Enable teleporting to lanes

This commit is contained in:
Sam 2017-05-16 11:58:11 +01:00
parent 0874458754
commit 73ac34ec3d

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@ -30,7 +30,6 @@ import nautilus.game.arcade.game.games.moba.kit.hattori.HeroHattori;
import nautilus.game.arcade.game.games.moba.recall.Recall;
import nautilus.game.arcade.game.games.moba.shop.MobaShop;
import nautilus.game.arcade.game.games.moba.structure.point.CapturePoint;
import nautilus.game.arcade.game.games.moba.structure.tower.Tower;
import nautilus.game.arcade.game.games.moba.structure.tower.TowerManager;
import nautilus.game.arcade.game.modules.CustomScoreboardModule;
import nautilus.game.arcade.game.modules.compass.CompassModule;
@ -52,7 +51,6 @@ import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.metadata.FixedMetadataValue;
import java.util.*;
import java.util.Map.Entry;
import java.util.concurrent.TimeUnit;
public class Moba extends TeamGame
@ -340,11 +338,11 @@ public class Moba extends TeamGame
((HeroSkill) perk).useSkill(mobaPlayer.Player);
}
// // Teleport players to their respective spawns
// GameTeam team = GetTeam(player);
// Location toTeleport = WorldData.GetCustomLocs("SPAWN " + team.GetName().toUpperCase() + " " + mobaPlayer.Role.getLane().toString()).get(0);
// toTeleport.setYaw(UtilAlg.GetYaw(UtilAlg.getTrajectory(toTeleport, GetSpectatorLocation())));
// player.teleport(toTeleport);
// Teleport players to their respective spawns
GameTeam team = GetTeam(player);
Location toTeleport = WorldData.GetCustomLocs("SPAWN " + team.GetName().toUpperCase() + " " + mobaPlayer.Role.getLane().toString()).get(0);
toTeleport.setYaw(UtilAlg.GetYaw(UtilAlg.getTrajectory(toTeleport, GetSpectatorLocation())));
player.teleport(toTeleport);
}
}