Added sound disguises
Removed purchasable batgun.
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@ -44,7 +44,7 @@ public class Halloween2013_BatGun extends ItemGadget
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C.cWhite + "Launch waves of annoying bats",
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C.cWhite + "at people you don't like!",
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},
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7500,
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-1,
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Material.IRON_BARDING, (byte)0);
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}
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@ -7,6 +7,7 @@ import mineplex.core.common.util.UtilBlock;
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import mineplex.core.common.util.UtilInv;
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import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilServer;
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import mineplex.core.disguise.disguises.DisguiseCat;
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import mineplex.core.disguise.disguises.DisguiseChicken;
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import mineplex.core.itemstack.ItemStackFactory;
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import mineplex.core.recharge.Recharge;
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@ -60,6 +61,7 @@ public class BlockForm extends Form
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//Player > Chicken
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DisguiseChicken disguise = new DisguiseChicken(Player);
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disguise.setBaby();
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disguise.setSoundDisguise(new DisguiseCat(Player));
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Host.Manager.GetDisguise().disguise(disguise);
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//Apply Falling Block
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@ -40,8 +40,9 @@ public class CreatureForm extends Form
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else if (_type == EntityType.SHEEP) {_disguise = new DisguiseSheep(Player); icon = Material.WOOL;}
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else if (_type == EntityType.PIG) {_disguise = new DisguisePig(Player); icon = Material.PORK;}
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_disguise.setSoundDisguise(new DisguiseCat(Player));
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Host.Manager.GetDisguise().disguise(_disguise);
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((CraftEntity)Player).getHandle().getDataWatcher().watch(0, Byte.valueOf((byte) 0));
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//Inform
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