Fix world particles issues
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17cbcc3771
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73719e0df3
@ -22,6 +22,10 @@ public class PacketPlayOutWorldParticles extends Packet {
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public PacketPlayOutWorldParticles() {
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}
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public PacketPlayOutWorldParticles(String s, float f, float f1, float f2, float f3, float f4, float f5, float f6, int i) {
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this(s, f, f1, f2, f3, f4, f5, f6, i, false);
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}
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public PacketPlayOutWorldParticles(String s, float f, float f1, float f2, float f3, float f4, float f5, float f6, int i, boolean displayFar) {
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this.a = s;
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this.b = f;
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@ -240,7 +240,7 @@ public class BuildData
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if (all)
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UtilParticle.PlayParticle(type, loc, 0.4f, 0.4f, 0.4f, 0, amount);
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else
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UtilParticle.PlayParticle(Player, type, loc, 0.4f, 0.4f, 0.4f, 0, amount);
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UtilParticle.PlayParticle(Player, type, loc, 0.4f, 0.4f, 0.4f, 0, amount, true);
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}
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}
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