Added checks to restart UHC servers stuck in restarting mode.
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@ -98,7 +98,7 @@ public class ServerMonitor
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for (MinecraftServer minecraftServer : serverStatuses)
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for (MinecraftServer minecraftServer : serverStatuses)
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{
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{
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if (minecraftServer.getMotd().contains("Finished"))
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if (minecraftServer.getMotd().contains("Finished") || (minecraftServer.getGroup().equalsIgnoreCase("UltraHardcore") && minecraftServer.getMotd().contains("Restarting") && minecraftServer.getPlayerCount() == 0))
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{
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{
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killServer(minecraftServer.getName(), minecraftServer.getPublicAddress(), "[KILLED] [FINISHED] " + minecraftServer.getName() + ":" + minecraftServer.getPublicAddress(), true);
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killServer(minecraftServer.getName(), minecraftServer.getPublicAddress(), "[KILLED] [FINISHED] " + minecraftServer.getName() + ":" + minecraftServer.getPublicAddress(), true);
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continue;
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continue;
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