Merge branch 'master' of ssh://184.154.0.242:7999/min/mineplex
Conflicts: Plugins/Nautilus.Game.Arcade/src/nautilus/game/arcade/game/games/survivalgames/SurvivalGames.java
This commit is contained in:
commit
83b18129f2
@ -178,7 +178,10 @@ public class HideSeek extends TeamGame
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private long _hideTime = 20000;
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private long _gameTime = 360000;
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private boolean _bowGiven = false;
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private long _bowGiveTime = 0;
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private boolean _started = false;
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private HashMap<Player, Integer> _arrowHits = new HashMap<Player, Integer>();
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@ -370,40 +373,47 @@ public class HideSeek extends TeamGame
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}
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}
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public void GiveItems()
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public void GiveItems(boolean bowOnly)
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{
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for (Player player : _hiders.GetPlayers(true))
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{
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// Axe
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player.getInventory().setItem(0,
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ItemStackFactory.Instance.CreateStack(Material.WOOD_AXE, (byte) 0, 1, C.cGreen + "Speed Axe"));
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if (bowOnly)
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{
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// Bow
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ItemStack bow = ItemStackFactory.Instance.CreateStack(Material.BOW, (byte) 0, 1, C.cYellow + C.Bold + "Shoot Hunters"
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+ C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Upgrades Axe");
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bow.addEnchantment(Enchantment.ARROW_INFINITE, 1);
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player.getInventory().setItem(1, bow);
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player.getInventory().setItem(28, ItemStackFactory.Instance.CreateStack(Material.ARROW));
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}
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else
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{
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// Axe
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player.getInventory().setItem(0,
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ItemStackFactory.Instance.CreateStack(Material.WOOD_AXE, (byte) 0, 1, C.cGreen + "Speed Axe"));
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// Bow
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ItemStack bow = ItemStackFactory.Instance.CreateStack(Material.BOW, (byte) 0, 1, C.cYellow + C.Bold + "Shoot Hunters"
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+ C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "Upgrades Axe");
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bow.addEnchantment(Enchantment.ARROW_INFINITE, 1);
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player.getInventory().setItem(1, bow);
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player.getInventory().setItem(28, ItemStackFactory.Instance.CreateStack(Material.ARROW));
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// Meower
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player.getInventory().setItem(
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4,
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ItemStackFactory.Instance.CreateStack(Material.SUGAR, (byte) 0, 1, C.cYellow + C.Bold + "Meow" + C.cWhite
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+ C.Bold + " - " + C.cGreen + C.Bold + "+0.25 Gems"));
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// Meower
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player.getInventory().setItem(
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4,
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ItemStackFactory.Instance.CreateStack(Material.SUGAR, (byte) 0, 1, C.cYellow + C.Bold + "Meow" + C.cWhite
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+ C.Bold + " - " + C.cGreen + C.Bold + "+0.25 Gems"));
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// Firework
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ItemStack firework = ItemStackFactory.Instance.CreateStack(Material.FIREWORK, (byte) 0, 5, C.cYellow + C.Bold
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+ "Firework" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "+2 Gems");
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FireworkMeta metaData = (FireworkMeta) firework.getItemMeta();
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metaData.setPower(1);
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metaData.addEffect(FireworkEffect.builder().flicker(true).withColor(Color.AQUA).with(Type.BALL_LARGE).trail(true)
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.build());
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firework.setItemMeta(metaData);
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player.getInventory().setItem(5, firework);
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// Firework
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ItemStack firework = ItemStackFactory.Instance.CreateStack(Material.FIREWORK, (byte) 0, 5, C.cYellow + C.Bold
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+ "Firework" + C.cWhite + C.Bold + " - " + C.cGreen + C.Bold + "+2 Gems");
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FireworkMeta metaData = (FireworkMeta) firework.getItemMeta();
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metaData.setPower(1);
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metaData.addEffect(FireworkEffect.builder().flicker(true).withColor(Color.AQUA).with(Type.BALL_LARGE).trail(true)
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.build());
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firework.setItemMeta(metaData);
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player.getInventory().setItem(5, firework);
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// Recharges
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Recharge.Instance.useForce(player, "Meow", 15000);
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Recharge.Instance.useForce(player, "Firework", 15000);
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// Recharges
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Recharge.Instance.useForce(player, "Meow", 15000);
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Recharge.Instance.useForce(player, "Firework", 15000);
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}
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player.playSound(player.getLocation(), Sound.HORSE_ARMOR, 1f, 1f);
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}
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}
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@ -1128,6 +1138,8 @@ public class HideSeek extends TeamGame
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if (event.getType() != UpdateType.TICK)
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return;
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// Hide Time
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if (!_started)
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{
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@ -1138,7 +1150,8 @@ public class HideSeek extends TeamGame
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_started = true;
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// Hider Items
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GiveItems();
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GiveItems(false);
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_bowGiveTime = System.currentTimeMillis();
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// Remove Barrier
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for (Location loc : WorldData.GetDataLocs("BLACK"))
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@ -1150,6 +1163,13 @@ public class HideSeek extends TeamGame
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// Seek Time
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else
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{
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//Give Bow
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if (!_bowGiven && UtilTime.elapsed(_bowGiveTime, 10000))
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{
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GiveItems(true);
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_bowGiven = true;
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}
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long timeLeft = _gameTime - (System.currentTimeMillis() - GetStateTime() - _hideTime);
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if (timeLeft <= 0)
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@ -148,7 +148,6 @@ public class SurvivalGames extends SoloGame
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private Field _packetTeam;
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private IPacketHandler _useEntityPacketHandler;
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private int _deadBodyCount;
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private NautHashMap<Location, Kit> _deadBodyLocations = new NautHashMap<Location, Kit>();
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private int _chestRefillTime = 60 * 7;
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private NautHashMap<TileEntityChest, Integer> _openedChests = new NautHashMap<TileEntityChest, Integer>();
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@ -898,10 +897,6 @@ public class SurvivalGames extends SoloGame
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ex.printStackTrace();
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}
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// Store Kit
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if (GetKit(player) != null && !(GetKit(player) instanceof KitStealer))
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_deadBodyLocations.put(player.getLocation(), GetKit(player));
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GameProfile newProfile = new GameProfile(UUID.randomUUID(), name);
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newProfile.getProperties().putAll(((CraftPlayer) player).getHandle().getProfile().getProperties());
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@ -1,45 +0,0 @@
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package nautilus.game.arcade.game.games.survivalgames.kit;
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import org.bukkit.ChatColor;
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import org.bukkit.Material;
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import org.bukkit.entity.EntityType;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import mineplex.core.common.util.C;
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import mineplex.core.itemstack.ItemStackFactory;
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import nautilus.game.arcade.ArcadeManager;
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import nautilus.game.arcade.kit.Kit;
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import nautilus.game.arcade.kit.KitAvailability;
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import nautilus.game.arcade.kit.Perk;
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import nautilus.game.arcade.kit.perks.*;
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public class KitStealer extends Kit
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{
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public KitStealer(ArcadeManager manager)
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{
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super(manager, "Necromancer", KitAvailability.Gem, 5000,
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new String[]
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{
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"Steal kits from dead bodies"
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},
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new Perk[]
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{
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new PerkSkeletons(true)
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},
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EntityType.ZOMBIE,
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new ItemStack(Material.SKULL_ITEM));
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}
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@Override
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public void GiveItems(Player player)
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{
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player.getInventory().setItem(7, ItemStackFactory.Instance.CreateStack(Material.INK_SACK, (byte)1, 1,
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C.cGreen + "Click" +
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C.cWhite + C.Bold + " - " +
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C.cYellow + "Absorb Kit"));
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}
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}
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