Add Beta Games and Player Servers to Quick game menu (text probably needs tweaking)
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@ -413,7 +413,7 @@ public class ServerManager extends MiniPlugin
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public void run(Collection<MinecraftServer> serverStatusList)
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{
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_serverPlayerCounts.clear();
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for (MinecraftServer serverStatus : serverStatusList)
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{
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if (!_serverInfoMap.containsKey(serverStatus.getName()))
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@ -454,10 +454,10 @@ public class ServerManager extends MiniPlugin
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if (_serverKeyTagMap.containsKey(tag))
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{
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_serverKeyInfoMap.get(_serverKeyTagMap.get(tag)).add(serverInfo);
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if (!_serverPlayerCounts.containsKey(tag))
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_serverPlayerCounts.put(tag, 0);
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_serverPlayerCounts.put(tag, _serverPlayerCounts.get(tag) + serverInfo.CurrentPlayers);
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}
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}
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@ -709,6 +709,16 @@ public class ServerManager extends MiniPlugin
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{
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return _serverNpcShopMap.get("Block Hunt");
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}
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public ServerNpcShop getBetaShop()
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{
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return _serverNpcShopMap.get("Beta Games");
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}
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public ServerNpcShop getPlayerGamesShop()
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{
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return _serverNpcShopMap.get("Mineplex Player Servers");
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}
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private Vector ParseVector(String vectorString)
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{
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@ -14,6 +14,7 @@ import mineplex.core.donation.DonationManager;
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import mineplex.core.itemstack.ItemStackFactory;
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import mineplex.core.shop.page.ShopPageBase;
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import mineplex.hub.server.ServerManager;
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import mineplex.hub.server.ui.button.SelectBETAButton;
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import mineplex.hub.server.ui.button.SelectBHButton;
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import mineplex.hub.server.ui.button.SelectBLDButton;
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import mineplex.hub.server.ui.button.SelectBRButton;
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@ -22,6 +23,7 @@ import mineplex.hub.server.ui.button.SelectDMTButton;
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import mineplex.hub.server.ui.button.SelectDOMButton;
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import mineplex.hub.server.ui.button.SelectMINButton;
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import mineplex.hub.server.ui.button.SelectMSButton;
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import mineplex.hub.server.ui.button.SelectPLAYERButton;
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import mineplex.hub.server.ui.button.SelectSGButton;
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import mineplex.hub.server.ui.button.SelectSSMButton;
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import mineplex.hub.server.ui.button.SelectTDMButton;
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@ -82,14 +84,14 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
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setItem(6, _superSmashCycle.get(_ssmIndex));
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setItem(8, ItemStackFactory.Instance.CreateStack(Material.BLAZE_ROD.getId(), (byte)0, 1, ChatColor.RESET + C.Bold + ChatColor.YELLOW + "Wizards " + C.cGray + "Last Man Standing", new String[]
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{
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ChatColor.RESET + "",
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ChatColor.RESET + "Wield powerful spells to fight",
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ChatColor.RESET + "against other players in this",
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ChatColor.RESET + "exciting free-for-all brawl!",
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ChatColor.RESET + "",
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ChatColor.RESET + "Join " + ChatColor.GREEN + getPlugin().getGroupTagPlayerCount("WIZ") + ChatColor.RESET + " other players!",
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setItem(8, ItemStackFactory.Instance.CreateStack(Material.BLAZE_ROD.getId(), (byte) 0, 1, ChatColor.RESET + C.Bold + ChatColor.YELLOW + "Wizards " + C.cGray + "Last Man Standing", new String[]
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{
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ChatColor.RESET + "",
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ChatColor.RESET + "Wield powerful spells to fight",
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ChatColor.RESET + "against other players in this",
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ChatColor.RESET + "exciting free-for-all brawl!",
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ChatColor.RESET + "",
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ChatColor.RESET + "Join " + ChatColor.GREEN + getPlugin().getGroupTagPlayerCount("WIZ") + ChatColor.RESET + " other players!",
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}));
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setItem(18, ItemStackFactory.Instance.CreateStack(Material.BOOK_AND_QUILL.getId(), (byte)0, 1, ChatColor.RESET + C.Bold + ChatColor.YELLOW + "Draw My Thing " + C.cGray + "Pictionary!", new String[]
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@ -142,7 +144,7 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
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ChatColor.RESET + "Join " + ChatColor.GREEN + getPlugin().getGroupTagPlayerCount("BH") + ChatColor.RESET + " other players!",
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}));
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setItem(36, ItemStackFactory.Instance.CreateStack(Material.WOOD.getId(), (byte)0, 1, ChatColor.RESET + C.Bold + ChatColor.YELLOW + "Master Builders " + C.cGray + "Creative Build", new String[]
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setItem(37, ItemStackFactory.Instance.CreateStack(Material.WOOD.getId(), (byte)0, 1, ChatColor.RESET + C.Bold + ChatColor.YELLOW + "Master Builders " + C.cGray + "Creative Build", new String[]
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{
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ChatColor.RESET + "",
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ChatColor.RESET + "Players are given a Build Theme and ",
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@ -152,7 +154,25 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
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ChatColor.RESET + "Join " + ChatColor.GREEN + getPlugin().getGroupTagPlayerCount("BLD") + ChatColor.RESET + " other players!",
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}));
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setItem(44, _minigameCycle.get(_minigameIndex));
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setItem(39, _minigameCycle.get(_minigameIndex));
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setItem(41, ItemStackFactory.Instance.CreateStack(Material.SKULL_ITEM.getId(), (byte) 3, 1, ChatColor.RESET + C.Bold + ChatColor.YELLOW + "Player Servers " + C.cGray + "Player Hosted Games", new String[]
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{
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ChatColor.RESET + "",
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ChatColor.RESET + "Join your friends in their own ",
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ChatColor.RESET + "Mineplex Player Server. You can play",
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ChatColor.RESET + "the games you want, when you want.",
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ChatColor.RESET + "",
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}));
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setItem(43, ItemStackFactory.Instance.CreateStack(Material.ANVIL.getId(), (byte) 0, 1, ChatColor.RESET + C.Bold + ChatColor.YELLOW + "Beta Games " + C.cGray + "Play Unreleased Games", new String[]
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{
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ChatColor.RESET + "",
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ChatColor.RESET + "Help test and improve our ",
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ChatColor.RESET + "unreleased games.",
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ChatColor.RESET + "",
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ChatColor.RESET + "Join " + ChatColor.GREEN + getPlugin().getGroupTagPlayerCount("BETA") + ChatColor.RESET + " other players!",
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}));
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getButtonMap().put(0, new SelectBRButton(this));
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getButtonMap().put(2, new SelectSGButton(this));
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@ -165,8 +185,10 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
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getButtonMap().put(22, new SelectDOMButton(this));
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getButtonMap().put(24, new SelectTDMButton(this));
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getButtonMap().put(26, new SelectBHButton(this));
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getButtonMap().put(36, new SelectBLDButton(this));
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getButtonMap().put(44, new SelectMINButton(this));
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getButtonMap().put(37, new SelectBLDButton(this));
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getButtonMap().put(39, new SelectMINButton(this));
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getButtonMap().put(41, new SelectPLAYERButton(this));
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getButtonMap().put(43, new SelectBETAButton(this));
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}
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@SuppressWarnings("deprecation")
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@ -493,4 +515,14 @@ public class ServerGameMenu extends ShopPageBase<ServerManager, QuickShop>
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{
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getPlugin().getBuildShop().attemptShopOpen(player);
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}
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public void openBeta(Player player)
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{
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getPlugin().getBetaShop().attemptShopOpen(player);
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}
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public void openPlayerGames(Player player)
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{
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getPlugin().getPlayerGamesShop().attemptShopOpen(player);
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}
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}
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@ -0,0 +1,23 @@
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package mineplex.hub.server.ui.button;
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import org.bukkit.entity.Player;
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import org.bukkit.event.inventory.ClickType;
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import mineplex.core.shop.item.IButton;
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import mineplex.hub.server.ui.ServerGameMenu;
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public class SelectBETAButton implements IButton
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{
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private ServerGameMenu _menu;
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public SelectBETAButton(ServerGameMenu menu)
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{
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_menu = menu;
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}
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@Override
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public void onClick(Player player, ClickType clickType)
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{
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_menu.openBeta(player);
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}
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}
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@ -0,0 +1,23 @@
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package mineplex.hub.server.ui.button;
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import org.bukkit.entity.Player;
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import org.bukkit.event.inventory.ClickType;
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import mineplex.core.shop.item.IButton;
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import mineplex.hub.server.ui.ServerGameMenu;
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public class SelectPLAYERButton implements IButton
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{
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private ServerGameMenu _menu;
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public SelectPLAYERButton(ServerGameMenu menu)
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{
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_menu = menu;
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}
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@Override
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public void onClick(Player player, ClickType clickType)
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{
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_menu.openPlayerGames(player);
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}
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}
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