Added a delay to killing 'dead' servers and a verification run after the initial test before killing.
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@ -39,6 +39,7 @@ public class ServerMonitor
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private static Collection<ServerGroup> _serverGroups = null;
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private static Map<String, ServerGroup> _serverGroupMap = null;
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private static List<DedicatedServer> _dedicatedServers = null;
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private static HashSet<String> _deadServers = new HashSet<String>();
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private static SimpleDateFormat _dateFormat = new SimpleDateFormat("MM/dd/yyyy HH:mm:ss");
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private static Logger _logger = Logger.getLogger("ServerMonitor");
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@ -192,7 +193,7 @@ public class ServerMonitor
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if (onlineServers.contains(entry.getKey()))
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iterator.remove();
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else if (System.currentTimeMillis() - entry.getValue().getValue() > 30000)
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else if (System.currentTimeMillis() - entry.getValue().getValue() > 35000)
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{
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String serverName = entry.getKey();
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String serverAddress = entry.getValue().getKey();
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@ -275,11 +276,23 @@ public class ServerMonitor
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private static void killDeadServers()
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{
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HashSet<String> deadServers = new HashSet<String>();
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deadServers.addAll(_deadServers);
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_deadServers.clear();
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for (MinecraftServer deadServer : _repository.getDeadServers())
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{
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killServer(deadServer.getName(), deadServer.getPublicAddress(), "[KILLED] [DEAD] " + deadServer.getName() + ":" + deadServer.getPublicAddress(), true);
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handleUserServerGroup(_serverGroupMap.get(deadServer.getGroup()));
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if (deadServers.contains(deadServer.getName()))
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{
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killServer(deadServer.getName(), deadServer.getPublicAddress(), "[KILLED] [DEAD] " + deadServer.getName() + ":" + deadServer.getPublicAddress(), true);
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handleUserServerGroup(_serverGroupMap.get(deadServer.getGroup()));
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}
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else
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{
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_deadServers.add(deadServer.getName());
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System.out.println("[IMPENDING DEATH] : " + deadServer.getName() + ":" + deadServer.getPublicAddress());
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}
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}
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}
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