public class Gameplay extends MiniPlugin
_foodDecrease = new WeightSet<Boolean>(new Weight<Boolean>(10, true), new Weight<Boolean>(90, false)); _foodDecrease = new WeightSet<Boolean>(new Weight<Boolean>(10, true), new Weight<Boolean>(90, false));
} }
@EventHandler
public void onBowShoot(EntityShootBowEvent event)
{
if (event.getEntity() instanceof Player)
{
Player player = (Player) event.getEntity();
ClientClass playerClass = _clansManager.getClassManager().Get(player);
if (!playerClass.IsGameClass(ClassType.Assassin, ClassType.Ranger))
{
notify(player, "You cannot use bows without the proper class!");
event.setCancelled(true);
}
}
}
@EventHandler @EventHandler
public void BucketEmpty(PlayerBucketEmptyEvent event) public void BucketEmpty(PlayerBucketEmptyEvent event)
{ {
@ -591,4 +611,9 @@ public class Gameplay extends MiniPlugin
{ {
return _damageManager; return _damageManager;
} }
public static void notify(Player player, String message)
{
UtilPlayer.message(player, F.main("Clans", message));
}
} }

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@ -18,18 +18,11 @@ import org.bukkit.entity.EntityType;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.entity.Skeleton; import org.bukkit.entity.Skeleton;
import org.bukkit.inventory.ItemStack;
import mineplex.core.common.util.UtilEnt; import mineplex.core.common.util.UtilEnt;
import mineplex.core.common.util.UtilInv;
import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilPlayer; import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilServer;
import mineplex.core.disguise.DisguiseManager; import mineplex.core.disguise.DisguiseManager;
import mineplex.core.disguise.disguises.DisguisePlayer; import mineplex.core.disguise.disguises.DisguisePlayer;
import mineplex.core.shop.ShopBase;
import mineplex.game.clans.clans.ClansManager;
import mineplex.minecraft.game.classcombat.event.ClassCombatCreatureAllowSpawnEvent;
public class CombatLogNPC public class CombatLogNPC
{ {

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@ -1,5 +1,7 @@
package mineplex.game.clans.items.smelting; package mineplex.game.clans.items.smelting;
import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilPlayer;
import mineplex.game.clans.items.GearManager; import mineplex.game.clans.items.GearManager;
import org.bukkit.Material; import org.bukkit.Material;
@ -19,7 +21,7 @@ public class Smelter
player.getInventory().setItemInHand(returns); player.getInventory().setItemInHand(returns);
} }
// TODO: Notify player of smelt success/failure? notify(player, "You have successfully smelted your item!");
} }
public static ItemStack smeltItem(ItemStack item) public static ItemStack smeltItem(ItemStack item)
@ -109,4 +111,9 @@ public class Smelter
return null; return null;
} }
} }
private static void notify(Player player, String message)
{
UtilPlayer.message(player, F.main("Smelter", message));
}
} }

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@ -0,0 +1,67 @@
package mineplex.game.clans.shop;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import mineplex.core.account.CoreClientManager;
import mineplex.core.donation.DonationManager;
import mineplex.core.shop.ShopBase;
import mineplex.core.shop.page.ShopPageBase;
import mineplex.game.clans.Clans;
import mineplex.game.clans.clans.ClansManager;
public abstract class ClansShopPage<T extends ShopBase<ClansManager>> extends ShopPageBase<ClansManager, T>
{
/**
* Constructor
* @param plugin
* @param shop
* @param clientManager
* @param donationManager
* @param name
* @param player
* @param slots
*/
public ClansShopPage(ClansManager plugin, T shop, CoreClientManager clientManager,
DonationManager donationManager, String name, Player player, int slots)
{
super(plugin, shop, clientManager, donationManager, name, player, slots);
}
/**
* Constructor
* @param plugin
* @param shop
* @param clientManager
* @param donationManager
* @param name
* @param player
*/
public ClansShopPage(ClansManager plugin, T shop, CoreClientManager clientManager,
DonationManager donationManager, String name, Player player)
{
super(plugin, shop, clientManager, donationManager, name, player);
}
public void addShopItem(int slot, Material material, int buyPrice, int sellPrice)
{
addShopItem(slot, material, buyPrice, sellPrice, Clans.prettifyName(material));
}
public void addShopItem(int slot, Material material, int buyPrice, int sellPrice, byte data)
{
addShopItem(slot, material, buyPrice, sellPrice, Clans.prettifyName(material));
}
public void addShopItem(int slot, Material material, int buyPrice, int sellPrice, String displayName)
{
addShopItem(slot, material, buyPrice, sellPrice, (byte)0, displayName, 1);
}
public void addShopItem(int slot, Material material, int buyPrice, int sellPrice, byte data, String displayName, int amount)
{
PvpItem item = new PvpItem(material, data, 1, displayName, buyPrice, sellPrice, 64);
addButton(slot, item, new ShopItemButton<ClansShopPage<?>>(this, buyPrice, sellPrice, material, data, amount));
}
}

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@ -1,115 +0,0 @@
package mineplex.game.clans.shop;
import org.bukkit.craftbukkit.v1_7_R4.inventory.CraftInventory;
import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType;
import org.bukkit.inventory.ItemStack;
import mineplex.core.common.util.Callback;
import mineplex.core.common.util.F;
import mineplex.core.common.util.InventoryUtil;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.itemstack.ItemStackFactory;
import mineplex.core.shop.item.IButton;
import mineplex.core.shop.item.ShopItem;
import mineplex.core.shop.page.ShopPageBase;
import mineplex.game.clans.clans.ClansManager;
public class PvpShopButton<PageType extends ShopPageBase<ClansManager, ?>> implements IButton
{
protected PageType Page;
protected PvpItem Item;
public PvpShopButton(PageType page, PvpItem item)
{
Page = page;
Item = item;
}
@Override
public void onClick(final Player player, ClickType clickType)
{
int balance = Page.getDonationManager().Get(player.getName()).getGold();
int cost = Item.getPrice();
int tempAmount = Item.getAmount();
if (clickType == ClickType.SHIFT_LEFT)
{
cost *= Item.getBulkCount() == -1 ? 1 : Item.getBulkCount();
tempAmount = Item.getBulkCount() == -1 ? Item.getAmount() : Item.getBulkCount();
}
final int deliveryAmount = tempAmount;
if (clickType == ClickType.LEFT || clickType == ClickType.SHIFT_LEFT)
{
if (cost > balance)
{
Page.playDenySound(player);
UtilPlayer.message(player, F.main(Page.getPlugin().getName(), "You do not have enough funds to purchase " + deliveryAmount + " " + Item.GetName() + "."));
return;
}
else
{
Page.getDonationManager().rewardGold(new Callback<Boolean>()
{
public void run(Boolean result)
{
if (result)
{
Page.playAcceptSound(player);
ShopItem item = Item.clone();
item.setAmount(deliveryAmount);
player.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Item.getType(), Item.getData().getData(), Item.getAmount(), Item.GetName(), new String[] {}, player.getName() + " Shop", false));
}
else
{
Page.playDenySound(player);
UtilPlayer.message(player, F.main(Page.getPlugin().getName(), "An error occurred processing your purchase."));
}
}
}, "Clans", player.getName(), Page.getClientManager().Get(player).getAccountId(), -cost);
}
}
else if (clickType == ClickType.RIGHT || clickType == ClickType.SHIFT_RIGHT)
{
int removed = 1;
ItemStack dumbItem = new ItemStack(Item.getType(), Item.getAmount(), Item.getDurability());
if (InventoryUtil.first((CraftInventory)player.getInventory(), 36, dumbItem, true) == -1)
{
Page.playDenySound(player);
UtilPlayer.message(player, F.main(Page.getPlugin().getName(), "You do not have " + deliveryAmount + " " + Item.GetName() + " in your inventory."));
return;
}
if (clickType == ClickType.RIGHT)
{
if (player.getInventory().contains(Item.getType(), Item.getAmount()))
InventoryUtil.removeItem((CraftInventory)player.getInventory(), 36, dumbItem);
}
else
removed = InventoryUtil.getCountOfObjectsRemoved((CraftInventory)player.getInventory(), 36, dumbItem);
final int creditAmount = removed * Item.getPrice() / 2;
System.out.println("Crediting " + player.getName() + " with " + creditAmount + " gold.");
Page.getDonationManager().rewardGold(new Callback<Boolean>()
{
public void run(Boolean result)
{
if (result)
{
Page.playAcceptSound(player);
System.out.println("Credited " + player.getName() + " with " + creditAmount + " gold.");
}
else
{
Page.playDenySound(player);
UtilPlayer.message(player, F.main(Page.getPlugin().getName(), "An error occurred processing your return."));
}
}
}, "Clans", player.getName(), Page.getClientManager().Get(player).getAccountId(), creditAmount);
}
}
}

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@ -1,5 +1,6 @@
package mineplex.game.clans.shop; package mineplex.game.clans.shop;
import org.bukkit.Material;
import org.bukkit.craftbukkit.v1_7_R4.inventory.CraftInventory; import org.bukkit.craftbukkit.v1_7_R4.inventory.CraftInventory;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.inventory.ClickType; import org.bukkit.event.inventory.ClickType;
@ -18,15 +19,20 @@ public class ShopItemButton<T extends ShopPageBase<?, ?>> implements IButton
{ {
private int _buyPrice; private int _buyPrice;
private int _sellPrice; private int _sellPrice;
private ItemStack _item;
private T _page; private T _page;
private PvpItem _item;
public ShopItemButton(T page, PvpItem item, int buyPrice, int sellPrice) public ShopItemButton(T page, int buyPrice, int sellPrice, Material material, byte data, int amount)
{ {
_page = page; _page = page;
_item = item;
_sellPrice = sellPrice; _sellPrice = sellPrice;
_buyPrice = buyPrice; _buyPrice = buyPrice;
_item = new ItemStack(material, amount, data);
}
public ShopItemButton(T page, int buyPrice, int sellPrice, Material material)
{
this(page, buyPrice, sellPrice, material, (byte)0, 1);
} }
@Override @Override
@ -37,9 +43,8 @@ public class ShopItemButton<T extends ShopPageBase<?, ?>> implements IButton
if (clickType == ClickType.SHIFT_RIGHT || clickType == ClickType.RIGHT) if (clickType == ClickType.SHIFT_RIGHT || clickType == ClickType.RIGHT)
{ {
int amount = 1; // # of items removed/sold from inventory int amount = 1; // # of items removed/sold from inventory
ItemStack dumbItem = new ItemStack(_item.getType(), amount);
if (!hasItem(player, dumbItem)) if (!hasItem(player, _item))
{ {
_page.playDenySound(player); _page.playDenySound(player);
notify(player, "You do not have any of the appropriate item in your inventory!"); notify(player, "You do not have any of the appropriate item in your inventory!");
@ -48,11 +53,11 @@ public class ShopItemButton<T extends ShopPageBase<?, ?>> implements IButton
if (shiftClick) if (shiftClick)
{ {
amount = InventoryUtil.getCountOfObjectsRemoved((CraftInventory)player.getInventory(), 36, dumbItem); amount = InventoryUtil.getCountOfObjectsRemoved((CraftInventory)player.getInventory(), 36, _item);
} }
else else
{ {
InventoryUtil.removeItem((CraftInventory)player.getInventory(), 36, dumbItem); InventoryUtil.removeItem((CraftInventory)player.getInventory(), 36, _item);
} }
int reward = amount * _sellPrice; int reward = amount * _sellPrice;
@ -108,7 +113,8 @@ public class ShopItemButton<T extends ShopPageBase<?, ?>> implements IButton
private void giftItem(Player player, int amount) private void giftItem(Player player, int amount)
{ {
ItemStack item = new ItemStack(_item.getType(), amount); ItemStack item = _item.clone();
item.setAmount(amount);
player.getInventory().addItem(item); player.getInventory().addItem(item);
} }
} }

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@ -15,9 +15,6 @@ import mineplex.core.shop.page.ShopPageBase;
import mineplex.game.clans.clans.ClanInfo; import mineplex.game.clans.clans.ClanInfo;
import mineplex.game.clans.clans.ClansManager; import mineplex.game.clans.clans.ClansManager;
import mineplex.game.clans.economy.GoldManager; import mineplex.game.clans.economy.GoldManager;
import mineplex.game.clans.shop.PvpItem;
import mineplex.game.clans.shop.PvpShopButton;
import mineplex.game.clans.shop.building.BuildingPage;
public class BankPage extends ShopPageBase<ClansManager, BankShop> public class BankPage extends ShopPageBase<ClansManager, BankShop>
{ {
@ -121,11 +118,6 @@ public class BankPage extends ShopPageBase<ClansManager, BankShop>
addButton(3, shopItem, button); addButton(3, shopItem, button);
} }
public void addPvpItem(int slot, PvpItem item)
{
addButton(slot, item, new PvpShopButton<BankPage>(this, item));
}
public boolean hasEnoughGold() public boolean hasEnoughGold()
{ {
return getPlayerGold() >= TOKEN_VALUE; return getPlayerGold() >= TOKEN_VALUE;

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@ -37,6 +37,7 @@ public class CashInButton implements IButton
GoldToken token = (GoldToken) cursorItem; GoldToken token = (GoldToken) cursorItem;
GoldManager.getInstance().cashIn(player, token); GoldManager.getInstance().cashIn(player, token);
player.setItemOnCursor(null); // Delete the gold token on cursor player.setItemOnCursor(null); // Delete the gold token on cursor
_page.playAcceptSound(player);
_page.refresh(); _page.refresh();
} }
} }

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@ -5,11 +5,13 @@ import org.bukkit.Material;
import mineplex.core.account.CoreClientManager; import mineplex.core.account.CoreClientManager;
import mineplex.core.donation.DonationManager; import mineplex.core.donation.DonationManager;
import mineplex.core.shop.page.ShopPageBase; import mineplex.core.shop.page.ShopPageBase;
import mineplex.game.clans.Clans;
import mineplex.game.clans.clans.ClansManager; import mineplex.game.clans.clans.ClansManager;
import mineplex.game.clans.shop.ClansShopPage;
import mineplex.game.clans.shop.PvpItem; import mineplex.game.clans.shop.PvpItem;
import mineplex.game.clans.shop.PvpShopButton; import mineplex.game.clans.shop.ShopItemButton;
public class BuildingPage extends ShopPageBase<ClansManager, BuildingShop> public class BuildingPage extends ClansShopPage<BuildingShop>
{ {
public BuildingPage(ClansManager plugin, BuildingShop shop, CoreClientManager clientManager, DonationManager donationManager, org.bukkit.entity.Player player) public BuildingPage(ClansManager plugin, BuildingShop shop, CoreClientManager clientManager, DonationManager donationManager, org.bukkit.entity.Player player)
{ {
@ -21,29 +23,24 @@ public class BuildingPage extends ShopPageBase<ClansManager, BuildingShop>
@Override @Override
protected void buildPage() protected void buildPage()
{ {
addPvpItem(1, new PvpItem(Material.STONE, (byte)0, 1, "Stone", 100, 20, 64)); addShopItem(1, Material.STONE, 100, 20);
addPvpItem(2, new PvpItem(Material.SMOOTH_BRICK, (byte)0, 1, "Stone Bricks", 100, 20, 64)); addShopItem(2, Material.SMOOTH_BRICK, 100, 20);
addPvpItem(3, new PvpItem(Material.SMOOTH_BRICK, (byte)2, 1, "Cracked Stone Bricks", 25, 5, 64)); addShopItem(3, Material.SMOOTH_BRICK, 25, 5, (byte)2);
addPvpItem(4, new PvpItem(Material.COBBLESTONE, (byte)0, 1, "Cobblestone", 25, 5, 64)); addShopItem(4, Material.COBBLESTONE, 25, 5);
addPvpItem(10, new PvpItem(Material.LOG, (byte)0, 1, "Oak Wood", 50, 10, 64)); addShopItem(10, Material.LOG, 50, 10, (byte) 0);
addPvpItem(11, new PvpItem(Material.LOG, (byte)1, 1, "Spruce Wood", 50, 10, 64)); addShopItem(11, Material.LOG, 50, 10, (byte) 1);
addPvpItem(12, new PvpItem(Material.LOG, (byte)2, 1, "Birch Wood", 50, 10, 64)); addShopItem(12, Material.LOG, 50, 10, (byte) 2);
addPvpItem(13, new PvpItem(Material.LOG, (byte)3, 1, "Jungle Wood", 50, 10, 64)); addShopItem(13, Material.LOG, 50, 10, (byte) 3);
addPvpItem(14, new PvpItem(Material.LOG_2, (byte)0, 1, "Acacia Wood", 50, 10, 64)); addShopItem(14, Material.LOG_2, 50, 10, (byte) 0);
addPvpItem(15, new PvpItem(Material.LOG_2, (byte)1, 1, "Dark Oak Wood", 50, 10, 64)); addShopItem(15, Material.LOG_2, 50, 10, (byte) 1);
addPvpItem(19, new PvpItem(Material.SAND, (byte)0, 1, "Sand", 20, 4, 64)); addShopItem(19, Material.SAND, 20, 4);
addPvpItem(20, new PvpItem(Material.GLASS, (byte)0, 1, "Glass", 30, 6, 64)); addShopItem(20, Material.GLASS, 30, 6);
addPvpItem(21, new PvpItem(Material.SANDSTONE, (byte)0, 1, "Sandstone", 80, 16, 64)); addShopItem(21, Material.SANDSTONE, 80, 16);
addPvpItem(22, new PvpItem(Material.DIRT, (byte)0, 1, "Dirt", 10, 2, 64)); addShopItem(22, Material.DIRT, 10, 2);
addPvpItem(23, new PvpItem(Material.NETHER_BRICK, (byte)0, 1, "Netherbrick", 50, 10, 64)); addShopItem(23, Material.NETHER_BRICK, 50, 10);
addPvpItem(24, new PvpItem(Material.QUARTZ_BLOCK, (byte)0, 1, "Quartz Block", 75, 15, 64)); addShopItem(24, Material.QUARTZ_BLOCK, 75, 15);
addPvpItem(25, new PvpItem(Material.CLAY, (byte)0, 1, "Clay Block", 30, 6, 64)); addShopItem(25, Material.CLAY, 30, 6);
}
public void addPvpItem(int slot, PvpItem item)
{
addButton(slot, item, new PvpShopButton<BuildingPage>(this, item));
} }
} }

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@ -7,10 +7,12 @@ import mineplex.core.donation.DonationManager;
import mineplex.core.shop.page.ShopPageBase; import mineplex.core.shop.page.ShopPageBase;
import mineplex.game.clans.Clans; import mineplex.game.clans.Clans;
import mineplex.game.clans.clans.ClansManager; import mineplex.game.clans.clans.ClansManager;
import mineplex.game.clans.shop.ClansShopPage;
import mineplex.game.clans.shop.PvpItem; import mineplex.game.clans.shop.PvpItem;
import mineplex.game.clans.shop.ShopItemButton; import mineplex.game.clans.shop.ShopItemButton;
import mineplex.game.clans.shop.mining.MiningShop;
public class FarmingPage extends ShopPageBase<ClansManager, FarmingShop> public class FarmingPage extends ClansShopPage<FarmingShop>
{ {
public FarmingPage(ClansManager plugin, FarmingShop shop, CoreClientManager clientManager, DonationManager donationManager, org.bukkit.entity.Player player) public FarmingPage(ClansManager plugin, FarmingShop shop, CoreClientManager clientManager, DonationManager donationManager, org.bukkit.entity.Player player)
{ {
@ -38,10 +40,4 @@ public class FarmingPage extends ShopPageBase<ClansManager, FarmingShop>
addShopItem(15, Material.ROTTEN_FLESH, 5, 5); addShopItem(15, Material.ROTTEN_FLESH, 5, 5);
addShopItem(16, Material.SPIDER_EYE, 5, 5); addShopItem(16, Material.SPIDER_EYE, 5, 5);
} }
public void addShopItem(int slot, Material material, int buyPrice, int sellPrice)
{
PvpItem item = new PvpItem(material, (byte)0, 1, Clans.prettifyName(material), buyPrice, sellPrice, 64);
addButton(slot, item, new ShopItemButton<FarmingPage>(this, item, buyPrice, sellPrice));
}
} }

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@ -7,10 +7,11 @@ import mineplex.core.donation.DonationManager;
import mineplex.core.shop.page.ShopPageBase; import mineplex.core.shop.page.ShopPageBase;
import mineplex.game.clans.Clans; import mineplex.game.clans.Clans;
import mineplex.game.clans.clans.ClansManager; import mineplex.game.clans.clans.ClansManager;
import mineplex.game.clans.shop.ClansShopPage;
import mineplex.game.clans.shop.PvpItem; import mineplex.game.clans.shop.PvpItem;
import mineplex.game.clans.shop.ShopItemButton; import mineplex.game.clans.shop.ShopItemButton;
public class MiningPage extends ShopPageBase<ClansManager, MiningShop> public class MiningPage extends ClansShopPage<MiningShop>
{ {
public MiningPage(ClansManager plugin, MiningShop shop, CoreClientManager clientManager, DonationManager donationManager, org.bukkit.entity.Player player) public MiningPage(ClansManager plugin, MiningShop shop, CoreClientManager clientManager, DonationManager donationManager, org.bukkit.entity.Player player)
{ {
@ -30,10 +31,4 @@ public class MiningPage extends ShopPageBase<ClansManager, MiningShop>
addShopItem(6, Material.REDSTONE, 10, 2); addShopItem(6, Material.REDSTONE, 10, 2);
addShopItem(7, Material.LAPIS_BLOCK, 500, 100); addShopItem(7, Material.LAPIS_BLOCK, 500, 100);
} }
public void addShopItem(int slot, Material material, int buyPrice, int sellPrice)
{
PvpItem item = new PvpItem(material, (byte)0, 1, Clans.prettifyName(material), buyPrice, sellPrice, 64);
addButton(slot, item, new ShopItemButton<MiningPage>(this, item, buyPrice, sellPrice));
}
} }

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@ -4,12 +4,10 @@ import org.bukkit.Material;
import mineplex.core.account.CoreClientManager; import mineplex.core.account.CoreClientManager;
import mineplex.core.donation.DonationManager; import mineplex.core.donation.DonationManager;
import mineplex.core.shop.page.ShopPageBase;
import mineplex.game.clans.clans.ClansManager; import mineplex.game.clans.clans.ClansManager;
import mineplex.game.clans.shop.PvpItem; import mineplex.game.clans.shop.ClansShopPage;
import mineplex.game.clans.shop.PvpShopButton;
public class PvpPage extends ShopPageBase<ClansManager, PvpShop> public class PvpPage extends ClansShopPage<PvpShop>
{ {
public PvpPage(ClansManager plugin, PvpShop shop, CoreClientManager clientManager, DonationManager donationManager, org.bukkit.entity.Player player) public PvpPage(ClansManager plugin, PvpShop shop, CoreClientManager clientManager, DonationManager donationManager, org.bukkit.entity.Player player)
{ {
@ -21,49 +19,45 @@ public class PvpPage extends ShopPageBase<ClansManager, PvpShop>
@Override @Override
protected void buildPage() protected void buildPage()
{ {
addPvpItem(9, new PvpItem(Material.GOLD_HELMET, (byte)0, 1, "Mage Helmet", 875, 175, 4)); addShopItem(9, Material.GOLD_HELMET, 875, 175, "Mage Helmet");
addPvpItem(18, new PvpItem(Material.GOLD_CHESTPLATE, (byte)0, 1, "Mage Chestplate", 1400, 280, 4)); addShopItem(18, Material.GOLD_CHESTPLATE, 1400, 280, "Mage Chestplate");
addPvpItem(27, new PvpItem(Material.GOLD_LEGGINGS, (byte)0, 1, "Mage Leggings", 1225, 245, 4)); addShopItem(27, Material.GOLD_LEGGINGS, 1225, 245, "Mage Leggings");
addPvpItem(36, new PvpItem(Material.GOLD_BOOTS, (byte)0, 1, "Mage Boots", 700, 140, 4)); addShopItem(36, Material.GOLD_BOOTS, 700, 140, "Mage Boots");
addPvpItem(10, new PvpItem(Material.LEATHER_HELMET, (byte)0, 1, "Assassin Helmet", 625, 125, 4)); addShopItem(10, Material.LEATHER_HELMET, 625, 125, "Assassin Helmet");
addPvpItem(19, new PvpItem(Material.LEATHER_CHESTPLATE, (byte)0, 1, "Assassin Chestplate", 1000, 200, 4)); addShopItem(19, Material.LEATHER_CHESTPLATE, 1000, 200, "Assassin Chestplate");
addPvpItem(28, new PvpItem(Material.LEATHER_LEGGINGS, (byte)0, 1, "Assassin Leggings", 875, 125, 4)); addShopItem(28, Material.LEATHER_LEGGINGS, 875, 125, "Assassin Leggings");
addPvpItem(37, new PvpItem(Material.LEATHER_BOOTS, (byte)0, 1, "Assassin Boots", 500, 100, 4)); addShopItem(37, Material.LEATHER_BOOTS, 500, 100, "Assassin Boots");
addPvpItem(11, new PvpItem(Material.CHAINMAIL_HELMET, (byte)0, 1, "Ranger Helmet", 750, 150, 4)); addShopItem(11, Material.CHAINMAIL_HELMET, 750, 150, "Ranger Helmet");
addPvpItem(20, new PvpItem(Material.CHAINMAIL_CHESTPLATE, (byte)0, 1, "Ranger Chestplate", 1200, 240, 4)); addShopItem(20, Material.CHAINMAIL_CHESTPLATE, 1200, 240, "Ranger Chestplate");
addPvpItem(29, new PvpItem(Material.CHAINMAIL_LEGGINGS, (byte)0, 1, "Ranger Leggings", 1050, 210, 4)); addShopItem(29, Material.CHAINMAIL_LEGGINGS, 1050, 210, "Ranger Leggings");
addPvpItem(38, new PvpItem(Material.CHAINMAIL_BOOTS, (byte)0, 1, "Ranger Boots", 600, 120, 4)); addShopItem(38, Material.CHAINMAIL_BOOTS, 600, 120, "Ranger Boots");
addPvpItem(12, new PvpItem(Material.IRON_HELMET, (byte)0, 1, "Knight Helmet", 750, 150, 4)); addShopItem(12, Material.IRON_HELMET, 750, 150, "Knight Helmet");
addPvpItem(21, new PvpItem(Material.IRON_CHESTPLATE, (byte)0, 1, "Knight Chestplate", 1200, 240, 4)); addShopItem(21, Material.IRON_CHESTPLATE, 1200, 240, "Knight Chestplate");
addPvpItem(30, new PvpItem(Material.IRON_LEGGINGS, (byte)0, 1, "Knight Leggings", 1050, 210, 4)); addShopItem(30, Material.IRON_LEGGINGS, 1050, 210, "Knight Leggings");
addPvpItem(39, new PvpItem(Material.IRON_BOOTS, (byte)0, 1, "Knight Boots", 600, 120, 4)); addShopItem(39, Material.IRON_BOOTS, 600, 120, "Knight Boots");
addPvpItem(13, new PvpItem(Material.DIAMOND_HELMET, (byte)0, 1, "Brute Helmet", 1000, 200, 4)); addShopItem(13, Material.DIAMOND_HELMET, 1000, 200, "Brute Helmet");
addPvpItem(22, new PvpItem(Material.DIAMOND_CHESTPLATE, (byte)0, 1, "Brute Chestplate", 1600, 320, 4)); addShopItem(22, Material.DIAMOND_CHESTPLATE, 1600, 320, "Brute Chestplate");
addPvpItem(31, new PvpItem(Material.DIAMOND_LEGGINGS, (byte)0, 1, "Brute Leggings", 1400, 280, 4)); addShopItem(31, Material.DIAMOND_LEGGINGS, 1400, 280, "Brute Leggings");
addPvpItem(40, new PvpItem(Material.DIAMOND_BOOTS, (byte)0, 1, "Brute Boots", 800, 160, 4)); addShopItem(40, Material.DIAMOND_BOOTS, 800, 160, "Brute Boots");
addPvpItem(15, new PvpItem(Material.IRON_SWORD, (byte)0, 1, "Iron Sword", 320, 160, 4)); addShopItem(15, Material.IRON_SWORD, 320, 160, "Iron Sword");
addPvpItem(16, new PvpItem(Material.DIAMOND_SWORD, (byte)0, 1, "Power Sword", 800, 400, 4)); addShopItem(16, Material.DIAMOND_SWORD, 800, 400, "Power Sword");
addPvpItem(17, new PvpItem(Material.GOLD_SWORD, (byte)0, 1, "Booster Sword", 800, 400, 4)); addShopItem(17, Material.GOLD_SWORD, 800, 400, "Booster Sword");
addPvpItem(24, new PvpItem(Material.IRON_AXE, (byte)0, 1, "Iron Axe", 470, 95, 4)); addShopItem(24, Material.IRON_AXE, 470, 95, "Iron Axe");
addPvpItem(25, new PvpItem(Material.DIAMOND_AXE, (byte)0, 1, "Power Axe", 800, 400, 4)); addShopItem(25, Material.DIAMOND_AXE, 800, 400, "Power Axe");
addPvpItem(26, new PvpItem(Material.GOLD_AXE, (byte)0, 1, "Booster Axe", 800, 400, 4)); addShopItem(26, Material.GOLD_AXE, 800, 400, "Booster Axe");
addPvpItem(33, new PvpItem(Material.BOW, (byte)0, 1, "Standard Bow", 175, 35, 4)); addShopItem(33, Material.BOW, 175, 35, "Standard Bow");
addPvpItem(34, new PvpItem(Material.ARROW, (byte)0, 16, "Arrows", 10, 2)); addShopItem(34, Material.ARROW, 10, 2, (byte)0, "Arrows", 16);
addPvpItem(51, new PvpItem(Material.ENCHANTMENT_TABLE, (byte)0, 1, "Class Shop", 30000)); //addPvpItem(51, new PvpItem(Material.ENCHANTMENT_TABLE, (byte)0, 1, "Class Shop", 30000));
addPvpItem(52, new PvpItem(Material.TNT, (byte)0, 1, "TNT", 30000, 1)); //addPvpItem(52, new PvpItem(Material.TNT, (byte)0, 1, "TNT", 30000, 1));
addPvpItem(53, new PvpItem(Material.BREWING_STAND_ITEM, (byte)0, 1, "TNT Generator", 300000)); //addPvpItem(53, new PvpItem(Material.BREWING_STAND_ITEM, (byte)0, 1, "TNT Generator", 300000));
} }
public void addPvpItem(int slot, PvpItem item)
{
addButton(slot, item, new PvpShopButton<PvpPage>(this, item));
}
} }

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@ -3,6 +3,7 @@ package mineplex.game.clans.spawn;
import java.util.Set; import java.util.Set;
import org.bukkit.Bukkit; import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.GameMode; import org.bukkit.GameMode;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;
@ -30,6 +31,7 @@ import mineplex.core.MiniPlugin;
import mineplex.core.common.util.F; import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilPlayer; import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilServer; import mineplex.core.common.util.UtilServer;
import mineplex.core.common.util.UtilTextMiddle;
import mineplex.core.common.util.UtilTime; import mineplex.core.common.util.UtilTime;
import mineplex.core.common.util.UtilTime.TimeUnit; import mineplex.core.common.util.UtilTime.TimeUnit;
import mineplex.core.updater.UpdateType; import mineplex.core.updater.UpdateType;
@ -45,6 +47,7 @@ public class Spawn extends MiniPlugin
public static final int SPAWN_RADIUS = 32; public static final int SPAWN_RADIUS = 32;
public static final int SHOP_RADIUS = 48; public static final int SHOP_RADIUS = 48;
public static final String COMBAT_TAG_NAME = "Unsafe"; public static final String COMBAT_TAG_NAME = "Unsafe";
public static final long COMBAT_TAG_DURATION = 15000;
private static Spawn _instance; private static Spawn _instance;
public static Spawn getInstance() { return _instance; } public static Spawn getInstance() { return _instance; }
@ -103,14 +106,20 @@ public class Spawn extends MiniPlugin
if (_clansManager.getClanUtility().isSafe(cur.getLocation())) if (_clansManager.getClanUtility().isSafe(cur.getLocation()))
{ {
long lastDamager = _clansManager.getCombatManager().Get(cur).GetLastCombat(); long lastDamager = _clansManager.getCombatManager().Get(cur).GetLastCombat();
long duration = System.currentTimeMillis() - lastDamager;
if (!UtilTime.elapsed(lastDamager, 15000)) if (!UtilTime.elapsed(lastDamager, COMBAT_TAG_DURATION))
{ {
UtilPlayer.message(cur, F.main("Safe Zone", "You are not safe for " + String message = ChatColor.RED + "Unsafe for "
F.time(UtilTime.convertString(15000 - (System.currentTimeMillis() - lastDamager), 1, TimeUnit.FIT)))); + ChatColor.YELLOW + F.time(UtilTime.convertString(COMBAT_TAG_DURATION - duration, 1, TimeUnit.FIT));
UtilTextMiddle.display(null, message, 0, 20, 0, cur);
_clansManager.getCondition().Factory().Custom(COMBAT_TAG_NAME, cur, cur, ConditionType.CUSTOM, 1, 0, false, Material.FIRE, (byte)0, true); _clansManager.getCondition().Factory().Custom(COMBAT_TAG_NAME, cur, cur, ConditionType.CUSTOM, 1, 0, false, Material.FIRE, (byte)0, true);
} }
else if (!UtilTime.elapsed(lastDamager, COMBAT_TAG_DURATION + 600))
{
UtilTextMiddle.display(null, ChatColor.GREEN + "Safe!", 0, 60, 20, cur);
}
} }
} }
} }
@ -191,8 +200,6 @@ public class Spawn extends MiniPlugin
{ {
int size = event.getDrops().size(); int size = event.getDrops().size();
event.getDrops().clear(); event.getDrops().clear();
System.out.println("Cleared " + size + " to " + event.getDrops().size());
} }
} }
} }
@ -209,11 +216,9 @@ public class Spawn extends MiniPlugin
@EventHandler @EventHandler
public void onBlockBreak(BlockBreakEvent event) public void onBlockBreak(BlockBreakEvent event)
{ {
if (isInSpawn(event.getBlock().getLocation()) && event.getPlayer().getGameMode() != GameMode.CREATIVE) if (event.getPlayer().getGameMode() == GameMode.CREATIVE) return;
{
event.setCancelled(true); if (isInSpawn(event.getBlock().getLocation()) || isInSpawn(event.getPlayer()))
}
else if (isInSpawn(event.getPlayer()) && event.getPlayer().getGameMode() != GameMode.CREATIVE)
{ {
event.setCancelled(true); event.setCancelled(true);
} }

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@ -6,10 +6,7 @@ import org.bukkit.Material;
import mineplex.core.account.CoreClientManager; import mineplex.core.account.CoreClientManager;
import mineplex.core.donation.DonationManager; import mineplex.core.donation.DonationManager;
import mineplex.core.shop.page.ShopPageBase; import mineplex.core.shop.page.ShopPageBase;
import mineplex.game.clans.Clans;
import mineplex.game.clans.clans.ClansManager; import mineplex.game.clans.clans.ClansManager;
import mineplex.game.clans.shop.PvpItem;
import mineplex.game.clans.shop.PvpShopButton;
import mineplex.game.clans.spawn.Spawn; import mineplex.game.clans.spawn.Spawn;
public class TravelPage extends ShopPageBase<ClansManager, TravelShop> public class TravelPage extends ShopPageBase<ClansManager, TravelShop>

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@ -475,12 +475,20 @@ public class ClientClass
return _gameClass; return _gameClass;
} }
public boolean IsGameClass(ClassType type) public boolean IsGameClass(ClassType... types)
{ {
if (GetGameClass() == null) if (GetGameClass() == null)
return false; return false;
return GetGameClass().GetType() == type; for (ClassType type : types)
{
if (type == GetGameClass().GetType())
{
return true;
}
}
return false;
} }
public Collection<ISkill> GetSkills() public Collection<ISkill> GetSkills()

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@ -100,7 +100,7 @@ public class HeavyArrows extends Skill
if (level == 0) return; if (level == 0) return;
//Knockback //Knockback
event.AddKnockback(GetName(), 1.1 + (0.1 * level)); event.AddKnockback(GetName(), 0.55d + (0.1 * level));
event.AddMod(GetName(), GetName(), 1 + level, true); event.AddMod(GetName(), GetName(), 1 + level, true);
} }

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@ -53,7 +53,7 @@ public abstract class WorldEvent implements Listener
private List<EventCreature> _creatures; private List<EventCreature> _creatures;
// Block Restore // Block Restore
private BlockRestoreMap _blocks; private BlockRestoreMap _blocks;
private boolean _instantSchematic; private boolean _isArcade;
private double _difficulty = 1; private double _difficulty = 1;
public WorldEvent(DamageManager damageManager, BlockRestore blockRestore, ConditionManager conditionManager, String name, public WorldEvent(DamageManager damageManager, BlockRestore blockRestore, ConditionManager conditionManager, String name,
@ -99,9 +99,9 @@ public abstract class WorldEvent implements Listener
_difficulty = difficulty; _difficulty = difficulty;
} }
public void setInstantSchematic(boolean instantSchematic) public void setArcadeGame(boolean isArcade)
{ {
_instantSchematic = instantSchematic; _isArcade = isArcade;
} }
public void loadMap() public void loadMap()
@ -289,16 +289,19 @@ public abstract class WorldEvent implements Listener
@Override @Override
public void run(List<BlockData> data) public void run(List<BlockData> data)
{ {
for (BlockData blockData : data) if (!_isArcade)
{ {
_blocks.addBlockData(blockData); for (BlockData blockData : data)
{
_blocks.addBlockData(blockData);
}
} }
onComplete.run(); onComplete.run();
} }
}); });
task.setBlocksPerTick(_instantSchematic ? 2000000 : 100); task.setBlocksPerTick(_isArcade ? 2000000 : 100);
task.start(); task.start();
} }

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@ -12,7 +12,6 @@ import mineplex.core.common.util.UtilBlock;
import mineplex.core.common.util.UtilEnt; import mineplex.core.common.util.UtilEnt;
import mineplex.core.common.util.UtilMath; import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilPlayer; import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilServer;
import mineplex.core.common.util.UtilTime; import mineplex.core.common.util.UtilTime;
import mineplex.core.updater.UpdateType; import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent; import mineplex.core.updater.event.UpdateEvent;
@ -25,6 +24,7 @@ import mineplex.minecraft.game.core.boss.ironwizard.abilities.GolemEarthquake;
import mineplex.minecraft.game.core.boss.ironwizard.abilities.GolemExplodingAura; import mineplex.minecraft.game.core.boss.ironwizard.abilities.GolemExplodingAura;
import mineplex.minecraft.game.core.boss.ironwizard.abilities.GolemMeleeAttack; import mineplex.minecraft.game.core.boss.ironwizard.abilities.GolemMeleeAttack;
import mineplex.minecraft.game.core.boss.ironwizard.abilities.GolemRupture; import mineplex.minecraft.game.core.boss.ironwizard.abilities.GolemRupture;
import mineplex.minecraft.game.core.boss.ironwizard.abilities.GolemSlam;
import mineplex.minecraft.game.core.boss.ironwizard.abilities.GolemWallExplode; import mineplex.minecraft.game.core.boss.ironwizard.abilities.GolemWallExplode;
import mineplex.minecraft.game.core.damage.CustomDamageEvent; import mineplex.minecraft.game.core.damage.CustomDamageEvent;
@ -52,6 +52,7 @@ public class GolemCreature extends EventCreature<IronGolem>
private ArrayList<GolemAbility> _currentAbilities = new ArrayList<GolemAbility>(); private ArrayList<GolemAbility> _currentAbilities = new ArrayList<GolemAbility>();
private double _canCaveIn = 450; private double _canCaveIn = 450;
private Vector _afkWalk = new Vector(); private Vector _afkWalk = new Vector();
private long _lastSlam;
public GolemCreature(GolemBoss boss, Location location, double maxHealth) public GolemCreature(GolemBoss boss, Location location, double maxHealth)
{ {
@ -197,7 +198,7 @@ public class GolemCreature extends EventCreature<IronGolem>
} }
} }
{ // Rumble { // Rupture
ArrayList<Player> players = getPlayers(dist, 30); ArrayList<Player> players = getPlayers(dist, 30);
if (!players.isEmpty()) if (!players.isEmpty())
@ -206,6 +207,15 @@ public class GolemCreature extends EventCreature<IronGolem>
} }
} }
{ // Slam
ArrayList<Player> players = getPlayers(dist, 30);
if (!players.isEmpty() && UtilTime.elapsed(_lastSlam, 20000))
{
weight.put(GolemSlam.class, 6);
}
}
if (_canCaveIn <= 0) // Cave in if (_canCaveIn <= 0) // Cave in
{ {
ArrayList<Player> players = getPlayers(dist, 30); ArrayList<Player> players = getPlayers(dist, 30);
@ -318,10 +328,14 @@ public class GolemCreature extends EventCreature<IronGolem>
{ {
_canCaveIn = 450; _canCaveIn = 450;
} }
else if (ability instanceof GolemSlam)
{
_lastSlam = System.currentTimeMillis();
}
Bukkit.getPluginManager().registerEvents(ability, _boss.getPlugin()); Bukkit.getPluginManager().registerEvents(ability, _boss.getPlugin());
// Bukkit.broadcastMessage("Ability: " + _currentAbility.getClass().getSimpleName()); // Bukkit.broadcastMessage("Prepare fair maidens for " + ability.getClass().getSimpleName() + "!");
System.out.print("Golem boss is using " + ability.getClass().getSimpleName()); System.out.print("Golem boss is using " + ability.getClass().getSimpleName());

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@ -34,6 +34,7 @@ import org.bukkit.entity.FallingBlock;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler; import org.bukkit.event.EventHandler;
import org.bukkit.event.block.BlockPhysicsEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause; import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
@ -216,6 +217,15 @@ public class GolemCaveIn extends GolemAbility
} }
} }
@EventHandler
public void onPhysics(BlockPhysicsEvent event)
{
if (_blocks.contains(event.getBlock()))
{
event.setCancelled(true);
}
}
@Override @Override
public void tick() public void tick()
{ {
@ -243,23 +253,6 @@ public class GolemCaveIn extends GolemAbility
} }
} }
} }
blocks = UtilShapes.getSphereBlocks(l, 3, 3, true);
for (Location loc : blocks)
{
if (loc.getBlockY() >= l.getBlockY())
{
Block b = loc.getBlock();
if (b.getType() == Material.AIR)
{
_blocks.add(b);
b.setType(Material.FENCE);
}
}
}
} }
if (_tick % 5 == 0) if (_tick % 5 == 0)

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@ -105,7 +105,7 @@ public class GolemExplodingAura extends GolemAbility
@Override @Override
public void tick() public void tick()
{ {
if (_tick < 25 * 25) if (_tick < 25 * 25 && getGolem().getHealth() > 30)
{ {
double angle = (2 * Math.PI) / UtilMath.random.nextDouble(); double angle = (2 * Math.PI) / UtilMath.random.nextDouble();
double x = 1.7 * Math.cos(angle); double x = 1.7 * Math.cos(angle);

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@ -12,6 +12,7 @@ import org.bukkit.Material;
import org.bukkit.Sound; import org.bukkit.Sound;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.block.BlockFace; import org.bukkit.block.BlockFace;
import org.bukkit.craftbukkit.v1_7_R4.entity.CraftIronGolem;
import org.bukkit.entity.Item; import org.bukkit.entity.Item;
import org.bukkit.entity.LivingEntity; import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -36,6 +37,7 @@ import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent; import mineplex.core.updater.event.UpdateEvent;
import mineplex.core.common.util.UtilTime; import mineplex.core.common.util.UtilTime;
import mineplex.minecraft.game.core.boss.ironwizard.GolemCreature; import mineplex.minecraft.game.core.boss.ironwizard.GolemCreature;
import net.minecraft.server.v1_7_R4.EntityIronGolem;
public class GolemRupture extends GolemAbility public class GolemRupture extends GolemAbility
{ {
@ -191,6 +193,12 @@ public class GolemRupture extends GolemAbility
target.setY(loc.getY()); target.setY(loc.getY());
_ruptures.add(new HashMap.SimpleEntry(loc, target)); _ruptures.add(new HashMap.SimpleEntry(loc, target));
UtilEnt.CreatureLook(getEntity(), player.getLocation());
EntityIronGolem golem = ((CraftIronGolem) getEntity()).getHandle();
golem.world.broadcastEntityEffect(golem, (byte) 4);
} }
else else
{ {

View File

@ -0,0 +1,259 @@
package mineplex.minecraft.game.core.boss.ironwizard.abilities;
import java.util.ArrayList;
import java.util.Collections;
import java.util.HashMap;
import java.util.Iterator;
import mineplex.core.common.util.UtilAction;
import mineplex.core.common.util.UtilAlg;
import mineplex.core.common.util.UtilBlock;
import mineplex.core.common.util.UtilEnt;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.updater.UpdateType;
import mineplex.core.updater.event.UpdateEvent;
import mineplex.minecraft.game.core.boss.ironwizard.GolemCreature;
import org.bukkit.Effect;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.block.Block;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Item;
import org.bukkit.entity.LivingEntity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.inventory.InventoryPickupItemEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
public class GolemSlam extends GolemAbility
{
private ArrayList<Item> _items = new ArrayList<Item>();
private int _ticksFinished;
private int _stage;
private Vector _target;
private int _ticksJumped;
public GolemSlam(GolemCreature creature)
{
super(creature);
Player target = getTarget();
if (target != null)
{
_target = UtilAlg.calculateVelocity(getLocation().toVector(),
target.getLocation().toVector().setY(getLocation().getY()), 2, getEntity());
}
}
@Override
public boolean canMove()
{
return !UtilEnt.isGrounded(getEntity()) && _stage == 1;
}
@Override
public boolean hasFinished()
{
return _stage == 2 && --_ticksFinished <= 0;
}
@Override
public void setFinished()
{
for (Item item : _items)
{
item.remove();
}
}
@Override
public void tick()
{
Entity entity = getEntity();
if (_stage == 0)
{
UtilEnt.CreatureLook(getEntity(), getLocation().add(_target));
entity.getWorld().playSound(entity.getLocation(), Sound.IRONGOLEM_THROW, 4, 0);
entity.setVelocity(_target);
_stage++;
}
else if (_stage == 1)
{
_ticksJumped++;
if (_ticksJumped > 4 && getLocation().subtract(0, 0.2, 0).getBlock().getType() != Material.AIR)
{
explodeRupture(getLocation());
_stage = 2;
}
}
}
@EventHandler
public void HopperPickup(InventoryPickupItemEvent event)
{
if (_items.contains(event.getItem()))
event.setCancelled(true);
}
@EventHandler
public void ItemDestroy(UpdateEvent event)
{
if (event.getType() != UpdateType.TICK)
return;
if (_items.isEmpty())
return;
Iterator<Item> itemIterator = _items.iterator();
while (itemIterator.hasNext())
{
Item item = itemIterator.next();
if (item.isDead() || !item.isValid())
{
item.remove();
itemIterator.remove();
}
else if (UtilEnt.isGrounded(item) || item.getTicksLived() > 60)
{
item.getWorld().playEffect(item.getLocation(), Effect.STEP_SOUND, item.getItemStack().getTypeId());
item.remove();
itemIterator.remove();
}
}
}
@Override
public boolean inProgress()
{
return true;
}
@Override
public Player getTarget()
{
Player target = null;
double dist = 0;
for (Player player : UtilPlayer.getNearby(getLocation(), 30, true))
{
if (!player.hasLineOfSight(getEntity()))
{
continue;
}
double d = player.getLocation().distance(getLocation());
if (d < 10)
{
continue;
}
if (target == null || dist > d)
{
target = player;
dist = d;
}
}
return target;
}
private void explodeRupture(Location loc)
{
loc.add(0, 1.1, 0);
loc.setX(loc.getBlockX() + 0.5);
loc.setZ(loc.getBlockZ() + 0.5);
// Fling
HashMap<LivingEntity, Double> targets = UtilEnt.getInRadius(loc, 3.5);
for (LivingEntity cur : targets.keySet())
{
if (cur.equals(getEntity()))
{
continue;
}
// Velocity
UtilAction.velocity(cur,
UtilAlg.getTrajectory2d(loc.toVector().add(new Vector(0.5, 0, 0.5)), cur.getLocation().toVector()),
0.8 + 0.8 * targets.get(cur), true, 0, 0.4 + 1.0 * targets.get(cur), 1.4, true);
// Condition
getGolem().getEvent().getCondition().Factory().Falling("Rupture", cur, getEntity(), 10, false, true);
// Damage Event
getGolem().getEvent().getDamageManager().NewDamageEvent(cur, getEntity(), null, DamageCause.CUSTOM,
4 * getGolem().getDifficulty(), false, true, false, "Iron Wizard", "Rupture");
}
ArrayList<Block> blocks = new ArrayList<Block>();
for (int x = -3; x <= 3; x++)
{
for (int z = -3; z <= 3; z++)
{
for (int y = 0; y <= 1; y++)
{
for (int i = 0; i < 2; i++)
{
if (Math.sqrt(x * x + z * z + y * y) <= 3)
{
blocks.add(loc.clone().add(x, y, z).getBlock());
}
}
}
}
}
Collections.shuffle(blocks);
// Blocks
int done = 0;
Iterator<Block> itel = blocks.iterator();
while (done < 30 && itel.hasNext())
{
Block block = itel.next();
Vector vec = new Vector(Math.random() - 0.5, Math.random() - 0.5, Math.random() - 0.5).normalize();
if (!UtilBlock.airFoliage(block))
continue;
// Add Directional
vec.add(UtilAlg.getTrajectory(loc.getBlock().getLocation(), block.getLocation().add(0.5, 0, 0.5)));
// Add Up
vec.add(new Vector(0, 1.6, 0));
vec.normalize();
// Scale
vec.multiply(0.1 + 0.3 * Math.random() + 0.6);
// Block!
Item item = loc.getWorld().dropItem(block.getLocation().add(0.5, 0, 0.5), new ItemStack(Material.DIRT.getId(), 0));
item.setVelocity(vec);
item.setPickupDelay(50000);
_items.add(item);
// Effect
loc.getWorld().playEffect(block.getLocation(), Effect.STEP_SOUND, Material.DIRT.getId());
done++;
}
_ticksFinished = 20;
}
}

View File

@ -248,6 +248,8 @@ public class BossBattles extends TeamGame
bossDisplay.start(); bossDisplay.start();
bossDisplay.spawnHologram(); bossDisplay.spawnHologram();
_displays.add(bossDisplay);
System.out.print( System.out.print(
"Registered " + bossDisplay.getClass().getSimpleName()); "Registered " + bossDisplay.getClass().getSimpleName());
} }
@ -327,7 +329,7 @@ public class BossBattles extends TeamGame
_currentBoss = createInstance(boss.getBoss(), _currentBoss = createInstance(boss.getBoss(),
new Location(WorldData.World, 0, 6, 0)); new Location(WorldData.World, 0, 6, 0));
_currentBoss.setInstantSchematic(true); _currentBoss.setArcadeGame(true);
_currentBoss.setDifficulty(0.6); _currentBoss.setDifficulty(0.6);
_currentBoss.loadMap(); _currentBoss.loadMap();