SSM Blaze slight buff

Dragons: Removed knockback (based on feedback)
Dragons: added 3 mroe dragons :D
This commit is contained in:
Chiss 2013-09-14 16:09:30 +10:00
parent 72718ff7b4
commit 743c8e9978
5 changed files with 2 additions and 6 deletions

View File

@ -137,7 +137,7 @@ public class Dragons extends SoloGame
}
}
if (_dragons.size() < 4)
if (_dragons.size() < 7)
{
if (_dragons.size() == 0)
{

View File

@ -27,7 +27,6 @@ public class KitCoward extends Kit
new Perk[]
{
new PerkLeap("Leap", 1.2, 1.0, 8000),
new PerkKnockback(0.3)
},
EntityType.ZOMBIE,
new ItemStack(Material.IRON_AXE));

View File

@ -12,7 +12,6 @@ import nautilus.game.arcade.kit.Kit;
import nautilus.game.arcade.kit.KitAvailability;
import nautilus.game.arcade.kit.Perk;
import nautilus.game.arcade.kit.perks.PerkFletcher;
import nautilus.game.arcade.kit.perks.PerkKnockback;
public class KitMarksman extends Kit
{
@ -26,7 +25,6 @@ public class KitMarksman extends Kit
new Perk[]
{
new PerkFletcher(4, 4, true),
new PerkKnockback(0.3),
},
EntityType.ZOMBIE,
new ItemStack(Material.BOW));

View File

@ -27,7 +27,6 @@ public class KitPyrotechnic extends Kit
new Perk[]
{
new PerkSparkler(20, 2),
new PerkKnockback(0.3)
},
EntityType.ZOMBIE,
new ItemStack(Material.EMERALD));

View File

@ -109,7 +109,7 @@ public class PerkFirefly extends Perk
}
//Velocity
else if (!UtilTime.elapsed(data.Time, 2000))
else if (!UtilTime.elapsed(data.Time, 2500))
{
data.Player.setVelocity(data.Player.getLocation().getDirection().multiply(0.7).add(new Vector(0,0.1,0)));
//data.Player.setVelocity(data.Location.getDirection().multiply(0.7).add(new Vector(0,0.1,0)));