Woo almost done!

This commit is contained in:
William Burns 2015-12-08 21:10:27 +00:00
parent d598f83ec0
commit 7bdbd5a6af
4 changed files with 285 additions and 29 deletions

View File

@ -2,12 +2,19 @@ package nautilus.game.arcade.game.games.gladiators;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Iterator;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageEvent;
import mineplex.core.common.util.C;
import mineplex.core.common.util.UtilAlg;
import mineplex.core.common.util.UtilTextBottom;
import mineplex.core.common.util.UtilTextMiddle;
import mineplex.core.common.util.UtilTime;
import mineplex.core.recharge.Recharge;
/**
* Created by William (WilliamTiger).
@ -31,6 +38,9 @@ public class Arena
private ArrayList<Player> _pastPlayers;
private ArenaState _state;
private long _stateTime;
private HashMap<Player, ArrayList<ParticleData>> _particles;
public Arena(Gladiators host, Location mid, ArenaType colour)
{
@ -44,6 +54,8 @@ public class Arena
_isOpenDoor = false;
_pastPlayers = new ArrayList<>();
_state = ArenaState.EMPTY;
_stateTime = System.currentTimeMillis();
_particles = new HashMap<>();
setupSpawns();
}
@ -53,6 +65,16 @@ public class Arena
return _parent;
}
public long getStateTime()
{
return _stateTime;
}
public void setStateTime(long stateTime)
{
_stateTime = stateTime;
}
public void setParent(Arena parent)
{
_parent = parent;
@ -230,4 +252,97 @@ public class Arena
}, 5L);
}
public void update()
{
if (getPastPlayers().size() <= 0)
_state = ArenaState.EMPTY;
if (_state.equals(ArenaState.EMPTY))
return;
if (_state.equals(ArenaState.WAITING))
{
for (Player p : getPastPlayers())
{
UtilTextMiddle.display(C.cAqua + "Please Wait", "The next round will start shortly", 0, 20, 0, p);
}
}
else if (_state.equals(ArenaState.FIGHTING))
{
if (!UtilTime.elapsed(_stateTime, 60000))
return; // 60 seconds before poison
for (Player p : getPastPlayers())
{
UtilTextBottom.display(C.cRed + C.Bold + "YOU ARE POISONED! KEEP FIGHTING!", p);
_host.Manager.GetDamage().NewDamageEvent(p, null, null, EntityDamageEvent.DamageCause.CUSTOM, 1D, false, true, true, "Health Loss", "Health Loss");
}
}
else if (_state.equals(ArenaState.RUNNING))
{
for (Player p : getPastPlayers())
{
UtilTextMiddle.display(C.cGreen + "Next Battle", "Follow the particles", 0, 20, 0, p);
}
if (UtilTime.elapsed(_stateTime, 15000))
handleSlowMovers();
}
}
public void updateTick()
{
if (_state.equals(ArenaState.RUNNING))
{
getPastPlayers().stream().forEach(this::showParticles);
}
}
private void showParticles(Player p)
{
if (!getPastPlayers().contains(p) || !_state.equals(ArenaState.RUNNING))
{
_particles.remove(p);
return;
}
//New Trails
if (Recharge.Instance.use(p, "Particle Trail", 3000, false, false))
{
if (!_particles.containsKey(p))
_particles.put(p, new ArrayList<ParticleData>());
Location end = UtilAlg.findClosest(_mid, _host.WorldData.GetDataLocs("PINK"));
_particles.get(p).add(new ParticleData(p, end));
}
//Old Trails
if (_particles.containsKey(p) && !_particles.get(p).isEmpty())
{
Iterator<ParticleData> trailIter = _particles.get(p).iterator();
while (trailIter.hasNext())
{
ParticleData data = trailIter.next();
//Returns true if its hit the endpoint
if (data.update())
trailIter.remove();
}
}
}
private void handleSlowMovers()
{
Arena next = _host.getArenaByMid(UtilAlg.findClosest(_mid, _host.getAllArenaMidsOfType(_host.getNextColour(_colour))));
for (Player p : getPastPlayers())
{
//Teleport after 15 seconds of waiting.
p.teleport(UtilAlg.getLocationAwayFromPlayers(next.getSpawns(), _host.GetPlayers(true)).clone());
}
}
}

View File

@ -10,6 +10,7 @@ import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerMoveEvent;
@ -424,47 +425,131 @@ public class Gladiators extends SoloGame
a.openDoor();
a.getPastPlayers().get(0).sendMessage("§7§lDEBUG: §3Door has been opened in your arena.");
a.setState(ArenaState.RUNNING);
a.setStateTime(System.currentTimeMillis());
}
}
}
@EventHandler
public void updateRound(UpdateEvent e)
{
if (e.getType() != UpdateType.TICK)
return;
boolean allWaiting = true;
for (Arena a : _gameArenaSet)
{
if (a.getState() != ArenaState.WAITING)
return;
}
}
@EventHandler
public void alert(UpdateEvent e)
public void arenaUpdateTick(UpdateEvent e)
{
if (e.getType() != UpdateType.SEC)
return;
for (Arena a : _gameArenaSet)
a.updateTick();
}
@EventHandler
public void arenaUpdate(UpdateEvent e)
{
if (e.getType() != UpdateType.SEC)
return;
for (Arena a : _gameArenaSet)
a.update();
}
@EventHandler
public void damageCancel(EntityDamageEvent e)
{
if (!(e.getEntity() instanceof Player))
return;
Player p = (Player) e.getEntity();
if (!_playerArenas.containsKey(p))
return;
if (_playerArenas.get(p).getState() != ArenaState.FIGHTING)
e.setCancelled(true);
}
@EventHandler
public void startCountdown(UpdateEvent e)
{
if (e.getType() != UpdateType.SEC)
return;
if (_roundState.equals(RoundState.FIGHTING))
return;
if (_roundState.equals(RoundState.STARTING_5))
{
if (a.getState().equals(ArenaState.WAITING))
_roundState = RoundState.STARTING_4;
return;
}
else if (_roundState.equals(RoundState.STARTING_4))
{
_roundState = RoundState.STARTING_3;
return;
}
else if (_roundState.equals(RoundState.STARTING_3))
{
_roundState = RoundState.STARTING_2;
UtilTextMiddle.display(C.cGreen + "3", C.cGreen + C.Bold + getRoundNotation(), 0, 80, 0);
return;
}
else if (_roundState.equals(RoundState.STARTING_2))
{
_roundState = RoundState.STARTING_1;
UtilTextMiddle.display(C.cYellow + "2", C.cGreen + C.Bold + getRoundNotation(), 0, 80, 0);
return;
}
else if (_roundState.equals(RoundState.STARTING_1))
{
_roundState = RoundState.STARTED;
UtilTextMiddle.display(C.cGold + "1", C.cGreen + C.Bold + getRoundNotation(), 0, 80, 0);
return;
}
else if (_roundState.equals(RoundState.STARTED))
{
_roundState = RoundState.FIGHTING;
UtilTextMiddle.display(C.cRed + "FIGHT", C.cGreen + C.Bold + getRoundNotation(), 0, 80, 0);
for (Arena a : _gameArenaSet)
{
for (Player p : a.getPastPlayers())
UtilTextMiddle.display("", C.cRed + "Wait for the round to begin", 0, 60 , 0, p);
}
else if (a.getState().equals(ArenaState.FIGHTING))
{
//TODO: poison etc, round end times
}
else if (a.getState().equals(ArenaState.RUNNING))
{
//TODO: particles
UtilTextMiddle.display(C.cGreen + "Next Battle", "Follow the particle trail", 0, 60, 0, a.getPastPlayers().get(0));
if (a.getState().equals(ArenaState.WAITING))
{
a.setState(ArenaState.FIGHTING);
a.setStateTime(System.currentTimeMillis());
}
}
return;
}
}
@EventHandler
public void roundUpdate(UpdateEvent e)
{
if (e.getType() != UpdateType.TICK)
return;
if (_roundState.equals(RoundState.FIGHTING))
{
for (Arena a : _gameArenaSet)
if (a.getState() != ArenaState.WAITING)
return;
//All of the arenas are waiting for the next fight.
_roundState = RoundState.STARTING_5;
UtilTextMiddle.display("", C.cGreen + C.Bold + getRoundNotation(), 0, 80 , 0);
return;
}
}
private String getRoundNotation()
{
int size = GetPlayers(true).size();
if (size == 2)
return "FINALS";
else if (size == 4)
return "SEMI-FINALS";
else if (size == 8)
return "QUARTER-FINALS";
else return "ROUND OF " + size;
}
}

View File

@ -0,0 +1,56 @@
package nautilus.game.arcade.game.games.gladiators;
import org.bukkit.Location;
import org.bukkit.Sound;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import mineplex.core.common.util.UtilAlg;
import mineplex.core.common.util.UtilMath;
import mineplex.core.common.util.UtilParticle;
/**
* Created by William (WilliamTiger).
* 08/12/15
*/
public class ParticleData
{
public Player Player;
public Location CurrentLocation;
public Vector Velocity;
public Location Target;
public ParticleData(Player player, Location target)
{
Player = player;
Velocity = player.getLocation().getDirection();
if (Velocity.getY() < 0)
Velocity.setY(0);
Velocity.normalize();
CurrentLocation = player.getLocation().add(0, 1, 0);
Target = target;
}
public boolean update()
{
//Turn
Velocity.add(UtilAlg.getTrajectory(CurrentLocation, Target).multiply(0.15));
//Normalize Speed
UtilAlg.Normalize(Velocity);
//Move
CurrentLocation.add(Velocity.clone().multiply(0.5));
//Particle
UtilParticle.PlayParticle(UtilParticle.ParticleType.HAPPY_VILLAGER, CurrentLocation, 0.03f, 0.03f, 0.03f, 0, 3,
UtilParticle.ViewDist.LONG, Player);
//Sound
CurrentLocation.getWorld().playSound(CurrentLocation, Sound.FIZZ, 0.2f, 3f);
return UtilMath.offset(CurrentLocation, Target) < 4;
}
}

View File

@ -6,11 +6,11 @@ package nautilus.game.arcade.game.games.gladiators;
*/
public enum RoundState
{
WAITING,
STARTING_5,
STARTING_4,
STARTING_3,
STARTING_2,
STARTING_1,
STARTED,
FIGHTING;
}