Decrease delay between challenges
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@ -141,7 +141,7 @@ public class BawkBawkBattles extends TeamGame implements IThrown
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private static final double SPAWN_CENTER_ADD = 0.5;
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private static final double SPAWN_CENTER_ADD = 0.5;
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private static final double SPECTATOR_SPAWN_HEIGHT = 7;
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private static final double SPECTATOR_SPAWN_HEIGHT = 7;
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private static final int ROTATION_DELAY = 1500; // milliseconds
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private static final int ROTATION_DELAY = 1000; // milliseconds
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private static final int DESCRIPTION_DELAY = 1000; // milliseconds
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private static final int DESCRIPTION_DELAY = 1000; // milliseconds
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private static final int SILENCE_DURATION = 5000;
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private static final int SILENCE_DURATION = 5000;
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