Removed gingerbread chest
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parent
cdd1e63989
commit
76b356f73c
@ -137,6 +137,13 @@ public class TreasurePage extends ShopPageBase<TreasureManager, TreasureShop>
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int gingerbreadCount = _inventoryManager.Get(getPlayer()).getItemCount(TreasureType.GINGERBREAD.getItemName());
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int minestrikeCount = _inventoryManager.Get(getPlayer()).getItemCount(TreasureType.MINESTRIKE.getItemName());
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boolean availableChristmas = false;
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boolean availableFreedom = false;
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boolean availableHaunted = false;
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boolean availableTrick = false;
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boolean availableThank = false;
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boolean availableGingerbread = false;
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List<String> shardLore = new ArrayList<>();
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shardLore.add(" ");
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shardLore.add(C.cGray + "This seems like it might come in");
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@ -296,8 +303,7 @@ public class TreasurePage extends ShopPageBase<TreasureManager, TreasureShop>
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}
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else
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{
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boolean available = new File("../../update/files/EnableTrickOrTreat.dat").exists();
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if (!available)
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if (!availableTrick)
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{
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trickLore.add(C.cRed + "This item is no longer available!");
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}
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@ -323,8 +329,7 @@ public class TreasurePage extends ShopPageBase<TreasureManager, TreasureShop>
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}
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else
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{
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boolean available = new File("../../update/files/EnableThankful.dat").exists();
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if (!available)
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if (!availableThank)
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{
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thankLore.add(C.cRed + "This item is no longer available!");
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}
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@ -351,9 +356,7 @@ public class TreasurePage extends ShopPageBase<TreasureManager, TreasureShop>
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}
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else
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{
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gingerbreadLore.add(ChatColor.RESET + "Click to craft for " + C.cAqua + "20000 Treasure Shards");
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gingerbreadLore.add(" ");
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gingerbreadLore.add(ChatColor.RESET + "or Purchase at: " + C.cYellow + "www.mineplex.com/shop");
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gingerbreadLore.add(C.cRed + "This item is no longer available!");
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}
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List<String> minestrikeLore = Lists.newArrayList();
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@ -424,13 +427,37 @@ public class TreasurePage extends ShopPageBase<TreasureManager, TreasureShop>
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_normalTreasures.add(omegaTreasureItem);
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_normalTreasures.add(minestrikeTreasureItem);
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if (availableChristmas)
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_specialTreasures.add(winterTreasureItem);
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else
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_seasonalTreasures.add(winterTreasureItem);
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if (availableFreedom)
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_specialTreasures.add(freedomTreasureItem);
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else
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_seasonalTreasures.add(freedomTreasureItem);
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if (availableHaunted)
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_specialTreasures.add(hauntedTreasureItem);
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else
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_seasonalTreasures.add(hauntedTreasureItem);
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if (availableTrick)
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_specialTreasures.add(trickTreasureItem);
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else
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_seasonalTreasures.add(trickTreasureItem);
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if (availableThank)
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_specialTreasures.add(thankTreasureItem);
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else
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_seasonalTreasures.add(thankTreasureItem);
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if (availableGingerbread)
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_specialTreasures.add(gingerbreadTreasureItem);
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else
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_seasonalTreasures.add(gingerbreadTreasureItem);
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}
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private void buildFirstPage()
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