Removed gadget selection since it will only work during games

This commit is contained in:
LCastr0 2017-01-16 19:55:28 -02:00
parent a70c8eccc6
commit 819741d8ff

View File

@ -2,17 +2,13 @@ package mineplex.core.gadget.gadgets.taunts;
import java.util.HashSet;
import org.bukkit.Bukkit;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import mineplex.core.common.util.F;
import mineplex.core.common.util.LineFormat;
import mineplex.core.common.util.UtilPlayer;
import mineplex.core.common.util.UtilText;
import mineplex.core.gadget.GadgetManager;
import mineplex.core.gadget.event.GadgetSelectLocationEvent;
import mineplex.core.gadget.types.TauntGadget;
import mineplex.core.particleeffects.BlowAKissEffect;
import mineplex.core.recharge.Recharge;
@ -42,20 +38,6 @@ public class BlowAKissTaunt extends TauntGadget
ignore.add(Material.AIR);
Location loc = player.getTargetBlock(ignore, 64).getLocation().add(0.5, 0.5, 0.5);
GadgetSelectLocationEvent gadgetSelectLocationEvent = new GadgetSelectLocationEvent(player, this, loc);
Bukkit.getServer().getPluginManager().callEvent(gadgetSelectLocationEvent);
// Checks to see if it's a valid location
if (gadgetSelectLocationEvent.isCancelled())
{
if (gadgetSelectLocationEvent.canShowMessage())
{
UtilPlayer.message(player, F.main("Gadget", "You cannot use the laser on this area!"));
}
return;
}
BlowAKissEffect blowAKissEffect = new BlowAKissEffect(player, loc, this);
blowAKissEffect.start();
}