Merge branch 'develop' of github.com:Mineplex-LLC/Minecraft-PC into update/clans

This commit is contained in:
AlexTheCoder 2016-07-21 17:25:15 -04:00
commit 75cc75f40c
3 changed files with 54 additions and 21 deletions

View File

@ -811,6 +811,11 @@ public class ItemStackFactory extends MiniPlugin
return CreateStack(id, data, amount, damage, name, lore, owner, unbreakable, 0, null);
}
public ItemStack CreateStack(Material type, Integer enchLevel, Enchantment... enchantments)
{
return CreateStack(type.getId(), (byte)0, 1, (short)0, null, ArrayToList(new String[] {}), null, true, enchLevel, enchantments);
}
//XXX Owner Variant End
@SuppressWarnings("deprecation")
@ -886,7 +891,7 @@ public class ItemStackFactory extends MiniPlugin
{
for(Enchantment enchantment : enchantments)
{
stack.addEnchantment(enchantment, enchLevel);
stack.addUnsafeEnchantment(enchantment, enchLevel);
}
}

View File

@ -2,14 +2,7 @@ package mineplex.core.npc;
import java.sql.Connection;
import java.sql.SQLException;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
import java.util.*;
import org.bukkit.*;
import org.bukkit.configuration.InvalidConfigurationException;
@ -87,6 +80,7 @@ public class NpcManager extends MiniPlugin
private final Creature _creature;
private final List<Npc> _npcs = new ArrayList<>();
private final Queue<NpcsRecord> _queuedNpcs = new LinkedList<>();
final Map<UUID, Npc> _npcMap = new HashMap<>();
private final Set<UUID> _npcDeletingPlayers = new HashSet<>();
@ -504,11 +498,19 @@ public class NpcManager extends MiniPlugin
{
record.detach();
Npc npc = new Npc(this, record);
_npcs.add(npc);
if (Bukkit.getWorld(record.getWorld()) == null)
{
// World isnt loaded yet, add to queue
_queuedNpcs.add(record);
}
else
{
Npc npc = new Npc(this, record);
_npcs.add(npc);
if (npc.getChunk().isLoaded())
spawnNpc(npc);
if (npc.getChunk() != null && npc.getChunk().isLoaded())
spawnNpc(npc);
}
}
}
}
@ -561,11 +563,34 @@ public class NpcManager extends MiniPlugin
for (Npc npc : _npcs)
{
if (npc.getEntity() != null && !npc.getEntity().isValid() && npc.getChunk().isLoaded())
if (npc.getEntity() != null && !npc.getEntity().isValid() && npc.getChunk() != null && npc.getChunk().isLoaded())
spawnNpc(npc);
}
}
@EventHandler
public void processNpcQueue(UpdateEvent event)
{
if (event.getType() != UpdateType.SEC_05)
return;
Iterator<NpcsRecord> iterator = _queuedNpcs.iterator();
while (iterator.hasNext())
{
NpcsRecord record = iterator.next();
if (Bukkit.getWorld(record.getWorld()) != null)
{
Npc npc = new Npc(this, record);
_npcs.add(npc);
iterator.remove();
if (npc.getChunk() != null && npc.getChunk().isLoaded())
spawnNpc(npc);
}
}
}
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onChunkLoad(ChunkLoadEvent event)
{

View File

@ -1,10 +1,12 @@
package nautilus.game.arcade.game.games.micro.modes.kits;
import org.bukkit.Material;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import mineplex.core.common.util.UtilItem;
import mineplex.core.itemstack.ItemStackFactory;
import nautilus.game.arcade.ArcadeManager;
import nautilus.game.arcade.kit.KitAvailability;
@ -19,15 +21,16 @@ public class KitOverlord extends ProgressingKit
};
private static final Perk[] PERKS = {
new PerkFletcher(3, 16, true)
new PerkFletcher(7, 4, true)
};
private static final ItemStack IN_HAND = new ItemStack(Material.GOLDEN_APPLE);
private static final ItemStack[] PLAYER_ITEMS = {
ItemStackFactory.Instance.CreateStack(Material.DIAMOND_SWORD),
ItemStackFactory.Instance.CreateStack(Material.DIAMOND_SWORD, 4, Enchantment.DAMAGE_ALL),
ItemStackFactory.Instance.CreateStack(Material.DIAMOND_PICKAXE),
ItemStackFactory.Instance.CreateStack(Material.BOW),
ItemStackFactory.Instance.CreateStack(Material.BOW, 25, Enchantment.ARROW_DAMAGE),
ItemStackFactory.Instance.CreateStack(Material.COOKED_BEEF, 64),
ItemStackFactory.Instance.CreateStack(Material.GOLDEN_APPLE, 5)
};
@ -41,9 +44,9 @@ public class KitOverlord extends ProgressingKit
{
player.getInventory().addItem(PLAYER_ITEMS);
player.getInventory().setHelmet(new ItemStack(Material.DIAMOND_HELMET));
player.getInventory().setChestplate(new ItemStack(Material.DIAMOND_CHESTPLATE));
player.getInventory().setLeggings(new ItemStack(Material.DIAMOND_LEGGINGS));
player.getInventory().setBoots(new ItemStack(Material.DIAMOND_BOOTS));
player.getInventory().setHelmet(UtilItem.makeUnbreakable(new ItemStack(Material.DIAMOND_HELMET)));
player.getInventory().setChestplate(UtilItem.makeUnbreakable(new ItemStack(Material.DIAMOND_CHESTPLATE)));
player.getInventory().setLeggings(UtilItem.makeUnbreakable(new ItemStack(Material.DIAMOND_LEGGINGS)));
player.getInventory().setBoots(UtilItem.makeUnbreakable(new ItemStack(Material.DIAMOND_BOOTS)));
}
}