Reward gems and shards the correct way
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3858421194
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@ -165,7 +165,7 @@ public class CashOutModule extends MiniPlugin
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UtilServer.CallEvent(completeEvent);
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_donation.Get(player).addBalance(GlobalCurrency.GEM, completeEvent.getGems());
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_donation.rewardCurrencyUntilSuccess(GlobalCurrency.GEM, player, "Earned", completeEvent.getGems());
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session.endSession();
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iterator.remove();
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@ -30,7 +30,7 @@ public class LootShardReward extends LootItemReward
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@Override
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public void onSuccessful()
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{
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_donation.Get(_player).addBalance(GlobalCurrency.TREASURE_SHARD, _amount);
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_donation.rewardCurrencyUntilSuccess(GlobalCurrency.TREASURE_SHARD, _player, "Earned", _amount);
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}
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@Override
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