Fix TNT bug in SG - tested, works fine! :)
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2679d19a81
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@ -2,14 +2,6 @@ package nautilus.game.arcade.kit.perks;
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import java.util.HashSet;
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import org.bukkit.Material;
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import org.bukkit.Sound;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.entity.PlayerDeathEvent;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.player.PlayerDropItemEvent;
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import mineplex.core.common.util.C;
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import mineplex.core.common.util.F;
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import mineplex.core.common.util.UtilInv;
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@ -17,10 +9,18 @@ import mineplex.core.common.util.UtilPlayer;
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import mineplex.core.common.util.UtilServer;
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import mineplex.core.itemstack.ItemStackFactory;
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import mineplex.core.recharge.Recharge;
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import mineplex.core.updater.event.UpdateEvent;
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import mineplex.core.updater.UpdateType;
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import mineplex.core.updater.event.UpdateEvent;
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import nautilus.game.arcade.kit.Perk;
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import org.bukkit.Material;
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import org.bukkit.Sound;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.entity.PlayerDeathEvent;
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import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.player.PlayerDropItemEvent;
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public class PerkBomberHG extends Perk
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{
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private int _spawnRate;
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@ -86,8 +86,15 @@ public class PerkBomberHG extends Perk
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}
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@EventHandler
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public void FletchInvClick(InventoryClickEvent event)
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public void TNTInvClick(InventoryClickEvent event)
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{
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//boolean containerOpen = !(event.getView().getTopInventory().getHolder() instanceof Player);
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boolean clickInContainer = event.getClickedInventory() != null && !(event.getClickedInventory().getHolder() instanceof Player);
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if(clickInContainer)
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{
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return;
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}
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UtilInv.DisallowMovementOf(event, "Throwing TNT", Material.TNT, (byte) 0, true);
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}
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