diff --git a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/monstermaze/Maze.java b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/monstermaze/Maze.java index 7f542df91..43a73c03e 100644 --- a/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/monstermaze/Maze.java +++ b/Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/monstermaze/Maze.java @@ -578,7 +578,7 @@ public class Maze implements Listener _phaseTimer--; if(_phaseTimer == 20) // only gets to this by running out of time naturally, not by player { - UtilTextMiddle.display(C.cGreen + C.Bold + "20", C.cWhite + "Seconds Left", 5, 40, 5, Host.GetPlayers(true).toArray(new Player[Host.GetPlayers(true).size()])); + UtilTextMiddle.display(C.cGreen + C.Bold + _phaseTimer, C.cWhite + "Seconds Left", 5, 40, 5, Host.GetPlayers(true).toArray(new Player[Host.GetPlayers(true).size()])); } if(_phaseTimer == 15 || _phaseTimer == 10)