Revert "Revert "Clans optimizations""

This reverts commit 25a315ac05.
This commit is contained in:
samczsun 2016-06-10 20:13:52 -04:00
parent 45e6cb902f
commit 808e506911
No known key found for this signature in database
GPG Key ID: B0AFDBD87206805D
5 changed files with 308 additions and 300 deletions

View File

@ -1,30 +1,26 @@
package mineplex.game.clans.clans.map;
import java.io.BufferedReader;
import java.io.File;
import java.io.FileReader;
import java.io.PrintWriter;
import java.io.*;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Comparator;
import java.util.HashMap;
import java.util.Iterator;
import java.util.*;
import java.util.Map.Entry;
import mineplex.core.common.util.*;
import mineplex.game.clans.tutorial.TutorialManager;
import mineplex.game.clans.tutorial.map.TutorialMapManager;
import net.minecraft.server.v1_8_R3.*;
import org.apache.commons.io.FileUtils;
import org.bukkit.Bukkit;
import org.bukkit.Chunk;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.craftbukkit.v1_8_R3.CraftChunk;
import org.bukkit.craftbukkit.v1_8_R3.CraftWorld;
import org.bukkit.craftbukkit.v1_8_R3.util.LongHash;
import org.bukkit.craftbukkit.v1_8_R3.util.LongObjectHashMap;
import org.bukkit.entity.ItemFrame;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.block.Action;
import org.bukkit.event.entity.ItemSpawnEvent;
import org.bukkit.event.entity.PlayerDeathEvent;
@ -35,6 +31,8 @@ import org.bukkit.event.player.PlayerItemHeldEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.player.PlayerTeleportEvent;
import org.bukkit.event.world.ChunkLoadEvent;
import org.bukkit.event.world.ChunkUnloadEvent;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.map.MapRenderer;
@ -46,13 +44,6 @@ import com.google.common.collect.Iterables;
import com.google.common.collect.Multisets;
import mineplex.core.MiniPlugin;
import mineplex.core.common.util.C;
import mineplex.core.common.util.F;
import mineplex.core.common.util.UtilInv;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilServer;
import mineplex.core.common.util.UtilTextBottom;
import mineplex.core.common.util.UtilTime;
import mineplex.core.common.util.UtilTime.TimeUnit;
import mineplex.core.itemstack.ItemBuilder;
import mineplex.core.portal.ServerTransferEvent;
@ -62,82 +53,119 @@ import mineplex.game.clans.clans.ClansManager;
import mineplex.game.clans.clans.ClansUtility;
import mineplex.game.clans.clans.map.events.PlayerGetMapEvent;
import mineplex.game.clans.clans.worldevent.WorldEventManager;
import net.minecraft.server.v1_8_R3.Block;
import net.minecraft.server.v1_8_R3.BlockPosition;
import net.minecraft.server.v1_8_R3.Blocks;
import net.minecraft.server.v1_8_R3.IBlockData;
import net.minecraft.server.v1_8_R3.MaterialMapColor;
import net.minecraft.server.v1_8_R3.PersistentCollection;
/*
* This class manages what the Clans map will show.
* It will scan all relevant chunks (eg players nearby) every <x> ticks
*/
public class ItemMapManager extends MiniPlugin
{
private int _blocksScan = 16 * 3;
// Every BLOCK_SCAN_INTERVAL we add as a new region to scan
private static final int BLOCK_SCAN_INTERVAL = 16 * 3;
// 1536 is the width of the entire world from one borderland to the other
private static final int HALF_WORLD_SIZE = 1536 / 2;
// This slot is where the Clans Map will go by default
private static final int CLANS_MAP_SLOT = 8;
private static final String[] ZOOM_INFO;
static
{
ZOOM_INFO = new String[4];
for (int zoomLevel = 0; zoomLevel <= 3; zoomLevel++)
{
StringBuilder progressBar = new StringBuilder(C.cBlue);
boolean colorChange = false;
for (int i = 2; i >= 0; i--)
{
if (!colorChange && i < zoomLevel)
{
progressBar.append(C.cGray);
colorChange = true;
}
char c;
switch (i)
{
case 0:
c = '█';
break;
case 1:
c = '▆';
break;
default:
c = '▄';
break;
}
for (int a = 0; a < 4; a++)
{
progressBar.append(c);
}
if (i > 0)
{
progressBar.append(" ");
}
}
ZOOM_INFO[zoomLevel] = progressBar.toString();
}
}
private ClansUtility _clansUtility;
private Comparator<Entry<Integer, Integer>> _comparator;
private int _halfMapSize = 1536 / 2;
private int[][] _heightMap = new int[(_halfMapSize * 2) + 16][];
private boolean _loadWorld = true;
private int[][] _heightMap = new int[(HALF_WORLD_SIZE * 2) + 16][];
private HashMap<Integer, Byte[][]> _map = new HashMap<Integer, Byte[][]>();
private short _mapId = -1;
private HashMap<String, MapInfo> _mapInfo = new HashMap<String, MapInfo>();
private HashMap<Integer, Integer> _scale = new HashMap<Integer, Integer>();
private ArrayList<Entry<Integer, Integer>> _scanList = new ArrayList<Entry<Integer, Integer>>();
// Use LinkedList because operations are either add(Entry) which is O(1) and remove(0) which is O(1) on LinkedList but O(n) on ArrayList
private LinkedList<Entry<Integer, Integer>> _scanList = new LinkedList<Entry<Integer, Integer>>();
private World _world;
private WorldServer _nmsWorld;
private ChunkProviderServer _chunkProviderServer;
private ChunkRegionLoader _chunkRegionLoader;
private WorldEventManager _eventManager;
private TutorialManager _tutorial;
public ItemMapManager(ClansManager clansManager, TutorialManager tutorial, WorldEventManager eventManager)
{
super("ItemMapManager", clansManager.getPlugin());
_clansUtility = clansManager.getClanUtility();
_eventManager = eventManager;
_tutorial = tutorial;
_comparator = new Comparator<Entry<Integer, Integer>>()
_comparator = (o1, o2) ->
{
// Render the places outside the map first to speed up visual errors fixing
int outsideMap = Boolean.compare(o1.getValue() < -HALF_WORLD_SIZE, o2.getValue() < -HALF_WORLD_SIZE);
@Override
public int compare(Entry<Integer, Integer> o1, Entry<Integer, Integer> o2)
if (outsideMap != 0)
{
// Render the places outside the map first to speed up visual errors fixing
int outsideMap = Boolean.compare(o1.getValue() < -_halfMapSize, o2.getValue() < -_halfMapSize);
return -outsideMap;
}
if (outsideMap != 0)
{
return -outsideMap;
}
double dist1 = 0;
double dist2 = 0;
double dist1 = 0;
double dist2 = 0;
for (Player player : UtilServer.getPlayers())
{
dist1 += getDistance(o1, player.getLocation().getX(), player.getLocation().getZ());
dist2 += getDistance(o2, player.getLocation().getX(), player.getLocation().getZ());
}
if (dist1 != dist2)
{
return Double.compare(dist1, dist2);
}
dist1 = getDistance(o1, 0, 0);
dist2 = getDistance(o2, 0, 0);
for (Player player : UtilServer.getPlayers())
{
dist1 += getDistance(o1, player.getLocation().getX(), player.getLocation().getZ());
dist2 += getDistance(o2, player.getLocation().getX(), player.getLocation().getZ());
}
if (dist1 != dist2)
{
return Double.compare(dist1, dist2);
}
dist1 = getDistance(o1, 0, 0);
dist2 = getDistance(o2, 0, 0);
return Double.compare(dist1, dist2);
};
for (int x = -_halfMapSize; x < _halfMapSize; x += _blocksScan)
{
for (int z = -_halfMapSize - 16; z < _halfMapSize; z += (z < -_halfMapSize ? 16 : _blocksScan))
{
_scanList.add(new HashMap.SimpleEntry(x, z));
}
}
_scale.put(0, 1);
// _scale.put(1, 2);
_scale.put(1, 4);
@ -147,7 +175,7 @@ public class ItemMapManager extends MiniPlugin
for (Entry<Integer, Integer> entry : _scale.entrySet())
{
int size = (_halfMapSize * 2) / entry.getValue();
int size = (HALF_WORLD_SIZE * 2) / entry.getValue();
Byte[][] bytes = new Byte[size][];
for (int i = 0; i < size; i++)
@ -165,6 +193,23 @@ public class ItemMapManager extends MiniPlugin
_world = Bukkit.getWorld("world");
try
{
Field chunkLoader = ChunkProviderServer.class.getDeclaredField("chunkLoader");
chunkLoader.setAccessible(true);
_nmsWorld = ((CraftWorld) _world).getHandle();
_chunkProviderServer = _nmsWorld.chunkProviderServer;
_chunkRegionLoader = (ChunkRegionLoader) chunkLoader.get(_chunkProviderServer);
if (_chunkRegionLoader == null)
{
throw new RuntimeException("Did not expect null chunkLoader");
}
}
catch (ReflectiveOperationException e)
{
throw new RuntimeException("Could not reflectively access ChunkRegionLoader", e);
}
try
{
File file = new File("world/clans_map_id");
@ -238,6 +283,58 @@ public class ItemMapManager extends MiniPlugin
}
rebuildScan();
initialScan();
}
private void initialScan()
{
System.out.println("Beginning initial scan. There are " + _scanList.size() + " regions to scan");
// How many regions before logging an update (Currently set to every 20%)
int logPer = _scanList.size() / 5;
while (!_scanList.isEmpty())
{
Entry<Integer, Integer> entry = _scanList.remove(0);
if (_scanList.size() % logPer == 0)
{
System.out.println("Running initial render... " + _scanList.size() + " sections to go");
}
int startingX = entry.getKey();
int startingZ = entry.getValue();
boolean outsideMap = startingZ < -HALF_WORLD_SIZE;
scanWorldMap(startingX, startingZ, !outsideMap, true);
if (outsideMap)
{
continue;
}
for (int scale = 1; scale < _scale.size(); scale++)
{
if (scale == 3)
continue;
drawWorldScale(scale, startingX, startingZ);
colorWorldHeight(scale, startingX, startingZ);
}
colorWorldHeight(0, startingX, startingZ);
}
for (int x = -HALF_WORLD_SIZE; x < HALF_WORLD_SIZE; x += BLOCK_SCAN_INTERVAL)
{
for (int z = -HALF_WORLD_SIZE; z < HALF_WORLD_SIZE; z += BLOCK_SCAN_INTERVAL)
{
drawWorldScale(3, x, z);
colorWorldHeight(3, x, z);
}
}
System.out.println("Finished first map scan and render");
}
private void setupRenderer(MapView view)
@ -256,10 +353,7 @@ public class ItemMapManager extends MiniPlugin
if (!(event.getRightClicked() instanceof ItemFrame))
return;
ItemStack item = event.getPlayer().getItemInHand();
if (item == null || item.getType() != Material.MAP || item.getDurability() < _mapId
|| item.getDurability() > _mapId + 100)
if (!isItemClansMap(event.getPlayer().getItemInHand()))
return;
event.setCancelled(true);
@ -270,7 +364,7 @@ public class ItemMapManager extends MiniPlugin
*/
public int calcMapCenter(int zoom, int cord)
{
int mapSize = _halfMapSize / zoom; // This is how large the map is in pixels
int mapSize = HALF_WORLD_SIZE / zoom; // This is how large the map is in pixels
int mapCord = cord / zoom; // This is pixels from true center of map, not held map
@ -309,7 +403,7 @@ public class ItemMapManager extends MiniPlugin
Byte[][] map = _map.get(scale);
int zoom = getZoom(scale);
for (int x = startingX; x < startingX + _blocksScan; x += zoom)
for (int x = startingX; x < startingX + BLOCK_SCAN_INTERVAL; x += zoom)
{
double d0 = 0;
@ -319,10 +413,10 @@ public class ItemMapManager extends MiniPlugin
{
for (int addZ = 0; addZ < zoom; addZ++)
{
int hX = x + addX + _halfMapSize;
int hZ = (startingZ - zoom) + addZ + _halfMapSize;
int hX = x + addX + HALF_WORLD_SIZE;
int hZ = (startingZ - zoom) + addZ + HALF_WORLD_SIZE;
if (hX >= _halfMapSize * 2 || hZ >= _halfMapSize * 2)
if (hX >= HALF_WORLD_SIZE * 2 || hZ >= HALF_WORLD_SIZE * 2)
{
continue;
}
@ -331,7 +425,7 @@ public class ItemMapManager extends MiniPlugin
}
}
for (int z = startingZ; z < startingZ + _blocksScan; z += zoom)
for (int z = startingZ; z < startingZ + BLOCK_SCAN_INTERVAL; z += zoom)
{
// Water depth colors not included
double d1 = 0;
@ -340,10 +434,10 @@ public class ItemMapManager extends MiniPlugin
{
for (int addZ = 0; addZ < zoom; addZ++)
{
int hX = x + addX + _halfMapSize;
int hZ = z + addZ + _halfMapSize;
int hX = x + addX + HALF_WORLD_SIZE;
int hZ = z + addZ + HALF_WORLD_SIZE;
if (hX >= _halfMapSize * 2 || hZ >= _halfMapSize * 2)
if (hX >= HALF_WORLD_SIZE * 2 || hZ >= HALF_WORLD_SIZE * 2)
{
continue;
}
@ -370,7 +464,7 @@ public class ItemMapManager extends MiniPlugin
b0 = 0;
}
int origColor = map[(x + _halfMapSize) / zoom][(z + _halfMapSize) / zoom] - 1;
int origColor = map[(x + HALF_WORLD_SIZE) / zoom][(z + HALF_WORLD_SIZE) / zoom] - 1;
/*if (color < 4)
{
@ -388,7 +482,7 @@ public class ItemMapManager extends MiniPlugin
}*/
byte color = (byte) (origColor + b0);
map[(x + _halfMapSize) / zoom][(z + _halfMapSize) / zoom] = color;
map[(x + HALF_WORLD_SIZE) / zoom][(z + HALF_WORLD_SIZE) / zoom] = color;
}
}
}
@ -399,9 +493,9 @@ public class ItemMapManager extends MiniPlugin
Byte[][] second = _map.get(scale);
int zoom = getZoom(scale);
for (int x = startingX; x < startingX + _blocksScan; x += zoom)
for (int x = startingX; x < startingX + BLOCK_SCAN_INTERVAL; x += zoom)
{
for (int z = startingZ; z < startingZ + _blocksScan; z += zoom)
for (int z = startingZ; z < startingZ + BLOCK_SCAN_INTERVAL; z += zoom)
{
HashMultiset<Byte> hashmultiset = HashMultiset.create();
@ -409,8 +503,8 @@ public class ItemMapManager extends MiniPlugin
{
for (int addZ = 0; addZ < zoom; addZ++)
{
int pX = x + addX + _halfMapSize;
int pZ = z + addZ + _halfMapSize;
int pX = x + addX + HALF_WORLD_SIZE;
int pZ = z + addZ + HALF_WORLD_SIZE;
if (pX >= first.length || pZ >= first.length)
{
@ -432,7 +526,7 @@ public class ItemMapManager extends MiniPlugin
{
color = (byte) 0;
}
second[(x + _halfMapSize) / zoom][(z + _halfMapSize) / zoom] = color;
second[(x + HALF_WORLD_SIZE) / zoom][(z + HALF_WORLD_SIZE) / zoom] = color;
}
}
}
@ -440,25 +534,16 @@ public class ItemMapManager extends MiniPlugin
@EventHandler
public void dropItem(ItemSpawnEvent event)
{
ItemStack item = event.getEntity().getItemStack();
if (item != null && item.getType() == Material.MAP && item.getDurability() >= _mapId
&& item.getDurability() <= _mapId + 100)
{
if (isItemClansMap(event.getEntity().getItemStack()))
event.getEntity().remove();
}
}
public void removeMap(Player player)
{
for (int slot = 0; slot < player.getInventory().getSize(); slot++)
{
ItemStack item = player.getInventory().getItem(slot);
if (item != null && item.getType() == Material.MAP && item.getDurability() >= _mapId && item.getDurability() <= _mapId + 100)
{
if (isItemClansMap(player.getInventory().getItem(slot)))
player.getInventory().setItem(slot, null);
}
}
}
@ -477,7 +562,7 @@ public class ItemMapManager extends MiniPlugin
private double getDistance(Entry<Integer, Integer> entry, double x1, double z1)
{
return getDistance(x1, z1, entry.getKey() + (_blocksScan / 2), entry.getValue() + (_blocksScan / 2));
return getDistance(x1, z1, entry.getKey() + (BLOCK_SCAN_INTERVAL / 2), entry.getValue() + (BLOCK_SCAN_INTERVAL / 2));
}
public Byte[][] getMap(int scale)
@ -492,7 +577,7 @@ public class ItemMapManager extends MiniPlugin
public int getMapSize()
{
return _halfMapSize;
return HALF_WORLD_SIZE;
}
public int getZoom(int scale)
@ -500,35 +585,7 @@ public class ItemMapManager extends MiniPlugin
return _scale.get(scale);
}
@EventHandler
public void preventMapMoveInventories(InventoryClickEvent event)
{
Inventory inv = event.getClickedInventory();
if (inv == null)
return;
// Yeah, the loop looks a little weird..
for (ItemStack item : new ItemStack[]
{
event.getCurrentItem(), event.getCursor()
})
{
if (item == null || item.getType() != Material.MAP || item.getDurability() < _mapId
|| item.getDurability() > _mapId + 100)
continue;
if (inv.getHolder() instanceof Player ? !event.isShiftClick() : Objects.equal(event.getCurrentItem(), item))
continue;
event.setCancelled(true);
UtilPlayer.message(event.getWhoClicked(),
F.main("Inventory", "You cannot move " + F.item("Clans Map") + " between inventories."));
return;
}
}
//fixme So what appears to happen is that after you die, if your map is is the same then the map is frozen
@EventHandler
public void onDeath(PlayerDeathEvent event)
{
@ -542,14 +599,10 @@ public class ItemMapManager extends MiniPlugin
{
Player player = event.getPlayer();
ItemStack item = player.getInventory().getItem(event.getNewSlot());
if (item == null || item.getType() != Material.MAP || item.getDurability() < _mapId
|| item.getDurability() > _mapId + 100)
if (!isItemClansMap(player.getInventory().getItem(event.getNewSlot())))
return;
showZoom(player, getMap(player));
}
@EventHandler
@ -558,10 +611,7 @@ public class ItemMapManager extends MiniPlugin
if (event.getAction() == Action.PHYSICAL)
return;
ItemStack item = event.getItem();
if (item == null || item.getType() != Material.MAP || item.getDurability() < _mapId
|| item.getDurability() > _mapId + 100)
if (!isItemClansMap(event.getItem()))
return;
event.setCancelled(true);
@ -666,36 +716,11 @@ public class ItemMapManager extends MiniPlugin
private void rebuildScan()
{
for (int x = -_halfMapSize; x < _halfMapSize; x += _blocksScan)
for (int x = -HALF_WORLD_SIZE; x < HALF_WORLD_SIZE; x += BLOCK_SCAN_INTERVAL)
{
for (int z = -_halfMapSize - 16; z < _halfMapSize; z += (z < -_halfMapSize ? 16 : _blocksScan))
for (int z = -HALF_WORLD_SIZE - 16; z < HALF_WORLD_SIZE; z += (z < -HALF_WORLD_SIZE ? 16 : BLOCK_SCAN_INTERVAL))
{
_scanList.add(new HashMap.SimpleEntry(x, z));
}
}
if (!_loadWorld)
{
Iterator<Entry<Integer, Integer>> itel = _scanList.iterator();
while (itel.hasNext())
{
Entry<Integer, Integer> entry = itel.next();
boolean removeEntry = true;
for (Player player : UtilServer.getPlayers())
{
if (Math.sqrt(getDistance(entry, player.getLocation().getX(), player.getLocation().getZ())) < 200)
{
removeEntry = false;
break;
}
}
if (removeEntry)
{
itel.remove();
}
_scanList.add(new HashMap.SimpleEntry<>(x, z));
}
}
@ -744,101 +769,117 @@ public class ItemMapManager extends MiniPlugin
if (event.getType() != UpdateType.FAST)
return;
if (_scanList.isEmpty())
if (_scanList.isEmpty() && UtilServer.getPlayers().length > 0)
{
if (_loadWorld)
{
for (int x = -_halfMapSize; x < _halfMapSize; x += _blocksScan)
{
for (int z = -_halfMapSize; z < _halfMapSize; z += _blocksScan)
{
drawWorldScale(3, x, z);
colorWorldHeight(3, x, z);
}
}
System.out.print("Finished first map scan and render");
}
_loadWorld = false;
if (UtilServer.getPlayers().length == 0)
return;
rebuildScan();
}
else if (_scanList.size() % 20 == 0)
if (_scanList.size() % 20 == 0)
{
Collections.sort(_scanList, _comparator);
}
if (_scanList.isEmpty())
{
return;
}
Entry<Integer, Integer> entry = _scanList.remove(0);
int startingX = entry.getKey();
int startingZ = entry.getValue();
boolean outsideMap = startingZ < -_halfMapSize;
boolean outsideMap = startingZ < -HALF_WORLD_SIZE;
scanWorldMap(startingX, startingZ, !outsideMap, false);
scanWorldMap(startingX, startingZ, !outsideMap);
if (outsideMap)
{
return;
}
for (int scale = 1; scale < _scale.size(); scale++)
{
if (scale == 3 && _loadWorld)
continue;
if (!outsideMap)
{
drawWorldScale(scale, startingX, startingZ);
}
drawWorldScale(scale, startingX, startingZ);
colorWorldHeight(scale, startingX, startingZ);
}
colorWorldHeight(0, startingX, startingZ);
}
public void scanWorldMap(int startingX, int startingZ, boolean setColors)
// Let's not create hundreds of thousands of BlockPositions
// Single thread = should be thread safe
private BlockPosition.MutableBlockPosition _blockPosition = new BlockPosition.MutableBlockPosition();
// Maps the cached chunks which were loaded from disk to save IO operations
private LongObjectHashMap<Chunk> _chunkCache = new LongObjectHashMap<>();
/*
* Remove the cached chunks when the real chunks are loaded in
*/
@EventHandler(ignoreCancelled = true, priority = EventPriority.MONITOR)
public void LoadChunk(ChunkLoadEvent event)
{
_chunkCache.remove(LongHash.toLong(event.getChunk().getX(), event.getChunk().getZ()));
}
/*
* Given a particular coordinate, this method will scan up to BLOCK_SCAN_INTERVAL and record the color of ever 16th block
* If a chunk has not been loaded, the following steps will be taken:
* * Attempt to load the chunk from disk.
* * If the chunk could not be loaded, generate it froms scratch
* Otherwise, the loaded chunk will be used
*/
public void scanWorldMap(int startingX, int startingZ, boolean setColors, boolean isFirstScan)
{
Byte[][] map = _map.get(0);
for (int beginX = startingX; beginX < startingX + _blocksScan; beginX += 16)
for (int beginX = startingX; beginX < startingX + BLOCK_SCAN_INTERVAL; beginX += 16)
{
for (int beginZ = startingZ - (startingZ > -_halfMapSize ? 16 : 0); beginZ < startingZ
+ (setColors ? _blocksScan : 16); beginZ += 16)
for (int beginZ = startingZ - (startingZ > -HALF_WORLD_SIZE ? 16 : 0); beginZ < startingZ
+ (setColors ? BLOCK_SCAN_INTERVAL : 16); beginZ += 16)
{
Chunk chunk = _world.getChunkAt(beginX / 16, beginZ / 16);
boolean loaded = false;
if (!chunk.isLoaded())
int chunkX = beginX / 16;
int chunkZ = beginZ / 16;
net.minecraft.server.v1_8_R3.Chunk nmsChunk = _chunkProviderServer.getChunkIfLoaded(chunkX, chunkZ);
if (nmsChunk == null)
{
if (_loadWorld)
long key = LongHash.toLong(chunkX, chunkZ);
nmsChunk = _chunkCache.get(key);
if (nmsChunk == null)
{
loaded = chunk.load();
}
else
{
continue;
if (!isFirstScan)
{
continue;
}
try
{
Object[] data = _chunkRegionLoader.loadChunk(_nmsWorld, chunkX, chunkZ);
if (data == null)
{
// Something is wrong with the chunk
System.out.println("Chunk is not generated or missing level/block data. Regenerating (" + chunkX + "," + chunkZ + ")");
nmsChunk = ((CraftChunk) _world.getChunkAt(chunkX, chunkZ)).getHandle();
}
else
{
nmsChunk = (net.minecraft.server.v1_8_R3.Chunk) data[0];
}
}
catch (IOException e)
{
throw new RuntimeException("Chunk is corrupt or not readable!", e);
}
_chunkCache.put(key, nmsChunk);
}
}
net.minecraft.server.v1_8_R3.Chunk nmsChunk = ((CraftChunk) chunk).getHandle();
for (int x = beginX; x < beginX + 16; x++)
if (!nmsChunk.isEmpty())
{
for (int z = beginZ; z < beginZ + 16; z++)
for (int x = beginX; x < beginX + 16; x++)
{
int color = 0;
if (!nmsChunk.isEmpty())
for (int z = beginZ; z < beginZ + 16; z++)
{
int color = 0;
int k3 = x & 0xF;
int l3 = z & 0xF;
@ -850,7 +891,8 @@ public class ItemMapManager extends MiniPlugin
do
{
l4--;
iblockdata= nmsChunk.getBlockData(new BlockPosition(k3, l4, l3));
_blockPosition.c(k3, l4, l3);
iblockdata = nmsChunk.getBlockData(_blockPosition);
}
while (iblockdata.getBlock().g(iblockdata) == MaterialMapColor.b && (l4 > 0));
@ -860,34 +902,31 @@ public class ItemMapManager extends MiniPlugin
Block block1;
do
{
block1 = nmsChunk.getType(new BlockPosition(k3, j5--, l3));
_blockPosition.c(k3, j5--, l3);
block1 = nmsChunk.getType(_blockPosition);
}
while ((j5 > 0) && (block1.getMaterial().isLiquid()));
}
}
_heightMap[x + _halfMapSize + 16][z + _halfMapSize + 16] = l4;
_heightMap[x + HALF_WORLD_SIZE + 16][z + HALF_WORLD_SIZE + 16] = l4;
if (setColors)
{
//color = block.f(i5).M;
IBlockData data = nmsChunk.getBlockData(new BlockPosition(k3, l4, l3));
_blockPosition.c(k3, l4, l3);
IBlockData data = nmsChunk.getBlockData(_blockPosition);
color = data.getBlock().g(data).M;
color = (byte) ((color * 4) + 1);
}
}
if (setColors && beginZ >= startingZ)
{
map[x + _halfMapSize][z + _halfMapSize] = (byte) color;
if (setColors && beginZ >= startingZ)
{
map[x + HALF_WORLD_SIZE][z + HALF_WORLD_SIZE] = (byte) color;
}
}
}
if (loaded)
{
chunk.unload();
}
}
}
}
@ -898,10 +937,10 @@ public class ItemMapManager extends MiniPlugin
PlayerGetMapEvent event = UtilServer.CallEvent(new PlayerGetMapEvent(player));
if (event.isCancelled())
return;
for (ItemStack item : UtilInv.getItems(player))
{
if (item.getType() == Material.MAP && (item.getDurability() >= _mapId && item.getDurability() <= _mapId + 100))
if (isItemClansMap(item))
{
return;
}
@ -909,62 +948,38 @@ public class ItemMapManager extends MiniPlugin
ItemStack item = new ItemBuilder(Material.MAP, 1, (short) getMap(player).getMap()).setTitle("Clans Map").build();
int slot = player.getInventory().firstEmpty();
int slot = CLANS_MAP_SLOT;
ItemStack mapSlot = player.getInventory().getItem(slot);
if (mapSlot != null && mapSlot.getType() != Material.AIR)
{
slot = player.getInventory().firstEmpty();
}
if (slot >= 0)
{
ItemStack mapSlot = player.getInventory().getItem(8);
if (mapSlot == null || mapSlot.getType() == Material.AIR)
{
slot = 8;
}
player.getInventory().setItem(slot, item);
}
}
/*
* Displays the action bar to a player given their zoom level. Implementation may change
*/
private void showZoom(Player player, MapInfo info)
{
String progressBar = C.cBlue + "";
boolean colorChange = false;
for (int i = 2; i >= 0; i--)
{
if (!colorChange && i < info.getScale())
{
progressBar += C.cGray;
colorChange = true;
}
char c;
switch (i)
{
case 0:
c = '█';
break;
case 1:
c = '▆';
break;
default:
c = '▄';
break;
}
for (int a = 0; a < 4; a++)
{
progressBar += c;
}
if (i > 0)
{
progressBar += " ";
}
}
UtilTextBottom.display(progressBar, player);
UtilTextBottom.display(ZOOM_INFO[info.getScale()], player);
}
/*
* Check whether an {@link ItemStack} is also a Clans Map
*
* @param itemStack The {@link ItemStack} to check
* @returns Whether the {@link ItemStack} is also a Clans Map
*/
private boolean isItemClansMap(ItemStack itemStack)
{
return UtilItem.matchesMaterial(itemStack, Material.MAP)
&& itemStack.getDurability() >= _mapId
&& itemStack.getDurability() <= _mapId + 100;
}
}

View File

@ -143,7 +143,7 @@ public class ItemMapRenderer extends MapRenderer
if (_manager.getClansUtility().relPT(player, chunk) == ClansUtility.ClanRelation.SAFE)
clanColor2 = new Color(50, 150, 255);
}
else if (owningClan.getName().equals("Spawn"))
else if (owningClan.getName().equals("Spawn"))
{
clanColor = Color.WHITE;
clanColor2 = new Color(0, 255, 100);

View File

@ -4,6 +4,9 @@ import org.bukkit.entity.Player;
import org.bukkit.event.Event;
import org.bukkit.event.HandlerList;
/*
* This event is called when a Player is about to receive a Clans Map
*/
public class PlayerGetMapEvent extends Event
{
private static final HandlerList handlers = new HandlerList();

View File

@ -197,18 +197,7 @@ public class ClansRegions extends MiniPlugin
{
int x = chunkX + xOffset;
int z = chunkZ + zOffset;
Chunk chunk;
try
{ //Corrupted chunk will hold up whole server
chunk = location.getWorld().getChunkAt(x, z);
}
catch(Exception e)
{
System.out.println("UNABLE TO LOAD CHUNK AT " + x + " , " + z);
e.printStackTrace();
continue;
}
String chunkStr = UtilWorld.chunkToStr(chunk);
String chunkStr = location.getWorld().getName() + "," + x + "," + z;
if (addNegative)
{

View File

@ -2,6 +2,7 @@ package mineplex.game.clans.tutorial;
import java.io.File;
import java.io.IOException;
import java.util.LinkedList;
import java.util.Stack;
import org.bukkit.Bukkit;
@ -25,7 +26,7 @@ public class TutorialWorldManager extends MiniPlugin
private final World _tutorialWorld;
private final Schematic _schematic;
private Stack<TutorialRegion> _regionStack;
private LinkedList<TutorialRegion> _regionStack;
private TutorialRegion _centerRegion;
public TutorialWorldManager(JavaPlugin plugin, String worldName, String schematicName) throws IOException
@ -56,7 +57,7 @@ public class TutorialWorldManager extends MiniPlugin
private void populateRegionStack()
{
_regionStack = new Stack<>();
_regionStack = new LinkedList<>();
// Populate the stack with 100 available tutorial regions
for (int x = 0; x < 10; x++)