Update StPatricksChestAnimation.java
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@ -1,5 +1,6 @@
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package mineplex.core.treasure.animation.animations;
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import java.awt.Color;
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import java.util.List;
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import org.bukkit.Location;
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@ -7,7 +8,9 @@ import org.bukkit.Material;
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import org.bukkit.Sound;
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import org.bukkit.entity.ArmorStand;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.util.Vector;
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import mineplex.core.common.shape.ShapeWings;
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import mineplex.core.common.util.UtilAlg;
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import mineplex.core.common.util.UtilParticle;
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import mineplex.core.common.util.UtilParticle.ParticleType;
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@ -58,10 +61,10 @@ public class StPatricksChestAnimation extends TreasureOpenAnimation
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if (getTicks() % 5 == 0)
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{
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Location center = getTreasureLocation().getChest().clone().add(0, 5, 0);
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CLOVER_BLACK.displayColored(center, Color.BLACK);
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CLOVER_DARK_GREEN.displayColored(center, new Color(0, 100, 0));
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CLOVER_GREEN.displayColored(center, Color.GREEN);
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Location center = getTreasureLocation().getChest().clone().add(0, 5, 0);
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CLOVER_BLACK.displayColored(center, Color.BLACK);
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CLOVER_DARK_GREEN.displayColored(center, new Color(0, 100, 0));
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CLOVER_GREEN.displayColored(center, Color.GREEN);
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}
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int index = 0;
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