Quick fix for respawning players not being able to get stuff from creative inventory
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@ -14,9 +14,11 @@ import nautilus.game.arcade.game.games.champions.kits.KitRanger;
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import nautilus.game.arcade.game.games.common.Domination;
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import nautilus.game.arcade.kit.Kit;
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import org.bukkit.GameMode;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.entity.EntityShootBowEvent;
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import org.bukkit.event.inventory.InventoryClickEvent;
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public class ChampionsDominate extends Domination
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{
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@ -77,4 +79,14 @@ public class ChampionsDominate extends Domination
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event.setCancelled(true);
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}
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}
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@EventHandler
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public void InventoryClick(InventoryClickEvent event)
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{
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if (event.getWhoClicked().getGameMode() == GameMode.CREATIVE)
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{
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event.setCancelled(true);
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event.getWhoClicked().closeInventory();
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}
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}
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}
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