Added UUID lookup for saveRank call.

This commit is contained in:
Jonathan Williams 2015-03-13 17:52:25 -07:00
parent 4017ec95c0
commit 838df3f57a
8 changed files with 32 additions and 474 deletions

View File

@ -337,7 +337,7 @@ public class CoreClientManager extends MiniPlugin
} }
} }
public void SaveRank(final String name, Rank rank, boolean perm) public void SaveRank(final String name, final UUID uuid, Rank rank, boolean perm)
{ {
_repository.saveRank(new Callback<Rank>() _repository.saveRank(new Callback<Rank>()
{ {
@ -350,7 +350,7 @@ public class CoreClientManager extends MiniPlugin
client.SetRank(newRank); client.SetRank(newRank);
} }
} }
}, name, rank, perm); }, name, uuid, rank, perm);
} }
public void checkPlayerNameExact(final Callback<Boolean> callback, final String playerName) public void checkPlayerNameExact(final Callback<Boolean> callback, final String playerName)

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@ -2,6 +2,7 @@ package mineplex.core.account.command;
import java.util.Iterator; import java.util.Iterator;
import java.util.List; import java.util.List;
import java.util.UUID;
import org.bukkit.ChatColor; import org.bukkit.ChatColor;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -11,6 +12,7 @@ import mineplex.core.command.CommandBase;
import mineplex.core.common.Rank; import mineplex.core.common.Rank;
import mineplex.core.common.util.Callback; import mineplex.core.common.util.Callback;
import mineplex.core.common.util.F; import mineplex.core.common.util.F;
import mineplex.core.common.util.UUIDFetcher;
import mineplex.core.common.util.UtilPlayer; import mineplex.core.common.util.UtilPlayer;
public class UpdateRank extends CommandBase<CoreClientManager> public class UpdateRank extends CommandBase<CoreClientManager>
@ -86,13 +88,18 @@ public class UpdateRank extends CommandBase<CoreClientManager>
return; return;
} }
UUID uuid = Plugin.loadUUIDFromDB(playerName);
if (uuid == null)
uuid = UUIDFetcher.getUUIDOf(playerName);
Plugin.getRepository().saveRank(new Callback<Rank>() Plugin.getRepository().saveRank(new Callback<Rank>()
{ {
public void run(Rank rank) public void run(Rank rank)
{ {
caller.sendMessage(F.main(Plugin.getName(), target + "'s rank has been updated to " + rank.Name + "!")); caller.sendMessage(F.main(Plugin.getName(), target + "'s rank has been updated to " + rank.Name + "!"));
} }
}, target, rank, true); }, target, uuid, rank, true);
} }
}, caller, playerName, true); }, caller, playerName, true);

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@ -166,7 +166,7 @@ public class AccountRepository extends RepositoryBase
return uuids.size() == 1 ? uuids.get(0) : null; return uuids.size() == 1 ? uuids.get(0) : null;
} }
public void saveRank(final Callback<Rank> callback, final String name, final Rank rank, final boolean perm) public void saveRank(final Callback<Rank> callback, final String name, final UUID uuid, final Rank rank, final boolean perm)
{ {
final RankUpdateToken token = new RankUpdateToken(); final RankUpdateToken token = new RankUpdateToken();
token.Name = name; token.Name = name;
@ -180,16 +180,16 @@ public class AccountRepository extends RepositoryBase
if (rank == Rank.ULTRA || rank == Rank.HERO || rank == Rank.LEGEND) if (rank == Rank.ULTRA || rank == Rank.HERO || rank == Rank.LEGEND)
{ {
if (perm) if (perm)
executeUpdate(UPDATE_ACCOUNT_RANK_DONOR_PERM, new ColumnVarChar("rank", 100, rank.toString()), new ColumnVarChar("donorRank", 100, rank.toString()), new ColumnVarChar("uuid", 100, UUIDFetcher.getUUIDOf(name).toString())); executeUpdate(UPDATE_ACCOUNT_RANK_DONOR_PERM, new ColumnVarChar("rank", 100, rank.toString()), new ColumnVarChar("donorRank", 100, rank.toString()), new ColumnVarChar("uuid", 100, uuid.toString()));
else else
executeUpdate(UPDATE_ACCOUNT_RANK_DONOR, new ColumnVarChar("rank", 100, rank.toString()), new ColumnVarChar("donorRank", 100, rank.toString()), new ColumnVarChar("uuid", 100, UUIDFetcher.getUUIDOf(name).toString())); executeUpdate(UPDATE_ACCOUNT_RANK_DONOR, new ColumnVarChar("rank", 100, rank.toString()), new ColumnVarChar("donorRank", 100, rank.toString()), new ColumnVarChar("uuid", 100, uuid.toString()));
} }
else else
{ {
if (perm) if (perm)
executeUpdate(UPDATE_ACCOUNT_RANK_PERM, new ColumnVarChar("rank", 100, rank.toString()), new ColumnVarChar("uuid", 100, UUIDFetcher.getUUIDOf(name).toString())); executeUpdate(UPDATE_ACCOUNT_RANK_PERM, new ColumnVarChar("rank", 100, rank.toString()), new ColumnVarChar("uuid", 100, uuid.toString()));
else else
executeUpdate(UPDATE_ACCOUNT_RANK, new ColumnVarChar("rank", 100, rank.toString()), new ColumnVarChar("uuid", 100, UUIDFetcher.getUUIDOf(name).toString())); executeUpdate(UPDATE_ACCOUNT_RANK, new ColumnVarChar("rank", 100, rank.toString()), new ColumnVarChar("uuid", 100, uuid.toString()));
} }
Bukkit.getServer().getScheduler().runTask(Plugin, new Runnable() Bukkit.getServer().getScheduler().runTask(Plugin, new Runnable()

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@ -1,11 +1,14 @@
package mineplex.core.reward.rewards; package mineplex.core.reward.rewards;
import java.util.UUID;
import org.bukkit.Material; import org.bukkit.Material;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack; import org.bukkit.inventory.ItemStack;
import mineplex.core.account.CoreClientManager; import mineplex.core.account.CoreClientManager;
import mineplex.core.common.Rank; import mineplex.core.common.Rank;
import mineplex.core.common.util.UUIDFetcher;
import mineplex.core.reward.Reward; import mineplex.core.reward.Reward;
import mineplex.core.reward.RewardData; import mineplex.core.reward.RewardData;
import mineplex.core.reward.RewardRarity; import mineplex.core.reward.RewardRarity;
@ -21,7 +24,6 @@ public class RankReward extends Reward
_clientManager = clientManager; _clientManager = clientManager;
} }
@Override @Override
public RewardData giveRewardCustom(Player player) public RewardData giveRewardCustom(Player player)
{ {
@ -34,7 +36,7 @@ public class RankReward extends Reward
return new RewardData(getRarity().getColor() + "Rank Upgrade Error", new ItemStack(Material.PAPER)); return new RewardData(getRarity().getColor() + "Rank Upgrade Error", new ItemStack(Material.PAPER));
_clientManager.Get(player).SetRank(rank); _clientManager.Get(player).SetRank(rank);
_clientManager.getRepository().saveRank(null, player.getName(), rank, true); _clientManager.getRepository().saveRank(null, player.getName(), player.getUniqueId(), rank, true);
return new RewardData(getRarity().getColor() + rank.Name + " Rank", new ItemStack(Material.NETHER_STAR)); return new RewardData(getRarity().getColor() + rank.Name + " Rank", new ItemStack(Material.NETHER_STAR));
} }

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@ -1,109 +0,0 @@
package mineplex.serverdata;
import java.util.HashMap;
import java.util.Map;
public class DedicatedServer
{
// The default amount of available CPU usage.
public static final int DEFAULT_CPU = 32;
// The default amount of available ram usage.
public static final int DEFAULT_RAM = 14000;
// The unique name representing this server
private String _name;
public String getName() { return _name; }
// The public I.P address used to connect to this server
private String _publicAddress;
public String getPublicAddress() { return _publicAddress; }
// The private I.P address of this server
private String _privateAddress;
public String getPrivateAddress() { return _privateAddress; }
// The geographical region that this dedicated server is located in
private Region _region;
public Region getRegion() { return _region; }
public boolean isUsRegion() { return _region == Region.US; }
// The amount of available CPU usage on this server box.
private int _availableCpu;
public int getAvailableCpu() { return _availableCpu; }
// The amount of available ram usage on this server box.
private int _availableRam;
public int getAvailableRam() { return _availableRam; }
// The amount of available CPU usage on this server box.
private int _maxCpu;
public int getMaxCpu() { return _maxCpu; }
// The amount of available ram usage on this server box.
private int _maxRam;
public int getMaxRam() { return _maxRam; }
// A mapping of server group names (Key) to the number of server instances (Value)
private Map<String, Integer> _serverCounts;
/**
* Class constructor
* @param data - the set of serialized data values representing
* the internal state of this DedicatedServer.
*/
public DedicatedServer(Map<String, String> data)
{
_name = data.get("name");
_publicAddress = data.get("publicAddress");
_privateAddress = data.get("privateAddress");
_region = Region.valueOf(data.get("region").toUpperCase());
_availableCpu = Integer.valueOf(data.get("cpu"));
_availableRam = Integer.valueOf(data.get("ram"));
_maxCpu = Integer.valueOf(data.get("cpu"));
_maxRam = Integer.valueOf(data.get("ram"));
_serverCounts = new HashMap<String, Integer>();
}
/**
* Set the number of {@link MinecraftServer} instances on this server
* for a specific {@link ServerGroup} type.
* @param serverGroup - the {@link ServerGroup} whose server instance count is being set.
* @param serverCount - the number of {@link MinecraftServer} instances active on this server.
*/
public void setServerCount(ServerGroup serverGroup, int serverCount)
{
if (_serverCounts.containsKey(serverGroup.getName()))
{
int currentAmount = _serverCounts.get(serverGroup.getName());
_availableCpu += serverGroup.getRequiredCpu() * currentAmount;
_availableRam += serverGroup.getRequiredRam() * currentAmount;
}
_serverCounts.put(serverGroup.getName(), serverCount);
_availableCpu -= serverGroup.getRequiredCpu() * serverCount;
_availableRam -= serverGroup.getRequiredRam() * serverCount;
}
/**
* @param serverGroup - the server group whose server count on this dedicated server is being fetched.
* @return the number of active {@link MinecraftServer}s on this dedicated server
* that belong to {@code serverGroup}.
*/
public int getServerCount(ServerGroup serverGroup)
{
String groupName = serverGroup.getName();
return _serverCounts.containsKey(groupName) ? _serverCounts.get(groupName) : 0;
}
/**
* Increment the number of {@link MinecraftServer} instances on this server
* for a specific {@link ServerGroup} type by 1.
* @param serverGroup - the {@link ServerGroup} whose server instance count is being incremented
*/
public void incrementServerCount(ServerGroup serverGroup)
{
setServerCount(serverGroup, getServerCount(serverGroup) + 1);
}
}

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@ -1,351 +0,0 @@
package mineplex.serverdata;
import java.util.Collection;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
public class ServerGroup
{
private HashMap<String, String> _dataMap = null;
private String _name;
private String _host;
private String _prefix;
private int _minPlayers;
private int _maxPlayers;
private int _requiredRam;
private int _requiredCpu;
private int _requiredTotalServers;
private int _requiredJoinableServers;
private boolean _arcadeGroup;
private String _worldZip;
private String _plugin;
private String _configPath;
private int _portSection;
private boolean _pvp;
private boolean _tournament;
private boolean _tournamentPoints;
private boolean _teamRejoin;
private boolean _teamAutoJoin;
private boolean _teamForceBalance;
private boolean _gameAutoStart;
private boolean _gameTimeout;
private boolean _rewardGems;
private boolean _rewardItems;
private boolean _rewardStats;
private boolean _rewardAchievements;
private boolean _hotbarInventory;
private boolean _hotbarHubClock;
private boolean _playerKickIdle;
private boolean _generateFreeVersions;
private String _games;
private String _serverType;
private boolean _addNoCheat;
private boolean _whitelist;
private boolean _staffOnly;
private String _resourcePack = "";
private Region _region;
private Set<MinecraftServer> _servers;
public ServerGroup(Map<String, String> data, Collection<MinecraftServer> serverStatuses)
{
_name = data.get("name");
_prefix = data.get("prefix");
_requiredRam = Integer.valueOf(data.get("ram"));
_requiredCpu = Integer.valueOf(data.get("cpu"));
_requiredTotalServers = Integer.valueOf(data.get("totalServers"));
_requiredJoinableServers = Integer.valueOf(data.get("joinableServers"));
_portSection = Integer.valueOf(data.get("portSection"));
_arcadeGroup = Boolean.valueOf(data.get("arcadeGroup"));
_worldZip = data.get("worldZip");
_plugin = data.get("plugin");
_configPath = data.get("configPath");
_minPlayers = Integer.valueOf(data.get("minPlayers"));
_maxPlayers = Integer.valueOf(data.get("maxPlayers"));
_pvp = Boolean.valueOf(data.get("pvp"));
_tournament = Boolean.valueOf(data.get("tournament"));
_tournamentPoints = Boolean.valueOf(data.get("tournamentPoints"));
_generateFreeVersions = Boolean.valueOf(data.get("generateFreeVersions"));
_games = data.get("games");
_serverType = data.get("serverType");
_addNoCheat = Boolean.valueOf(data.get("addNoCheat"));
_teamRejoin = Boolean.valueOf(data.get("teamRejoin"));
_teamAutoJoin = Boolean.valueOf(data.get("teamAutoJoin"));
_teamForceBalance = Boolean.valueOf(data.get("teamForceBalance"));
_gameAutoStart = Boolean.valueOf(data.get("gameAutoStart"));
_gameTimeout = Boolean.valueOf(data.get("gameTimeout"));
_rewardGems = Boolean.valueOf(data.get("rewardGems"));
_rewardItems = Boolean.valueOf(data.get("rewardItems"));
_rewardStats = Boolean.valueOf(data.get("rewardStats"));
_rewardAchievements = Boolean.valueOf(data.get("rewardAchievements"));
_hotbarInventory = Boolean.valueOf(data.get("hotbarInventory"));
_hotbarHubClock = Boolean.valueOf(data.get("hotbarHubClock"));
_playerKickIdle = Boolean.valueOf(data.get("playerKickIdle"));
_staffOnly = Boolean.valueOf(data.get("staffOnly"));
_whitelist = Boolean.valueOf(data.get("whitelist"));
_resourcePack = data.containsKey("resourcePack") ? data.get("resourcePack") : "";
_host = data.get("host");
_region = data.containsKey("region") ? Region.valueOf(data.get("region")) : Region.ALL;
if (serverStatuses != null)
parseServers(serverStatuses);
}
public ServerGroup(String name, String prefix, String host, int ram, int cpu, int totalServers, int joinable, int portSection, boolean arcade, String worldZip, String plugin, String configPath
, int minPlayers, int maxPlayers, boolean pvp, boolean tournament, boolean tournamentPoints, String games, String serverType, boolean noCheat, boolean teamRejoin
, boolean teamAutoJoin, boolean teamForceBalance, boolean gameAutoStart, boolean gameTimeout, boolean rewardGems, boolean rewardItems, boolean rewardStats
, boolean rewardAchievements, boolean hotbarInventory, boolean hotbarHubClock, boolean playerKickIdle, boolean staffOnly, boolean whitelist, String resourcePack, Region region)
{
_name = name;
_prefix = prefix;
_host = host;
_requiredRam = ram;
_requiredCpu = cpu;
_requiredTotalServers = totalServers;
_requiredJoinableServers = joinable;
_portSection = portSection;
_arcadeGroup = arcade;
_worldZip = worldZip;
_plugin = plugin;
_configPath = configPath;
_minPlayers = minPlayers;
_maxPlayers = maxPlayers;
_pvp = pvp;
_tournament = tournament;
_tournamentPoints = tournamentPoints;
_games = games;
_serverType = serverType;
_addNoCheat = noCheat;
_teamRejoin = teamRejoin;
_teamAutoJoin = teamAutoJoin;
_teamForceBalance = teamForceBalance;
_gameAutoStart = gameAutoStart;
_gameTimeout = gameTimeout;
_rewardGems = rewardGems;
_rewardItems = rewardItems;
_rewardStats = rewardStats;
_rewardAchievements = rewardAchievements;
_hotbarInventory = hotbarInventory;
_hotbarHubClock = hotbarHubClock;
_playerKickIdle = playerKickIdle;
_staffOnly = staffOnly;
_whitelist = whitelist;
_resourcePack = resourcePack;
_region = region;
}
public String getName() { return _name; }
public String getHost() { return _host; }
public String getPrefix() { return _prefix; }
public int getMinPlayers() { return _minPlayers; }
public int getMaxPlayers() { return _maxPlayers; }
public int getRequiredRam() { return _requiredRam; }
public int getRequiredCpu() { return _requiredCpu; }
public int getRequiredTotalServers() { return _requiredTotalServers; }
public int getRequiredJoinableServers() { return _requiredJoinableServers; }
public int getPortSection() { return _portSection; }
public boolean getArcadeGroup() { return _arcadeGroup; }
public String getWorldZip() { return _worldZip; }
public String getPlugin() { return _plugin; }
public String getConfigPath() { return _configPath; }
public boolean getPvp() { return _pvp; }
public boolean getTournament() { return _tournament; }
public boolean getTournamentPoints() { return _tournamentPoints; }
public boolean getTeamRejoin() { return _teamRejoin; }
public boolean getTeamAutoJoin() { return _teamAutoJoin; }
public boolean getTeamForceBalance() { return _teamForceBalance; }
public boolean getGameAutoStart() { return _gameAutoStart; }
public boolean getGameTimeout() { return _gameTimeout; }
public boolean getRewardGems() { return _rewardGems; }
public boolean getRewardItems() { return _rewardItems; }
public boolean getRewardStats() { return _rewardStats; }
public boolean getRewardAchievements() { return _rewardAchievements; }
public boolean getHotbarInventory() { return _hotbarInventory; }
public boolean getHotbarHubClock() { return _hotbarHubClock; }
public boolean getPlayerKickIdle() { return _playerKickIdle; }
public boolean getGenerateFreeVersions() { return _generateFreeVersions; }
public String getGames() { return _games; }
public String getServerType() { return _serverType; }
public boolean getAddNoCheat() { return _addNoCheat; }
public boolean getWhitelist() { return _whitelist; }
public boolean getStaffOnly() { return _staffOnly; }
public String getResourcePack() { return _resourcePack; }
public Region getRegion() { return _region; }
public Set<MinecraftServer> getServers() { return _servers; }
public int getServerCount()
{
return _servers.size();
}
public int getJoinableCount()
{
int joinable = 0;
for (MinecraftServer server : _servers)
{
if (server.isJoinable())
{
joinable++;
}
}
return joinable;
}
public int getPlayerCount()
{
int playerCount = 0;
for (MinecraftServer server : _servers)
{
playerCount += server.getPlayerCount();
}
return playerCount;
}
public int getMaxPlayerCount()
{
int maxPlayerCount = 0;
for (MinecraftServer server : _servers)
{
maxPlayerCount += server.getMaxPlayerCount();
}
return maxPlayerCount;
}
public Collection<MinecraftServer> getEmptyServers()
{
Collection<MinecraftServer> emptyServers = new HashSet<MinecraftServer>();
for (MinecraftServer server : _servers)
{
if (server.isEmpty() && server.getUptime() >= 150) // Only return empty servers that have been online for >150 seconds
{
emptyServers.add(server);
}
}
return emptyServers;
}
private void parseServers(Collection<MinecraftServer> servers)
{
_servers = new HashSet<MinecraftServer>();
for (MinecraftServer server : servers)
{
if (_name.equalsIgnoreCase(server.getGroup()))
{
_servers.add(server);
}
}
}
public int generateUniqueId(int startId)
{
int id = startId;
while (true)
{
boolean uniqueId = true;
for (MinecraftServer server : _servers)
{
String serverName = server.getName();
try
{
int serverNum = Integer.parseInt(serverName.split("-")[1]);
if (serverNum == id)
{
uniqueId = false;
break;
}
}
catch (Exception exception)
{
exception.printStackTrace();
}
}
if (uniqueId)
{
return id;
}
else
{
id++;
}
}
}
public HashMap<String, String> getDataMap()
{
if (_dataMap == null)
{
_dataMap = new HashMap<String, String>();
_dataMap.put("name", _name);
_dataMap.put("prefix", _prefix);
_dataMap.put("ram", _requiredRam + "");
_dataMap.put("cpu", _requiredCpu + "");
_dataMap.put("totalServers", _requiredTotalServers + "");
_dataMap.put("joinableServers", _requiredJoinableServers + "");
_dataMap.put("portSection", _portSection + "");
_dataMap.put("arcadeGroup", _arcadeGroup + "");
_dataMap.put("worldZip", _worldZip);
_dataMap.put("plugin", _plugin);
_dataMap.put("configPath", _configPath);
_dataMap.put("minPlayers", _minPlayers + "");
_dataMap.put("maxPlayers", _maxPlayers + "");
_dataMap.put("pvp", _pvp + "");
_dataMap.put("tournament", _tournament + "");
_dataMap.put("tournamentPoints", _tournamentPoints + "");
_dataMap.put("games", _games);
_dataMap.put("serverType", _serverType);
_dataMap.put("addNoCheat", _addNoCheat + "");
_dataMap.put("teamRejoin", _teamRejoin + "");
_dataMap.put("teamAutoJoin", _teamAutoJoin + "");
_dataMap.put("teamForceBalance", _teamForceBalance + "");
_dataMap.put("gameAutoStart", _gameAutoStart + "");
_dataMap.put("gameTimeout", _gameTimeout + "");
_dataMap.put("rewardGems", _rewardGems + "");
_dataMap.put("rewardItems", _rewardItems + "");
_dataMap.put("rewardStats", _rewardStats + "");
_dataMap.put("rewardAchievements", _rewardAchievements + "");
_dataMap.put("hotbarInventory", _hotbarInventory + "");
_dataMap.put("hotbarHubClock", _hotbarHubClock + "");
_dataMap.put("playerKickIdle", _playerKickIdle + "");
_dataMap.put("staffOnly", _staffOnly + "");
_dataMap.put("whitelist", _whitelist + "");
_dataMap.put("resourcePack", _resourcePack);
_dataMap.put("host", _host);
_dataMap.put("region", _region.name());
}
return _dataMap;
}
}

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@ -37,11 +37,12 @@ public class ItemCommand extends CommandBase<SalesPackageManager>
} }
final String itemName = tempName; final String itemName = tempName;
final UUID uuid = Plugin.getClientManager().loadUUIDFromDB(playerName); UUID uuidLookup = Plugin.getClientManager().loadUUIDFromDB(playerName);
if (uuid == null) if (uuidLookup == null)
UUIDFetcher.getUUIDOf(playerName); uuidLookup = UUIDFetcher.getUUIDOf(playerName);
final UUID uuid = uuidLookup;
final int amount = amountSpecified; final int amount = amountSpecified;
if (!Plugin.getInventoryManager().validCategory(category)) if (!Plugin.getInventoryManager().validCategory(category))

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@ -1,10 +1,13 @@
package mineplex.staffServer.salespackage.command; package mineplex.staffServer.salespackage.command;
import java.util.UUID;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
import mineplex.core.command.CommandBase; import mineplex.core.command.CommandBase;
import mineplex.core.common.Rank; import mineplex.core.common.Rank;
import mineplex.core.common.util.F; import mineplex.core.common.util.F;
import mineplex.core.common.util.UUIDFetcher;
import mineplex.staffServer.salespackage.SalesPackageManager; import mineplex.staffServer.salespackage.SalesPackageManager;
public class RankCommand extends CommandBase<SalesPackageManager> public class RankCommand extends CommandBase<SalesPackageManager>
@ -24,11 +27,16 @@ public class RankCommand extends CommandBase<SalesPackageManager>
String rank = args[1]; String rank = args[1];
boolean perm = Boolean.parseBoolean(args[2]); boolean perm = Boolean.parseBoolean(args[2]);
UUID uuid = Plugin.getClientManager().loadUUIDFromDB(playerName);
if (uuid == null)
uuid = UUIDFetcher.getUUIDOf(playerName);
final Rank rankEnum = Rank.valueOf(rank); final Rank rankEnum = Rank.valueOf(rank);
if (rankEnum == Rank.HERO || rankEnum == Rank.ULTRA || rankEnum == Rank.LEGEND || rankEnum == Rank.ALL) if (rankEnum == Rank.HERO || rankEnum == Rank.ULTRA || rankEnum == Rank.LEGEND || rankEnum == Rank.ALL)
{ {
Plugin.getClientManager().SaveRank(playerName, mineplex.core.common.Rank.valueOf(rank), perm); Plugin.getClientManager().SaveRank(playerName, uuid, mineplex.core.common.Rank.valueOf(rank), perm);
caller.sendMessage(F.main(Plugin.getName(), playerName + "'s rank has been updated to " + rank + "!")); caller.sendMessage(F.main(Plugin.getName(), playerName + "'s rank has been updated to " + rank + "!"));
} }
} }