Update team creation and winner placement, fix NPE on Veteran Tracker.
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@ -1 +1 @@
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[[{"location":"C:\\@Thanos\\Documents\\Minecraft\\Mineplex\\projects\\Mineplex\\Plugins\\Libraries\\craftbukkit.jar","type":"JAR","hints":{}},"ABSENT"],[{"location":"C:\\Program Files\\Java\\jre1.8.0_51","type":"JRE","hints":{}},"jre:jre:1.8.0"],[{"location":"C:\\@Thanos\\Documents\\Minecraft\\Mineplex\\projects\\Mineplex\\Plugins\\Nautilus.Game.Arcade","type":"PROJECT","hints":{"PROJECT_NAME":"Nautilus.Game.Arcade"}},"ABSENT"],[{"location":"C:\\@Thanos\\Documents\\Minecraft\\Mineplex\\projects\\Mineplex\\Plugins\\Mineplex.Core.Common","type":"PROJECT","hints":{"PROJECT_NAME":"Mineplex.Core.Common"}},"ABSENT"]]
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[[{"location":"C:\\@Thanos\\Documents\\Minecraft\\Mineplex\\projects\\Mineplex\\Plugins\\Nautilus.Game.Arcade","type":"PROJECT","hints":{"PROJECT_NAME":"Nautilus.Game.Arcade"}},"ABSENT"],[{"location":"C:\\Program Files\\Java\\jre1.8.0_51","type":"JRE","hints":{}},"jre:jre:1.8.0"],[{"location":"C:\\@Thanos\\Documents\\Minecraft\\Mineplex\\projects\\Mineplex\\Plugins\\Libraries\\craftbukkit.jar","type":"JAR","hints":{}},"ABSENT"],[{"location":"C:\\@Thanos\\Documents\\Minecraft\\Mineplex\\projects\\Mineplex\\Plugins\\Mineplex.Core.Common","type":"PROJECT","hints":{"PROJECT_NAME":"Mineplex.Core.Common"}},"ABSENT"]]
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@ -110,7 +110,7 @@ import nautilus.game.arcade.kit.Kit;
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public class MineWare extends TeamGame implements IThrown
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public class MineWare extends TeamGame implements IThrown
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{
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{
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private int _livesAmount = 1;
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private int _livesAmount = 2;
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private GameTeam _playersTeam;
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private GameTeam _playersTeam;
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private GameTeam _chickenTeam;
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private GameTeam _chickenTeam;
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@ -181,20 +181,13 @@ public class MineWare extends TeamGame implements IThrown
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if (event.GetState() != GameState.Recruit)
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if (event.GetState() != GameState.Recruit)
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return;
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return;
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for (GameTeam team : GetTeamList())
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_playersTeam = GetTeamList().get(0);
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{
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_playersTeam.SetColor(ChatColor.YELLOW);
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if (team.GetColor() == ChatColor.YELLOW)
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_playersTeam.SetName("Players");
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{
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team.SetName("Players");
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_chickenTeam = new GameTeam(this, "Chickens", ChatColor.WHITE, _playersTeam.GetSpawns());
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_playersTeam = team;
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_chickenTeam.SetVisible(false);
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}
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GetTeamList().add(_chickenTeam);
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else if (team.GetColor() == ChatColor.WHITE)
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{
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team.SetName("Chickens");
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team.SetVisible(false);
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_chickenTeam = team;
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}
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}
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}
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}
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// Debug Only
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// Debug Only
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@ -368,31 +361,61 @@ public class MineWare extends TeamGame implements IThrown
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if (living <= 1)
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if (living <= 1)
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{
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{
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SetState(GameState.End);
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Collections.reverse(_places);
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AnnounceEnd(getWinners());
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for(Player players: GetPlayers(false))
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if (!_places.contains(GetPlayers(true).get(0)))
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_places.add(0, GetPlayers(true).get(0));
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if (_places.size() >= 1)
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{
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{
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if(getWinners().contains(players))
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AddGems(_places.get(0), 40, "First Place", false, false);
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{
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AddGems(players, 40, "First Place", false, false);
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}
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if(_places.size() >= 1)
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if (_places.size() >= 2)
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{
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AddGems(_places.get(0), 20, "Third Place", false, false);
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}
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if(_places.size() >= 2)
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{
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{
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AddGems(_places.get(1), 30, "Second Place", false, false);
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AddGems(_places.get(1), 30, "Second Place", false, false);
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}
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AddGems(players, 10, "Participation", false, false);
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if (_places.size() >= 3)
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{
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AddGems(_places.get(2), 20, "Third Place", false, false);
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}
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}
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}
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}
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for (Player player : GetPlayers(false))
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if (player.isOnline())
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AddGems(player, 10, "Participation", false, false);
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AnnounceEnd(_places);
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SetState(GameState.End);
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}
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}
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}
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}
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// if (living <= 1)
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// {
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// SetState(GameState.End);
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// AnnounceEnd(getWinners());
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//
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// for(Player players: GetPlayers(false))
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// {
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// if(getWinners().contains(players))
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// {
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// AddGems(players, 40, "First Place", false, false);
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// }
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//
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// if(_places.size() >= 1)
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// {
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// AddGems(_places.get(0), 20, "Third Place", false, false);
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// }
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//
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// if(_places.size() >= 2)
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// {
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// AddGems(_places.get(1), 30, "Second Place", false, false);
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// }
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//
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// AddGems(players, 10, "Participation", false, false);
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// }
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// }
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@Override
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@Override
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public boolean isInsideMap(Player player)
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public boolean isInsideMap(Player player)
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{
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{
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@ -1060,10 +1083,10 @@ public class MineWare extends TeamGame implements IThrown
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_places.add(player);
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_places.add(player);
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}
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}
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gameLostMessage(player);
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// gameLostMessage(player);
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Scoreboard.ResetScore(player.getName());
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Scoreboard.ResetScore(player.getName());
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if (isDeath)
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if (isDeath && playersAlive > 2)
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{
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{
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// Manager.addSpectator(player, true);
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// Manager.addSpectator(player, true);
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_chickenAttack.start(player);
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_chickenAttack.start(player);
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@ -1235,6 +1258,12 @@ public class MineWare extends TeamGame implements IThrown
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return _chickenTeam;
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return _chickenTeam;
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}
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}
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@Override
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public ArrayList<Player> getWinners()
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{
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return _places;
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}
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@Override
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@Override
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public void Idle(ProjectileUser data)
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public void Idle(ProjectileUser data)
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{
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{
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@ -17,10 +17,8 @@ import org.bukkit.scheduler.BukkitRunnable;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.UtilBlock;
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import mineplex.core.common.util.UtilBlock;
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import mineplex.core.common.util.UtilInv;
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import mineplex.core.common.util.UtilInv;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilTextMiddle;
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import mineplex.core.common.util.UtilTextMiddle;
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import mineplex.core.disguise.disguises.DisguiseChicken;
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import mineplex.core.disguise.disguises.DisguiseChicken;
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import nautilus.game.arcade.game.GameTeam.PlayerState;
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import nautilus.game.arcade.game.games.mineware.MineWare;
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import nautilus.game.arcade.game.games.mineware.MineWare;
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public class ChickenAttack
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public class ChickenAttack
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@ -14,15 +14,14 @@ public class MinewareVeteranTracker extends StatTracker<Game>
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public MinewareVeteranTracker(Game game)
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public MinewareVeteranTracker(Game game)
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{
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{
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super(game);
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super(game);
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System.out.println("1");
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}
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}
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@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
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@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
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public void tracePlayerWin(GameStateChangeEvent event)
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public void tracePlayerWin(GameStateChangeEvent event)
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{
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{
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if(event.GetState() == GameState.End)
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if (event.GetState() == GameState.End)
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{
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{
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for(Player player: getGame().getWinners())
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for (Player player: getGame().getWinners())
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{
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{
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addStat(player, "Veteran", 1, true, false);
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addStat(player, "Veteran", 1, true, false);
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}
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}
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