Minestrike cleans up incendiary at the end of rounds

This commit is contained in:
Chiss 2014-09-25 20:52:13 +10:00
parent 969c7c0fde
commit 79e808814a
2 changed files with 9 additions and 0 deletions

View File

@ -94,6 +94,14 @@ public class BlockRestore extends MiniPlugin
_blocks.remove(block).restore();
}
public void RestoreAll()
{
for (BlockRestoreData data : _blocks.values())
data.restore();
_blocks.clear();
}
public HashSet<Location> RestoreBlockAround(Material type, Location location, int radius)
{
HashSet<Location> restored = new HashSet<Location>();

View File

@ -1910,6 +1910,7 @@ public class MineStrike extends TeamGame
//Incendiary
_incendiary.clear();
Manager.GetBlockRestore().RestoreAll();
//Restock Ammo
for (Gun gun : _gunsEquipped.keySet())