Add resource pack and other fixes
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f22297418c
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7af8d78fc3
@ -86,7 +86,7 @@ public enum GameType
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DragonRiders(DragonRiders.class, GameDisplay.DragonRiders),
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Dragons(Dragons.class, GameDisplay.Dragons),
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DragonsTeams(DragonsTeams.class, GameDisplay.DragonsTeams),
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Draw(Draw.class, GameDisplay.Draw),
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Draw(Draw.class, GameDisplay.Draw, "http://chivebox.com/mineplex/ResDrawMyThing.zip", true),
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Evolution(Evolution.class, GameDisplay.Evolution),
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Gravity(Gravity.class, GameDisplay.Gravity),
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Halloween(Halloween.class, GameDisplay.Halloween, "http://file.mineplex.com/ResHalloween.zip", true),
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@ -363,16 +363,15 @@ public class Draw extends SoloGame
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drawer.setAllowFlight(true);
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drawer.setFlying(true);
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drawer.setFlySpeed(0.4f);
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drawer.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.WOOD_SWORD, (byte) 0, 1, "Thin Paint Brush"));
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drawer.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.IRON_SWORD, (byte) 0, 1, "Thick Paint Brush"));
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drawer.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.IRON_SWORD, (byte) 0, 1, "Paint Brush"));
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drawer.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.STONE_SWORD, (byte) 0, 1, "Line Tool"));
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drawer.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.GOLD_SWORD, (byte)0, 1, "Square Tool"));
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drawer.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.DIAMOND_SWORD, (byte)0, 1, "Circle Tool"));
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drawer.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.IRON_BLOCK, (byte)0, 1, "Spray Can"));
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drawer.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.WOOD_SWORD, (byte)0, 1, "Spray Can"));
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drawer.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.BUCKET, (byte)0, 1, "Paint Bucket"));
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drawer.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.TNT, (byte)0, 1, "Clear Canvas"));
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drawer.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.IRON_HOE, (byte)0, 1, "Paint Bucket"));
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drawer.getInventory().addItem(ItemStackFactory.Instance.CreateStack(Material.GOLD_HOE, (byte)0, 1, "Clear Canvas"));
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Announce(C.cGold + C.Bold + "Round " + (_roundCount+1) + ": " + C.cYellow + C.Bold + drawer.getName() + " is drawing!");
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}
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@ -568,7 +567,7 @@ public class Draw extends SoloGame
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for (Player player : _drawers.GetPlayers(true))
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{
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if (!UtilGear.isMat(player.getItemInHand(), Material.WOOD_SWORD) && !UtilGear.isMat(player.getItemInHand(), Material.IRON_SWORD) && !UtilGear.isMat(player.getItemInHand(), Material.IRON_BLOCK))
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if (!UtilGear.isMat(player.getItemInHand(), Material.WOOD_SWORD) && !UtilGear.isMat(player.getItemInHand(), Material.IRON_SWORD))
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continue;
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if (!player.isBlocking())
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@ -600,7 +599,7 @@ public class Draw extends SoloGame
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}
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//Spray Can
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if (UtilGear.isMat(player.getItemInHand(), Material.IRON_BLOCK))
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if (UtilGear.isMat(player.getItemInHand(), Material.WOOD_SWORD))
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{
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for (Block other : UtilBlock.getSurrounding(block, false))
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{
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@ -641,7 +640,7 @@ public class Draw extends SoloGame
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}
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//Spray Can
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if (UtilGear.isMat(player.getItemInHand(), Material.IRON_BLOCK))
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if (UtilGear.isMat(player.getItemInHand(), Material.WOOD_SWORD))
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{
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for (Block other : UtilBlock.getSurrounding(fixBlock, false))
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{
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@ -674,7 +673,7 @@ public class Draw extends SoloGame
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Player player = event.getPlayer();
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if (!UtilGear.isMat(player.getItemInHand(), Material.TNT))
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if (!UtilGear.isMat(player.getItemInHand(), Material.GOLD_HOE))
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return;
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if (!_drawers.HasPlayer(player))
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@ -703,7 +702,7 @@ public class Draw extends SoloGame
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Player player = event.getPlayer();
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if (!UtilGear.isMat(player.getItemInHand(), Material.BUCKET))
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if (!UtilGear.isMat(player.getItemInHand(), Material.IRON_HOE))
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return;
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if (!_drawers.HasPlayer(player))
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